25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Number CrushSteam
Disclosure

This work's title image and logo were created with the help of image-generation AI.

Creator
Amakumo Co., Ltd.
Reviews
-
Added
Mar 18, 2026
Is this a Game yet?Steam
Disclosure

Generative AI is being used for asset creation during development wherever possible (e.g. sprites, backgrounds, music) to ensure that I, as a solo developer, can keep up with the rapidly evolving nature of this project and meet both my own standards and player expectations of a polished experience.

Creator
Onizumi Kohari
Reviews
12
Added
Mar 18, 2026
Merge Coin: MaiSteam
Disclosure

- The developer initially generated base code using ChatGPT, through which they learned C# and Unity. This code was then manually edited and expanded by hand. - For the music, the developer received guidance from ChatGPT on composition methods, such as chord progressions, and composed the music manually. - While the developer received advice from ChatGPT on how to create pixel art, no AI was used in the actual drawing process.

Creator
GhostTempura
Reviews
-
Added
Mar 18, 2026
DiceeeeSteam
Disclosure

Pre-rendered assets and some development assistance code/text were generated using AI tools.

Creator
packnrollgames
Reviews
-
Added
Mar 18, 2026
Shadow QuestSteam
Disclosure

Some skill icons and the loading background asset are AI-generated and manually refined.

Creator
Anaheim Works
Reviews
-
Added
Mar 18, 2026
Off Road RacingSteam
Disclosure

The game designers occasionally use AI tools to generate creative assets like logos, images, etc.

Creator
Bright Data Inc
Reviews
-
Added
Mar 18, 2026
Gorilla SmashSteam
Disclosure

AI-generated content is used selectively in this game to enhance visual and audio presentation. Specifically, AI-generated images are utilized for store page artwork, in-game billboards, and a few textures applied to non-essential assets. Additionally, AI voice generation is used for certain character voices to streamline development and maintain stylistic consistency. All AI-generated elements are carefully curated and integrated to support the game’s atmosphere without compromising originality or gameplay experience.

Creator
Lavaworks
Reviews
-
Added
Mar 18, 2026
Plink by PokeristSteam
Disclosure

Some of the game's visual elements were created using AI tools during the development stage (for example, the design of Albums). Artists manually refined all such materials. Generative AI is not used in the gameplay and does not generate any content during the game.

Creator
KamaGames Entertainment Group Limited
Reviews
58
Added
Mar 18, 2026
Ronnie ParkSteam
Disclosure

Please note that the English translation has been supported by AI tools, and some expressions may differ slightly from the original Japanese.

Creator
Bunomimic
Reviews
-
Added
Mar 18, 2026
Stray TekirsSteam
Disclosure

All map visuals were initially created using AI tools for concept generation. These were then heavily edited and stylized manually to match the game's final silhouette-based design. No real-time AI is used during gameplay.

Creator
VIBRA
Reviews
-
Added
Mar 18, 2026
TUM TUM TUM: Dance PartySteam
Disclosure

We used generative AI during development to draft some artwork. The game does not generate content at runtime and players cannot create AI content. All assets are cleared for copyright and policy-compliant commercial use.

Creator
DrSillystein
Reviews
-
Added
Mar 18, 2026
Stranger HeroesSteam
Disclosure

Some in game graphical assets are drafted with AI and finalized by artist. Examples: Some backgrounds, props.

Creator
Off North Games
Reviews
-
Added
Mar 18, 2026
Tradie TapperSteam
Disclosure

Some pre-rendered art assets for the store page (e.g. token pack icons, shop backgrounds) were created or enhanced using generative AI tools and manually edited to match the Tradie Tapper visual style. No AI is used during gameplay.

Creator
Adventure Quest
Reviews
19
Added
Mar 18, 2026
MatheroïdeSteam
Disclosure

We used generative artificial intelligence tools to create all user interface sounds and ambient audio in the game. The music was also generated using AI, allowing us to produce original compositions tailored to the game’s atmosphere. No AI-generated voices, images, or narrative text are included in the game. The use of AI was strictly limited to audio content.

Creator
Gilles Godard
Reviews
-
Added
Mar 18, 2026
MycofallSteam
Disclosure

Generation of texts and translations for in-game texts and store page.

Creator
Lazy KodKod Games
Reviews
38
Added
Mar 18, 2026
Pet Hero vs ZombieSteam
Disclosure

Artificial intelligence helped create some of the basic graphics and sounds in the game. It was not used for the game code. We plan to use AI for future promotions and for entertaining content for the community and fans of the game.

Creator
CatLowe
Reviews
50
Added
Mar 18, 2026
LabyrAInthSteam
Disclosure

Some gen-AI was used to help with parts of the story trailer and for the artwork of the game. All assets in the game are human-made, no gen-ai involved there. The "AI" in the name of the game is lore-driven, there's no actual gen-AI in game.

Creator
G.U.F.O. Games
Reviews
-
Added
Mar 18, 2026
Racket PinballSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
NiVision
Reviews
30
Added
Mar 18, 2026
CalicoSteam
Disclosure

Game code and Store page info was assisted by LLMs.

Creator
Reshiramoo
Reviews
11
Added
Mar 18, 2026
The AI BubbleSteam
Disclosure

This project utilizes generative AI tools as a development assistant. AI was used for Assisting with writing and debugging C# scripts for Unity. Brainstorming mechanics, item names, descriptions, and lore elements. Generating concept arts initial reference images for inspiration. Disclaimer: All final in-game visual assets (pixel art sprites, animations, and UI elements) were hand-drawn by the developer. No AI-generated graphics are included in the final build.

Creator
Szanny
Reviews
-
Added
Mar 18, 2026
GAZARSteam
Disclosure

AI-generated assets were used as foundation elements for spaceships and some environmental objects, then extensively modified, combined, and refined through manual artwork.

Creator
Arena Entertainment
Reviews
-
Added
Mar 18, 2026
TheChicKingSteam
Disclosure

AI generation used for initial concept art and marketing images for key art.

Creator
Ryan Laley Games
Reviews
-
Added
Mar 18, 2026
Spell BeatSteam
Disclosure

We sometimes use AI to kickstart ideas or test directions, but everything in Spell Beat is shaped, reworked, and hand-polished by real humans until it feels juicy. AI experiments mainly help us figure out what NOT to make. The final experience is crafted by actual people who care way too much about way too many details.

Creator
Melodica Interactive
Reviews
-
Added
Mar 18, 2026
Exilus ViperSteam
Disclosure

Vocal Audio generated via AI. All other Audio, Visual, and Story assets were generated via Humans.

Creator
polygon workshops
Reviews
-
Added
Mar 18, 2026
Duck BlitzSteam
Disclosure

Yes, we use AI tools—specifically Luma Dream Machine—to generate initial art assets that are used in our game, on our store page, in our marketing materials, and within our community assets. All raw outputs are subsequently refined and adjusted by our art team to ensure they match our game’s unique aesthetic and meet legal and quality standards

Creator
Nickel City Games
Reviews
-
Added
Mar 18, 2026
AbrezSteam
Disclosure

I used artificial intelligence (AI) to generate the background image for the store page of the game Abrez. All other images (capsules, screenshots, etc.) were created using 3ds Max and Adobe Photoshop, based on original manually created content.

Creator
Haruka Nitaka
Reviews
-
Added
Mar 18, 2026
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