25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The last farewellSteam
Disclosure

This game is mainly based on several aspects that were developed using modern artificial intelligence, such as some graphics, backgrounds, and music to create a modern and deep style for the game, while merging it with the content drawn with a human character from the development team and the context.

Creator
Yas Rose
Reviews
-
Added
Mar 18, 2026
Giggy Shangri-LaSteam
Disclosure

We use AI to create images of craft items to make the drinks that appear in our games. Generative AI was utilized to create walking animation of characters.

Creator
sookish
Reviews
-
Added
Mar 18, 2026
Itty Bitty Little KittiesSteam
Disclosure

Most images in this game began as AI-generated drafts, then edited and finalized by an artist. The AI served as a tool in the development workflow.

Creator
Peter Eisfelder
Reviews
-
Added
Mar 18, 2026
Germ BlastersSteam
Disclosure

Temporary music I used and created at Suno for just the title menu and levels. but other things such as jingles and win and loose music and "cutscene" music is made by me. but I plan to do replace it with a artist soon. I am in talks right now with them.

Creator
Hen Soup Studios
Reviews
-
Added
Mar 18, 2026
FioraSteam
Disclosure

Due to budget constraints, some of the game's 2D sprites are generated by a neural network.

Creator
ArcanaLord
Reviews
-
Added
Mar 18, 2026
CrimeBot 2: Unsolved Cold CaseSteam
Disclosure

The in-game images were generated using AI and meticulously reviewed and approved by our in-house art team to ensure a diverse, immersive experience that fits the crime scene context and aligns with the game's graphic style. No images are generated during gameplay. Additionally, the assistant that accompanies the player at the crime scene sometimes intervenes using artificial intelligence to analyze the scene in real time, enhancing the realism of both the crime scenes and the overall gaming experience. Thanks to AI integration, all suspects are brought to life in a vivid and believable manner, enabling players to conduct detailed interrogations and determine who is innocent or guilty when the interrogation is executed correctly.

Creator
RoboBot Studio
Reviews
25
Added
Mar 18, 2026
Pick Me Up - Cabbie EditionSteam
Disclosure

AI was used to generate the Splash Screen (used in the store) and Character Thumbnails only, during development. All code, models, story, and audio were created manually.

Creator
ANGRY PICKLE GAME STUDIOS
Reviews
-
Added
Mar 18, 2026
UnpeacefulSteam
Disclosure

A minimal amount of non-essential content (such as minor textures and some translations) was created with limited AI assistance. No core gameplay, narrative, or artistic content was generated using AI.

Creator
Experience10Games
Reviews
-
Added
Mar 18, 2026
Strange Block 36Steam
Disclosure

2 BGM was generated using AI. Some background image for the PVE mode was generated using AI.

Creator
CSJL
Reviews
-
Added
Mar 18, 2026
Little Fighter 2 RemasteredSteam
Disclosure

AI was used in the creation of certain visual assets, including character avatars, title screen artwork, promotional materials, and background art. However, these assets still required substantial manual work such as design, sketching, outline drawing, and polishing. The AI was used primarily as a tool for coloring and enhancement, and it did not dictate the creative direction. The visual style remains faithful to the original Little Fighter 2. Some people assume that because AI was used in certain artwork, it must have been applied throughout the entire project. That is far from the truth. I used AI primarily for large-scale visual tasks. To give a clearer picture: the game includes over 3,000 hand-crafted sprite frames, composed from thousands of hand-drawn body parts. In contrast, only about 100 images were AI-assisted, and many of those, such as promotional artwork, don't even appear in the actual game. I understand that some people may have concerns about the use of AI in the creative process. But I hope people can see the broader context and appreciate the amount of manual effort that went into making this game. Please know that I’m a solo developer working with a limited budget. I’ve been developing this project for around 3.5 years; even quitting my full-time job for a year to work on it full time, without expecting it to cover even half of my previous salary. I've done my best to balance quality and practicality. Your understanding and support mean a great deal to me.

Creator
Little Fighter Co Pty Ltd
Reviews
1.7k
Added
Mar 18, 2026
BOBRKURSteam
Disclosure

Practically all the content for the game was made by AI, pictures, text, parts of the code.

Creator
Jury
Reviews
-
Added
Mar 18, 2026
人生模拟器 Life SimulatorSteam
Disclosure

The vast majority of art materials in this game are generated using AI. But the generated art materials are mostly scenes, food, tables, chairs, benches, etc., so there is no copyright issue.

Creator
Little Blue Studio
Reviews
-
Added
Mar 18, 2026
ODouzy!!!Steam
Disclosure

Some of the store images are modified using artificial intelligence. In the game, the game background uses artificial intelligence, and some characters use artificial intelligence to make modifications on top of it.

Creator
lhll
Reviews
-
Added
Mar 18, 2026
Banana Next GenSteam
Disclosure

There are a few textures and steam icon assets use from privately trained AI models

Creator
Steven R DiLeo
Reviews
-
Added
Mar 18, 2026
The drawing of the GospelsSteam
Disclosure

The game contains images that were generated by the AI ​​during the development process. The developer designed a specific prompt for each image that was requested from the AI ​​and the generated images were stored in the game. No AI is used during the game and no internet connection is used.

Creator
Vox Mare
Reviews
-
Added
Mar 18, 2026
Level up Everything!Steam
Disclosure

LLMs were used to assist with the text descriptions for the store page. LLMs were used to assist with the coding and coding research for scripts. Art background and character models are at least partially AI.

Creator
KamikaziAvalanche
Reviews
-
Added
Mar 18, 2026
Exo WanderersSteam
Disclosure

Due to budget constraints, the cover illustrations in the Story menu of the game are generated using AI, which will hardly have any substantial impact on the gameplay experience. Depending on future budget considerations, we will decide whether to hire an illustrator to redraw the illustrations. Some of the language translations in the game are done using AI. If you have any better localization suggestions, please feel free to contact me!

Creator
什工坊SueStudio
Reviews
22
Added
Mar 18, 2026
Argillite TamersSteam
Disclosure

Argillite Tamers connects to self hosted open source models on our personal kubernetes cluster in GCP. Players use an LLM and generative image model to create a Monster's likeness, stats, and moves.

Creator
Shoebox Studios
Reviews
-
Added
Mar 18, 2026
Mauri Mursu's OdysseySteam
Disclosure

Pre-generated AI was used during development to create 3D models and audio files. These assets were reviewed and edited by the developer before being included in the game.

Creator
Nervanti
Reviews
-
Added
Mar 18, 2026
DuelfrontSteam
Disclosure

Our game uses AI to create unique card images and marketing materials.

Creator
LimitStudio
Reviews
-
Added
Mar 18, 2026
Chef BrawlSteam
Disclosure

"In Chef Brawl, we have utilized AI in the following ways: Content Generation: Some game content was initially generated using AI tools. This served as a starting point for our creative process. Design References: AI was used to create design references and inspiration for our final product. Human Refinement: While AI assisted in the initial stages, all AI-generated content and designs were reviewed, refined, and finalized by our human development team to ensure quality and coherence with our game vision. No core gameplay mechanics or critical narrative elements rely on real-time AI processing. The AI was primarily used as a tool in our development process to enhance creativity and efficiency."

Creator
Strive Games
Reviews
-
Added
Mar 18, 2026
CountdownSteam
Disclosure

The store page of this game and some game materials have been polished by the open-source AI (stable diffusion), and further processed and optimized by the developers. All drafts are photos taken by the developers themselves and line drawings drawn by themselves. We promise that all AI-generated content complies with the requirements of relevant laws and regulations.

Creator
duskstudio
Reviews
64
Added
Mar 18, 2026
Christmas Is ComingSteam
Disclosure

text-to-art AI generated images are used for reference and as base images to be modified for example in collages

Creator
SumGames
Reviews
-
Added
Mar 18, 2026
1989 After the WarSteam
Disclosure

We utilized AI tools to generate internal references for composition and framing. These outputs were then used as a base to manually create handcrafted pixel art assets, ensuring all final in-game visuals follow our custom palettes and artistic standards.

Creator
SEEP
Reviews
15
Added
Mar 18, 2026
位面勇者Steam
Disclosure

In my game development process, I used GitHub Copilot to enhance coding efficiency. During the creation of promotional images and videos, I may have used images generated by Stable Diffusion or music generated by Suno. But these assets will NOT appear in the actual game!

Creator
Uroboros Studio
Reviews
-
Added
Mar 18, 2026
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