25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Creature FeatureSteam
Disclosure

Some visual assets (pixel art sprites) and music tracks were created with the assistance of AI generation tools during development. All AI-generated content was reviewed and curated by the developer. No AI content is generated during gameplay.

Creator
Rocky Forge Studios
Reviews
-
Added
May 23, 2026
Overcommit: Class InheritanceSteam
Disclosure

Some visual, audio, and creative assets in Overcommit may be partially created with the assistance of generative AI tools during the development process. These tools are used to help prototype ideas, generate reference material, or assist in producing certain assets. All generated content is reviewed, edited, and curated by the developer to ensure it fits the game’s artistic style and design. Generative AI is not used to create gameplay dynamically, and it does not interact with player data.

Creator
Beaver Commando Games
Reviews
-
Added
May 23, 2026
El Cipitío: Las Leyendas CuscatlecasSteam
Disclosure

Some visual and audio assets were partially generated with the help of AI tools. These elements represent a small portion of the overall content and were further edited and integrated by the developer. AI was also used to assist with minor code optimization and to translate all in-game dialogue.

Creator
ILLUSION GAMES
Reviews
-
Added
May 23, 2026
Alchemy SurvivorsSteam
Disclosure

Our crafting system depends on AI to generate new game data when you combine a combination of items not yet seen before, so you never run out of weapons to discover and experiment with. We also generate text and sprites for any new items created. Assets for the game also use image generation: the title screen and other UI elements use generated textures and graphics. These images have been touched up by a human and reused on our Steam page also.

Creator
Andrew Brown
Reviews
19
Added
May 23, 2026
ZiiiSteam
Disclosure

AI was used to assist in creating the animation of the open sea, the title screen, and the environment images in the Items tab of the pause menu.

Creator
Foil Games
Reviews
-
Added
May 23, 2026
Farewell to my PlaygroundSteam
Disclosure

AI was used only for creating a small number of store page promotional images (capsule and marketing visuals). All in-game content, including gameplay, visuals, and assets, was created manually by the developer or uses properly licensed assets. No AI is used during gameplay.

Creator
Sloped Armour Games
Reviews
-
Added
May 23, 2026
火の言伝Steam
Disclosure

Generative AI is used to create base materials for certain image assets, including character portraits, enemies, and UI. These generated images are not used as-is; they undergo manual processing such as retouching or animation before being implemented into the game.

Creator
紺ノトバリ / Konno Tobari
Reviews
-
Added
May 23, 2026
SpaceFighter - The bullet hellSteam
Disclosure

Pre-Generated: Source code generated with AI coding assistance (Claude Code by Anthropic), directed and reviewed by the developer. A portion of visual assets generated with AI image tools, edited and integrated by the developer. Live-Generated: None.

Creator
Michał JARO Jarosiński
Reviews
-
Added
May 23, 2026
FileTowerDefenceSteam
Disclosure

In-game text translation Promotional images for the store page Initial concept drafts and references for in-game artwork

Creator
StudioYun
Reviews
-
Added
May 23, 2026
Demon Castle SurvivorSteam
Disclosure

AI Disclosure: Generative AI tools were used during development to assist in creating some visual assets and refining animations. Additionally, AI-assisted tools were utilized for technical optimization to ensure a stable gameplay experience. All results were manually reviewed and finalized by the developer. This game does not use any live-generated AI content.

Creator
Retired Dev
Reviews
-
Added
May 23, 2026
Mystic Depths: the Corrupted KingSteam
Disclosure

This app includes pre-generated content created or assisted using generative AI. This includes the game logo, title screen, certain story-related images used during key moments of the game, a majority of item-related visuals (such as weapons, armors, accessories, and quest items), and approximately 60% of character portraits used in dialogue. All such content was selected, reviewed, and in many cases manually edited and integrated by the developer before being included in the game or on the store page. Additionally, most of the game's plugins were developed with the assistance of AI tools. No AI is used at runtime or during gameplay.

Creator
François Duchesne
Reviews
-
Added
May 23, 2026
QuadrixSteam
Disclosure

Some of the pre-made visual elements used in Quadrix—including certain card images/templates, game music, and some game mode icons—were created with the help of generative AI tools. These elements were reviewed, selected, and refined by the developer before being added to the game to ensure they align with the game’s visual style and usability requirements. Quadrix does not use real-time generative AI during gameplay, and players cannot generate AI-generated content within the game.

Creator
VC Production
Reviews
12
Added
May 23, 2026
The Forgotten Nightmare SeriesSteam
Disclosure

No AI was used to write the storyline or visual assets in the game. All of it is my own creative work. However, AI was used to assist in the creation of game artwork used for the store page and for helping craft and improve store descriptions.

Creator
Chris Radford
Reviews
-
Added
May 23, 2026
DHALMANSteam
Disclosure

This game utilizes generative AI for part of its localized text and certain background environment assets. These tools were used to enhance development efficiency, and all final outputs have been curated and edited by our team.

Creator
Minnapad Pte. Ltd.
Reviews
-
Added
May 23, 2026
Geometry AttackSteam
Disclosure

The background music for Geometry Attack was created using Soundraw, an AI-powered music generation tool. All musical tracks were pre-generated during development and are included as static assets in the final game.

Creator
Festa Tech LLC
Reviews
-
Added
May 23, 2026
Remember to DieSteam
Disclosure

Remember to Die was built solo with no official budget using AI as a creative instrument — not to replace the human decisions, but to handle the ones that would have made this game impossible otherwise. No jobs were lost, but a game was made possible.

Creator
Skiptstone Studio
Reviews
-
Added
May 23, 2026
TNT BombSteam
Disclosure

AI has been used to help develop the game's cover art.

Creator
Hard Shark Games
Reviews
-
Added
May 23, 2026
Mega RoidsSteam
Disclosure

The art used for the Steam storefront contains images generated by AI

Creator
PSD Labs LLC
Reviews
-
Added
May 23, 2026
Dungeon CompanionSteam
Disclosure

Generative AI tools were used exclusively for the creation of marketing materials and store capsules. No generative AI was used to create the in-game assets, which consist of a mix of custom work and hand-crafted assets from third-party creators.

Creator
BVT Last Night Games
Reviews
16
Added
May 23, 2026
Boba BubaSteam
Disclosure

AI tools are used as part of solo development. Just like photoshop was, and javascript, and my own human brain.

Creator
What To Do!? Games
Reviews
-
Added
May 23, 2026
KGT: Kevin Got TeleportedSteam
Disclosure

I was working on this game for more than 2 years without ai. I started to use ai 1-2 months ago for: Due to a lack of capital for professional sounds i bought sound packages and for some few sounds i used AI software. Depending on the game's success, I will invest in replacing sounds and self-created elements with professional assistance. AI was used mainly for bug fixing in the code and for translating the game text into different languages.

Creator
Marcel Klee
Reviews
-
Added
May 23, 2026
Dream DaziaSteam
Disclosure

Grok AI was used in order to make some of the pictures in the library, game store page, and some intro./outro. picture in the game representing Dream Dazia.

Creator
CosmoRetro Studios LLC
Reviews
-
Added
May 23, 2026
Battle HanafudaSteam
Disclosure

Some illustrations used in the Arcade Mode (beta version) were created using a hybrid workflow that combines hand-drawn artwork and generative AI-assisted editing. The developer first creates original pencil sketches by hand, then digitizes and edits them on PC. Generative AI is used only to assist with draft refinement and background adjustments, followed by additional manual editing in image software. It has not yet been decided whether these illustrations will be replaced with fully hand-crafted versions during or after Early Access development.

Creator
SUZUKI PLAN
Reviews
-
Added
May 23, 2026
Bring ItSteam
Disclosure

The AI-assisted music tracks were processed in a DAW and uniquely arranged to fit the game

Creator
Team Machiavelli
Reviews
-
Added
May 23, 2026
NinjamboreeSteam
Disclosure

AI usage has been very light and, in my opinion, the correct/optimal use of AI. AI has been predominately used in the form of a chatbot efficiency tool. I've used it to troubleshoot matchmaking logic flows, I've pasted blocks of text for it to clean up readability or catch spelling errors, I just asked it for the quickest way to change images to grayscale in MS Paint as I was creating Steam Achievements. Things like that. I have hired an artist that claims he does not use AI, though I admit I cannot completely verify that. The hero image and some title art was developed by him. All sprite work in the game itself was made by humans. Music was pulled from various places. My brother-in-law created some songs and did not use AI. Other tracks and sound effects were pulled from free-use websites that did not make any AI disclosures. Really truly, the heart and soul of this game is for humans made by humans. AI has been used, but only as the tool it is meant to be, not as the replacement of human creativity it is slowly elbowing its way into.

Creator
Euch
Reviews
-
Added
May 23, 2026
The Last BetSteam
Disclosure

Certain pre-generated visual assets in the game and store materials, such as some icons and background artwork, were created with the assistance of generative AI during development. All such assets were reviewed, curated, and integrated by the developer. The game does not generate AI content during gameplay and does not use live external AI services.

Creator
Bavita Studios
Reviews
-
Added
May 23, 2026
Deep SheolSteam
Disclosure

Generative AI (LLM) was used to assist in translating in-game text. Additionally, AI tools provided assistance in writing, optimizing, and debugging source code.

Creator
Acid Arrow Studio
Reviews
-
Added
May 23, 2026
INNBC STARFIGHTERSteam
Disclosure

AI tools were used to enhance some 2D and 3D prerendered assets. We hold all necessary rights and the content is compliant with Steam policies

Creator
Jonathan Fior
Reviews
-
Added
May 23, 2026
Click to CivSteam
Disclosure

Background music and SFX were generated using generative AI (pre-rendered).

Creator
Phantom Realm
Reviews
41
Added
May 23, 2026
TerrafarmerSteam
Disclosure

AI tools were used to assist in the conceptualization of store page art and background art. The final in-game assets are hand-crafted pixel art based on these AI-generated concepts.

Creator
Mark Yoo
Reviews
-
Added
May 23, 2026
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