Disclosure analysis
The game uses live AI while you play
AI is used for translations, background music, sound effects, artwork, icons, and to judge player answers in a challenge mode.
- Process
- AI-generated and AI-assisted
- Live AI during play
- Yes
Evidence & analysis details
- Evidence used
-
“generative AI for the translations into all languages other than Japanese, the background music and some sound effects, and some of the artwork and icons”
“an external AI service is used to judge whether an answer correctly names the prompt”
- Model-reported confidence
- 98% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
This game uses generative AI for the translations into all languages other than Japanese, the background music and some sound effects, and some of the artwork and icons. In the Comeback Challenge, an external AI service is used to judge whether an answer correctly names the prompt. The only player data sent to the AI is the text of the answer, and only a correct/incorrect result is returned. The AI does not generate or display any text or images during gameplay.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- Writing or localization
- 27.2%
- 6,893 of 25,376 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Sep 27, 2026
- Source last checked
- Sep 27, 2026
- Automatic analysis updated
- Sep 27, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.