AI-generated art objects
- Creator
- Midnight Games
- Reviews
- 1.3k
- Added
- Mar 18, 2026
Public Steam disclosure research 25,376 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam. Missing or unclear statements cannot establish whether a game uses AI.
AI-generated art objects
Using LLM Code Agent for indie development speed up (no "VIBE CODING", it's originally human made project in 2012-2025, author starts using LLM as smart assistant code edit tool since December 2025)
We have used in-house AI models to generate background assets, font, and some voices. We will continue to advance the practical application of AI in art creation. To discuss the latest progress in this field, welcome to contact us.
AI generated music.
We are using AI to assist in creation of marketing graphics only.
Generative AI (DALL·E 3) was used in Steam community resources. Specifically in trading cards and emoticon art.
A revolutionary new era in game development and entertainment, in Synthasia users can bring to life their stories or live those designed by others. Multiple LLM models will be responsible of bringing to life a potentially infinite number of adventures. In Synthasia players load "World files" which include locations and descriptions and other informations pertinent to the story they want to tell, LLMs will then take those elements and create a rich text adventure around them with lively characters and unscripted consequences. .
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Hashiriya Drifter Unclear art | AI-generated art objects | Midnight Games | 1.3k | Mar 18, 2026 | |
Space Simulation Toolkit Dev only code | Using LLM Code Agent for indie development speed up (no "VIBE CODING", it's originally human made project in 2012-2025, author starts using LLM as smart assistant code edit tool since December 2025) | Pavel Kudinov | 493 | Mar 18, 2026 | |
Snowdome In-game content artaudio | We have used in-house AI models to generate background assets, font, and some voices.
We will continue to advance the practical application of AI in art creation. To discuss the latest progress in this field, welcome to contact us. | Lunatic Works | 206 | Mar 17, 2026 | |
Room Escape: Mark's Room In-game content audio | AI generated music. | G.S. Studio | 21 | Mar 17, 2026 | |
VortX Store/marketing art | We are using AI to assist in creation of marketing graphics only. | Firesplash Entertainment | - | Mar 17, 2026 | |
RetroMaze Store/marketing art | Generative AI (DALL·E 3) was used in Steam community resources. Specifically in trading cards and emoticon art. | Durven Studios | 1.4k | Mar 17, 2026 | |
Synthasia Live AI text | A revolutionary new era in game development and entertainment, in Synthasia users can bring to life their stories or live those designed by others.
Multiple LLM models will be responsible of bringing to life a potentially infinite number of adventures.
In Synthasia players load "World files" which include locations and descriptions and other informations pertinent to the story they want to tell, LLMs will then take those elements and create a rich text adventure around them with lively characters and unscripted consequences. . | FrozenPepper | - | Mar 17, 2026 |