25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Libra ApocryphaSteam
Disclosure

Libra Apocrypha combines traditional art creation methods with generative AI practices to create hybrid designs for some 2D artworks featured within the game. Typically this is used to conform existing artworks to an aesthetic style by using AI-based tools to recolour and adjust composition of pre-rendered shots of characters, locations and effects, most notably present in current card designs.

Creator
False Ibis Interactive
Reviews
-
Added
Mar 18, 2026
KAIBILSteam
Disclosure

AI Disclosure All writing, directing, editing, art direction and production, and all music and sprite work were fully created and/or imagined by Julio Salazar. KAIBIL includes limited AI-assisted elements: Music by Udio; Video by Hailuo; Sprites: assisted by ChatGPT

Creator
Salazar Productions
Reviews
-
Added
Mar 18, 2026
Beneath their NamesSteam
Disclosure

The core character designs are created manually, but I use AI to refine details and backgrounds. AI is not used to directly generate any in-game content during gameplay. The game’s translation was also done with the help of AI.

Creator
Owl's Howls
Reviews
-
Added
Mar 18, 2026
Children´s FearSteam
Disclosure

AI was used to generate some character portraits and interface visuals in the game. Most of the assets are AI free.

Creator
Bloody Gameworks
Reviews
-
Added
Mar 18, 2026
RaiderheimSteam
Disclosure

All in-game content, interactions, and outcomes are fully created and controlled by the development team, with no AI influencing gameplay. Some development assets, such as concept art, icons, or marketing materials, were generated using AI tools.

Creator
Digital Crow Tree
Reviews
-
Added
Mar 18, 2026
Squad ZeroSteam
Disclosure

In development, we used AI as a support tool for generating ideas and quick concept art in the early stages. The final game is based on ready-made assets and manual tweaking, so AI was used solely as an assistant in the creative process.

Creator
Code Bard
Reviews
-
Added
Mar 18, 2026
Mage Escape 2000Steam
Disclosure

During development, procedural and AI-assisted tools may be used to support content creation. Regardless of the tools involved, the final experience reflects the creative vision and craftsmanship of the solo developer behind the project.

Creator
Frank Rodger Ivan Tom Tom Zebra
Reviews
-
Added
Mar 18, 2026
UNDERDEEPSteam
Disclosure

Since we’re a small development team, we use AI-generated images and edit them for our projects. We also plan to use AI for language localization. If downloads grow steadily after launch, we hope to collaborate with professional creators in the future.

Creator
UNDERDEEP
Reviews
-
Added
Mar 18, 2026
Chronosmith's SagaSteam
Disclosure

Generative AI was used to create character and gear designs, which were then edited to create some sprites found in game. AI was also used to create some of the music. TempusForge Studio has, wherever possible on our budget, supported creators by purchasing assets used in the project. All assets are fully licensed.

Creator
TempusForge Studio
Reviews
-
Added
Mar 18, 2026
Hollow AscentSteam
Disclosure

This game does not generate content during gameplay. AI was used only to create title and logo art.

Creator
Hollow Square
Reviews
-
Added
Mar 18, 2026
The 5th RealmSteam
Disclosure

I'm mostly doing this by myself and I have used AI to generate specific images related to The 5th Realm as described by myself and my game design documents. I have also given samples of documents generated by myself (like my game design document) to AI to enhance needed descriptions. These are for the initial "coming soon" store page. Except for when (and if) I get funding to complete The 5th Realm, there will be little to no AI used in generating content for the game. At this point all other documents and content are completely original. If needed, it is highly possible that in the future during further development I may ask AI for help in generating or correcting certain specific code or blueprints that I cannot do for myself. Ideally, I will pay a coder for this. In short, The 5th Realm is an all original idea and genre from my own mind that I have been working on since before the advent of AI.

Creator
Shawn Payne
Reviews
-
Added
Mar 18, 2026
MythBeastsSteam
Disclosure

AI is used for placeholder images for sprites and backgrounds, to be replaced when i can get the funds to hire artists to redo all the art and make it way better quality

Creator
freshfocusgames
Reviews
-
Added
Mar 18, 2026
黑雾档案-海格特西街47号Steam
Disclosure

Character illustrations and scene artworks are assisted by AI generation and then refined and optimized manually to create an atmosphere consistent with 1950s London.

Creator
BlackFog Studio
Reviews
-
Added
Mar 18, 2026
TownslifeSteam
Disclosure

AI was used for some of the game's code and scarcely for grammar checking, making some dialog sound more natural and localization. No AI was used for any of the game's art, music or writing the overall narrative.

Creator
bartek1009
Reviews
-
Added
Mar 18, 2026
BABYLON 3013Steam
Disclosure

ONLY ! Some 2D arts, billboards, and adverts throughout the city are created by AI. It is also used for some of the voice actors.

Creator
Firewall Enigma
Reviews
-
Added
Mar 18, 2026
Eternal DreamsSteam
Disclosure

AI is used to create, enhance, and upscale some images. AI voiceover is optional (default off).

Creator
Playmage
Reviews
-
Added
Mar 18, 2026
白乌鸦堡LOOPSteam
Disclosure

This game utilizes AI tools to assist in the localization and translation of English text content.

Creator
Alpacat
Reviews
-
Added
Mar 18, 2026
Shadows Of ThornkeepSteam
Disclosure

AI helped me a lot when moving from GML to C#. The music in the Early Access version is also AI generated this is just a free-time hobby project and I mainly needed some semi ambient tracks to set the mood. Later on, I plan to purchase proper human made tracks before the full release. Towards the end of development I also used an AI plugin for Aseprite to speed up animating some of my own hand drawn sprites, but the very vast majority of the graphics was made by me, handcrafted, pixel by pixel.

Creator
Tryzna83
Reviews
-
Added
Mar 18, 2026
Kriv SolasSteam
Disclosure

This game includes limited use of generative AI during development. Generative AI was used in the creation of the game’s logo and certain background visuals, and was used to generate a small number of sound effects. Additional audio assets were sourced from third-party asset stores and integrated into the project in accordance with their licenses. All remaining content, including gameplay design, implementation, art, and systems, was created directly by the developer. No generative AI is used during gameplay and it does not affect the player experience.

Creator
Digiairy
Reviews
-
Added
Mar 18, 2026
Sabbatical In MerzougaSteam
Disclosure

We use AI in early conceptual design, to figure out an appropriate background art. We then go through several iterations manually with artist modifications, to produce a good, highly polished background that gels well with our characters, story and intended art style. Our characters are hand drawn by humans. Our objects are hand drawn by humans. All user interface (UI) elements are hand drawn by humans. All animations are hand drawn and meticulously rigged (also by humans) using bone animation.

Creator
Feeling Potion
Reviews
-
Added
Mar 18, 2026
Melted KingdomsSteam
Disclosure

The HUD icons are currently AI-generated placeholders. They will be replaced with hand-drawn icons a bit later (once I find a good UI artist).

Creator
Maze Team
Reviews
-
Added
Mar 18, 2026
Dungeon & RogueSteam
Disclosure

We used generative-AI tools (e.g., ChatGPT/OpenAI image generation and PlaygroundAI) to create some pre-rendered 2D art such as backgrounds, character illustrations, and other ingame asset images. No live AI or code generation occurs during gameplay, and players do not provide prompts. All outputs were human reviewed and edited, and created under licenses permitting commercial use; we avoid copyrighted characters and real-person likenesses.

Creator
Meteor Games
Reviews
-
Added
Mar 18, 2026
FuBuBu: AI CompanionSteam
Disclosure

This game uses AI to create a dynamic relationship simulation. The AI remembers your past conversations, adapts to your choices, and generates natural dialogue in real time. The character can start conversations, send you messages, and react emotionally based on your actions, creating a unique bond that evolves over time. Players provide their own API key to enable AI features.

Creator
Huang, Hao-Yu
Reviews
-
Added
Mar 18, 2026
Abyss DungeonSteam
Disclosure

The images on the store page are generated by artificial intelligence, but no such images are included in the game.

Creator
MildAcidMale
Reviews
-
Added
Mar 18, 2026
ExoTrainSteam
Disclosure

Some UI icons were created using AI. The English, French, and Russian localizations were made by human translators; all other localizations were made with AI.

Creator
Harpoon Games
Reviews
19
Added
Mar 18, 2026
天空之塔Steam
Disclosure

The game utilizes AI-generated programming, character sprites, and CGs.

Creator
懶爪遊戲
Reviews
-
Added
Mar 18, 2026
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