25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

soul InterfaceSteam
Disclosure

This software uses DDPG and TD3 self-learning algorithms to train virtual lifeforms to control their bodies. These algorithms only learn from experiences collected by their organisms over the course of their lifetimes and use no other data. In the future, we plan to introduce the recombination engine - a generative AI that will analyse genetic data from lifeforms based on viability and use the results to create new, more capable species of offspring, simulating an accelerated evolutionary process. User-created lifeforms may be used for this as well as those, generated by the engine. Only those lifeforms, explicitly shared by the user, will be utilized for this purpose. Both processes are initiated by the user with their direct permission.

Creator
soulless technologies
Reviews
25
Added
Mar 18, 2026
Hack DeepSteam
Disclosure

The AI is only used for generating store promotional images

Creator
Aznable Studio
Reviews
-
Added
Mar 18, 2026
Battle for Ercaton: Robot UprisingSteam
Disclosure

Only a few textures and sprites in the game were created using AI tools, but all of them underwent extensive manual processing, editing, and polishing. AI tools were also used for promotional materials with subsequent manual editing.

Creator
Roman Stasyshyn
Reviews
-
Added
Mar 18, 2026
It's not me, it's you...Steam
Disclosure

“It’s Not Me, It's You...” uses cutting edge AI as a breakup simulator to help prepare you when you decide to ultimately end whatever relationship you’re in. By specifying a partner and relationship information, you can prepare for how realistic their responses may be so when you decide to have the actual conversation, you’ll be ready.

Creator
Bolder Games
Reviews
-
Added
Mar 18, 2026
Nexus WarsSteam
Disclosure

We harness generative artificial intelligence to deepen the immersive experience of this sci-fi universe, set 4970 years in a parallel future. Our AI enhances the creative process by generating dynamic text that players directly engage with, crafting unique narratives, dialogues, and event descriptions tailored to the game’s original lore. As you embody a Frame—trapped in a 24-hour mind-swap loop via the HyperNet—AI-generated text brings the galaxy to life, shaping interactions with factions like The Guild (Anu'Aki), Reapers Swarm, or the Vodah Collective, and driving the mystery of your hijacked consciousness. We ensure all AI-generated text, including narrative logs, faction communications, and in-game events, is wholly original and designed specifically for the Nexus Wars universe. Our AI operates under strict guidelines to avoid any copyrighted or trademarked material, adhering to the highest standards of creativity and legality, so every story and interaction feels authentic to this unique IP. Additionally, we utilize pre-generated AI images in-game and in Store Page assets to visually depict the Nexus Wars universe, an original IP based on the novel set in this galaxy. These AI-generated images are crafted to represent the lore and aesthetic of this world, ensuring they align with the creative vision of the universe 5000 years into the future. We also employ AI animation to enrich the gameplay experience, further immersing players in the world and its lore. These AI-generated animations and images serve as initial drafts or placeholders during development. As the game evolves, we may replace them with higher-quality renditions if necessary—though if the AI-generated quality proves indistinguishable from the highest content standards, they will remain to deliver an exceptional experience for players. This AI-generated text, imagery, and animation enriches your journey, immersing you in a galaxy of peril and wonder—from the neon grit of Cyberpunk-inspired hubs to the cosmic dread of Event Horizon-like threats. The GAME MASTER AI crafts these textual and visual experiences in real-time, ensuring that every choice, from surviving AruKai attacks to navigating Rohar Empire intrigue, enhances the storytelling and gameplay while staying true to the Nexus Wars universe.

Creator
Retro Epic Empire
Reviews
-
Added
Mar 18, 2026
Mech BuilderSteam
Disclosure

4 designs used in the game were pleasantly given to me by people in the community. 3 of these authors just told me they used AI to make the designs. UPDATE: More designs were given to me by people in the community which are made by AI. Please be aware that some assets in the game are made by AI, along with some images on the store page.

Creator
Don Pachi
Reviews
495
Added
Mar 18, 2026
Tennis Manager 2024Steam
Disclosure

Some graphic elements, such as faces and logos, were created with the help of AI, then retouched by our team to fit in with the game.

Creator
Rebound
Reviews
94
Added
Mar 18, 2026
MyAIsSteam
Disclosure

An open source language model is used to generate the output for all AI characters in game.

Creator
Simplex Studios
Reviews
-
Added
Mar 18, 2026
Shade HuntersSteam
Disclosure

A few background images were rendered using AI and manipulated thereafter to include drawn figures and tileset details.

Creator
Little Raucous Games LLC
Reviews
-
Added
Mar 18, 2026
Alchemy UnboundSteam
Disclosure

An LLM is used to generate some of the items in the game, if you prefer to have the base game experience, this feature can be turned off in game

Creator
KlutzyBubbles
Reviews
93
Added
Mar 18, 2026
InterrogatorSteam
Disclosure

Game allows player to use voice as a main input tool. To achieve great quality of speech to text, a base version of openai's whisper model is used. Model: https://openaipublic.azureedge.net/main/whisper/models/ed3a0b6b1c0edf879ad9b11b1af5a0e6ab5db9205f891f668f8b0e6c6326e34e/base.pt Repository with license: https://github.com/openai/whisper The content seen in the game is not live-generated. The player's input is embedded into a vector through a small model with 278M parameters. Model: https://huggingface.co/sentence-transformers/paraphrase-multilingual-mpnet-base-v2 Then, the game uses Faiss to match the player's input to known, predefined inputs. Each of those describes a reaction and change in the state of the game. Repository and License: https://github.com/facebookresearch/faiss Icon was made with local diffusion model.

Creator
Jarema Radom
Reviews
-
Added
Mar 18, 2026
BaskervilleSteam
Disclosure

This game contains AI art assets for both characters and backgrounds that have been generated via Perchance using text descriptions. This was done on a purely financial basis as a one-person indie studio. None of the Art is Illegal or infringing and there is also no live-generated AI content The game contains no other AI assets, such as code or sound, which were created by humans

Creator
DragonCog Interactive
Reviews
-
Added
Mar 18, 2026
AIPetSteam
Disclosure

The AI table pet plays some specific roles, players can talk to him, and the AI table pet will reply to you with expressions, movements, and voices.

Creator
Shenzhen Jingsheng Toys Co., Ltd
Reviews
-
Added
Mar 18, 2026
The Oversight BureauSteam
Disclosure

We use generative AI for character voices, with detailed direction and review by our creative team.

Creator
Iconic Interactive
Reviews
-
Added
Mar 18, 2026
Land of FuturesSteam
Disclosure

In the game, NPCs have text-based artificial intelligence language models, and as long as we have an internet connection, you can converse with them just like talking to someone in real life.

Creator
Togril Games
Reviews
-
Added
Mar 18, 2026
Club KoalaSteam
Disclosure

Club Koala uses AI integration regarding NPCs (non-playable characters). Our NPCS are intelligent, adaptable and will grow alongside players to enhance gaming experience. Think of Club Koala’s AI NPCs as your pals as they will foster unique interactions and dialogues. This results in personalized experiences tailored to each player's unique play style, maximizing engagement and enjoyment. They are there to assist you and offer personalised challenges and quests, elevating the overall gaming experience. NPCs dynamically evolve and contribute to intricate narratives through AI. This allows players to shape their own stories, immersing themselves in a fantasy world where choices and actions shape the evolving plot. In Club Koala you are bound to experience gameplay like never before.

Creator
Play For Fun Studio
Reviews
-
Added
Mar 18, 2026
Hysteria in HowlsbendSteam
Disclosure

GPT technology is used in the development of Hysteria in Howlsbend to power conversations between players and the cast of characters. The technology generates responses based on the input provided by the player, and a tailored AI context carefully crafted by the team. This enables the characters to generate natural dialogues, and evolve over the game experience by having emotional curves.

Creator
Jingyu Z.
Reviews
-
Added
Mar 18, 2026
Rogue StargunSteam
Disclosure

Most audio speech in the game is AI generated. Unit portraits were all enhanced using a diffusion based generative AI model by taking pictures of low polygon 3d meshes and using Stable Diffusion to make them more life-like.

Creator
Du Games
Reviews
-
Added
Mar 18, 2026
AI Roguelite 2DSteam
Disclosure

This game uses AI to generate text, game mechanics, images, and sound effects on the fly based on the player's world description. Some in-world interactions are also powered by an LLM in real time.

Creator
Max Loh
Reviews
26
Added
Mar 18, 2026
Solse AI-QuestSteam
Disclosure

players can chat with in-game characters about the world, the characters and quests they are on.

Creator
SyKeep AI
Reviews
-
Added
Mar 18, 2026
I, Chatbot: AISYLUMSteam
Disclosure

All answers are created by generative ai (large language model inference), the complete chat is filtered by a stopword blocklist. We cannot control the output 100%, so it may be inaccurate or offending as for all generative ai.

Creator
Ludetis UG (haftungsbeschr.)
Reviews
-
Added
Mar 18, 2026
Cursed DiamondsSteam
Disclosure

In order to create an experimental mystery game that focuses on interactive conversations with characters, I also used generative AI to create the visuals, as I don't have an artistic background or the funds to hire a professional artist.

Creator
Lioncode Games
Reviews
-
Added
Mar 18, 2026
Enemy InsideSteam
Disclosure

Artificial intelligence has been used for: - creating story videos for the game - some single images for user interface (character portraits) - game logo

Creator
Six Ways Games
Reviews
10
Added
Mar 18, 2026
Verbal VerdictSteam
Disclosure

We believe AI can create new experiences for the player not possible before. In this game AI is used to generate text responses to make the NPC's in the game dynamically act and respond like humans. This differs from previously available technologies since all responses are tailored to this player input.

Creator
Savanna Developments
Reviews
-
Added
Mar 18, 2026
The Incredible Adventures of Josh & Connor: The Secrets of Office WorldSteam
Disclosure

Generative AI has been used to simulate voices and generate artwork that you find in the game. Additionally AI was used for some text generation. These have been done so purposely alongside the use of generic assets to illustrate overarching points made by the game: namely the use of generative AI in video games as a topic, in keeping with the themes of the game and points it is making.

Creator
AEGIS Game Studios
Reviews
-
Added
Mar 18, 2026
In WaitingSteam
Disclosure

This game uses a locally-run language model to power live, on-device conversations with an AI character — no data leaves your computer. All visual and audio assets are human-made or commercially licensed. A small number of assets used AI generation as an early drafting tool; each was subsequently revised and finalized by human artists to meet our visual and quality standards.

Creator
CynicalMonkeys
Reviews
-
Added
Mar 18, 2026
Dark Web: VigilanteSteam
Disclosure

I use AI-generated pre-rendered images for the Desktop Backgrounds in the game. This is to provide the player with a more unique, customizable experience over their in-game computer. I also use AI-generated pre-rendered images for character photos/portraits when needed. All images do not resemble or impersonate any person, living or dead.

Creator
Edgebyter_
Reviews
-
Added
Mar 18, 2026
Tel-AI-phoneSteam
Disclosure

Tel-AI-phone uses AI image generation, generating images based off of user's inputs. The images are passed between players who then describe and generate their own version of the image. Another AI is used to generate descriptions of images submitted by users.

Creator
Jacob Strong
Reviews
-
Added
Mar 18, 2026
GrigoriNightDragonSteam
Disclosure

Images on the Storefront are generated by Leonardo.ai. Nothing in the game was generated by an AI.

Creator
GrigoriNightDragon.com
Reviews
-
Added
Mar 18, 2026
Suck Up!Steam
Disclosure

Suck Up! uses advanced AI to create dynamic gameplay. Players interact with AI characters using their voice, and the AI responds in real time based on tone and strategy. With unique personalities and behaviors, the AI challenges players to outwit them, ensuring immersive and unpredictable experiences.

Creator
Proxima
Reviews
174
Added
Mar 18, 2026
NulandiaSteam
Disclosure

AI-generated art is from https://modelslab.com and NPC chat is via ChatGPT.

Creator
Impulse Communications, Inc.
Reviews
-
Added
Mar 18, 2026
HelhiganSteam
Disclosure

Ai is used to help create textures and models that i process carefully in an image editor, visual texture defects may occur.

Creator
MD
Reviews
-
Added
Mar 18, 2026
1,264 results
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