25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Last ContractSteam
Disclosure

I used AI to help draft written text across the game: NPC dialogue and names, skill and talent descriptions, item and weapon flavor text, quest and lore text, and location names. I design the overall story beats and character interactions myself; AI helps draft the individual lines, especially useful since English isn't my first language. Everything shipped was reviewed by me, with many lines kept close to their original draft and others rewritten to better fit the game. All artwork, including the key art, logo, and icons, was made entirely by hand by a human illustrator. The world map was assembled by me using licensed 2D art assets.

Creator
Wrights Games
Reviews
-
Added
Sep 19, 2026
Back To SchoolSteam
Disclosure

AI tools were primarily used as assistance during the coding and development process. Additionally, AI was used to a very limited extent for a small number of 2D visual assets within the game.

Creator
Zozy Game Studio
Reviews
-
Added
Sep 19, 2026
LUPKAR - World of BilliardsSteam
Disclosure

Some of the game's music and sound effects were created with the help of generative AI tools. Generative AI was also used to assist with in-game text and its translations into other languages. All AI-assisted content was produced during development and reviewed by the team. The game does not generate any content with AI during gameplay.

Creator
New Emotion Game
Reviews
-
Added
Sep 19, 2026
Hell Rush :CryptfalSteam
Disclosure

Generative AI was used to create some pre-generated artwork for in-game stamps and cards. No content is generated live during gameplay.

Creator
INFINITE STORM
Reviews
-
Added
Sep 19, 2026
Motor HavocSteam
Disclosure

This game used generative AI-assisted content in some pre-rendered assets, such as visual effects, UI elements, background or promotional artwork, and marketing/community materials. No live generative AI system is used during gameplay, and the game does not generate new player-facing content dynamically while the player is playing. The final release will contain no AI-generated content. All assets are either sourced from asset packs or built using Unity's native tools.

Creator
noirNebulr
Reviews
-
Added
Sep 19, 2026
Milling Machine Simulator 2: Machine ShopSteam
Disclosure

AI tools assist with programming, translation, and creating selected visual assets and marketing materials. All AI-assisted content is reviewed and edited by the developer before inclusion.

Creator
UI-NEXT
Reviews
-
Added
Sep 19, 2026
Cats and SushiSteam
Disclosure

We have used AI for generating the Achievement Icons and ingredients icons which were then edited to keep a consistent art style. AI mockups were used for inspiration along side many UI from different games. All UI graphics, logos and 3D models in game are either manually created, purchased or dowloaded from asset store.

Creator
GameGameGames
Reviews
-
Added
Sep 19, 2026
Pocket ParadeSteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, and creating or refining some in-game assets.

Creator
Digital Mishappp
Reviews
-
Added
Sep 19, 2026
Astro IncSteam
Disclosure

Astro Inc currently uses some AI-assisted assets during development. As we get more support, we plan to replace more of these with human-authored assets.

Creator
Osei Interactive
Reviews
-
Added
Sep 18, 2026
Legend of the Crystal SkullsSteam
Disclosure

This game and store contains 2D artwork pieces created with the assistance of generative AI. These images are used as static artwork in story-driven cutscenes to help illustrate and convey the game's narrative. No AI-generated content is created during gameplay, all other game content was created without generative AI.

Creator
Oddisee Games
Reviews
-
Added
Sep 18, 2026
Merkalis: ConquestSteam
Disclosure

Some 3D character models and a few environment assets in this game were created with the help of generative AI tools, then manually edited, rigged and refined by the developer. Some promotional images were also produced with AI assistance. All AI-generated content was reviewed to ensure it does not infringe third-party rights.

Creator
Hexagon Games
Reviews
-
Added
Sep 18, 2026
Sort Them CatsSteam
Disclosure

Some of the images on our store page were created by artificial intelligence and edits were made on the images. and some images in the game were made by artificial intelligence.

Creator
Deneysel Games
Reviews
-
Added
Sep 18, 2026
Hazard ReadySteam
Disclosure

Some content was pre-generated with AI tools during development and reviewed by the developer before shipping: the store key art and capsule images, a number of surface textures used as decorative materials in the environments, and the narration, which is synthesized offline from the developer's original script with the Piper text-to-speech engine (a public-domain-derived voice). No content is generated by AI during gameplay, and the game does not connect to any external AI service. World layouts, equipment, mission logic, writing and code are project-authored.

Creator
Austin Peterson
Reviews
-
Added
Sep 18, 2026
套圈圈模拟器Steam
Disclosure

Some artwork, character voice lines and store promotional assets were created with generative AI during development and are supplied as fixed, pre-generated content. The game does not generate AI content during play or connect to external AI services.

Creator
shanjianyeren
Reviews
-
Added
Sep 18, 2026
Shopping Center SimulatorSteam
Disclosure

Some visual assets used in the game and/or its promotional materials were created with the assistance of generative AI tools and were reviewed and edited by the developer before use.

Creator
Quikgames
Reviews
-
Added
Sep 18, 2026
Cow's HeartSteam
Disclosure

Generative AI tools were used during development. Some 3D models of characters and environments, some pre-rendered cutscenes, the main theme song, marketing videos and the translations were created with the help of AI tools, then edited and assembled by the developer. Gameplay design, code and in-game animations were made by the developer. No content is generated by AI during gameplay.

Creator
Chuongcc
Reviews
-
Added
Sep 18, 2026
Conquest CraftSteam
Disclosure

The capsule assets and concept art for the game were generated with the assistance of AI tools.

Creator
TAHT
Reviews
-
Added
Sep 18, 2026
Community Kitchen Simulator (DayShift)Steam
Disclosure

Generative AI tools are used during development to assist with feature development, programming, technical implementation, debugging, and testing. AI-generated artwork may also be used temporarily for certain Steam store and library promotional assets, including capsule art, library art, and icons, for the initial demo and store setup. These temporary promotional assets are intended to be replaced with human-created artwork. All AI-assisted work is directed, reviewed, and validated by the developer. The game’s in-game visual assets, UI, audio, music, and voice performances are licensed or human-created and are not AI-generated. No generative AI is used during gameplay.

Creator
Alexandru Bogdan Andrei
Reviews
-
Added
Sep 18, 2026
MUSE AgencySteam
Disclosure

AI tools assisted with pre-generated content, including text and promotional artwork. No content is AI-generated during gameplay.

Creator
BOSSMADE Games
Reviews
-
Added
Sep 18, 2026
Meat HellSteam
Disclosure

I've used AI for a lot of things in this project. The code, 3D models, textures, 3D animations, music and more. I know a lot of people don't anything to do with AI so I want to be up front. This is a small pet project, I'm able to create a lot more of my vision than I could without AI. I do not dismiss the reasons people have for rejecting AI.

Creator
Meat Hell Games
Reviews
-
Added
Sep 18, 2026
Neon ChaseSteam
Disclosure

Neon Chase is solo developer game. Every environment, menu, lighting model, weapon, and enemy vehicles were built as 3D models using Blender. The game design, system mechanics, style, gameplay, bug fixing and features of the game are mine. AI tools were used for some of the audio, this includes the sound effects, spoken dialogue and music which were edited and integrated by me but developed with the help of Suno for the music and Elevenlabs for the sound effects. No content is generated using AI whilst running the game.

Creator
Rogue Software
Reviews
-
Added
Sep 18, 2026
Gym Mop TycoonSteam
Disclosure

Pre-generated generative AI tools were used during development to create seven player-facing UI illustrations: two unlock-card images and five portraits used in the skill tree and event UI. The images were selected, post-processed where needed, and integrated by the developer. AI-generated visual reference art also assisted the design of the Dicker Typ character presentation and the AUTOMOP 3000 robot; their production 3D models, materials, and animations were not generated by AI. Some Steam store screenshots and trailer footage show this same in-game content. The game does not use generative AI at runtime and produces no live-generated text, images, audio, 3D assets, or other content.

Creator
JuTiMa Games
Reviews
-
Added
Sep 18, 2026
Shiny GenSteam
Disclosure

Shiny Gen ships over thirty original games and scenes. Their art, animation frames, music and sound effects were produced with the same AI generation tools the product offers to players, using the third party services listed in our Live-Generated answer. All of it was directed, reviewed and assembled by us before it shipped, and the game code itself is authored and hand edited by our team. No pre generated content in the shipping build is produced from a player's input, and none of it is generated at runtime from our side. Shiny Gen is a game creation tool, so live generation is the product rather than a feature of it. When a player asks for something, we call third party AI services to generate game code, images, animation frames, music, sound effects and 3D models from the text they type. Generation always happens at the player's explicit request, never in the background, and always requires a free Shiny Gen account and an internet connection. Every request goes to an established commercial AI provider: Anthropic, OpenAI, Google, OpenRouter, Cloudflare Workers AI, Runware, Retro Diffusion, Replicate and ElevenLabs. Each request is governed by that provider's usage policy and runs under the provider's own built-in safety systems at their default settings. We never disable, weaken or opt out of a provider's safety system anywhere in our product. OpenAI image generation runs under OpenAI's default moderation, and Google image generation carries Google's SynthID provenance watermarking. Guardrails on our side: - Our Community Rules, which are binding under our Terms of Service and published on our website, set out what may not be generated or shared. They prohibit, among other things, any sexual content involving a minor and sexual imagery of a real person without their consent, and they treat a prompt asking for prohibited content as a breach whether or not the model produces it. - Generation requires a signed in Shiny Gen account. There is no anonymous generation, so every request is attributable to an account. - Generation is rate limited per account and per address, and it is metered against a paid credit balance, so volume abuse is bounded rather than free. - The prompt and the resulting asset are retained against the account that made them, which is what lets us act on a report. - Anyone can report content to support@shinygen.ai. A person on our team reviews each report and can remove the content and close the account responsible. - The in app feed cannot receive player made content. It is served from our own catalogue and is enforced in code: the publish endpoint refuses any caller that is not our own account. Nothing a player generates can appear in another player's feed. - Multiplayer contains no free text channel of any kind. Communication is a closed set of eight fixed emotes, so there is no user to user text surface to moderate. - Player made games are never separate programs. They run as interpreted scripts inside our own sandbox, which is an allowlist: it has no filesystem, network, process or operating system access, and no reflection or dynamic dispatch. A generated game cannot execute native code, start a process, reach the network or read the player's files. We do not permit and do not support the generation of Adult Only sexual content, and we will act on reports received through Steam's in game reporting system and at support@shinygen.ai.

Creator
David Walter
Reviews
-
Added
Sep 18, 2026
Please, Kick the Can!Steam
Disclosure

Some art and audio in this game were created with generative AI tools and then edited by hand: ability and application icons and the logo (OpenAI image generation), a number of 3D props (Tripo3D), and some sound effects (ElevenLabs). All of it was generated during development and reviewed by the developer before shipping. Nothing is generated live while you play

Creator
Pingu Works
Reviews
-
Added
Sep 18, 2026
HexcavateSteam
Disclosure

Hexcavate uses AI-assisted tools in parts of its development: some UI icons and Images were made with AI image generation. All of it was reviewed and edited by the developer. 2D art, level design, game design and codes are human made or licensed. No content is generated by AI while the game runs.

Creator
Robo Sombrero Studios
Reviews
-
Added
Sep 18, 2026
FlamewardSteam
Disclosure

Some of the game's assets were created with generative AI tools during development and are pre-generated: card illustrations, character portraits and UI artwork (image generation), several 3D character models (Meshy), sound effects, music and the narrated story panels (ElevenLabs). Parts of the code were written with AI coding assistants. All of this content was reviewed and integrated by the developer. The game does not generate any content while you play.

Creator
Polo the Frog
Reviews
-
Added
Sep 18, 2026
逃出孤岛Steam
Disclosure

Generative AI was used as a development assistant on Island Escape: primarily to help write and review the game's source code, and to help draft and localize in-game text (Simplified Chinese, English, Japanese, Russian, Spanish, Brazilian Portuguese, German). All of that output was reviewed and edited by the developer. Everything you see and hear is generated procedurally by the game's own code, shaders and audio tools at runtime — the project uses no AI-generated images, 3D models, textures or voice acting. The game does not use generative AI while you play. No player data is sent anywhere.

Creator
ShengyuStudio
Reviews
-
Added
Sep 18, 2026
Tales Of Us - School NightSteam
Disclosure

All output was reviewed and hand-edited by our artists before shipping. Every 3D model and character in the game was sculpted by human artists. We also use AI coding assistants during development; no AI-generated content is produced while the game is running.

Creator
ExGames
Reviews
-
Added
Sep 18, 2026
Hamsuri : Bomb FestivalSteam
Disclosure

Generative AI tools were used during development to help create some visual and audio assets, including illustrations, textures, 3D asset sources and short character videos. This content is prepared in advance and included in the game. Hamsuri does not generate AI content during play or connect to external AI services.

Creator
Isotis
Reviews
-
Added
Sep 18, 2026
FreeSurfSteam
Disclosure

Generative AI was used to assist in creating background environment imagery for some maps. No AI-generated content is created during gameplay.

Creator
Outside Line Studios
Reviews
-
Added
Sep 18, 2026
ROCK//CLICKSteam
Disclosure

Generative AI tools were used to assist in creating some pre-generated UI images, promotional artwork, and graphical assets. All AI-assisted assets are pre-generated and were reviewed and edited by the developer before being included in the game or used on the Steam store page. The game does not generate AI content during gameplay.

Creator
Studio Ember
Reviews
-
Added
Sep 18, 2026
HEATSINKSteam
Disclosure

The text in HEATSINK — its interface strings and its translations — was written with the assistance of generative AI. Nothing is generated while you play. There are no AI-generated images or audio in this game, because there are no image or audio files at all: every shape on screen is drawn by code, and every sound is synthesised when the game launches.

Creator
Anquri
Reviews
-
Added
Sep 18, 2026
GARAKEI | ガラケーSteam
Disclosure

Our team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.

Creator
SATEKI GAMES
Reviews
-
Added
Sep 18, 2026
Dice PokerSteam
Disclosure

This game uses AI-generated content for some background music, sound effects, and artwork/visual assets. All other content, including game design and code, was created by the developer.

Creator
DR Games
Reviews
-
Added
Sep 18, 2026
YumeGirlSteam
Disclosure

This game was created with the assistance of AI tools in several areas of development. Music: The songs were written and originally recorded by me, with AI tools used for additional processing and production. Artwork: The visual concepts and creative direction were created by me, while AI tools were used to generate and develop some of the final artwork based on my concepts. Programming: AI-assisted tools were used during development to help with coding and implementation. All AI-assisted content was reviewed, selected, and integrated by me as part of the game's creative and development process.

Creator
NotABear
Reviews
-
Added
Sep 18, 2026
Cosmo ArenaSteam
Disclosure

Cosmo Arena uses generative AI tools during development to assist with the creation and refinement of certain visual assets, concept art, UI elements, textures, and other game content. All AI-assisted content is reviewed, edited, and integrated by the developer. Generative AI is not used to create content dynamically during gameplay.

Creator
Cosmo Games
Reviews
-
Added
Sep 18, 2026
King's DescentSteam
Disclosure

No generative AI is used during live gameplay. During our development process we use generative AI for some algorithms, pixel art, some marketing content and where appropriate to improve code quality.

Creator
Stoneshift Games
Reviews
-
Added
Sep 18, 2026
LOVE COMPANY: A Romance EscapeSteam
Disclosure

Generative AI was used to assist in the creation of some in-game graphical assets and to generate or process some voice audio. All AI-assisted content was created and reviewed during development. The game does not generate AI content during gameplay.

Creator
jbdjgames
Reviews
-
Added
Sep 18, 2026
Team FrontressSteam
Disclosure

We may use AI to speed up creation of marketing materials and how even we should do that "marketing". And we may use AI for finding new ways to write better code, AI may analyze our code and so on. That's pretty ok that days, especially for free project that runs by enthusiasts. So please review our final work, that's what matters.

Creator
Ruslan Artemev
Reviews
-
Added
Sep 18, 2026
Tokyo CanvasSteam
Disclosure

Some background music and visual assets included with the game or used in its marketing materials were created using generative AI and selected or edited by the developer. Generative AI is not used during gameplay, and no player input is sent to an AI service.

Creator
kiarina
Reviews
-
Added
Sep 18, 2026
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