25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Cellular SorcerySteam
Disclosure

AI tools may be utilized to increase development efficiency for various game content. Such content has been vetted for accuracy and consistency with the game's theme and ideas.

Creator
SnKSolo
Reviews
-
Added
Jul 9, 2026
Wild HiveSteam
Disclosure

The majority of this game's assets are human created. However during the development process, AI-based tools were used to assist further with selective content creation. The final product is highly reflective of the vision and creativity of the team.

Creator
Studio42
Reviews
-
Added
Jul 9, 2026
Bouncy BirbsSteam
Disclosure

Some of the 2D visual assets in this game, background images, and UI elements, were created with the assistance of generative AI tools. Additionally, AI tools were utilized to assist with coding and script optimization during the development process.

Creator
Cateto
Reviews
-
Added
Jul 9, 2026
LAST CORE:BROKE LINKSteam
Disclosure

Generative AI tools were used to assist in creating pre-generated visual artwork, including concept art, key art, and promotional images used for the Steam store page and marketing materials. All AI-assisted visual assets are static, reviewed, selected, and edited by the developer to match the game's dark sci-fi visual direction. The game does not use live generative AI to create gameplay, player-generated content, dialogue, images, audio, or other content during gameplay.

Creator
LAST CORE STUDIO
Reviews
-
Added
Jul 9, 2026
Board PokerSteam
Disclosure

Some of the visual art in Board Poker was created with the help of generative AI tools and then reviewed and refined by our team; the rest is hand-made or sourced from licensed asset packs. Music and sound effects use no generative AI. Generative AI also assisted with text — drafting some interface translations and the store and marketing copy, all reviewed and edited by our team. No content is generated by AI while the game is running.

Creator
Natural Nomad
Reviews
-
Added
Jul 9, 2026
The Black Lily Blooms in Her EyesSteam
Disclosure

We have used AI as a translation tool to translate this game from Japanese to English. As a result, some parts of the text may contain unnatural phrasing or content that differs from the original intent.

Creator
Saku Bougetu
Reviews
-
Added
Jul 9, 2026
Shuffle BistroSteam
Disclosure

The graphic resources and background music included in this game (including the demo version) were created and processed using Generative AI.

Creator
Sweets Bucket
Reviews
-
Added
Jul 9, 2026
SIGABRTSteam
Disclosure

The in-game music and soundtrack are created using Suno (generative AI). All visual art is produced procedurally through code. Development used an AI coding assistant (Claude), which is a development-efficiency tool; it does not generate any content live at runtime. No generative AI runs during gameplay.

Creator
Verewild
Reviews
-
Added
Jul 8, 2026
AshmournSteam
Disclosure

The background music was created with Suno and the intro narration with ElevenLabs. This content was generated during development, reviewed by the developer, and baked into the build. All sound effects are synthesized in code at runtime and all art is generated procedurally in code — neither is AI.

Creator
Yasin Demir
Reviews
-
Added
Jul 8, 2026
弈道登仙Steam
Disclosure

Some visual assets in this game were created with the assistance of generative AI tools, then edited and integrated by the developer. The game does not use live generative AI to generate content during gameplay.

Creator
LiBingMoMa Studio
Reviews
-
Added
Jul 8, 2026
CirculoSteam
Disclosure

Generative AI was used during development to create selected pre-generated audio assets used in the game, including background music and sound effects. Generative AI was also used to create selected studio logos and promotional artwork used on the Steam store page and in marketing materials. No content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Zyneros Studio
Reviews
-
Added
Jul 8, 2026
GuncryptSteam
Disclosure

AI tools were used to assist with localization for some of the supported languages in Guncrypt. Many translations were reviewed by native speakers at Halfbrick, although not every supported language received a full review. If you notice anything that seems incorrect in your language, please let us know. We’d appreciate your help improving it.

Creator
Halfbrick Studios
Reviews
-
Added
Jul 8, 2026
RiftslayerSteam
Disclosure

Some music, sound effects, and UI icons in Riftslayer were created with the assistance of generative AI tools during development. All AI-assisted content was reviewed and selected by the developer before being included in the game.

Creator
haefx
Reviews
-
Added
Jul 8, 2026
Drag and ShootSteam
Disclosure

Almost the entire game uses traditional assets made by people. Artificial intelligence was only used as an aid to create some music, sound effects, images, and translations.

Creator
danilomacb
Reviews
-
Added
Jul 8, 2026
Roll and DieSteam
Disclosure

Generative AI tools were used only to assist with localization and translation drafts. All final text was reviewed and edited by the developer.

Creator
Faven Games
Reviews
-
Added
Jul 8, 2026
Line Go UpSteam
Disclosure

I took human-made photographs, edited them by hand, then used AI to apply a consistent art style among them in batches so they all look thematically related

Creator
Daniel Cazzaniga
Reviews
-
Added
Jul 8, 2026
Guild's RequiemSteam
Disclosure

Guild's Requiem uses generative AI tools to create parts of its content during development. Visual assets — including card illustrations, character portraits, backgrounds, enemy artwork, and UI icons — were produced with AI image tools (Midjourney, Leonardo, Stable Diffusion, and DALL·E) and then reviewed, edited, and curated by the developer. Music and some sound effects were generated with AI audio tools (Udio and ElevenLabs). All AI-assisted content was checked and integrated by the developer, who has taken steps to ensure the shipped content is appropriate and does not infringe third-party rights. The game does not generate any content in real time; there is no AI running during gameplay.

Creator
HAGOPA Studio
Reviews
-
Added
Jul 8, 2026
What Was That?!Steam
Disclosure

Generative AI was used to assist in creating certain visual assets and concept art. All AI-generated content was reviewed, edited, and integrated by the developer into the final game.

Creator
Oleksandra Dotsenko
Reviews
-
Added
Jul 7, 2026
FeastfallSteam
Disclosure

During development, generative AI tools were used to assist in the creation of certain visual assets. All AI-generated content has been reviewed and curated by the development team.

Creator
Yuzuki Game Studio
Reviews
-
Added
Jul 7, 2026
Neophyte ProtocolSteam
Disclosure

As a small, two-person independent development team, we have used generative AI to help create a limited number of pre-generated assets during development. This includes portions of the store capsule artwork, a number of UI elements and icons, and approximately three lines of dialogue for a single enemy. The AI-generated visual content is used solely as placeholder artwork to support our Early Access proof of concept. These assets allow us to focus our limited resources on gameplay, systems, balance, and overall game quality while we continue development. Replacing these placeholder assets with original, commissioned artwork is a planned and intentional part of our Early Access development roadmap. No generative AI was or will be used to create gameplay, game logic, programming, level design, music, sound effects, visual effects, or any live-generated in-game content.

Creator
Ironwerks Studios
Reviews
24
Added
Jul 7, 2026
LameguardsSteam
Disclosure

"Generative AI tools were utilized during the pre-production and development phases to assist in creating certain 2D visual assets and concept art. These assets were pre-generated, reviewed, and integrated into the game files prior to launch. No AI content is generated dynamically or in real-time by the game software itself. All final assets have been checked to ensure they adhere to proper copyright regulations."

Creator
Avodhel
Reviews
-
Added
Jul 7, 2026
Soul Monsters: The Machine Kingdom and the Lich QueenSteam
Disclosure

This game uses AI-generated images, created with Stable Diffusion and similar tools, for card artwork, character portraits, backgrounds, and animated card videos. All AI-generated assets were reviewed and edited by the developer. No AI generates content during gameplay.

Creator
Industrial Miracle
Reviews
-
Added
Jul 7, 2026
ON&OFFSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
DopamineCrucian
Reviews
-
Added
Jul 7, 2026
Abyssal HollowSteam
Disclosure

AI-assisted tools were used during visual exploration and iteration for some marketing materials, select visual drafts and music. Final design, creative direction, editing, asset selection, and implementation were handled by the developer.

Creator
Twinfang Studios
Reviews
-
Added
Jul 7, 2026
Cargo Runner: Faction FractureSteam
Disclosure

Some of this game's Steam store and marketing art was created using AI image-generation tools. Specifically, the store capsule images (header, main, small, and vertical capsules), the library artwork (library capsule and hero image), and the logo background were AI-generated. AI was used only for this promotional store art. All in-game content — pixel-art sprites, backgrounds, UI, animations, and effects — is made from licensed, human-authored pixel-art assets and contains no AI-generated content. The game's audio and gameplay contain no AI-generated content.

Creator
Aech
Reviews
-
Added
Jul 6, 2026
PelmeeSteam
Disclosure

Generative AI was used as a development assistance tool for this game. It was used to support coding, development tools for difficulty adjustment, concept and idea generation, research, localization, advice, bug detection, image creation, texture generation, and mesh generation.

Creator
imnif
Reviews
-
Added
Jul 6, 2026
Day by day:东京留子生存日记Steam
Disclosure

This game was developed with the assistance of generative AI. Generative AI was used to help create portions of the game's source code and some game assets (including certain artwork and prototype assets). All AI-generated content has been reviewed, modified, or integrated by the developer before being included in the game.

Creator
MaxineJo
Reviews
-
Added
Jul 5, 2026
StarwhiskerSteam
Disclosure

Starwhisker is a solo indie project. During early development, some placeholder assets and development materials were created with the assistance of AI tools to help prototype ideas quickly and focus resources on gameplay development. As development continues, these assets are being progressively refined, replaced, or supplemented with original work created specifically for the game. The goal is to ensure Starwhisker develops its own distinct artistic identity while remaining transparent about the tools used during its creation.

Creator
Shaun Stone
Reviews
-
Added
Jul 5, 2026
The Ninth CycleSteam
Disclosure

Development/Pre-Generated AI Use Disclosure: During the development process, Generative AI tools were used to assist in the creation of game assets. Specifically, portions of the game props, enemy models, 2D user interface elements, and background music/audio were developed with the assistance of AI tools. All of these assets have undergone a thorough review, manual optimization, and integration through our standard development pipeline to ensure they match the game's unique artistic style and high-quality standards. None of the AI-assisted content infringes upon any third-party copyrights or contains any restricted elements. The final game complies entirely with Steam's content policies.

Creator
TidesArt
Reviews
-
Added
Jul 5, 2026
Dice in WonderlandSteam
Disclosure

Some artwork and visual assets in this game were created with the assistance of generative AI tools during development. No AI content is generated during gameplay.

Creator
Feelosophy
Reviews
-
Added
Jul 5, 2026
Sanslo:Spin of the Three KingdomsSteam
Disclosure

This game contains pre-generated AI-assisted content, including some character artwork, visual assets, and audio. All AI-generated content has been reviewed, edited, and integrated into the game by the developer.

Creator
Studio Huewel
Reviews
-
Added
Jul 4, 2026
Bringers of DarknessSteam
Disclosure

AI-assisted tools were used to help create some ability icons and some HUD elements. The assets were reviewed and integrated into the game by the developers.

Creator
Arcane Celestia
Reviews
-
Added
Jul 4, 2026
Daemon DoorsSteam
Disclosure

AI Used for 3D models and shader creation, UI Logic and Huge amount of Testing-player Bots. (This is a Solo Dev Game)

Creator
CARNIBORA GAMES
Reviews
-
Added
Jul 4, 2026
Mind Over DiceSteam
Disclosure

AI was used as a creative tool for: Generating and refining background art (later curated by our artists) Creating early atmospheric textures for the soundtrack (finished by human composers) All AI-generated content was reviewed, edited, and finalized by the team to ensure quality and consistency.

Creator
White Sobol
Reviews
-
Added
Jul 4, 2026
Black HollowSteam
Disclosure

AI was used to troubleshoot coding issues, generate some game model assets, and some UI elements. All code, models, and UI elements were edited and finalized by me before implementation into the game.

Creator
PolyPixel Interactive
Reviews
-
Added
Jul 3, 2026
KUBBSteam
Disclosure

AI tools were used during development to assist with localizing in-game text into 13 non-English languages and with drafting in-game flavor text and store page copy. All AI-assisted text was reviewed and edited by the developers. All artwork and visual assets are hand-made; no AI-generated imagery is used. No content is generated by AI during gameplay.

Creator
Sleepless Wizards
Reviews
-
Added
Jul 3, 2026
System CleanerSteam
Disclosure

Some of the displayed assets and upgrade text descriptions in-game are using human-verified LLM pre-generated content.

Creator
Radiant Bear Games
Reviews
-
Added
Jul 3, 2026
PROWLER PURGESteam
Disclosure

We used Generative AI to create additional and original character designs or to create objects such as obstacles.

Creator
Once Studio
Reviews
-
Added
Jul 3, 2026
VOS: First FaithsSteam
Disclosure

As a solo independent project, generative AI tools were used as a foundation for the initial creation of visual and audio assets. Please note that every asset has been systematically retouched, edited, and hand-refined to ensure unique artistic consistency and to bring the raw vision of First Faiths to life.

Creator
Digital HOR
Reviews
-
Added
Jul 3, 2026
AgestanSteam
Disclosure

The basic concepts and raw assets for the characters and buildings in our 2D game, 'Agestan,' were created using AI tools. However, all AI-generated visuals have been significantly modified, manually refined, and hand-edited by the developer to ensure high quality and consistency with the game's unique art style. Additionally, AI tools were utilized for the promotional video, with the necessary editing performed by our team.

Creator
Erasist
Reviews
-
Added
Jul 3, 2026
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