25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

I Lost SomeoneSteam
Disclosure

Template for images. Edited and finalized by a human. Languages other than English are machine translated.

Creator
Forget-Me-Not Studios
Reviews
-
Added
Mar 18, 2026
BFSHSteam
Disclosure

I have ChatGPT and Copilot to assist me in creating the code. Some textural assistance was provided by ChatGPT, Copilot and Gemini. We have Udio composing some of the music. Also, I used BiaB, ACS, CREEVO, and Orpheus, which are not AI but auto-generators, for some songs.

Creator
Garakutaya
Reviews
-
Added
Mar 18, 2026
Lavender DreamSteam
Disclosure

[1] All characters use large text model (LLM) to generate responses.[2] Some of assets was pre-generated AI.

Creator
Vorh Games
Reviews
-
Added
Mar 18, 2026
RagnarSteam
Disclosure

Voiceovers(text‑to‑speech), some translations and some musics were generated using AI tools.

Creator
Fimbulwinter Games
Reviews
44
Added
Mar 18, 2026
Mindwarp: Island DetectiveSteam
Disclosure

In our game, you can ask an NPC a question: and he will answer in TEXT or VOICE, depending on your settings. Also some musical environment.

Creator
GameRED
Reviews
-
Added
Mar 18, 2026
Sugar RushSteam
Disclosure

Some languages are translated with the help of AI, some graphical assets have been created with AI.

Creator
Candy World Games
Reviews
-
Added
Mar 18, 2026
201 - The Bad NumberSteam
Disclosure

In our game 201: The Bad Number, part of the images, music, and translations were created using generative artificial intelligence.

Creator
Pavel Kopylov
Reviews
-
Added
Mar 18, 2026
Christian QuestSteam
Disclosure

Some pre-rendered images were mocked up using AI. Some Voiceovers also were generated using AI.

Creator
QUEST MASTERS LLC
Reviews
-
Added
Mar 18, 2026
AI AsylumSteam
Disclosure

To enhance the expressiveness of NPCs and improve player immersion, we have integrated GPT-3.5-turbo technology. This allows players to engage in more natural and dynamic conversations with NPCs, driving the storyline forward and offering a more personalized gaming experience.

Creator
River Dynamics
Reviews
10
Added
Mar 18, 2026
GHOST TRAVELER: Adventures in EdoSteam
Disclosure

*Some background images and certain minor character images were initially created using AI-generated images and then modified and refined by humans. *Some of the music includes elements generated by AI. *AI translation was used for the English and Chinese translations. *All Japanese character voices were generated using AI voice synthesis.

Creator
SUCCESS Corp.
Reviews
-
Added
Mar 18, 2026
AeonicSteam
Disclosure

Generative AI tools are used to create the images for the game and some of the text.

Creator
Erik Khachatryan
Reviews
-
Added
Mar 18, 2026
Anno 117: Pax RomanaSteam
Disclosure

AI tools were used to help create some in game assets. In all such cases, the final product reflects our team’s craft and creative vision.

Creator
Ubisoft Mainz
Reviews
5.4k
Added
Mar 18, 2026
Roots of HarmonySteam
Disclosure

I've used AI for two things: to improve some texts that rely heavily on narration, like those you find in the Challenge mode; and also to improve the French translation. Everything else has been designed by a standard human brain!

Creator
Guillaume Beaumel
Reviews
20
Added
Mar 18, 2026
To HeavenSteam
Disclosure

Uses pre-generated AI for some illustrations, assets, and music.

Creator
Somel
Reviews
-
Added
Mar 18, 2026
No Artist CreditedSteam
Disclosure

No Artist Credited is a virtual gallery experience and an experiment in the capabilities and limitations of AI tools. The entire gallery was designed and constructed using instructions, themes, and art generated by one of three AI tools.

Creator
Deadbug
Reviews
12
Added
Mar 18, 2026
Cold Bed on RouteSteam
Disclosure

We used generative AI tools to assist with the initial translation of the game's text. However, all AI-generated content was subsequently reviewed, edited, and refined by the development team to ensure accuracy and quality.

Creator
Old Retina Museum
Reviews
40
Added
Mar 18, 2026
Talking CoinSteam
Disclosure

The user's voice input will be converted to text, then sent to open ai's LLM along with parameters and characteristics. A response will be given and then sent to elevenlabs to be converted into voice to give a life-like response to the player.

Creator
ArchDawn
Reviews
-
Added
Mar 18, 2026
Mad Miner 2Steam
Disclosure

I created the original sound tracks of Mad Miner 2 with artificial intelligence.

Creator
Mercimek Games
Reviews
-
Added
Mar 18, 2026
Dunes Of RaethSteam
Disclosure

The only asset that was created with the help of generative AI is the cover (background of the cover for the game was made with the help of AI)

Creator
Kalempirion Studios 13
Reviews
-
Added
Mar 18, 2026
GravebindSteam
Disclosure

1. NPC and Player Still Portraits (Planned to be replaced eventually) 2. Voice Narration 3. Some Menu Backgrounds were partially AI generated Over 99% of the game image assets were purchased from the community, are free assets, or done custom by our partner, Deco Games.

Creator
Seamless Network Systems, LLC
Reviews
14
Added
Mar 18, 2026
Deep in Enemy TerritorySteam
Disclosure

Some in-game images are generated using AI. We would like to replace this images with an artist when we can afford it, but for now it is there. Some of the code was assisted VIA AI for teaching and troubleshooting.

Creator
CowDogGames
Reviews
-
Added
Mar 18, 2026
CareSteam
Disclosure

We used AI tools for the following elements in the game: - Translation of the experimental in-game languages - Some textures (primarily wall pictures and item icons) - Three sound effects Why We Used AI: We are two developers working with limited resources and without external funding or a publisher. All other assets including 3D models, other textures, sound design, rigging, animations, story, music, and programming, were created by us. Our goal was to achieve a distinct visual and atmospheric style that avoids both hand-painted aesthetics and asset flipping. Instead, we aimed for a more grounded, realistic look, and selectively used AI tools to support this vision.

Creator
The Pocket Dimension
Reviews
65
Added
Mar 18, 2026
人生模拟器 Life SimulatorSteam
Disclosure

The vast majority of art materials in this game are generated using AI. But the generated art materials are mostly scenes, food, tables, chairs, benches, etc., so there is no copyright issue.

Creator
Little Blue Studio
Reviews
-
Added
Mar 18, 2026
Project-HSteam
Disclosure

Our game will use AI to generate some of the dialogue and code in the game.

Creator
AgentLive
Reviews
-
Added
Mar 18, 2026
Retail MageSteam
Disclosure

Our game uses GenAI at run time in our game engine to power various gameplay mechanics so that the game can respond to whatever players say and do in the moment. We're excited to build on both known game dev tools and also develop new capabilities, all to be able to build games that are more improvisational and responsive to player creativity and agency. We did not use AI generation for any of our art assets, nor for the NPC customer motivations, personalities, or quests.

Creator
Jam & Tea Studios
Reviews
45
Added
Mar 18, 2026
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