25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

JIGSEUM: Assemble Jigsaws with MagicSteam
Disclosure

Generative AI has been used as a supplementary tool in the creation of some art assets and UI elements included in this game. AI has also been used to assist with some text creation and localization. AI-generated or AI-assisted content is reviewed by the developer and edited or adjusted by hand as needed. Generative AI is used only as a tool to support the development process, while careful attention is given to the overall quality, consistency, and atmosphere of the game.

Creator
AiryMintoLab
Reviews
-
Added
Sep 1, 2026
MoonLiteSteam
Disclosure

AI is used in the first section of gameplay trailer, the scenes with Ethan.

Creator
Lector Interactive
Reviews
-
Added
Sep 1, 2026
Beat-SenseiSteam
Disclosure

Generative AI was used to help create some of the store page marketing images and some of the game's music tracks, which are used as in-game content (the songs players perform to during gameplay). No generative AI is used to generate images or text within the game itself all in-game visuals and text are handcrafted.

Creator
NoName-Epic
Reviews
-
Added
Sep 1, 2026
Who Is WrongSteam
Disclosure

This game uses generative AI tools in parts of its development process. Code: Some of the game's code was written with AI assistance. All generated code has been reviewed, tested, and integrated by the developer. Audio: Some sound effects and voice lines may be generated or processed using AI tools. Visual assets: The game primarily uses licensed asset packs and hand-authored materials. Where AI tools were used, it was for texture variation and iteration on existing licensed assets. No AI-generated content is created live during gameplay. All content is fixed and reviewed before release.

Creator
Enginar Games
Reviews
-
Added
Sep 1, 2026
Sort The CapybarasSteam
Disclosure

Some of the game model mesh are crafted with AI Support, we have 1 artist creating toy design and 1 model artist to craft model of our own design. AI is used to help edit some of the model.

Creator
CapybaraKoala
Reviews
-
Added
Sep 1, 2026
Sill DogsSteam
Disclosure

This app uses AI tools during the development process, for example to configure some behavior algorithms. All dog sprite art consists of hand-drawn works by human artists, purchased under a commercial license. No generative AI is used during gameplay.

Creator
SQOOL
Reviews
-
Added
Sep 1, 2026
Moonwrought BastionSteam
Disclosure

Generative AI was used during development to create or refine pre-generated visual assets, music and audio, and localization drafts included in the game and its marketing materials. All such content was reviewed and curated by the developer before release. The game does not generate AI content during play and does not send player data to external AI services.

Creator
Moonwrought Games
Reviews
-
Added
Sep 1, 2026
Swarm IdleSteam
Disclosure

Swarm Idle uses generative AI as part of its development workflow to assist with localization and the creation of some visual assets. All AI-assisted content is reviewed and integrated by the developer. No generative AI is used during gameplay or at runtime.

Creator
Omicra Lyrae
Reviews
-
Added
Sep 1, 2026
Ragdoll RecoilSteam
Disclosure

Some pre-generated visual and audio assets used in the game were created with the assistance of generative AI tools.

Creator
MSDEV Games
Reviews
-
Added
Sep 1, 2026
Keycap Keycap!Steam
Disclosure

Development tools assisted with localization and the creation and refinement of some visual content. All resulting content was reviewed and edited by the developer before being included in the game.

Creator
Kyuyu Games
Reviews
-
Added
Sep 1, 2026
Sort the Tapes!Steam
Disclosure

Generative AI was used to create initial artwork for the in-game VHS covers. All generated images were subsequently manually edited and refined by the development team.

Creator
RISSKETE
Reviews
-
Added
Sep 1, 2026
6F: NIGHT SCHOOL LOOP∞Steam
Disclosure

Generative AI was used to create portions of the pre-rendered promotional trailer and to assist with the production of some visual assets. No content is generated during gameplay, and the game does not connect to external AI services.

Creator
お寿司
Reviews
-
Added
Sep 1, 2026
Become BlackholeSteam
Disclosure

We use generative AI to create promotional artwork only. The store capsules, library assets, and page background were generated with an image model using our own gameplay captures and in-house masters as the only references.

Creator
Panda Koala Studio
Reviews
-
Added
Sep 1, 2026
Grey VergeSteam
Disclosure

Generative AI tools were used during development to create selected pre-generated content, including character and environment artwork, some user interface artwork, music, some voice-over audio, and localization. The visual assets were subsequently edited and customized by the developer. All AI-assisted content is selected, reviewed, and integrated by the developer before inclusion. The game does not generate content during gameplay or connect to external AI services.

Creator
LIMEN Studio
Reviews
-
Added
Sep 1, 2026
Blood & Canvas: Bareknuckle BoxingSteam
Disclosure

Generative AI was used to assist in creating certain decorative user interface elements, and background graphics. All gameplay systems, mechanics, programming, game design, and core game content were created and curated by the development team.

Creator
Thiefcatcher Games
Reviews
-
Added
Sep 1, 2026
ProtocellSteam
Disclosure

Protocell's soundtrack was generated with an AI music tool, and a few interface layouts were explored with the help of AI image tool. Everything else — the code, the design, the pixel art and the procedurally generated creatures — is hand-crafted or produced by the game's own engine. No generative AI runs in real time while you play.

Creator
Lejiww
Reviews
-
Added
Sep 1, 2026
CoppersmogSteam
Disclosure

Coppersmog is a game created independently by me, a father, a husband and a video game hobbyist. I'm proud to say that I designed the game, directed it, and decided what made it fun to play. I also built it with the help of generative AI. I wanted to tell you this fact plainly so that my honesty could help bridge your concerns and inform your choice to play this game. Here is what the AI contribution actually means in this game and with me specifically. Every decision in this game is mine. The world, the rules, how a room feels, what a blorb is, and what's allowed to happen to one, I set it all. To be honest, I throw away most of what AI generates because it just doesn't "get it" most of the time. AI has no taste. It cannot tell when something is right, funny, or profound. It can make an enormous number of things, but it cannot decide which of them belongs in Coppersmog. That judgement is the heart of the job. That judgement is my most important aspect of what I do. AI gives me is attempts, drafts and options. It writes code segments, runs thousands of fight simulations, and fixes my grammar and then I cut, change, reject, and try again. AI is wrong constantly. Sometimes it builds a second version of something the game already has. Sometimes it forgets a decision we made weeks ago. Sometimes it writes code that looks perfect and never runs. There's a lot of invisible work to keep those pieces pointed in the same direction. Orchestrating it all falls to me. I know that AI integration is not acceptable to everyone and so I wanted to be honest about how I'm using it to give you a chance to make an informed decision. If you read all of this and decide that Coppersmog is not for you, that's a completely fair choice. I want you to make choices that are best for you, using the facts in front of you. One thing that brings me comfort as I wrestle with where I want AI to be in my life is that this is a hobby project that made me smile quite a bit. I'm proud of my little world. Thank you.

Creator
Jamie McBurney
Reviews
-
Added
Sep 1, 2026
Minesweeper 2007Steam
Disclosure

Generative AI was used to localize text for the game and the store page and in no other way.

Creator
JK's Gamedev
Reviews
-
Added
Sep 1, 2026
Crimson MoonSteam
Disclosure

An AI-assisted tool was used to create a preliminary translation pass that was reviewed and revised by human localization professionals. AI was not and will not be used to generate in-game art, audio, narrative, or gameplay elements.

Creator
ProbablyMonsters
Reviews
-
Added
Sep 1, 2026
Bury the DebtSteam
Disclosure

Generative AI tools were used during development to assist in creating selected pre-generated 3D assets and visual artwork used in the game. All generated outputs were reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Whiskey Games
Reviews
-
Added
Sep 1, 2026
Aldmark Calls for AidSteam
Disclosure

The current build's interface, icons, unit and terrain graphics are AI-generated placeholder art. The map's underlying terrain layout was AI-generated; the map's painted artwork is hand-made in Inkarnate using licensed Inkarnate assets, and this map artwork also appears in the store's capsule images and screenshots. Interface text was AI-written and reviewed by the developer. The game contains no AI-generated music, audio, dialogue or narrative content, and no AI-generated content is created at runtime.

Creator
Studio Miley
Reviews
-
Added
Aug 31, 2026
PROCEDURE ZEROSteam
Disclosure

PROCEDURE ZERO is made by one person. Pre-generated AI tools were used for character voices, sound effects, the opening scene, and translations into languages other than Polish. Every line of it was chosen, edited and placed in the game by hand. The game does not generate any content while you play.

Creator
DELANIVO GAMES
Reviews
-
Added
Aug 31, 2026
Hushed LedgerSteam
Disclosure

Some art, the 3D models, the music beds, the sound effects and all character voice lines were produced with generative AI tools during development, then hand-reviewed, edited and shipped as fixed assets. Nothing is generated while you play: the game ships every asset on disc, runs no model, and makes no network call.

Creator
Morass
Reviews
-
Added
Aug 31, 2026
Frost DasherSteam
Disclosure

Generative AI tools were used during development to assist in the creation of selected visual assets and promotional materials. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services while being played.

Creator
Red Radar Studio
Reviews
-
Added
Aug 31, 2026
TENGRI: Night of OrdaSteam
Disclosure

Generative AI tools were used during development to assist with the creation of selected promotional artwork and Steam store graphical assets. These assets were reviewed and curated by the development team before being used. The game does not currently use live generative AI during gameplay.

Creator
Tengri Art Studio
Reviews
-
Added
Aug 31, 2026
AppointmentSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining certain visual assets. All AI-assisted content was reviewed and edited by the developer before inclusion in the final product.

Creator
Omar Odeh
Reviews
-
Added
Aug 31, 2026
BLIND SPOTSteam
Disclosure

Blind Spot's writing, art, audio, and design were created without generative AI. AI was used in one area: localization. Every language was handled identically. All in-game dialogue was translated entirely by human translators, with no AI involvement at any stage. The interface text, some menu text, options, and other short UI strings were given an AI first pass, which the same human translators then reviewed and corrected language by language before it shipped. No AI-generated art, audio, or gameplay content appears in the game.

Creator
Kyle Simpson
Reviews
-
Added
Aug 31, 2026
GRIMLINESteam
Disclosure

Generative AI was used during development to assist with some pre-generated visual assets, including selected 3D models, textures, and animations. All such content is reviewed and edited by the development team. No generative AI runs during gameplay, and no player input is sent to an AI service.

Creator
Clewcat Games
Reviews
-
Added
Aug 31, 2026
Nova DropSteam
Disclosure

Some of the game's visual assets (background artwork, orb and planet textures, UI elements) as well as the store page capsules and marketing images were created with the help of AI image-generation tools. The background music was created using AI music tools. All AI-assisted content was reviewed, edited and curated by the developer, who holds the rights to use it.

Creator
GenTake Studio
Reviews
-
Added
Aug 31, 2026
SagoCatSteam
Disclosure

All visual art in SagoCat — characters, animation, and visual design — is hand-crafted, with no AI used. Generative AI is used as follows: the pet's conversational replies are generated in real time by a third-party AI service and require an internet connection (use the built-in free quota or your own API key); during development, AI tools also assisted with parts of the code, some in-app text, and some sound effects.

Creator
Sago Cat Studio
Reviews
-
Added
Aug 31, 2026
Happy PawletsSteam
Disclosure

Generative AI tools were used during development to assist with creating some visual assets. These assets were manually reviewed, edited, and finalized before being included in the game. AI tools were also used as a programming assistant during development. The game does not use generative AI during gameplay.

Creator
MossyLab
Reviews
-
Added
Aug 31, 2026
Rifts of CozmosSteam
Disclosure

As a solo developer I find use of AI to be one of my most prominent and efficient tools ever used. I'm heavily relying on Gemini, Claude and QWEN to create my code snippets and review them. I also manually review their work from time to time. Visual assets creation also rely on AI(NanoBanana2). Some of the assets are my sketches that has been polished to perfection by AI. Some are AI generated and hand-edited after and some, I'll be totally honest here, are fully AI generated, via meticulous prompt engineering and trial and errors. I'm heavily opposed to using AI to create slop or mass produce clones of existing content. But I'm a firm believer that, when curated by talented individual with solid vision, it can achieve great results.

Creator
InvictusSpark
Reviews
-
Added
Aug 31, 2026
System ArrivalSteam
Disclosure

Some pre-generated 2D artwork used in the game and in Steam store and marketing materials was created with the assistance of generative AI tools. All AI-assisted assets were selected, reviewed, edited, and integrated by the development team before inclusion. No content is generated by AI during gameplay, and the game does not connect to live generative AI services.

Creator
ANLI GAMES
Reviews
-
Added
Aug 31, 2026
BOB LOGISTICSSteam
Disclosure

Generative AI was used only to assist with text localization and marketing assets; no AI-generated artwork, audio, or runtime content is included in the game.

Creator
WINDUP
Reviews
-
Added
Aug 31, 2026
Incremental WarsSteam
Disclosure

During the early design process, we used generative AI, and then our graphic artist redraw the in-game graphic elements and animations.

Creator
Artex Games
Reviews
-
Added
Aug 31, 2026
PLANETOONSteam
Disclosure

Generative AI tools were used during development (coding assistance). No content is generated at runtime.

Creator
TOBON GAME
Reviews
-
Added
Aug 31, 2026
Frog Pond SimulatorSteam
Disclosure

Generative AI was not used to create any in-game content resources. AI was utilized solely for the translation of certain in-game languages and external content, such as our Steam page.

Creator
Black Flamingo Games
Reviews
-
Added
Aug 30, 2026
Winter WraithSteam
Disclosure

Uses voice cloning by Speechify. Uses AI generated images uploaded by other users to Pixabay when there wasn't a better alternative available. Most such images are for character portraits and similar placeholder assets of secondary importance. There is no prompt or direct AI usage.

Creator
Marix
Reviews
-
Added
Aug 30, 2026
Shuffle LoungeSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some 2D UI/art assets and localization text. All AI-assisted content is pre-generated, reviewed, and edited before inclusion in the game. The game does not use live generative AI during gameplay.

Creator
7koma
Reviews
-
Added
Aug 29, 2026
zombie motel 96Steam
Disclosure

Generative AI was used selectively during development, always under direct human authorship and review: • Code — An AI coding assistant supported development as a productivity tool; all systems were designed, reviewed, and tested by the developer. • Key art — The Steam key art was created with generative AI, then curated and hand-finished by the developer. All in-game tilesets and character art are licensed, human-made asset packs. • Music — Background music tracks were produced with the assistance of generative AI tools, then selected, edited, and mixed by the developer. The game contains no live-generated AI content: nothing is generated by AI at runtime.

Creator
OFFtheREAL
Reviews
-
Added
Aug 29, 2026
BASHDASHSteam
Disclosure

I used generative AI tools to create initial concept art and sketches for my game characters, which I then manually recreated and modeled in 3D myself. I also used AI to assist in sketching the game's official logo

Creator
Polytens
Reviews
-
Added
Aug 29, 2026
DialshiftSteam
Disclosure

Pre-generated AI was used for parts of the soundtrack and abstract store artwork. All content was selected and edited by the developer. No AI content is generated during gameplay.

Creator
Georg Konrad
Reviews
-
Added
Aug 29, 2026
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