25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Soul's GambitSteam
Disclosure

We used AI tools to pre-generate visual assets (backgrounds, characters) which were then processed and integrated into the game.

Creator
Team Husk
Reviews
-
Added
Mar 18, 2026
YOU vs ZombiesSteam
Disclosure

How Does It Work? The Human-Led Creative Process Players will start their game by participating in a time traveling Ritual. AI doesn't write our story; it writes a story within a world which our creative team has designed. The Ritual takes what you describe and the world we’ve built – its art, biomes, enemy types, magic systems and overarching lore – and turns it into gameplay that’s personal to you. These aren't AI suggestions; they are human-designed game mechanics and rules that AI must follow. During The Ritual, you describe your hero – their name, and how they look, plus curious nuggets about what they love, hate, are known for etc. When you describe your hero as "a punk rocker who fears spiders and loves the color red," our platform triggers a process and system instructions that work hand-in-hand with Gemini AI. We send your input along with our own carefully crafted guidelines that tell Gemini exactly how to evaluate content appropriateness. All storytelling is orchestrated by logic the engineering team designed, not AI deciding what happens next, alongside a story bible and character descriptions, creating assets, in real time, to craft your customized gaming experience. All character visuals are generated using a custom AI model (LoRA) trained exclusively on our own artwork. It understands how we draw faces, hairstyles, armour, and bodies – the rules, proportions, and style choices behind the art – rather than copying individual images or creating its own. This means when your character gets generated, it is not generic AI art; it is our artistic DNA interpreting your imagination. The result is a caricature of your hero, rendered in our visual language. Similarly, character abilities aren't randomly generated; they follow strict mathematical systems. When Gemini generates a Unique Spell, for example, the damage, archetype, name, colours, and parameters, come from us. While The Ritual could find anyone at all in the past, we’ve also implemented layers of safeguards to ensure only true heroes can be recruited to the war effort.

Creator
10six Games
Reviews
-
Added
Mar 18, 2026
The Last FrameSteam
Disclosure

In The Last Frame, generative AI is used only for selected audio elements. The accompanying background voice as well as certain sound effects, background music, and atmospheric sounds were created with ElevenLabs (Text-to-Speech and audio generation). The AI is used exclusively for speech and sound synthesis. No further content (images, models, textures, story, or visual assets) was generated with generative AI. All other elements are handcrafted or licensed. The developer confirms that the use of AI complies with Steam guidelines and does not infringe any copyrights.

Creator
NULLMIND STUDIOS
Reviews
-
Added
Mar 18, 2026
Hunted Within: The MetroSteam
Disclosure

This game does not generate or modify content at runtime. A small portion of assets (around 20%) was created with generative AI tools during development. All such assets were manually edited, reviewed, and finalized to ensure originality, quality, and compliance with copyright and safety standards

Creator
LRDev Games
Reviews
-
Added
Mar 18, 2026
Michael TestSteam
Disclosure

Some visual design elements were also produced with the assistance of generative AI.

Creator
Fancysquare
Reviews
-
Added
Mar 18, 2026
Fragments of Dread - Late Lines FMSteam
Disclosure

Some sounds and visuals in the game were created using artificial intelligence; however, artificial intelligence was not used during the game’s development and production process.

Creator
Domnaier
Reviews
-
Added
Mar 18, 2026
Path of GlorySteam
Disclosure

Art in concept stage - use in parts and/or overpainted. Ghat GTP for coding advice.

Creator
Pick_Nick games
Reviews
-
Added
Mar 18, 2026
GodfingerSteam
Disclosure

It is used to assist partial game art asset and music asset creation process.

Creator
JaSan
Reviews
-
Added
Mar 18, 2026
Slipper [R] Steam
Disclosure

Generative AI was used to create the background images for the store page and the game's start screen. All other assets, including characters and source code, were developed without the use of generative AI.

Creator
AQ Games
Reviews
-
Added
Mar 18, 2026
Project : DiasporaSteam
Disclosure

Some 2D illustrations and title screens in the game were produced using AI. Other resources were created and used by asset.

Creator
Task Company
Reviews
-
Added
Mar 18, 2026
Vampire's Kiss: Time ParadoxSteam
Disclosure

The development of this game was handled by a team of just two people. To create a rich and engaging visual novel despite our small size, we used artificial intelligence (AI) as an assistive tool. AI was involved in the initial generation of several elements, including background images, sound effects, and provided a base for editing the character sprites. Every AI-generated asset was then carefully selected, thoroughly edited, and integrated by us to ensure it fits the game's style and delivers a consistent, high-quality experience. This approach allowed us to bring our idea to life efficiently.

Creator
ORION Studio
Reviews
-
Added
Mar 18, 2026
Anomaly IslandSteam
Disclosure

As a solo developer, I use Generative AI in limited, clearly defined ways during the development of Anomaly Island. This includes: Assisting in the creation of certain UI elements Helping with coding learning and a small number of the sound effects Generating quick previews of marketing materials via in-game screenshots lightly animated into short clips for promotional use All AI-assisted marketing assets are explicitly labeled and further edited or composited using traditional tools, such as Adobe After Effects. All unlabeled images, screenshots, and videos shown on this Steam page or in official trailers are directly captured from real in-engine gameplay with no generative AI manipulation. No environments, models, animations, gameplay systems, level design, or narrative content are AI-generated.

Creator
DreamsmithGames
Reviews
-
Added
Mar 18, 2026
Phantom of the LilySteam
Disclosure

The game's cover photos were generated by artificial intelligence. Some of the texture images in the game's content were also generated by artificial intelligence.

Creator
Rolling Spikes
Reviews
-
Added
Mar 18, 2026
それいけ!!杉城園芸部Steam
Disclosure

背景素材、演出素材には一部AI生成した素材を使用しています。 We use some AI-generated materials for background assets and effect assets.

Creator
OJsoftware
Reviews
-
Added
Mar 18, 2026
Last Stop House of HorrorSteam
Disclosure

“AI tools were used to assist in creating certain visual assets, including store page images, main menu buttons, several in-game paintings, and one jumpscare image that appears during gameplay. AI is not used for gameplay systems, mechanics, code, or player interaction.”

Creator
Rogelio Palomo
Reviews
-
Added
Mar 18, 2026
Roulette of the VoidSteam
Disclosure

AI tools were used only for translation purposes, helping create localized text in multiple languages, and for coding assistance during development

Creator
zFhresh
Reviews
-
Added
Mar 18, 2026
The Lost ExperimentSteam
Disclosure

Generative AI tools were used to create visual assets including achievement icons, store page capsules, and marketing materials. Additionally, AI-based Text-to-Speech (TTS) was used for in-game voiceovers. All AI-generated content has been manually reviewed and edited to ensure high quality and consistency with the game's artistic style.

Creator
NeoPixel Games
Reviews
-
Added
Mar 18, 2026
Aroya KnightSteam
Disclosure

Aroya Knight is developed in Godot with a focus on precision and hand-crafted systems. While generative AI assisted in the early conceptual stages of asset creation, every asset has been manually crafted to ensure a cohesive aesthetic. Most importantly, all code is hand-written—including the 3,000+ line player controller—to guarantee the tight, responsive gameplay essential for a high-stakes Metroidvania.

Creator
Ofir Aroya
Reviews
-
Added
Mar 18, 2026
GlagStoneSteam
Disclosure

No AI was used to create the game's visual assets or music No AI is used to generate content during gameplay AI tools were used only for internal technical support, such as patching the game engine, and do not generate player-facing content.

Creator
Valerii Krasnoselskii
Reviews
-
Added
Mar 18, 2026
Twilight EdenSteam
Disclosure

We use AI-generated images for cutscenes, standing illustrations, and action resources.

Creator
MYMEStudio
Reviews
-
Added
Mar 18, 2026
Vampire One BloodSteam
Disclosure

AI was used in the game's thumbnail and was not used in the game's code or any other development resources. However, the aforementioned thumbnail and all other game resources were created by the developer.

Creator
Juan corp studio
Reviews
-
Added
Mar 18, 2026
OliviaSteam
Disclosure

ChatGPT corrected the translations and my spelling and grammar errors...

Creator
Struggle Games Studio
Reviews
31
Added
Mar 18, 2026
Обо: Шоу ТенейSteam
Disclosure

Часть музыкального сопровождения в игре создана с использованием инструмента SUNO. Шрифт логотипа был изменен с помощью инструментов генеративного ИИ.

Creator
Julliet
Reviews
20
Added
Mar 18, 2026
Nuclear Design BureauSteam
Disclosure

This game uses AI-assisted images, text, and code created during development; all content was reviewed and edited by the developer, and no AI content is generated during gameplay.

Creator
Design Bureau KB-11
Reviews
-
Added
Mar 18, 2026
LiquidatedSteam
Disclosure

AI-assisted tools were used to generate and refine some store page text and certain visual assets. All AI-generated content was reviewed and edited by the developer. No AI is used for live content generation during gameplay or for processing player data.

Creator
Grimvolt Interactive
Reviews
-
Added
Mar 18, 2026
LOVEKOSteam
Disclosure

This work uses CG and background illustrations partially created by image generation AI.

Creator
Cotobito Games
Reviews
-
Added
Mar 18, 2026
BLOK 200: PrologueSteam
Disclosure

A part of references for artworks was generated using AI. Some music tracks, interface and environment sounds may contain samples generated by AI. There is no AI content in its unprocessed, "raw" form.

Creator
Experiments Field Studio
Reviews
-
Added
Mar 18, 2026
Remedy for PersonalitySteam
Disclosure

AI was used to create the images, but the character sprites were redrawn by artist, and the backgrounds were edited in a graphics editor. To create the music, AI was used as a reference, and then the composer created his tracks based on it.

Creator
Mertvitel & Partners
Reviews
-
Added
Mar 18, 2026
Bullet MeltdownSteam
Disclosure

No AI art, no AI music, no AI sounds, no AI dialouges/descriptions/names, no vibe coding was used during development of game. Only: very small misc UI elements, some smaller closed coding elements like some shaders and AI machine translation for every steam supported language excluding English, Polish and Chinese (Traditional and Simplified).

Creator
Games Anatomy Studio
Reviews
-
Added
Mar 18, 2026
404: Game Not FoundSteam
Disclosure

AI was used in the development of GNF, but only for small, mundane tasks. All creative work — including design, writing, humour, and gameplay — was fully created by the developer.

Creator
FreddieThePebble
Reviews
-
Added
Mar 18, 2026
DARKSteam
Disclosure

“The only AI-generated asset used in the game is the studio logo. All other assets are original or manually created.”

Creator
VHS STUDIO
Reviews
-
Added
Mar 18, 2026
SubmergeSteam
Disclosure

Artificial intelligence has been used to generate pre-created content for the store page, marketing materials, and community assets.

Creator
Neuron Activation
Reviews
78
Added
Mar 18, 2026
The Forest WatchesSteam
Disclosure

Generative AI is used only for pre generated assets: Voice lines in the indoctrination video (also used in the trailer) and the game’s logo in store materials. No AI is used at runtime, and all other content is handcrafted.

Creator
RanSio
Reviews
-
Added
Mar 18, 2026
VÖLUNDSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
VÖLUND_DEV
Reviews
13
Added
Mar 18, 2026
Fuse or LoseSteam
Disclosure

Some sound effects and portions of the music soundtrack were created using AI-assisted audio tools. AI is used only as a creative aid for generating and polishing audio assets; it does not affect gameplay, player data, or in-game decision making.

Creator
Airicore
Reviews
-
Added
Mar 18, 2026
The Last LodgeSteam
Disclosure

The development process involved AI-assisted proofreading and a third-party plugin for AI translation.

Creator
Kusppy Studios
Reviews
30
Added
Mar 18, 2026
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