AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
Kebab Shop SimulatorSteam
Disclosure

AI has been used to generate capsule art as well as in-game dialogue. NPC voices are AI

Creator
Clayton Games
Reviews
-
Added
Aug 28, 2026
Gears Of ConquestSteam
Disclosure

AI was used during development to create portions of the game’s pre-generated artwork, characters, animations, music, voices, and sound effects. These assets are included in the finished game. No AI content is generated live during gameplay.

Creator
Makroudata
Reviews
-
Added
Aug 28, 2026
Close EnoughSteam
Disclosure

Close Enough was built with generative AI. The code, the in-game text, the level layouts and all seven translations were written by an AI assistant (Claude) working to the developer's direction, and most of what you see on screen — the objects, the whole interface — is drawn by that code rather than loaded from image files. The doodle recognition inside the game is not generative. It is a small image classifier bundled with the game, trained on Google's Quick, Draw! dataset of human-drawn doodles. It runs entirely on your own computer, sorts each drawing into one of 100 pre-defined objects and creates nothing. Your drawings are never uploaded, and the release build contains no code that could upload them. The sprites, tiles, music, sound effects and font are licensed assets made by people, not by AI. Every one of them is credited inside the game under Esc → Credits.

Creator
dodnd
Reviews
-
Added
Aug 28, 2026
Dungeons & DynastiesSteam
Disclosure

This game was made with the help of generative AI. AI tools assisted in various parts of development, including code and localization.

Creator
Bretticus82
Reviews
-
Added
Aug 28, 2026
Do I Know You?Steam
Disclosure

In this game, players converse with characters via free-form text input. Responses are text generated by AI and will vary depending on the player's input.

Creator
Defios Game Studio
Reviews
-
Added
Aug 28, 2026
TOWERPUNKSteam
Disclosure

All art, music, and sound in TOWERPUNK are original to this project, produced by procedural code written specifically for the game. None of it is derived from generative media models. AI coding assistants were used during development to help write the game's source code and some functional interface text (menu labels, status readouts). All narrative and creative writing is authored by the developer.

Creator
TESSERAX GAMES
Reviews
-
Added
Aug 28, 2026
HedgeHoggedSteam
Disclosure

The game is primarily developed using Houdini, VEX and Godot. Generative AI assists with concept/reference artwork, initial 3D asset generation, and programming. Assets are further processed, optimized, rigged and animated in Houdini before integration into the game.

Creator
VFX South
Reviews
-
Added
Aug 28, 2026
Blue Hawaii Aniki's Small Celebration vol.3Steam
Disclosure

This game uses generative AI to create a portion of its image assets. Specifically, some illustrations and background images were pre-generated during development using Kling AI and Microsoft Copilot. All AI-generated images were reviewed, selected, and edited by the developer before being included in the game. No generative AI content is generated live during gameplay, and no generative AI was used for the scenario, music, or voices.

Creator
Kirishima Shoichi
Reviews
-
Added
Aug 26, 2026
DicepotSteam
Disclosure

The Steam graphics and promotional visuals were made using AI. However, no AI was used for any of the in-game designs or assets.

Creator
Unmei Studio
Reviews
-
Added
Aug 26, 2026
The Grand FurnaceSteam
Disclosure

This game uses generative AI in two ways. (1) Live generation: narrative text and NPC dialogue are generated in real time based on the player's choices and current game state. Illustrative images for locations, scenes and items are also generated on demand the first time such an element appears, then cached and reused. Core game rules, numerical outcomes, inventory changes, and progression are always resolved by deterministic game systems. Live text generation is governed by server-side content rules that cannot be directly modified by player input. Live image generation uses server-controlled prompt templates based on structured game data (entity type, name, and a short in-world description) within a fixed ink-painting style; players cannot directly provide image-generation prompts. (2) Development-time generation: some static art assets (including location, scene, item and background illustrations) were generated with image-generation AI tools during development. Store-facing marketing assets and selected screenshots containing such artwork were reviewed by a human before publication. Store page copy was drafted with AI assistance and reviewed by a human. 本游戏以两种方式使用生成式AI。(1)实时生成:叙事文本与NPC对话根据玩家选择与当前游戏状态实时生成;地点/场景/物品的插画也会在其首次出现时按需生成,之后缓存复用。核心规则、数值结算、物品变动与进度始终由确定性游戏系统裁定。实时文本生成受服务端内容规则约束(玩家输入无法直接修改);实时图像生成使用服务端控制的提示词模板,基于结构化游戏数据(实体类别、名称与简短的世界内描述)并锁定水墨画风格,玩家不能直接书写图像提示词。(2)开发期生成:部分静态美术素材(包括地点、场景、物品与背景插画)在开发过程中使用图像生成AI制作;用于商店宣传以及所选商店截图中的相关素材均经过人工审阅后发布。商店页文案由AI辅助创作、经人工审定。

Creator
Zhanjidao
Reviews
-
Added
Aug 26, 2026
Anywhere RPGSteam
Disclosure

This game heavily uses generative AI to generate the initial world and direct events and experiences for the player in real time.

Creator
Max Loh
Reviews
-
Added
Aug 25, 2026
Industry UnboundSteam
Disclosure

Industry Unbound includes a limited number of pre-generated visual assets created with the assistance of generative AI. Each asset was selected, reviewed, and edited by the developer before release. Generative AI is not used to generate content in real time during gameplay.

Creator
TU HENGYU
Reviews
-
Added
Aug 25, 2026
Not Ready for ServiceSteam
Disclosure

We use generative AI in two limited ways. Translation. Simplified Chinese, German, Japanese, and Brazilian Portuguese were machine-translated so the story reaches more players. English, Turkish, French, and Spanish were localized by our international friends and us. However, AI translation can miss nuance, so we warmly welcome player feedback to improve it. Placeholder art. Three images are AI-generated: the Prologue background and the Mentor and Player portraits. They are placeholders. We believe in human expression and will replace them with commissioned art once the game has an audience. Everything else (code, design, and all other artwork) is made by human hands.

Creator
Apth Games Studio
Reviews
-
Added
Aug 25, 2026
AFKTowerSteam
Disclosure

AFKTower contains AI-assisted content that was generated during development; no AI runs inside the game. Art: most of the pixel art hero, enemy and boss sprites and their animations, weapon and armor art, skins, combat backgrounds, map scrolls, UI panels, rarity frames and icons was generated with PixelLab (pixellab.ai) from prompts and references, then handn selected, edited, recolored and assembled by the developer. The AFKTower logo was drawn without AI. Music: the three soundtrack tracks were composed by the developer with Suno (paid plan with commercial license). Sound effects are synthesized procedurally by the game's own code, not by AI. Text: the game and store texts were written in Spanish by the developer; the English localization and copy editing were done with the help of an AI language model (Claude, by Anthropic) and reviewed by humans. Store screenshots are unedited captures of the game. Nothing is generated at runtime: the game contains no AI systems.

Creator
SpecialStudios
Reviews
-
Added
Aug 24, 2026
Abandoned GameshopSteam
Disclosure

The 3D environment and props are human made, but the images on the cover, and code were made with the help of AI.

Creator
Zero Code Studios
Reviews
-
Added
Aug 24, 2026
流浪猫岛Steam
Disclosure

This game includes an optional AI assistant. Players may use the AI tools during gameplay for in‑game assistance such as balloon‑shooting, feeding and other actions. No AI‑generated content will be produced. During development, generative AI tools were used to assist with programming and some pre‑generated text. All AI‑assisted text included in the game was reviewed and edited by the development team. No AI was used to generate the game's artwork or music. All artwork and music were created by human artists and musicians.

Creator
行云工作室
Reviews
-
Added
Aug 24, 2026
Rideshare "Stimulator"Steam
Disclosure

The main Campaign story, characters, and dialogue are written by a team of human writers. AI tools are used for voice generation and some localization. The optional Free Ride mode includes AI-generated passenger missions and localized dialogue. Free Ride mode is separate from the main Campaign and can be skipped by players who prefer to experience only human-written narrative content. The game also includes a mix of radio stations featuring human-made music and AI-generated music. Stations containing AI-generated music are clearly labeled as such in the game.

Creator
UNIGINE
Reviews
-
Added
Aug 24, 2026
Money Makes Money: Historical Market SimulatorSteam
Disclosure

Generative AI tools were used during development to create or process some pre-generated voice audio and selected 2D visual assets, including stylized character and news-related images. All AI-assisted content is created before release and manually reviewed, edited, and curated by the developer before being included in the game. No generative AI runs during gameplay, and no player input or data is sent to generative AI services.

Creator
DH_GameStudio
Reviews
-
Added
Aug 24, 2026
Creative AquariumSteam
Disclosure

The recognizability of painting fish

Creator
DoodleFish Lab
Reviews
-
Added
Aug 24, 2026
无限循环Steam
Disclosure

This game utilized generative AI tools during development to assist with the following aspects: Generation and optimization of certain code snippets; Creation and processing of some sound effects; Machine translation and localization assistance for in-game text and UI strings. Important note: All visual art assets in the game (including characters, environments, props, UI elements, icons, animations, etc.) are exclusively created by human artists and were not generated by any AI tools. All AI-generated content (code, sound, translation) has been manually reviewed, revised, and tested to ensure quality, stylistic consistency, and compliance with applicable regulations. AI is not used for real-time generation of player-facing content; all released content is finalized prior to launch.

Creator
Capybara BBQ Studio
Reviews
-
Added
Aug 24, 2026
Symbiosis: CriticalitySteam
Disclosure

Symbiosis: Criticality's narrative and dialogue were developed with the assistance of generative AI as part of an iterative, human-directed writing process. All in-game art, audio, and code were authored directly by the development team.

Creator
Brehmdig
Reviews
-
Added
Aug 23, 2026
Recursive IntelligenceSteam
Disclosure

This game was primarily coded with AI. The story and concept was made almost entirely by myself (As this was the main aim of the game to begin with) Please don't buy it if you're not a fan of this use of AI generation.

Creator
Malacia
Reviews
-
Added
Aug 23, 2026
Rexclaw CompanionsSteam
Disclosure

Rexclaw's companions are powered by generative AI, conversations (text and voice), along with files you create together are generated on demand by third party AI models. Some promotional artwork, including store banners, was created with AI assistance.

Creator
Codemarchant
Reviews
-
Added
Aug 23, 2026
Neural GoblinsSteam
Disclosure

Some visual assets in this game were generated using AI.

Creator
Grey Chan's Lab
Reviews
-
Added
Aug 23, 2026
PooDaddySteam
Disclosure

We Use AI to code the game and for Language localization.

Creator
neeknog
Reviews
-
Added
Aug 23, 2026
Weed Shop 4: HighlandSteam
Disclosure

Generative AI tools were used during development to create initial concepts for background music tracks and 2D loading screen artwork. These concepts were heavily reworked, re-edited, and finalized by human artists before being integrated as static files into the game build. Players who prefer a completely traditional experience can completely disable all AI-assisted art and music via a toggle in the game's settings menu. This game does not use any real-time or live generative AI. No content is generated dynamically during gameplay.

Creator
Weed Games
Reviews
196
Added
Aug 23, 2026
Chat, Should We Head Over There?Steam
Disclosure

This game uses generative AI in two ways. Live-generated: The streamer character "Sia" reacts to the messages you type in real time. Her lines are generated during play by a large language model through an external AI service, so they are not pre-written. If the service is unavailable, the game falls back to pre-written lines and remains fully playable. Pre-rendered: Some in-game artwork (item icons, character and creature sprites, textures) and some sound effects were produced with AI generation tools and then edited by the developer before shipping.

Creator
akarolls
Reviews
-
Added
Aug 23, 2026
LED HEARTSSteam
Disclosure

This game uses AI-generated art for character illustrations and background images. All AI-generated images were reviewed and manually edited by the developer. AI is NOT used to generate any content during gameplay in real-time. Voice acting is performed by human actors. The story and script were written by a human.

Creator
Fugas Kitsune
Reviews
-
Added
Aug 23, 2026
Valdivia AllStarsSteam
Disclosure

During the development of Valdivia AllStars, we used generative artificial intelligence tools to assist with specific parts of the content creation process. These tools were primarily used to assist in the creation and exploration of certain visual assets, including concept art, visual references, textures, and some graphical elements used during the development of the game. Content created with the assistance of these tools was subsequently selected, modified, adapted, and reviewed by our team before being incorporated into the final product. Generative AI was used as a supporting tool for our developers and artists, rather than as an autonomous system for creating the game. Character and environment design, gameplay mechanics, programming, 3D modeling, animation, content integration, and the overall artistic direction of the game were created and supervised by our development team. Valdivia AllStars does not use generative AI to dynamically create content during gameplay, nor does it require players to submit content to be processed by generative AI systems.

Creator
Krow Games
Reviews
-
Added
Aug 22, 2026
SIGNOS: AI Robot BuilderSteam
Disclosure

This game uses generative AI tools for parts of its 3D model creation and music/sound effect production. Core elements of the game experience — including the scenario, game design, AI logic design and implementation, and part balance adjustments — are created and decided primarily by the developer himself. In keeping with the game's own concept of "designing AI logic to fight," the development process itself also actively incorporates collaboration with AI. This game was completed by using dialogue with AI to work around the limitations of a one-person team.

Creator
zeoperdise
Reviews
-
Added
Aug 22, 2026
My Multiverse - 我的多元宇宙Steam
Disclosure

Generative AI tools were used during development to assist in creating visual promotional artwork, UI graphics, and character concept designs. All AI-generated assets were reviewed, modified, and curated by the developer to ensure quality and consistency with the game's art style. No real-time AI content generation is used during gameplay.

Creator
Ray-Z
Reviews
-
Added
Aug 22, 2026
Rakugaki BeastSteam
Disclosure

Some game assets were created with AI assistance under paid commercial licenses: background art and the title logo (image generation), BGM (Suno), and sound effects (ElevenLabs). All AI-generated assets are recorded in an internal license ledger, were generated on paid plans permitting commercial use, and were reviewed by the developer before inclusion. The core mechanic uses AI at runtime: the player draws a creature and enters a name for it, and both the drawing and the player-supplied name are sent to a vision AI model, which evaluates them and produces the creature's element, size, stats, move names and descriptions, catchphrase, and flavor text. The creature always carries the name the player typed: the model returns a suggested name, but the server discards it whenever the player supplied one, and falls back to the model's name only when the player leaves the field blank. Guardrails: (1) every submission passes a server-side moderation gate before any sharing — CSAM is absolutely blocked with evidence preservation and reporting, and clearly NSFW content is auto-rejected; (2) all player-visible text generated by AI is length-clamped and moderated (names, catchphrases, flavor text, move names); (3) shared content (ghost teams) is moderated again server-side, is opt-in, expires automatically (TTL), and there is no public gallery; (4) a player report channel (notice-and-takedown) is provided in-game and on the official site; (5) battle results are computed deterministically by game rules, not by AI.

Creator
Maveroni
Reviews
-
Added
Aug 22, 2026
Survival Fund ManagerSteam
Disclosure

Generative AI was used to create some of the image and sound assets used in the game. These include character illustrations, card artwork, design elements, and some sound assets. All AI-generated content was reviewed and edited as necessary by the developer before being included in the game. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Mr_Metheus
Reviews
-
Added
Aug 22, 2026
The Override ProtocolSteam
Disclosure

OVERRIDE ships some assets that were created with generative AI tools during development and are included pre-rendered in the game: part of the 2D artwork (store and library capsules, background images, and stylized fictional character portraits) and parts of the music/soundtrack. All game design, simulation, code, and in-game text are authored by the developer. The game does not generate any content live during play and does not connect to any external AI service.

Creator
Ruppel GmbH
Reviews
-
Added
Aug 22, 2026
VerdictSteam
Disclosure

This game utilizes adaptive AI technology during gameplay to power the police interrogator's responses. Player input is evaluated live to generate dynamic, context-aware dialogue and push the interrogation forward.

Creator
Untold Software
Reviews
-
Added
Aug 20, 2026
Black Market INC.Steam
Disclosure

Some images and sound effects were created or assisted by generative AI and were reviewed, edited, and integrated into the game by the developer. No real-time generative AI is used during gameplay.

Creator
Pixellow Official
Reviews
-
Added
Aug 20, 2026
BrandrheimSteam
Disclosure

Generative AI has been used to assist in the creation of certain promotional artwork and visual assets. AI tools have also been used during development to assist with programming, documentation, and iteration. All generated content has been reviewed, integrated, and validated by the developer before being included in the final product.

Creator
Brandrheim Studios
Reviews
-
Added
Aug 20, 2026
MANIFESTSteam
Disclosure

Manifest uses AI for coding and improving prose for events.

Creator
Gordon Nowell-Usticke
Reviews
-
Added
Aug 20, 2026
DUNGEON AI DRAGONSteam
Disclosure

DUNGEON AI DRAGON uses generative AI in two ways. (1) Pre-generated content: some artwork (character portraits, item illustrations, decorative assets), quest text drafts and localizations were created with the assistance of AI tools and were reviewed and edited by our team before shipping. (2) Live-generated content: NPC dialogue, combat narration and dynamic quest flavor text are generated at runtime by large language models. Live generation is constrained by hand-authored character sheets, world lore and quest definitions. All game rules, stats, prices, rewards and progression are computed by a deterministic rule engine — AI output can never grant items, change prices or alter game state.

Creator
QuantumAI
Reviews
-
Added
Aug 20, 2026
Voxio - SoundboardSteam
Disclosure

Voxio uses a local AI model to understand spoken words and trigger sound items you have set up.

Creator
resoft
Reviews
-
Added
Aug 20, 2026
Vinyl Store: Tidy Up!Steam
Disclosure

AI was used only as a supporting tool for the design of some vinyl visual designs and language translation.

Creator
Pixel Puffs
Reviews
-
Added
Aug 19, 2026
VTuberオリキャラメーカーSteam
Disclosure

Generating three-view images for 3D model creation, generating 3D models, and generating videos for use in live streaming.

Creator
Sumeragi
Reviews
-
Added
Aug 19, 2026
TOYARTWARSteam
Disclosure

This game uses AI to assist in generating 3D models, videos, and studies of characters and environments.

Creator
Marco Alemar
Reviews
-
Added
Aug 19, 2026
AI tycoonSteam
Disclosure

This game uses AI-generated content in terms of art assets and game code.

Creator
Icarus Games
Reviews
-
Added
Aug 16, 2026
Gun Shop: Tidy UpSteam
Disclosure

AI was used for some in-game localization, and translation.

Creator
kotcool
Reviews
-
Added
Aug 16, 2026
ZeroPointSteam
Disclosure

Generative AI tools were used during development to assist with pre-generated content only. AI-assisted content includes one promotional artwork asset used in the Steam store capsule and library assets, AI-generated imagery used in the game's story description, some in-game sound assets, localization and translation, and portions of certain 3D models. All AI-assisted outputs were reviewed, selected, edited where necessary, and integrated by the developer before being included in the game or on the Steam store page. The game does not generate content using AI while it is running, does not connect players to any generative AI service, and does not send player input to an AI service.

Creator
Aysert Games
Reviews
-
Added
Aug 16, 2026
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