25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ムシバ放置株式会社Steam
Disclosure

Generative AI was used as a development aid: to assist with programming and UI implementation, to create the initial concept art for the characters, and to produce the background music. All generated images were then retouched and revised by the developer. No content is generated by AI in real time while the game is running.

Creator
donpema
Reviews
-
Added
Aug 23, 2026
PawvilleSteam
Disclosure

We use AI tools to assist with some parts of development, such as localization and improving our art production workflow. All designs and creative ideas come from our team, and AI-assisted assets are reviewed and refined before being used in the game.

Creator
YEY Games
Reviews
-
Added
Aug 23, 2026
Quote TyperSteam
Disclosure

Generative AI was used to assist with parts of this game's localization.

Creator
Novare Orbis
Reviews
-
Added
Aug 23, 2026
CLAY CLASH: MasterpieceSteam
Disclosure

Generative AI tools were used during development to assist with the creation of selected promotional and visual assets. During gameplay, an AI-based analysis service may also be used to evaluate submitted player-created clay sculptures and determine how closely they match the given challenge.

Creator
KW Forge Labs
Reviews
-
Added
Aug 23, 2026
BEADSSteam
Disclosure

Generative AI was used during the development of this game to assist with some content creation (such as certain assets, code, and music/sound effects).

Creator
Funfold
Reviews
-
Added
Aug 23, 2026
LED HEARTSSteam
Disclosure

This game uses AI-generated art for character illustrations and background images. All AI-generated images were reviewed and manually edited by the developer. AI is NOT used to generate any content during gameplay in real-time. Voice acting is performed by human actors. The story and script were written by a human.

Creator
Fugas Kitsune
Reviews
-
Added
Aug 23, 2026
Zombie Mystery: 100 Hidden CatsSteam
Disclosure

AI tools were used during development solely to assist with coding, including identifying and fixing bugs and making minor code corrections and improvements. AI does not generate any content for players during gameplay.

Creator
ArPeaKK Games
Reviews
-
Added
Aug 22, 2026
Tasty ChefSteam
Disclosure

Generative AI was used during development to create all visual art assets and music featured in the game. The generated content was reviewed, selected, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Xpercent Games
Reviews
-
Added
Aug 22, 2026
Run to RunSteam
Disclosure

Certain visual assets and sound effects in this game were created with the assistance of generative AI.

Creator
Team_Ssaw
Reviews
-
Added
Aug 22, 2026
Sausage Snap Steam
Disclosure

Some store-page text and marketing images (capsules, screenshots, and similar key art) were drafted or generated with generative AI, then selected and edited by the developer. The game itself is a hand-authored Unreal Engine title. Combat, physics, and play are not generated by AI while you play. There is no live generative AI in the build. If later updates include AI-assisted in-game art or audio, this notice will be updated.

Creator
Wonton Games Limited
Reviews
-
Added
Aug 22, 2026
RUG THEM ALL!Steam
Disclosure

Pixel art assets, in-game text translation to other languages were produced with AI assistance during development and edited by the developer. No content is generated at runtime.

Creator
Kairon Games
Reviews
-
Added
Aug 22, 2026
KasaneSteam
Disclosure

The artwork in this game — the title screen, the application icon, the difficulty-selection backgrounds, the plate textures behind buttons and panels, and the store art — and background music tracks were created with generative AI tools, then selected and adjusted by the developer. The puzzle boards, pieces and target patterns are drawn procedurally, the sound effects are synthesized at runtime, and every puzzle is produced by a deterministic solver. No content is generated live during gameplay.

Creator
Q-Lab Games
Reviews
-
Added
Aug 22, 2026
Hyper ACKSteam
Disclosure

Claude Code was used in the making of this game to assist with testing, debugging and optimization of the game.

Creator
Mosphere Games
Reviews
-
Added
Aug 22, 2026
Pray Your God!Steam
Disclosure

Generative AI was used as an assistant throughout development, and the developer reviewed and approved everything before it shipped. It helped draft part of the in-game text, some of the marketing copy, and the scripts that generate the artwork and the audio. No image or audio file came out of a generative model: every sprite, glyph, sound effect and music track is drawn or synthesised by deterministic code, and the same script always produces the same pixels and the same samples. The game does not generate any content with AI while you play.

Creator
Creedr Studios
Reviews
-
Added
Aug 22, 2026
Brick by BrickSteam
Disclosure

Generative AI was used during development to assist in creating some of the fixed decorative sculptures and decorative mosaic elements that appear within the game environment. These assets were created prior to release and are static parts of the game. Generative AI is not used to generate content during gameplay, and players do not interact with any live generative AI systems.

Creator
Budder Technology LLC
Reviews
-
Added
Aug 22, 2026
Cyber SurvivorsSteam
Disclosure

Parts of this game's 2D art were created with the help of generative AI, and every generated asset was reviewed, edited and approved by us before it shipped. Specifically: • In-game UI icons (weapon and stat icons) start as AI-generated flat silhouettes, which we then clean up, recolour and integrate by hand. • Some marketing and store page imagery — background and atmospheric layers of our capsule art — is AI-generated. • Parts of the source code and some store page text were written with AI assistance and then reviewed, edited and tested by the developers. Everything else is made by hand, without generative AI: the logo, the app icon and mascot, all 3D models, materials, shaders and visual effects, level layouts. No generative AI runs while you play. The game does not create content or code at runtime, and it never connects to an external AI service.

Creator
Nadyos
Reviews
-
Added
Aug 22, 2026
Spot KittensSteam
Disclosure

The key art and Steam store banners were partially generated using AI. We will replace them soon with 100% handcrafted key art.

Creator
Sleepwalking Potatoes
Reviews
-
Added
Aug 22, 2026
Note Bounce – Sheet Music Game & Video CreatorSteam
Disclosure

Some promotional artwork on the store page (capsule images and logo) was created with the assistance of generative AI tools, based on the game's own original key art and branding. The game itself contains no AI-generated content: all gameplay, music, visuals, and levels are hand-crafted.

Creator
Cihad Turhan
Reviews
-
Added
Aug 22, 2026
Splatter PieceSteam
Disclosure

Generative AI was used only for a small set of supporting assets — some interface icons, a few decorative visuals and some sound effects. It is not used while the game is running, and no part of the gameplay or the paintings depends on it.

Creator
Lief Studio
Reviews
-
Added
Aug 22, 2026
Dwellune: A Cozy Focus RoomSteam
Disclosure

Pre-generated content: Some promotional and store-page visual assets, including logo variations, were created or enhanced with generative AI during development. No generative AI is used at runtime. The game does not generate AI content for players.

Creator
IvanLau
Reviews
-
Added
Aug 22, 2026
FlashWords: WordfallSteam
Disclosure

Generative AI tools were used to assist in creating some store page artwork and marketing materials, as well as parts of the game's word content. All AI-assisted content was reviewed, edited, and integrated by the developer. Game design, programming, and final implementation were created by the developer.

Creator
Rising Edge
Reviews
-
Added
Aug 22, 2026
meowtopiaSteam
Disclosure

Generative AI technologies were used during certain stages of development to assist in creating select art, audio, text, or design assets. All final content has been reviewed, refined, and integrated by our team to ensure overall experience and product quality.

Creator
李菠萝
Reviews
-
Added
Aug 22, 2026
Button DownSteam
Disclosure

Some of the content in this game was created with generative AI tools. · The five background music tracks were generated with an AI music tool, then edited and looped to fit the game. · 2D sprites (props, enemies, bosses, UI) started as generative AI image drafts and went through background removal, resizing and color correction before shipping. · Interface translations — the source language is Korean; the other languages were machine-translated with AI and only some have had a human pass. If you spot an awkward line, tell us and we will fix it. Sound effects are not AI-generated. They are synthesized in real time by the game's code. No AI runs while you play. Every piece of content ships as a fixed file — the game does not generate anything during play and does not contact any AI service.

Creator
HAGOPA Studio
Reviews
-
Added
Aug 22, 2026
How to Turn ZombieSteam
Disclosure

This game uses AI-assisted tools in parts of its development process, including translation for the Steam store page and some in-game UI text, as well as assistance during the creation of certain visual assets.

Creator
EverTier Games
Reviews
-
Added
Aug 22, 2026
WanderboundSteam
Disclosure

In game soundtracks were generated in Suno. AI assisted with drafting assests in Blender.

Creator
Soft Sky Studio
Reviews
-
Added
Aug 22, 2026
Marble MillSteam
Disclosure

Marble Mill's text was written with generative AI assistance — the in-game strings, the achievement and perk descriptions, and this store page. Nothing else is AI-generated. The mill is drawn by the game's own renderer rather than from image files: the build contains no art assets beyond the window icon, which a script in the project generates. Every chime is synthesised in code as it plays, so the game ships no audio files at all. And nothing is generated while you play — there is no AI model in the game and no calls out to one.

Creator
StoneForge Labs
Reviews
-
Added
Aug 22, 2026
MegachestSteam
Disclosure

About 10% of this game’s art assets were created with AI-assisted design, including some combat scenes and talent icons. All AI-generated content was reviewed, adjusted, and polished by artists. The remaining art assets were hand-crafted.

Creator
muffler
Reviews
-
Added
Aug 22, 2026
Dwarven Outpost IncrementalSteam
Disclosure

The in-game music and portions of the marketing materials (such as promotional images and text) were generated or assisted using AI. All AI-generated content was reviewed and curated by the developer.

Creator
WrappingUpGames
Reviews
-
Added
Aug 22, 2026
PactumSteam
Disclosure

Some 2D user interface images in PACTUM (such as icons and UI elements) were created with the assistance of generative AI tools. All AI-generated images were reviewed and curated by the developer.

Creator
NoMiStudio
Reviews
-
Added
Aug 22, 2026
Sneak & SnitchSteam
Disclosure

Generative AI tools were used to help create some of the game's assets (such as certain textures, icons, and 3D models), some store page text, and store page artwork (capsules and library art). All AI-assisted content was directed, curated, and edited by the developer. No AI content is generated during gameplay.

Creator
MHMD
Reviews
-
Added
Aug 22, 2026
ur roundSteam
Disclosure

a note on AI: this game is one bloke working very closely with AI tools. the store art and achievement icons are AI-generated images. the code, the procedural music, and the scripts that build the 3D models were written in hands-on AI-assisted sessions. everything is hand-curated - every asset, mechanic and line got reviewed, redone or binned by the developer, usually several times. the robot is never left to its own devices. nothing is generated by AI while you play.

Creator
ur developer
Reviews
-
Added
Aug 22, 2026
Jamaican LudiSteam
Disclosure

Some 2D artwork in the game and store assets (island background images, UI icons, and the logo/key art) was pre-generated with AI image tools, then manually reviewed, curated and edited by the developer. No AI content is generated live at runtime. The game contains no AI-generated code, text or audio dialogue.

Creator
Hemiogenic Interactive
Reviews
-
Added
Aug 22, 2026
8bit SalvageSteam
Disclosure

No AI was used to create the artwork, animation, or sound effects. All of it is made by human hands. The game's English text is almost completely written by my hand. The other supported languages are partially AI-translated from my English source. Native-speaker review is ongoing, and corrected translations ship in updates. The soundtrack is original music that I've written over the last 30 years. I used AI to produce the final compositions.

Creator
Fertile Soil Productions
Reviews
-
Added
Aug 22, 2026
NUGU?NUGU!: A HIDE AND SEEK BATTLE ROYALESteam
Disclosure

Generative AI tools were used during the creation of some soundtracks for the game. All AI-generated audio assets have been carefully selected, reviewed, and edited to align with the game's atmosphere and aesthetic.

Creator
TEAM HOJI
Reviews
-
Added
Aug 22, 2026
SummaGrandeSteam
Disclosure

AI tools (Claude, Gemini, Copilot) were used to assist with game source code development. No visual or audio content is generated by AI at runtime. Narzędzia AI (Claude, Gemini, Copilot) były wykorzystywane jako wsparcie przy tworzeniu kodu źródłowego gry. Treści wizualne i dźwiękowe nie są generowane przez AI w czasie rzeczywistym.

Creator
Marcin Kołacz
Reviews
-
Added
Aug 22, 2026
Idle Immortal PathSteam
Disclosure

Portions of this game were created with the assistance of generative artificial intelligence (AI) technologies, as detailed below: · Art assets: In-game item icons, character portraits, and grotto building sprites were produced using AI image generation tools during the creative process, then curated, modified, and integrated by the development team. · Text content: Certain narrative text, item descriptions, and multilingual localization translations were drafted with the assistance of AI language models, and subsequently reviewed and revised by hand. · Real-time NPC dialogue: The game features an optional NPC dialogue system through which players may configure their own large language model API to have NPCs generate dialogue in real time. This feature is entirely optional; when not configured, the game uses built-in pre-written dialogue lines.

Creator
Hangzhou Binjiang Huan Yinfeng Network Technology Studio
Reviews
-
Added
Aug 22, 2026
Bio PartySteam
Disclosure

Capsule artwork, minigame artwork, and UI assets were created using generative AI.

Creator
Raptor Entertainment
Reviews
-
Added
Aug 20, 2026
Istanbul CatsSteam
Disclosure

The illustrations, the sound effects and the music in this game were created with the help of generative AI tools, then selected, edited, arranged and mixed by hand. Every cat and every bonus object was placed by hand. There is no live AI generation while the game is running: everything ships with the build and is identical for every player.

Creator
Yunus Emre Karadeniz
Reviews
-
Added
Aug 20, 2026
Vitro: BloodstreamSteam
Disclosure

Some pre-generated visual artwork used in Vitro: Bloodstream (including store artwork) was created with the assistance of generative AI tools and reviewed, edited, and integrated by the developer. No generative AI is used during gameplay or to generate content at runtime.

Creator
Drew VanWagner
Reviews
-
Added
Aug 20, 2026
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