Disclosure analysis
AI content is included in the game
AI was used for bug fixing in code and translating game text into different languages, with some AI-generated sounds included in the final game.
- Process
- AI-translated, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“AI was used mainly for bug fixing in the code and for translating the game text into different languages”
“I started to use ai 1-2 months ago for:”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
I was working on this game for more than 2 years without ai. I started to use ai 1-2 months ago for: Due to a lack of capital for professional sounds i bought sound packages and for some few sounds i used AI software. Depending on the game's success, I will invest in replacing sounds and self-created elements with professional assistance. AI was used mainly for bug fixing in the code and for translating the game text into different languages.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,508 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.7%
- 17,728 of 25,077 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 27.3%
- 6,953 of 25,508 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- May 23, 2026
- Source last checked
- Jun 12, 2026
- Automatic analysis updated
- Jul 6, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
Some sounds are made with AI software due the lack of capital, tools and know how. Depending on how successful the game is, i will invest money to replace sounds and self made things by hiring professionals. AI was partly used for fixing bugs in the Code and translation game text into different languages.
I was working on this game for more than 2 years without ai. I started to use ai 1-2 months ago for: Due to a lack of capital for professional sounds i bought sound packages and for some few sounds i used AI software. Depending on the game's success, I will invest in replacing sounds and self-created elements with professional assistance. AI was used mainly for bug fixing in the code and for translating the game text into different languages.