AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Atmospheric
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
KUMANO artaudio | This title uses generative AI tools as supporting tools in limited parts of development.The game design, animation, asse... | moly | - | May 23, 2026 | |
Deeplords artcodeaudio | The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools an... | Deeplords Studio | - | May 23, 2026 | |
Vibe Idler art | Generative AI was used to generate store page design assets. | Area Denial | - | May 23, 2026 | |
Cat Demn general | AI is used to speed up the prototyping process. All final content is being made manually. | Edgelord Games | - | May 23, 2026 | |
Dungeon Dash: Relic Of Binding arttext | As a solo developer, I used every tool available to bring Dungeon Dash to life. The game design, mechanics, storyline, a... | Jeff Anderson | - | May 23, 2026 | |
Shell Inside art | Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule imag... | Lavanda Studio | - | May 23, 2026 | |
Spikes&Traps art | Spikes&Traps includes AI Content Generated, such as videos and icons. | WizzTheDev | - | May 23, 2026 | |
Busy Bar - World Tour arttext | Some parts of the game’s production may involve procedural or AI-assisted tools, mainly to speed up iteration, explore v... | Flarewing Studios | - | May 23, 2026 | |
BIOTONE codeaudio | The sounds in the game are played based on code generated by AI. | KAYAC Inc. | - | May 23, 2026 | |
REDLINE — Strings of Fate textcode | AI tools are used in a limited capacity for language polishing and coding support. All story content, characters, and cr... | Moteru Games | - | May 23, 2026 | |
Labyrinth A Way Out art | Some promotional and visual branding materials, including capsule artwork, logos, and application icons, were created or... | JS Games | - | May 23, 2026 | |
Velvet Emergency art | All images in the game, as well as on the store page, were generated using AI. | KalendulaGames | - | May 23, 2026 | |
HullRats textcodeart | There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited t... | Dan Danciu | - | May 23, 2026 | |
EverestBaseCamp art | Generative AI was used during development to assist with some visual concept art, store page images, and marketing asset... | darkrio Studio | - | May 23, 2026 | |
Horse Spirit Valley art | Some Steam store marketing icons or images were created or assisted with generative AI | Antique Box Studio | - | May 23, 2026 | |
NEUROSLOP art | The game to contain art assets generated by artificial intelligence | Neuroslop | - | May 23, 2026 | |
White Signal art | Visual assets used in this game were created with the assistance of generative AI and were curated, edited, and integrat... | Frenari | - | May 23, 2026 | |
Lovecraft Survivors artaudio | Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound eff... | Threshold Games | - | May 23, 2026 | |
Abjure audioartcode | AI tools were used to generate the game's soundtrack and store page capsule images, based on the developer's original cr... | Jax Games | - | May 23, 2026 | |
Myth Finders 3 art | AI images of objects | 8floor ltd | - | May 23, 2026 | |
Hellsino Pokerlike art | As a solo developer, I use AI-assisted tools for the game's art. I personally edit and animate every asset to bring the ... | Hula Hunt | - | May 23, 2026 | |
Cycle of Echoes art | Generative AI tools were used to assist with creating promotional artwork. Character artwork used in promotional images ... | ArkNodeAI | - | May 23, 2026 | |
Organic Evolution art | The game to contain art assets generated by artificial intelligence | Gamesforgames | - | May 23, 2026 | |
Lizard Slayer art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | May 23, 2026 | |
Apestin Explorer general | Used AI to speed up development process | SAND Games | - | May 23, 2026 | |
content moderator. art | This game contains pre-generated AI-created images, including realistic and horror-themed imagery used during gameplay. ... | READY! | - | May 23, 2026 | |
Giraffe Champion: The Rock Music Game Football Edition artaudio | Generative AI has been used when creating some of the images in the menu and the backgrounds in the game. The technology... | John Ramstedt | - | May 23, 2026 | |
天门问剑 art | Tianmen Wenjian uses generative AI tools as part of its pre-generated production pipeline. Some final visual assets used... | FunPlaceGame | - | May 23, 2026 | |
Project Football general | This game uses generative AI to create in-game content. | The Gmath | - | May 23, 2026 | |
Blood in the Ice art | All images in the game, as well as on the store page, were generated using AI. | KalendulaGames | - | May 23, 2026 | |
Signal Snow art | All images in the game, as well as on the store page, were generated using AI. | KalendulaGames | - | May 23, 2026 | |
Elven Huntress: Sunveil text | The texts were translated using artificial intelligence. | Sunveil | - | May 23, 2026 | |
Смена audio | Generative AI tools were used to create the voiceover audio for the characters in this game. All AI-generated audio was ... | Zarya61 | - | May 23, 2026 | |
Gallows & Gold audio | The music featured in the trailer was composed using generative AI tools. Crucially, all game characters and animations... | Will Charles | - | May 23, 2026 | |
RZIR art | Compliant WebP animated images are very hard to find. To demonstrate the image browsing feature, the images used here we... | RongHe Studio | - | May 23, 2026 | |
Faybound audio | Generative AI was used for the creation of parts of the soundtrack. No AI-generated visuals or gamplay assets are used. | GTGames | - | May 23, 2026 | |
Pulsewave audioart | Some assets in Pulsewave were created with the help of generative AI tools: - Background music tracks were composed usi... | Grindare Studio | - | May 23, 2026 | |
Neon Fantasy: Dinosaurs art | The puzzle images pre-rendered AI art | Quantum Quiver Games | - | May 23, 2026 | |
Void Runner : Arcade Roguelite textart | VOID RUNNER uses generative AI tools in a limited way, exclusively for pre-rendered content (never generated in real tim... | napcode | - | May 23, 2026 | |
Organism Detected art | - Two in-game images have been upscaled/enhanced using generative AI: the NeuroLink portrait and one UI border asset. - ... | Yulari Games | - | May 23, 2026 | |
Hungry Hangry Doodles code | The developers describe how their game uses AI Generated Content like this: We used generative AI to help create the le... | Maple Taco | - | May 23, 2026 | |
Pixel Darts: From Pub to Glory general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | zweipilot | - | May 23, 2026 | |
Grinny’s Playhouse art | This game uses generative AI to create some of its visual assets. AI tools were used to generate the 2D artwork and the ... | Abnormal Studios | - | May 23, 2026 | |
Beyond the Fracture artaudiotext | Beyond the Fracture contains both pre-generated and live-generated AI content. Pre-generated AI content: Some visual, a... | Turning Rook Games | - | May 23, 2026 | |
The Trials of the Forsaken Knight audioartcode | Generative artificial intelligence tools were used to assist with creating and iterating on some audio, visual, and code... | Clown Logic Games | - | May 23, 2026 | |
Tilting artaudio | A note on AI-generated content Tilting is a solo project. The code, design, gameplay systems, AI opponents, game logic... | Low Light Games | - | May 23, 2026 | |
Crowned art | Some artwork and visual assets in Crowned, including card illustrations and background graphics, were created with the a... | Stonepath Games | - | May 23, 2026 | |
GRIMLOOP artaudio | Yes — achievement icons via PixelLab, VFX & SFX via ElevenLabs | Slipgun Studios | - | May 23, 2026 | |
HACKING INTO EREBUS audio | This game uses AI assistance for certain sound effects. All visuals are hand-crafted by the developer. | Likya Group | - | May 23, 2026 | |
Shardmirror art | Some static 2D artwork used in the game and Steam marketing materials was created with assistance from generative AI, th... | 咕咕呱呱 | - | May 23, 2026 |
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