25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

GalaxorSteam
Disclosure

Galaxor uses generative AI tools to support the creation and revision of selected visual content, including icons, artwork, banners, store graphics and marketing materials. Generated content is reviewed, selected and, where necessary, manually adjusted before being used in the game or on the store page. No live-generated AI content is created during gameplay.

Creator
MyVLife
Reviews
-
Added
Jul 11, 2026
Crowns & ChaosSteam
Disclosure

Generative AI tools were used during development to assist with some early visual concepts, select sprite bases, music/audio drafts, and voice/audio prototypes. All AI-assisted content included in the game was selected, edited, refined, and reviewed by the development team to fit the game’s final style and direction. The game does not generate AI content during gameplay.

Creator
3D Titan Studios
Reviews
-
Added
Jul 11, 2026
MindGateSteam
Disclosure

MindGate's content—including character illustrations, related store and promotional images, and in-game text—is created by the developer using generative AI tools. The developer directs, selects, edits, and finalizes every asset, and makes all gameplay design and balance decisions.

Creator
inkmoon_dev
Reviews
-
Added
Jul 11, 2026
VECTORHYTHMSteam
Disclosure

Several of the original tracks included with the base game were created with the help of AI tooling as was some of the initial iconography and translations.

Creator
Seneku Design
Reviews
-
Added
Jul 11, 2026
Forsaken ShoresSteam
Disclosure

Some of the artwork/Images were Ai Enhanced to make the images clearer. The localization(languages) was done by Ai.

Creator
Kuldan Studio
Reviews
-
Added
Jul 11, 2026
TaivalSteam
Disclosure

Generative AI was used only to assist with localization/translation partially. All localized text was reviewed and edited before release. No AI-generated content was used otherwise.

Creator
Bonobo Software
Reviews
143
Added
Jul 10, 2026
Cube CrawlerSteam
Disclosure

Generative AI was used to assist with some in-game text and voice narration. All content was reviewed and integrated by the developer.

Creator
FreeTimeDevelopment
Reviews
-
Added
Jul 10, 2026
Incremental VampireSteam
Disclosure

The game was made only by me and my friend, we are starting out in this endeavor, and AI helped us a lot. The programming code was assisted by artificial intelligence. Some music might have been altered using artificial intelligence. Images outside of gameplay used to promote the game were adjusted using artificial intelligence.

Creator
LobotoMax
Reviews
-
Added
Jul 9, 2026
DUATSteam
Disclosure

Generative AI was used to assist in creating certain environmental textures, decorative artwork, and promotional materials. All gameplay systems, programming, level design, puzzles, story, and core game content were created by the developer and manually integrated into the game

Creator
Night2Night Studios
Reviews
-
Added
Jul 9, 2026
AlembicSteam
Disclosure

Generative AI was used in the creation of reaction sound effects (burning, explosions, electricity etc.) only. All music and imagery is human-made and attributed.

Creator
Equious
Reviews
-
Added
Jul 9, 2026
BreachlineSteam
Disclosure

Generative AI assisted with: English localization (AI-translated, developer-reviewed), some store-page capsule art (generated programmatically), and store-page description text. No AI runs live/at runtime in the game. Core code, game design and original in-game sprite art were made by the developer.

Creator
Andrew Games
Reviews
-
Added
Jul 9, 2026
Cellular SorcerySteam
Disclosure

AI tools may be utilized to increase development efficiency for various game content. Such content has been vetted for accuracy and consistency with the game's theme and ideas.

Creator
SnKSolo
Reviews
-
Added
Jul 9, 2026
Destiny UnknownSteam
Disclosure

This game uses pre-generated AI-assisted artwork for some visual assets, including store artwork, library assets, logos, and selected 2D fantasy background images. These assets were created or edited during development, reviewed by the developer, and included as fixed images in the game or marketing materials. The game does not use live generative AI while the player is playing. No AI system generates new dialogue, quests, characters, images, audio, or gameplay content during gameplay.

Creator
Douglas Bowen
Reviews
-
Added
Jul 9, 2026
The Black Lily Blooms in Her EyesSteam
Disclosure

We have used AI as a translation tool to translate this game from Japanese to English. As a result, some parts of the text may contain unnatural phrasing or content that differs from the original intent.

Creator
Saku Bougetu
Reviews
-
Added
Jul 9, 2026
Idle of the DeadSteam
Disclosure

Some of the game's 2D art (character sprites, scenery, item icons and store artwork) was created with the help of generative AI image tools, then curated, edited and integrated by the team. Parts of the game's code were written with AI assistance under developer direction. All AI-assisted content was reviewed by the developers. The game does NOT generate AI content at runtime and does NOT connect to any external AI service.

Creator
Sucata Studio
Reviews
-
Added
Jul 8, 2026
Knights vs. DinosaursSteam
Disclosure

Parts of development (coding assistance) and the store/marketing page's text and graphics were created using AI-assisted tools (including Anthropic Claude). In-game graphics and audio come from licensed asset packs or were assembled manually; no content is generated by AI at runtime within the game.

Creator
Svenigator
Reviews
-
Added
Jul 8, 2026
AkwariumSteam
Disclosure

Some 2D artwork in Akwarium (characters, UI, environments, and store images) was created with generative AI tools, then reviewed and refined by the developer. No gameplay content is generated by AI in real time.

Creator
JONE
Reviews
-
Added
Jul 8, 2026
FIRE. HOLD. REPEAT.Steam
Disclosure

This game is a solo-developed project. Generative AI tools were used as part of the production workflow, including assistance with code and base visual assets. No generative AI output is used as a final in-game asset – all assets were manually edited and finalized by the developer. All gameplay design, creative direction, balancing, and content decisions were made by the developer.

Creator
SLICEMENICE
Reviews
-
Added
Jul 8, 2026
I Missed the ApocalypseSteam
Disclosure

A pre-rendered cinematic intro sequence was created with the assistance of AI-based video generation tools. Some visual assets were generated or refined using AI image generation.

Creator
Bork One
Reviews
-
Added
Jul 8, 2026
CirculoSteam
Disclosure

Generative AI was used during development to create selected pre-generated audio assets used in the game, including background music and sound effects. Generative AI was also used to create selected studio logos and promotional artwork used on the Steam store page and in marketing materials. No content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Zyneros Studio
Reviews
-
Added
Jul 8, 2026
Arcflame FrontiersSteam
Disclosure

During production we use generative AI in one narrow way: internal placeholders. Rough concept sketches and scratch voice lines hold a spot while the real assets are being made. Every placeholder is flagged in-engine, and none of it ships in the game players buy — the release version contains no generative AI content. Testers in early builds may spot flagged placeholders; that's what the flags are for. All art, writing, and voice work in the finished game is made by people. We know even placeholder use is a fair thing to question, so where we do use these tools, we aim for ones that license their training data and compensate the creators behind it.

Creator
Codename Red Studio
Reviews
-
Added
Jul 8, 2026
Keep On NailingSteam
Disclosure

Some visual assets and music in the game were created with the assistance of AI tools.

Creator
Alfish Games
Reviews
-
Added
Jul 8, 2026
Hatch'n'WallSteam
Disclosure

Some music and assets in this game were created with generative AI tools, then manually reworked and adapted by the developer. The game design, code and integration are the developer's own work.

Creator
Fromont Gaming
Reviews
-
Added
Jul 8, 2026
Stall QuestSteam
Disclosure

Google AI Studio Build and Antigravity were used for coding. ChatGPT was used for design. Stable Diffusion, Gemini 3.1 Flash Image, DALLE-3, MAI-image-1, and GPT-4o were used for images. Suno was used for the BGM. ElevenLabs Sound Effects was used for the sound effects.

Creator
こぐわらのAIゲーム開発部
Reviews
-
Added
Jul 7, 2026
Idiots Stealing ThingsSteam
Disclosure

This game uses AI-assisted tools for the creation of some content. Certain artwork, voice lines, and sound effects are generated or assisted using third-party AI services, including ElevenLabs. All AI-assisted content is reviewed and integrated during development to ensure it fits the game’s style and overall experience.

Creator
BlackScale
Reviews
-
Added
Jul 7, 2026
DmonMasterSteam
Disclosure

General coding. General imagery, including character art and skill icons. All BGM. Some sound effects. General translation.

Creator
Harusame
Reviews
11
Added
Jul 7, 2026
What Was That?!Steam
Disclosure

Generative AI was used to assist in creating certain visual assets and concept art. All AI-generated content was reviewed, edited, and integrated by the developer into the final game.

Creator
Oleksandra Dotsenko
Reviews
-
Added
Jul 7, 2026
Summer Party SlaughterSteam
Disclosure

AI was used to create some textures that were applied to custom 3D models such as environmental items, clothing, weapons, 3 of the player faces, and some of the 2D UI background.

Creator
asmr mr wolf
Reviews
-
Added
Jul 7, 2026
Retail RivalsSteam
Disclosure

A small number of icons and minor graphical assets currently used in the game are temporary placeholders created with the help of AI. These assets will be replaced with original, custom-made artwork as development progresses. Our goal is to use fully original content in the final version.

Creator
DreamStudios
Reviews
-
Added
Jul 7, 2026
NOVAE: Last LightSteam
Disclosure

The game's music tracks were generated using AI tools (ElevenLabs Music, on a paid commercial plan, and Stable Audio Open) and were curated and edited by the developer. Key art and some promotional images were created with AI image generation (Stable Diffusion) and reviewed by the developer. All gameplay visuals, game design, and code are original work. No AI content is generated at runtime.

Creator
GrazuleX
Reviews
-
Added
Jul 7, 2026
Neophyte ProtocolSteam
Disclosure

As a small, two-person independent development team, we have used generative AI to help create a limited number of pre-generated assets during development. This includes portions of the store capsule artwork, a number of UI elements and icons, and approximately three lines of dialogue for a single enemy. The AI-generated visual content is used solely as placeholder artwork to support our Early Access proof of concept. These assets allow us to focus our limited resources on gameplay, systems, balance, and overall game quality while we continue development. Replacing these placeholder assets with original, commissioned artwork is a planned and intentional part of our Early Access development roadmap. No generative AI was or will be used to create gameplay, game logic, programming, level design, music, sound effects, visual effects, or any live-generated in-game content.

Creator
Ironwerks Studios
Reviews
24
Added
Jul 7, 2026
Metal Detector IslandSteam
Disclosure

Pre-generated AI tools were used to create some visual assets and promotional artwork, including UI concepts, store page artwork, icons, and environmental illustrations. These assets are reviewed and curated by the developer before inclusion. The game does not use live-generated AI content during gameplay.

Creator
BetDev
Reviews
-
Added
Jul 7, 2026
Command DoctrineSteam
Disclosure

Command Doctrine uses generative AI to create some of the content you play. When you generate a scenario or a campaign, an AI model produces the map, the opposing forces, the objectives, and the written mission briefing from your prompt. AI is also used to write narrative battle reports, to create the images that accompany them, and to interpret the natural-language orders you give your units. This content is generated live by third-party AI services. We apply content moderation and input filtering to guard against inappropriate or unsafe output.

Creator
ByteFlow
Reviews
-
Added
Jul 7, 2026
ON&OFFSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
DopamineCrucian
Reviews
-
Added
Jul 7, 2026
Abyssal HollowSteam
Disclosure

AI-assisted tools were used during visual exploration and iteration for some marketing materials, select visual drafts and music. Final design, creative direction, editing, asset selection, and implementation were handled by the developer.

Creator
Twinfang Studios
Reviews
-
Added
Jul 7, 2026
2point-1592Steam
Disclosure

Some art, music, and 3D assets in this game were created with the help of generative AI tools. Every AI-generated asset was carefully reviewed, refined, and hand-curated by the developer to fit the game's art direction and tone. The game does not use any live-generated (runtime) AI content.

Creator
bong24studio
Reviews
-
Added
Jul 7, 2026
Thorny TimesSteam
Disclosure

Some visual assets, including characters, environments, objects, and backgrounds, were produced with the help of generative AI tools during development, then curated, edited, cleaned up, and integrated manually under human art direction to achieve a consistent visual style.

Creator
Aterdux Entertainment™
Reviews
-
Added
Jul 7, 2026
Cat 3Steam
Disclosure

The visual art in Cat 3. The cat sprites, enemies, icons, relic, UI art, and the store/marketing images were created with the help of generative AI tools. I'm a solo developer and a programmer at heart: I can't draw, so I set up a local pixel-art generation pipeline to make the game's artwork. No AI-generated content is produced during gameplay.

Creator
adoptedmouse
Reviews
-
Added
Jul 6, 2026
3,494 results
Page 25 of 70
Missing a product? Let us know