25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dungeons of DestinySteam
Disclosure

Generative AI is used solely as a development tool for texture design ideas and for code review and performance optimization.

Creator
NoFishGames
Reviews
-
Added
Aug 16, 2026
UniversiaTCGSteam
Disclosure

Generative artwork is used in the creation of part or full of assets that can not be generated by the game engine. AI is used in the drafting of art and writing before it is reviewed and heavily edited.

Creator
Toad & Luck Dragon
Reviews
-
Added
Aug 16, 2026
Stay in Your LaneSteam
Disclosure

This game includes pre-generated artwork and music created with the assistance of generative AI. All generated content was reviewed and curated by the developer. The game does not generate AI content during gameplay.

Creator
Sol Elan
Reviews
-
Added
Aug 16, 2026
EyesntSteam
Disclosure

Generative AI was used as an assistive tool in preparing parts of the game’s Steam store presence and marketing materials. This includes some store page artwork and promotional assets, short and long descriptions, store metadata, and localized versions of these materials. All AI-assisted content was reviewed, edited, and approved by the development team before publication. No content is generated by AI during gameplay.

Creator
Ravenholm Interactive
Reviews
-
Added
Aug 16, 2026
KKUL-TTEOK!Steam
Disclosure

Some visual assets in this game, including character designs, were initially generated using AI image tools and subsequently refined and adapted by the developer. All AI-generated visual assets (character designs, icons, screenshots/trailer materials, etc.) are being fully replaced with hand-crafted or licensed content.

Creator
YOUNGJUN0316
Reviews
-
Added
Aug 16, 2026
Between WolvesSteam
Disclosure

We use generative AI to help identify coding errors that could otherwise take a significant amount of time to find manually. We also use it during brainstorming to generate textures that would take a long time to create by hand and may ultimately be discarded. All AI-generated feedback/content is reviewed and modified by a team member until it fits what we really want to do.

Creator
Chroniria Games
Reviews
-
Added
Aug 16, 2026
Winner Takes TeaSteam
Disclosure

Generative AI was used in the development of this game. 2D artwork (characters, familiars, cards, backgrounds, etc.) was created with image-generation AI, then curated, edited, and retouched by the developer. AI-assisted tools were also used during development (e.g., programming). No AI content is generated at runtime. BOT opponents are rule-based programs, not generative AI.

Creator
Cocoa Dice
Reviews
-
Added
Aug 16, 2026
autocycle-lightSteam
Disclosure

Background music was generated with Suno. Background images and character sprites were generated with image-generation AI (Google Gemini, Pollo AI), then curated and edited by the developer. Much of the program code was written with an AI coding assistant (Claude Code) under the developer's direction and review. Game design and sound effects are the developer's own work. No content is generated by AI at runtime.

Creator
redboltz
Reviews
-
Added
Aug 16, 2026
Ultimate CombatSteam
Disclosure

This game used generative AI during the development process to assist with the creation and modeling visual assets, including characters designs and environmental textures like buildings.

Creator
Black Belt Games Studio
Reviews
-
Added
Aug 16, 2026
Christmas Night: BrothersSteam
Disclosure

Some visual assets and promotional images were created with generative AI tools and later reviewed, modified, and integrated by the developer. No generative AI content is created during gameplay.

Creator
Lerove Studios
Reviews
-
Added
Aug 16, 2026
DRONECOMSteam
Disclosure

The non-English text is AI machine-translated for now (English is the only hand-written one), and it's labelled as AI in-game. If you're a native speaker and want to help fix the rough spots, there'll be an open localization repo for corrections, which ship in updates.

Creator
Big Beard Games
Reviews
-
Added
Aug 15, 2026
Tower CraftSteam
Disclosure

Tower Craft was developed with AI-assisted tools. All 3D models, animations and sound effects are procedurally generated by code that was written with AI assistance; the interface translations for the game's 14 languages were produced with AI assistance and reviewed by the developer. Store page text and marketing materials were also created with AI assistance. The game does not generate any content with AI at runtime — every battle plays out through deterministic, hand-tuned game logic.

Creator
EZY Studios
Reviews
-
Added
Aug 15, 2026
CardroomsSteam
Disclosure

The game's character artwork was created with the assistance of generative AI. Generative AI is not used to generate content during gameplay.

Creator
DriftVale
Reviews
-
Added
Aug 14, 2026
TinSpring SoccerSteam
Disclosure

No live AI generation is used during gameplay. TinSpring Soccer's boards, characters, textures, and sounds are produced procedurally by game code. AI tools were used under developer direction for implementation, localization, and selected store page artwork.

Creator
Gaboo Arts Entertainment
Reviews
-
Added
Aug 14, 2026
Green vs TanSteam
Disclosure

Green vs Tan was built with AI-assisted development tools under human direction. Every design decision was made and reviewed by a person. The art you see while playing is not shipped as image files. The soldiers, vehicles, carpet and bosses are drawn procedurally by the game's own code, and the sound effects are synthesized as they play. Some of our store and marketing artwork was AI-assisted and human-curated. No content is generated by AI while you play, and the game never calls out to an AI service.

Creator
Corkscrew Games
Reviews
-
Added
Aug 14, 2026
The Last ColorSteam
Disclosure

The Last Color was created with the assistance of AI-powered software in several areas of production, including technical development, early-stage ideation, visual experimentation, and selected artwork. These tools were used only as part of the development process. All content available to players is pre-made, and no artificial intelligence is used to create or modify content while the game is running.

Creator
Devmode
Reviews
-
Added
Aug 14, 2026
PastimesSteam
Disclosure

Generative AI was used during development for translations, some pixel art, and some music. AI-assisted content is human-reviewed before release. The main painting is historical public-domain art. Nothing is AI-generated during gameplay.

Creator
Kaal
Reviews
-
Added
Aug 14, 2026
六界牌鬥 Six RealmsSteam
Disclosure

Image assets and some localized text were created with generative AI assistance, then manually processed and reviewed by the developer. No content is generated at runtime.

Creator
火星 MARS
Reviews
-
Added
Aug 14, 2026
GovernorSteam
Disclosure

Some of the pre-rendered 2D art shipped with the game (era intermission illustrations, panel icons, campaign cover images and the Economic Association hall with economist portraits) was produced with generative image tools (fal.ai, Krea) from prompts authored by the developer, then post-processed by hand and by scripts in tools/. No generative AI is used at runtime. The game's simulation code, UI, isometric city renderer, world map (built from Natural Earth data) and all text, including the three interface languages, are authored by the developer.

Creator
Daniling
Reviews
-
Added
Aug 14, 2026
Barkyard BlitzSteam
Disclosure

Generative AI tools assisted with English Steam store-page copy, and were used to create pre-generated illustrative key art for Steam store capsules, library artwork, and the store-page background. All AI-assisted outputs are reviewed, edited, integrated, and tested by the developer. The artwork is promotional and is not presented as gameplay footage; screenshots and trailers are captured from the actual game. The game does not use generative AI at runtime or generate live player-facing content.

Creator
Automata Games
Reviews
-
Added
Aug 14, 2026
Murder Your FriendsSteam
Disclosure

3D character and prop models and store artwork were created with the assistance of generative AI, then manually rigged, edited, and integrated by the developers. No content is AI-generated at runtime.

Creator
Friendslop Studios
Reviews
-
Added
Aug 14, 2026
RUSTCANSteam
Disclosure

RUSTCAN includes an optional live-generated AI guide called the Gnome. Players can ask the Gnome questions about gameplay, controls, progression, and the in-game world. The Gnome generates text responses at runtime through a server-side AI service. Responses may be inaccurate and are provided for entertainment and gameplay guidance only. The Gnome does not provide professional, financial, medical, or legal advice. Players access the feature after signing in, entering Hollow Pines, and selecting Ask the Gnome or speaking with the Gnome in town. Requests require an authenticated RUSTCAN account and server-side application verification. Requests are rate-limited and monitored. Server-side input moderation blocks or flags severe illegal, exploitative, violent, self-harm, and other prohibited requests. Generated replies are sanitized before display, and fallback responses are used when the AI service fails or produces no usable response. Players can report problems through the in-game bug/report tools.

Creator
RustCan LLC
Reviews
-
Added
Aug 14, 2026
三國撞撞樂Steam
Disclosure

Some visual assets, marketing materials, and/or text drafts may have been created or assisted with generative AI tools. All AI-assisted content is reviewed and edited by the developer before being included in the game or store page.

Creator
lolomouse
Reviews
-
Added
Aug 14, 2026
AbductionSteam
Disclosure

AI Generation Disclosure Abduction uses generative AI in limited, supporting ways during development — for example, assisting with asset preparation such as converting custom font designs into usable game fonts. All core game design, systems, art direction, and content are created and reviewed by the developer. Generative AI is a tool in the pipeline, not a substitute for the creative work behind the game.

Creator
Buzzed Greys Studios
Reviews
-
Added
Aug 14, 2026
Dub TogetherSteam
Disclosure

Some of the artwork in this game was made with AI image generators and edited by hand afterwards. This covers the two player characters, the logo, the menu icons and the curtain texture. The English interface texts were written with the help of a language model and reviewed afterwards. The German texts are written by hand. The bundled Pack Creator uses a speech recognition model to find the spoken parts of a video you supply yourself and turn them into the lines you read out. An AI noise filter for your microphone recordings and AI-based separation of speech and background audio work the same way. All of this runs locally on your own machine and never sends data to an external service. These models only process material you provide yourself, they do not invent content of their own, and the result stays inside your own lobby.

Creator
Banani
Reviews
-
Added
Aug 14, 2026
NextBot PANIC!Steam
Disclosure

This game is a solo project developed by a student. Due to limited resources and budget, Generative AI tools were utilized to create store page visuals and capsule designs, as well as to localize and draft store descriptions; these elements were personally edited, refined, and finalized by the developer.

Creator
GalaverseCreations
Reviews
-
Added
Aug 14, 2026
GrimveilSteam
Disclosure

Some game assets, cover photos, and dialog are created using generative AI.

Creator
Adaptive IT Solutions
Reviews
-
Added
Aug 14, 2026
PandaSteam
Disclosure

During development we may use procedural and AI-based tools to assist with sound effects creation. The final result is always chosen and edited by the developer.

Creator
Rocanten
Reviews
-
Added
Aug 14, 2026
FURKUPSteam
Disclosure

Generative AI was used during development to create some of the artwork included in the game, including character illustrations and themed visual assets. All AI-assisted content was selected and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
mayoaji
Reviews
-
Added
Aug 14, 2026
Pandora BattleSteam
Disclosure

Generative AI tools were used to assist with creating some pre-generated images and icons used in the game.

Creator
WIGWAG Studio
Reviews
-
Added
Aug 14, 2026
FAVORSteam
Disclosure

Some of the artwork in FAVOR — including character board illustrations, card art and cover art — was created with the help of generative AI image tools, then curated, edited and assembled by our team for the printed 1st Edition of the game and this digital adaptation. No content is generated live during gameplay: every card, board and illustration is a fixed, pre-made asset that ships with the game.

Creator
Corkscrew Games
Reviews
-
Added
Aug 14, 2026
HolyMolySteam
Disclosure

Some pre-generated visual assets were created with the assistance of generative AI tools during development, including selected skill icons, weapon icons, concept references and promotional art references. All final assets included in the game were reviewed, curated, edited where needed, and integrated by the development team to match the game’s art direction. The game does not use live-generated AI during gameplay.

Creator
Smiley Game Studios
Reviews
-
Added
Aug 14, 2026
World War II Auto BattlerSteam
Disclosure

Generative AI tools were used in the creation of certain art assets, audio materials and descriptive text during game development. All AI-generated content has been manually reviewed, edited and integrated by the developer. No new content is dynamically generated by AI while the game is running.

Creator
Three Sevens 21
Reviews
-
Added
Aug 14, 2026
CPM 2Steam
Disclosure

In game development, artificial intelligence is used solely as a supporting tool. We employ neural networks to enhance and refine 2D art (loading screens and promo banners) created using our in-game screenshots, after which they undergo manual color correction and artifact removal. AI also assists us with translating in-game text and generating the announcer's voice for racing modes. All key game elements, including 3D car models, tuning, and the open world, are created entirely by hand by our team.

Creator
OGames
Reviews
-
Added
Aug 14, 2026
SaboTourSteam
Disclosure

The observation tower model in SaboTour was initially created using an AI-based 3D generation tool, then manually repaired, retopologized and finished in Blender. No other AI-generated content is included, and the game does not generate any content using AI while it is running.

Creator
Adaa
Reviews
-
Added
Aug 13, 2026
SAMAKKHISteam
Disclosure

Some models and sound effects in this game were created using AI.

Creator
jepmem
Reviews
-
Added
Aug 13, 2026
Super Friendly CrosswordsSteam
Disclosure

We use AI as a coding assistant during development, and as a drafting tool to help generate candidate crossword clues from our word bank. Every single clue is reviewed and edited by a human before it ships. AI generated images were used during prototyping as early placeholders. All final visual art assets that ship with the game have been created by the developer.

Creator
EdibleElephant
Reviews
-
Added
Aug 13, 2026
INventSteam
Disclosure

Generative AI was used to assist in creating some visual assets for the game's store page and promotional materials. All gameplay mechanics, programming, level design, story, and final game implementation were created by the developer.

Creator
Xuanyu Lu
Reviews
-
Added
Aug 13, 2026
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