25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Slavlands: Tribes at WarSteam
Disclosure

Gród is designed, built and tested by a solo developer. Every rule, system and pixel of the game follows my own vision. AI tools helped with parts of the production: the voice lines, the music and some store artwork were created with generative AI, then selected, edited and fitted into the game by me. The in-game pixel art is drawn by the game's own code, with no AI image generators. Screenshots and GIFs show real gameplay. The game does not use generative AI while you play.

Creator
SAD Games Studio
Reviews
-
Added
Sep 30, 2026
Final Verdict: MistwoodSteam
Disclosure

Generative AI was used to assist with the localization of some store page content. The generated translations were reviewed and edited before publication.

Creator
Hawks Studios
Reviews
-
Added
Sep 30, 2026
星際傭兵團Steam
Disclosure

Generative AI assisted in creating some in-game and promotional assets. All such content was reviewed and edited by the developer. The game does not generate AI content during gameplay or connect to external AI services.

Creator
鉅墨遊戲JUMO GAMES
Reviews
-
Added
Sep 30, 2026
OortboundSteam
Disclosure

AI tools were used to help draft and edit some English text: store page copy and some in-game UI strings such as hints, item descriptions and dialogs. All text was reviewed and edited by the developer. All art, models, audio and music are human-made or licensed assets. The game does not generate any content with AI at runtime.

Creator
Viking Mango
Reviews
-
Added
Sep 30, 2026
Thrust: the HuntSteam
Disclosure

Generative AI tools were used to assist in the creation and refinement of some pre-rendered artwork and interface elements. AI-generated music is also used, and AI tools assisted with store-page text and localization. All AI-assisted content was selected, edited, and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
ZIG GAMES
Reviews
-
Added
Sep 30, 2026
JUST UNTIL MORNINGSteam
Disclosure

The game's story, design and text were created by the developer. Generative AI was used as an assistant when writing the text of this store page and of the game, and to translate it into 12 languages; all of it was reviewed and edited by the developer. One song on the car radio ("Broken Hearts and Blue Moons", licensed from Pixabay) was produced by its author with generative AI. No content is generated while you play.

Creator
Alexframe
Reviews
-
Added
Sep 30, 2026
Oceans - SurvivalSteam
Disclosure

This game was made possible due to generative AI coding. It uses generative AI for the code base and procedural environmental generation but is limited to that. Models and music have been manually created.

Creator
Albin Renlund
Reviews
-
Added
Sep 30, 2026
One More DonutSteam
Disclosure

Almost all content in our game was handcrafted, we used real photos of berries, fruits and etc. to make donuts designs. We used AI as a supportive tool: to edit a few wall paintings, upscale and edit some textures, and fix grammar in the text. We firmly believe AI is just an assistant—the core of our game remains human creativity and attention to detail.

Creator
Silvaris Interactive
Reviews
-
Added
Sep 30, 2026
Zombie Last StandSteam
Disclosure

Generative AI tools were used as development assistance for portions of the game’s code and player-facing text. All final content was reviewed, edited, integrated, and tested by the developer. The game does not use live-generated AI or connect to any AI service during gameplay.

Creator
under's studious
Reviews
-
Added
Sep 30, 2026
Galdr InkbladeSteam
Disclosure

I used AI for some of the art in the Steam page, library assets and some in-game icons for items.

Creator
Ravenom
Reviews
-
Added
Sep 30, 2026
EVERYONE SAYS BSteam
Disclosure

Generative AI tools were used during development to create some character, environment, and object visuals, 3D assets, and promotional materials. All AI-generated content was created in advance during development. No new content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Nythalor Studios
Reviews
-
Added
Sep 30, 2026
Psst!Steam
Disclosure

Psst! uses generative AI in two ways, and both run entirely on your own PC. Nothing you say or type is sent to a server, stored, or used to train anything. Live voices: Bot players and the host speak their hints and table talk out loud through a text-to-speech model (Supertonic) that runs on your computer. The spoken lines come from the game's own writing and word lists. The AI only turns that text into audio. Speech recognition: If you choose to play with your voice, a speech-to-text model (NVIDIA Parakeet) turns what you say into text so the game can read your hint or guess. This is optional, and you can always type instead. All artwork, writing and game design were made by the developer or bought as assets with licenses.

Creator
Teeny Tiny Games
Reviews
-
Added
Sep 30, 2026
Scentkeeper: Tidy Up the Perfume Archive!Steam
Disclosure

AI tools were used only to assist with translating in-game text into supported languages. No AI-generated images, music, audio, or 3D models were used. The game does not generate AI content during gameplay. Its creative direction and artistic content are rooted in human creativity and craftsmanship.

Creator
Emberline Games
Reviews
-
Added
Sep 30, 2026
Frog KickSteam
Disclosure

Generative AI was used to create various visual assets, character and environment designs, UI elements, promotional materials, and written content. Music was not generated using AI.

Creator
Guchawacha
Reviews
-
Added
Sep 30, 2026
CORE//PULSESteam
Disclosure

Generative AI was used to assist with drafting and translating store-page text and localization. No live-generated AI content is used during gameplay.

Creator
EEE Inc.
Reviews
-
Added
Sep 30, 2026
Present Good: A Public Speaking SimulatorSteam
Disclosure

After a talk, audience questions are generated at runtime by a small open-weight language model (Qwen3) running locally on the player's computer, based on a transcript of what the player just said. Speech-to-text also runs locally (whisper.cpp). Nothing is sent to any server.

Creator
Playwithspect
Reviews
-
Added
Sep 30, 2026
SlacklordSteam
Disclosure

Generative AI was used to create some visual elements in certain promotional images for the Steam store page. These images are pre-generated and do not change during gameplay. The game currently does not generate AI content during gameplay or connect to external AI services.

Creator
Clearbrook Games
Reviews
-
Added
Sep 30, 2026
俺の最高の夏!Steam
Disclosure

Generative AI was used to assist in the creation of some in-game images, textures, dialogue, store page text, and localization. All AI-assisted content was reviewed, edited, and implemented by the developer. No live-generated AI content is used during gameplay.

Creator
Akaji Games
Reviews
-
Added
Sep 30, 2026
PONKSteam
Disclosure

AI tools assisted with the game's code and some written text during development. All artwork comes from the game's own engine, being web code. The music is composed by Juhani Junkala, and nothing is generated while you play.

Creator
aliyen
Reviews
-
Added
Sep 30, 2026
Home Trading SimulatorSteam
Disclosure

AI-assisted tools were utilized during the development of this game (including visual art, sound design, and workflow optimization) to achieve higher quality. Every final element has been curated, reviewed, and integrated under the direct supervision of the development team.

Creator
NeographGamer
Reviews
-
Added
Sep 30, 2026
ARIASteam
Disclosure

ARIA's dialogue and speech are generated on the player's own machine at runtime by a language model and a text-to-speech voice that ship with the game. Nothing is sent to an external service and no player data leaves the machine. What ARIA says is constrained to the station's fiction and to evidence the player has actually found in-game. Some art, audio and text assets in the game were produced with AI tools and reviewed by the developer before shipping.

Creator
Dreamtime Game Studios
Reviews
-
Added
Sep 30, 2026
The HouseSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some visual and 3D assets. All generated content was reviewed, edited, and integrated by the developer.

Creator
Meercraft
Reviews
-
Added
Sep 30, 2026
Peso PenaSteam
Disclosure

Peso Pena uses generative AI tools during production, under the direction and review of our team. AI was used to create pre-rendered visual assets, including character illustrations, sprites and animation frames, backgrounds, store artwork and trailer/cutscene footage, all of which were curated, edited and approved by our artists. Some in-game and store texts were drafted or translated with AI assistance and then reviewed by the team. The game does not generate any content at runtime: every image, animation, text and sound that players see is fixed and was reviewed before release.

Creator
Dotsmith
Reviews
-
Added
Sep 30, 2026
永夜余烬Steam
Disclosure

Some pre-generated 2D artwork, visual effects, icons, maps, promotional images, and achievement artwork were created or refined with generative AI during development. All AI-generated output was reviewed, edited, and integrated by the development team. The game does not use generative AI at runtime and does not generate player-facing text, images, audio, music, code, or other content while you play.

Creator
隔壁老王
Reviews
-
Added
Sep 30, 2026
ROGRIDSteam
Disclosure

Generative AI was used to create content such as artwork and sound.

Creator
QuickTurtle Co., Ltd.
Reviews
-
Added
Sep 30, 2026
Cosmic DominionSteam
Disclosure

Some visual assets in this game were generated using AI. Specifically: planet sprites/textures are AI-generated. All other in-game art is purchased/licensed, not AI-generated, and all audio is purchased/licensed, not AI-generated.

Creator
DMarshallGaming
Reviews
-
Added
Sep 30, 2026
ISKRA: Beneath The FrostSteam
Disclosure

ISKRA currently includes AI-generated artwork prepared during development. We plan to replace this artwork with work created by human artists before leaving Early Access, giving the game the individual artistic identity we envision.

Creator
The Zioms Media
Reviews
-
Added
Sep 30, 2026
DeskFins: Desktop AquariumSteam
Disclosure

Generative AI tools were used to help create some store and promotional artwork, including capsule images and Steam library artwork. These assets were prepared before release. The game does not generate AI content during gameplay or connect to external AI services.

Creator
藍色天空
Reviews
-
Added
Sep 30, 2026
Casino SchoolSteam
Disclosure

AI is used to assist with programming, graphics creation and translations.

Creator
netmin games GmbH
Reviews
-
Added
Sep 30, 2026
Frag PartySteam
Disclosure

Parts of Frag Party's artwork and translated text were produced with generative AI tools. Artwork: the promotional key art that the store capsules are composed from, and a small number of static wallpaper images used as backdrops behind a few of the challenges. Text: the non-English interface translations (Spanish, French, Portuguese, Russian, Arabic and Simplified Chinese). English is the original and was written by hand. Everything else is human-made: all gameplay and code, the 3D characters, weapons and environments, animation, interface layout and audio. Nothing is generated while you play, and the game does not connect to any AI service.

Creator
Mena Games
Reviews
-
Added
Sep 30, 2026
Kiribashiri: Asleep in the Drift IceSteam
Disclosure

本作の台詞と描写は、あらかじめ書かれたものだけを表示します。プレイ中に文章を生成する仕組みはなく、インターネット接続も使いません。 制作にあたっては、生成AIを次の範囲で使っています。 ・文章:登場人物の台詞、描写、質問の言い換えは、開発者が設計した設定と検査のもとで生成AIが執筆し、開発者が確認・修正しました。 ・画像:背景画像とストアページの表紙画像は、生成AIで作った画像を開発者が加工したものです。 ・音楽:BGMと主題歌は、生成AI(Suno)で制作しました。主題歌の歌詞も生成AIで作成し、開発者が確認しました。 ・プレイ中の入力の照合:プレイヤーが入力した文章を、用意された台詞のどれに当たるか判定するために、小さな言語モデル(multilingual-e5-small)をプレイヤーのPC内で実行します。このモデルは文章を生成せず、入力内容を外部へ送信しません。 効果音には生成AIを使っていません。

Creator
kaedeasset
Reviews
-
Added
Sep 30, 2026
Twin CompassSteam
Disclosure

Some of the visual assets in Twin Compass, including enemy and character illustrations, background art, and UI decoration, were created with the assistance of generative AI tools, then selected, edited, composited, and hand-tuned by the developer for use in the game. All game design, code, writing, systems, and final asset integration are human-authored. No AI is used at runtime, the game generates nothing on the player's machine and makes no external requests during play.

Creator
Crystal McNeil
Reviews
-
Added
Sep 30, 2026
Fair21: BlackjackSteam
Disclosure

Generative AI was used for some artwork, including store capsule images and Steam library artwork.

Creator
Maple Ridge Haven
Reviews
-
Added
Sep 30, 2026
Trick or EatSteam
Disclosure

Logo/branding art: The game's logo and some promotional material was generated using an AI image generation tool. Modeling: A handfull of props where generated using AI. Localization: In-game text (menus, UI, dialogue, and other player-facing strings) has been translated into additional languages using AI translation tools, so accuracy and natural phrasing may vary by language.

Creator
Nether Tree Games
Reviews
-
Added
Sep 30, 2026
ABYSSRIUMSteam
Disclosure

Generative AI was used to assist in creating pre-generated in-game content, including visual assets, text, and audio, as well as certain Steam store and marketing materials. The game does not use generative AI to generate content in real time during gameplay.

Creator
FLERO GAMES
Reviews
-
Added
Sep 30, 2026
铜风旅团Steam
Disclosure

Generative AI was used primarily to assist in the creation of some visual assets and images used in the game, including illustrations, UI artwork, and promotional materials. AI-generated images were manually reviewed, selected, edited, and adjusted by the developer before being integrated into the game. The game does not use generative AI to create content in real time during gameplay.

Creator
铜风工作室
Reviews
-
Added
Sep 30, 2026
Piecework: The Jigsaw MuseumSteam
Disclosure

We used AI as a supporting tool to translate and proofread the in-game text. Every translation was reviewed and adjusted by our team before it went into the game.

Creator
Warbyte Studios
Reviews
-
Added
Sep 30, 2026
18,446 results
Page 25 of 369
Missing a product? Let us know