25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

GemCrementalSteam
Disclosure

Generative AI was only utilized to assist with programming and coding during development. No AI-generated assets, such as images, graphics, or audio, were used in this game.

Creator
BinkyGames
Reviews
-
Added
Sep 27, 2026
MetrominoSteam
Disclosure

Generative AI was used during development to create and refine some 2D visual assets, such as building artwork, icons, and promotional graphics. All AI-generated content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
codebooster
Reviews
-
Added
Sep 27, 2026
101 CircuitsSteam
Disclosure

AI models have been used to validate, optimize, rank and test the puzzles and the simulation engine. Soundtrack is procedurally generated music using the same engine that simulates the electronics, powered by the C~ language.

Creator
Chilling Moose Games
Reviews
-
Added
Sep 27, 2026
Object P-1: Beyond the Threshold — IdleSteam
Disclosure

Generative AI tools were used to assist with some promotional/store artwork, minor code edits, and the improvement and iteration of some music. AI-generated content is not created dynamically during gameplay.

Creator
Ural Birds
Reviews
-
Added
Sep 27, 2026
鬆獅蜥育成所Steam
Disclosure

Generative AI tools were used during development to assist with the creation and adjustment of some visual assets, localized text, and other production content. All AI-assisted content was created before release and was reviewed, selected, and edited by the developer before being included in the game. The game does not use generative AI during runtime, and no player input is sent to generative AI services.

Creator
KOKUTAN GAMES
Reviews
-
Added
Sep 27, 2026
Strive CardSteam
Disclosure

During development, this game used generative AI tools to assist in creating some content: some card illustrations, character art, and scene images were initially generated by AI, then manually selected, redrawn, and post-processed by the developer. Some music, sound effects, and text were also created with AI assistance and finalized after item-by-item revisions by the developer. Some assets used on the store page and promotional images were also produced with the assistance of the above tools. The game does not contain any AI content generated in real time at runtime, and does not use any third-party copyrighted characters, assets, or trademarks.

Creator
赤兔工作室
Reviews
-
Added
Sep 27, 2026
Pickleball TycoonSteam
Disclosure

Some of the art, music and text in this game were created with the help of generative AI tools, then selected and edited by the developer. Nothing is generated while you play.

Creator
Santiago Piedras Gonzalez
Reviews
-
Added
Sep 27, 2026
SuspencilSteam
Disclosure

This game uses generative AI for the translations into all languages other than Japanese, the background music and some sound effects, and some of the artwork and icons. In the Comeback Challenge, an external AI service is used to judge whether an answer correctly names the prompt. The only player data sent to the AI is the text of the answer, and only a correct/incorrect result is returned. The AI does not generate or display any text or images during gameplay.

Creator
KUROKIRI GAMES
Reviews
-
Added
Sep 27, 2026
Path & MatchSteam
Disclosure

Generative AI was used during development for a small number of visual assets and background music. All AI-generated content was carefully directed, reviewed, and edited by the developer to maintain the game's quality, consistency, and artistic vision. No AI-generated content is created during gameplay.

Creator
RK9 Games
Reviews
-
Added
Sep 27, 2026
Stellarite MinerSteam
Disclosure

The game's original languages are Portuguese and English. Generative AI was used exclusively to translate and localize the text into the other supported languages, making the game accessible to more players worldwide at launch. All code, game design, artwork, audio, and original Portuguese and English text were created by humans.

Creator
Rising Moon Games
Reviews
-
Added
Sep 27, 2026
HYALOSFALLSteam
Disclosure

HYALOSFALL uses generative AI in part of its audio and text. Music. The eleven soundtrack recordings were created with Suno by the developer, under a paid subscription that grants commercial rights. The fallback synthesiser melodies — played when a recording is unavailable — are derived from those same pieces. Translations. The in-game text was translated into twelve languages with AI assistance. The Spanish source text is written by hand. Store and marketing material. The trailer music was created with Suno, and the studio intro animation with Grok. Everything else is not AI-generated. The 3D models, textures, visual effects, sound effects and level designs are produced by the project's own code and tools. Nothing is generated while you play. The game ships no AI models and makes no network connections.

Creator
NORBILANDIA
Reviews
-
Added
Sep 27, 2026
Idle Alien FishingSteam
Disclosure

Generative AI tools were used to assist with localization during development. All in-game art assets were hand-drawn, manually edited, and refined by the creator. No generative AI is used while the game is running.

Creator
AndrewKndd
Reviews
-
Added
Sep 27, 2026
JANKEN 100Steam
Disclosure

Generative AI was used as a production aid for some images, music, localization, and related content. All generated materials were reviewed and edited by the developer before being used in the game or related assets. No AI-generated content is created during gameplay.

Creator
LACADA
Reviews
-
Added
Sep 27, 2026
Detonator SquadSteam
Disclosure

Detonator Squad was developed almost entirely using AI tools, under extensive human direction, ongoing refinement and review. The game is built on my own custom 3D engine that I have been working on for a while, using AI coding tools. AI was also used to create interface and promotional artwork and to author or assist with code, 3D assets, level layouts, game text, music and sound effects. The original core game logic was handwritten for an earlier project, then ported and adapted using AI. All content is supplied with the game; no content is generated by an AI service during gameplay.

Creator
Stephen Pryde
Reviews
-
Added
Sep 27, 2026
Sprayed to Rest: Bear HollowSteam
Disclosure

We use generative AI across all disciplines of game development with heavy amounts of human editing. That involves audio and visual art. We use it as a productivity tool so we can achieve a higher level of quality, faster, than we would have been able to.

Creator
Over The Moon
Reviews
-
Added
Sep 27, 2026
字魂三国:均衡天下Steam
Disclosure

Some in-game assets were created with the assistance of generative AI tools during development. All AI-assisted content has been reviewed, edited, and curated by our team before being included in the game. The game does not use generative AI at runtime — no content is generated while you play.

Creator
歪DOC
Reviews
-
Added
Sep 27, 2026
Escape From ChronosSteam
Disclosure

Character, enemy and environment art were generated with AI tools, then curated, edited and integrated by the developer. Music and sound are procedurally composed in-engine (not AI-generated). Code was written by the developer with AI assistance. The game contains no live/runtime AI generation.

Creator
Drifting Minds Studio
Reviews
-
Added
Sep 27, 2026
The King SpeaksSteam
Disclosure

During development, I used procedural and AI-based tools to assist with content creation. The final game reflects my own creative direction and design choices.

Creator
Kangru Games
Reviews
-
Added
Sep 27, 2026
Scope CreepSteam
Disclosure

The game's user-interface text was written in English and Thai by the developer. The other 12 language files (interface and subtitles) were machine-translated with an AI language model, then reviewed and corrected by the developer. No artwork, music, sound, characters, game rules, or store assets were generated by AI. The game does not generate any content with AI at runtime and does not connect to any AI service.

Creator
NAMEMYZ
Reviews
-
Added
Sep 27, 2026
Rosalia: Match-3 PuzzleSteam
Disclosure

AI tools were used in the creation of every part of this game, including art, text, localization, audio and code.

Creator
Frostbyte Forge
Reviews
-
Added
Sep 27, 2026
Fish WranglerSteam
Disclosure

Some in-game artwork, such as fish, poles and quest art, is made with the help of AI image tools, then selected and edited by our team. Some forum replies from in-game characters are AI-assisted and reviewed before they are posted. Nothing is generated live during gameplay.

Creator
Fish Wrangler, Inc.
Reviews
-
Added
Sep 27, 2026
Everything You NeedSteam
Disclosure

I'm a solo developer, not an artist or musician. So I used AI to help create some of the artwork and music for this game. Everything else (code, game system, UI design, mission design, story planning, and overall creative direction) is entirely my own work. I also reused some hand-drawn pixel art from my previous game, created entirely without AI. If you prefer games made without generative AI, please check out my previous release. It's entirely human-made, with deeper mechanics and more systems to explore!

Creator
Raymond Williams
Reviews
-
Added
Sep 27, 2026
Court of LiesSteam
Disclosure

Some promotional artwork for this game (such as the store capsule image) was created with the help of generative AI tools and then edited by hand. All in-game content — 3D models, animations, sound effects, interface and code — was created without generative AI. The game does not use AI during gameplay and does not connect to any external AI service.

Creator
TAMGA Games
Reviews
-
Added
Sep 27, 2026
Nothing But CatsSteam
Disclosure

AI-Assisted Scripting. AI-assisted in parts of the Art & Visual Assets. AI-Assisted Music & Vocal Production.

Creator
Actual indie game
Reviews
-
Added
Sep 27, 2026
Emergency WarpSteam
Disclosure

Generative AI tools were utilized to generate base assets for various 3D models and musical tracks. All AI-generated content was subsequently edited, refined, and integrated manually to match the vision of the game.

Creator
Erbcode
Reviews
-
Added
Sep 27, 2026
水球啪啦Steam
Disclosure

Generative AI tools were used during development to create portions of the game's visual artwork, sound effects, music, and localized text, as well as promotional artwork for the Steam store page. This includes pre-rendered background illustrations, promotional capsule images, audio assets, and AI-generated translations.

Creator
蛋生遊戲(eggdiygames)
Reviews
-
Added
Sep 27, 2026
MEGA TAG PANICSteam
Disclosure

AI was used for three things only: the first draft of the character models, the two main-menu music tracks, and the game and studio logos. No AI runs while you play. Everything you actually play was designed, built and balanced by the developer: the growing-tagger rule and the charged slap at the heart of the game; 6 game modes; 12 maps that each play by their own rules — a rolling ship, a flooding water tower, an arena that collapses ring by ring, lava that launches you skyward; 10 characters with 10 distinct powers, tuned one by one; bots with three difficulty levels that make the game fully playable solo; 2–10 player online play; a level and shop progression; match photos, match history and replays; and a 15-language localization. The character models were then hand-edited, rigged, height-matched and animated by the developer. The trailer and all screenshots are real gameplay. Sound effects and fonts come from CC0 / open-licensed sources.

Creator
Big Dot Games
Reviews
-
Added
Sep 27, 2026
KamiraSteam
Disclosure

Artificial intelligence support has been utilized for technical and visual assets.

Creator
Daymark Studio
Reviews
-
Added
Sep 27, 2026
Skulls and SweetsSteam
Disclosure

Artwork: created with generative AI, pre-rendered, hand-curated and edited. Code and design: 100% human-written, built on a match-3 framework I've developed and shipped five games with since 2012. Runtime: no AI is used while the game is running.

Creator
DOOM METAL GAMES
Reviews
-
Added
Sep 27, 2026
GuGuGaGa-DeskPetSteam
Disclosure

All visual assets, music tracks, and programming code in this game have been created with the assistance of generative AI tools. No AI-generated content is produced in real-time during gameplay; all such elements are pre-generated and finalized in the game build. We are committed to transparency and clearly disclose our use of AI in development to ensure players are fully informed.

Creator
MageStudio
Reviews
-
Added
Sep 27, 2026
MEMOLOGY: CHINESE MEMESSteam
Disclosure

Some of the images used in the game were created with generative AI tools. However, all questions, answer choices, facts, and other written content were created and edited by humans.

Creator
Piece Of Voxel
Reviews
-
Added
Sep 27, 2026
DragonwyndeSteam
Disclosure

Generative AI tools were used in parts of the developer's workflow: some texture source images (such as water splash sprites and certain ground materials) originate from AI image tools, and the dragon character's base mesh was initially created with AI assistance. All of this content was then extensively hand-edited, sculpted, rigged and integrated by the developer. Some music tracks were generated with Suno (licensed under a paid subscription). The world itself, the environment models and the game's art direction are hand-made. The game does not generate any content at runtime.

Creator
Ikihonka Studios
Reviews
-
Added
Sep 27, 2026
Play and Learn: GermanSteam
Disclosure

Some of the pre-made content in this game (such as artwork, audio and/or text) was created with the help of generative AI tools and was reviewed and edited by the developer. No AI content is generated during gameplay.

Creator
Recep Cinet
Reviews
-
Added
Sep 27, 2026
重建避难所Steam
Disclosure

Generative AI tools were used during development to assist with draft text, localization, concept references, and asset iteration. All final content included in the game has been reviewed and edited by the developer. The game does not generate AI content during gameplay.

Creator
JAM Game Studio
Reviews
-
Added
Sep 27, 2026
One Button SportsSteam
Disclosure

We use generative AI for player-facing content: in-game art (sprites, UI, backgrounds) and marketing (Steam capsules, store images). Some store-page translations may also be AI-assisted. We select, review, and place everything ourselves — nothing is generated while the game is running. Gameplay, timing, and controls are designed by us. AI coding tools are used internally only and do not create runtime game content.

Creator
Pixelated Games
Reviews
-
Added
Sep 27, 2026
Poop Killer - The Golden FartSteam
Disclosure

Generative AI was used during development to create certain pre-generated visual assets and character textures included in the game, as well as to assist with translation into certain languages ​​(French, German, and Spanish). These assets are created during development and are integrated into the game; there is no real-time AI content generation during gameplay.

Creator
616 GAMES
Reviews
-
Added
Sep 27, 2026
Football Academy SimulatorSteam
Disclosure

We used AI as a “support tool” in the creation of in-store visuals and certain in-game UI elements. We use AI solely as a support tool. We never leave the entire process to AI for any task.

Creator
Kiki Games
Reviews
-
Added
Sep 27, 2026
Dahntahn DuelsSteam
Disclosure

Card and key art generated with AI tools to a studio style guide, then hand-composited in Photoshop; all text, UI, code and music are original or purchased assets.

Creator
Git Aht Games
Reviews
-
Added
Sep 27, 2026
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