25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

StarhandSteam
Disclosure

The visual art, music, sound effects, pilot voice lines and written text in Starhand were created using generative AI tools — Recraft for illustration, Suno for music, and ElevenLabs for voice and sound effects — and were then selected, edited and assembled by the developer. All of it is generated ahead of time and ships as fixed assets: the game does not generate any content while you play, and it does not connect to any AI service at runtime.

Creator
Christopher Hinckley
Reviews
-
Added
Aug 17, 2026
Starwood: LanternSteam
Disclosure

Generative AI tools were used during development to create some pre-generated 2D concept art and visual assets that appear in the game and its marketing materials. These assets were selected, edited, integrated, and reviewed by the development team. The game does not generate AI content while it is running.

Creator
Coronal Magic
Reviews
-
Added
Aug 17, 2026
Cyber Classics CollectionSteam
Disclosure

Some shipped content was created with the help of generative AI tools and then reviewed and edited by the developer: parts of the store and marketing artwork, the trailer music, and the first drafts of the interface translations (German, Spanish, French, Polish, Brazilian Portuguese). All gameplay, rules logic and code are deterministic and human-reviewed. The game does not generate any AI content at runtime.

Creator
Blacksmith Forge
Reviews
-
Added
Aug 17, 2026
Ricochet WitchSteam
Disclosure

Ricochet Witch includes content created with the assistance of generative AI tools. Every AI-assisted element was directed, selected and edited by the developer, and all of it was reviewed before release. - 2D artwork (title illustration, game logo, clear end card, scoreboard background, and the application icon, which is a crop of the title illustration): generated with Google Gemini and OpenAI ChatGPT, then selected and edited by the developer. - Achievement icons: base images generated with OpenAI ChatGPT; the grayscale (locked) versions were made by the developer in Photoshop. - The player character 3D model: generated with Meshy AI, then adjusted and integrated into the game by the developer. - English localization text: translated with the assistance of a generative AI tool (Anthropic Claude), then reviewed and adjusted by the developer. - Store page description text (Simplified Chinese, Korean, Traditional Chinese, Brazilian Portuguese, German and Spanish): translated with the assistance of generative AI tools (OpenAI ChatGPT and Anthropic Claude), then reviewed and adjusted by the developer. - Store page images: these use the AI-assisted artwork described above. No content is generated by AI while the game is running.

Creator
MisoSoupW
Reviews
-
Added
Aug 17, 2026
Grim LootersSteam
Disclosure

The visual assets in Grim Looters — character, monster, item and card artwork, plus the store and marketing images — were created with the assistance of generative AI image tools and then curated, edited, and assembled by the developer. Some background music was AI-assisted. All AI-generated content is reviewed by the developer to ensure it is appropriate and cleared for use. No AI content is generated live during gameplay.

Creator
katapeltis
Reviews
-
Added
Aug 17, 2026
The Last LunchSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some visual assets and textures. All AI-assisted content was reviewed and edited by the developer before being included in the game.

Creator
Station62 studio Inc.
Reviews
-
Added
Aug 17, 2026
Collapse VectorSteam
Disclosure

Some Steam store and library presentation artwork was created with assistance from generative AI tools, then selected and edited by the developer. Localization was completed conventionally, with AI used to assist in verification and quality checks.

Creator
Starfuel Interactive
Reviews
-
Added
Aug 17, 2026
FOIL QUEST: a TCG:RPGSteam
Disclosure

Generative AI tools were used during development to assist with programming and to create or refine portions of the game’s artwork, visual assets, sound effects, and other audio. All AI-assisted content was selected, edited, integrated, and reviewed by the developer. The game does not generate AI content or connect to external AI services during gameplay.

Creator
House of Tactics LLC
Reviews
-
Added
Aug 17, 2026
Padel TycoonSteam
Disclosure

AI was used for creating some parts of the game's art, which was later retouched by our team of artists.

Creator
Santiago Piedras Gonzalez
Reviews
-
Added
Aug 17, 2026
10 More MinutesSteam
Disclosure

Generative AI tools were used to assist in creating a limited number of 2D images included in the game and certain store-page graphical assets. All AI-assisted images were subsequently manually edited, corrected, and finalized by the developer. Other assets were created by the developer or obtained from appropriately licensed or free-to-use sources. The game does not use generative AI in real time.

Creator
Glitch Mode
Reviews
-
Added
Aug 17, 2026
Her Last WishSteam
Disclosure

During the creation of some visual assets and music, we used software based on artificial intelligence, followed by manual processing and editing.

Creator
RSNova Studio
Reviews
-
Added
Aug 17, 2026
Flame & BlameSteam
Disclosure

We use generative AI tools to assist in producing some pre-rendered visual assets, including concept art and promotional imagery used on this store page. All AI-assisted output is reviewed, edited and art-directed by our team. The game contains no live-generated AI content.

Creator
RetroStyle Games
Reviews
-
Added
Aug 17, 2026
PROVENANCESteam
Disclosure

AI generative tools are used in development. Non-English translations and some marketing material were also produced with AI assistance. Nothing is generated by AI while the game is running.

Creator
Mainspring
Reviews
-
Added
Aug 17, 2026
Rivals BasketballSteam
Disclosure

Generative AI is used to create some of the art concepts of assets used in the game.

Creator
Anti-Hero Game Studio
Reviews
-
Added
Aug 17, 2026
PalianytsiaSteam
Disclosure

AI was used solely to edit and partially rewrite the original texts, as well as for the English localization.

Creator
Khata
Reviews
-
Added
Aug 17, 2026
NationSteam
Disclosure

Some of Nation's 2D artwork — character portraits, card illustrations, backgrounds, and store/marketing images — was created with the assistance of generative AI tools, then selected, edited, and composited by our team. All game design, rules, writing, and code are human-made. The game does not generate content with AI while you play.

Creator
William Urvan
Reviews
-
Added
Aug 17, 2026
MoonhollowSteam
Disclosure

Generative AI tools were used as part of the development workflow for selected visual and audio asset refinement and production. All final content is reviewed and edited by the developer. No generative AI is used during gameplay.

Creator
Questfinity
Reviews
-
Added
Aug 16, 2026
Leaves & LanternsSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 16, 2026
安平 An-pêngSteam
Disclosure

This game uses generative AI for the following: Images: the source material for both the scene artwork and the item icons (backpack, hand cart and so on) is photographs taken by the developer — the scenes in the lanes, stairwells and apartment courtyards of Anping, Tainan; the items shot as physical objects. Each photograph is processed first — removing things that should not appear in frame, commercial branding, and anything touching on privacy — and then stylised into animation by AI. Music: planned to be AI-generated (not yet implemented). Localisation: Traditional Chinese is the language the game is written in. Every other language — English, Japanese, German, and Taiwanese Pe̍h-ōe-jī — is AI-translated, with no native-speaker editing pass. If you find a mistake, please do tell me. Store page and marketing images also include AI-generated elements.

Creator
灰森 Grayson.TW
Reviews
-
Added
Aug 16, 2026
DABANGGUSteam
Disclosure

Generative AI tools were used during development to assist with game code, localization, concept development, selected environmental and shop-interior images and textures, and store and marketing artwork. All AI-assisted outputs were reviewed, edited, and integrated by the developer before inclusion. The game does not use generative AI during runtime, and players cannot generate AI content within the game.

Creator
korean_speed
Reviews
-
Added
Aug 16, 2026
PlumSteam
Disclosure

Human solo dev made: writing, music, game design, game production, voice acting, SFX, and basically everything else. In addition, some 3D and VFX asset packs (plus additional SFX) were purchased from third-party marketplaces, where they are explicitly labeled as non-AI, human-made content, and credited in-game. AI usage: AI helped with localization corrections, and was used to refine assets, strictly following human artistic direction and human-made examples — no generation from scratch. Example: Plum's character portraits are in-game mesh screenshots, inserted by me into pre-designed empty icon frames, then refined with AI for a more polished result. Note: I would be happy to replace AI-refined assets with human artist's work, if this becomes financially possible in the future.

Creator
Mad Arena Games
Reviews
-
Added
Aug 16, 2026
StoneEraSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some 3D assets. All AI-assisted content was reviewed, edited, and integrated by the developer before being included in the game.

Creator
Arrock Games
Reviews
-
Added
Aug 16, 2026
The Previous OwnerSteam
Disclosure

The Previous Owner uses generative AI as an assistive tool under human art direction and editorial control. The game's painted artwork — scene plates, room and prop textures, character and portrait art, the found photographs, the book spreads and the store art — was pre-generated with generative image tools, then curated, keyed, composited and hand-corrected by the developer; a small number of props are AI-generated 3D meshes, and some looping scene animations are AI-generated video. Music and sound effects are pre-generated with AI tools and edited by the developer. The narrative text is human–AI co-written under the author's direction and human-edited; the story, its structure and the game design are the author's. Everything ships pre-rendered in the build — the game generates nothing live during play. No real people are depicted; every character, book, photograph and document in the game is fictional.

Creator
3Cats Studio
Reviews
-
Added
Aug 16, 2026
From Zero: Idle FactorySteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's pre-generated 2D artwork, marketing artwork, localization drafts, and development code. All player-facing AI-assisted content was generated before release, selected, reviewed, edited where needed, tested, and integrated by the developer. The game does not generate or modify content with AI during gameplay and does not send player input to an external AI service.

Creator
Cartoon Rocket Games
Reviews
-
Added
Aug 16, 2026
EyesntSteam
Disclosure

Generative AI was used as an assistive tool in preparing parts of the game’s Steam store presence and marketing materials. This includes some store page artwork and promotional assets, short and long descriptions, store metadata, and localized versions of these materials. All AI-assisted content was reviewed, edited, and approved by the development team before publication. No content is generated by AI during gameplay.

Creator
Ravenholm Interactive
Reviews
-
Added
Aug 16, 2026
Zero ViewersSteam
Disclosure

Generative AI tools were used during development to assist with debugging code, audio production, and the creation of some item and UI illustrations. AI-generated or AI-assisted content was reviewed and edited by the development team before being included in the final game.

Creator
Monya Studio
Reviews
-
Added
Aug 16, 2026
GameoverdSteam
Disclosure

Certain visual assets incorporated into the final product were subject to a multi-stage development, revision, and production process involving, at intermediate stages of asset preparation, generative AI-assisted material, together with subsequent developer-directed editing, alteration, reconstruction, and final implementation.

Creator
Daniel Manzie
Reviews
-
Added
Aug 16, 2026
Between WolvesSteam
Disclosure

We use generative AI to help identify coding errors that could otherwise take a significant amount of time to find manually. We also use it during brainstorming to generate textures that would take a long time to create by hand and may ultimately be discarded. All AI-generated feedback/content is reviewed and modified by a team member until it fits what we really want to do.

Creator
Chroniria Games
Reviews
-
Added
Aug 16, 2026
Anomaly LogisticsSteam
Disclosure

The majority of the game's programming was done by AI. For the in-game text, AI is utilized as a supplementary tool to improve grammar, but all text is ultimately checked and adjusted manually. AI is also used for translating the game into other languages. However, no AI is used whatsoever for the illustrations or UI.

Creator
趣味san
Reviews
-
Added
Aug 16, 2026
KaperfahrtSteam
Disclosure

Kaperfahrt uses AI generated assets in two places. Both are placeholders and are being replaced with commissioned work. The portrait illustrations on the wanted posters of the 23 Blacklist pirates were made with an AI image generator. They were bought as finished assets. The soundtrack, the ambient audio and the spoken lines of the Blacklist pirates were made with Suno under a paid commercial licence.

Creator
Kleinod Games
Reviews
-
Added
Aug 16, 2026
Axolotl RangefightersSteam
Disclosure

Some pre-rendered visual artwork, promotional material, as well as game elements were created with AI and then selected, edited, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to third-party AI services during gameplay.

Creator
Sam Cunningham
Reviews
-
Added
Aug 16, 2026
Kingsfall:ChessSteam
Disclosure

Kingsfall:Chess uses pre-generated AI-generated imagery for some visual assets within the game and promotional/store materials. Other visual assets were created by artists using traditional methods. No content is generated by AI during gameplay.

Creator
Kahuna Studios
Reviews
-
Added
Aug 15, 2026
PackpunkSteam
Disclosure

Icons and imagery in this game were created with the assistance of AI tools.

Creator
Glitch Squirrel
Reviews
-
Added
Aug 14, 2026
CardroomsSteam
Disclosure

The game's character artwork was created with the assistance of generative AI. Generative AI is not used to generate content during gameplay.

Creator
DriftVale
Reviews
-
Added
Aug 14, 2026
Under the EarthSteam
Disclosure

Generative AI tools were used during the development process exclusively to assist with programming, specifically for structuring GDScript code and debugging.

Creator
ManetKedy
Reviews
-
Added
Aug 14, 2026
TinSpring SoccerSteam
Disclosure

No live AI generation is used during gameplay. TinSpring Soccer's boards, characters, textures, and sounds are produced procedurally by game code. AI tools were used under developer direction for implementation, localization, and selected store page artwork.

Creator
Gaboo Arts Entertainment
Reviews
-
Added
Aug 14, 2026
Corporate SlaveSteam
Disclosure

Generative AI was used during development to assist with logos, graphical assets, and portions of the game’s code.

Creator
ATK-Play
Reviews
-
Added
Aug 14, 2026
Portrise IdleSteam
Disclosure

Some visual assets were AI-assisted, then manually edited by our team. No AI content is generated during gameplay.

Creator
baldgames
Reviews
-
Added
Aug 14, 2026
NeuboSteam
Disclosure

In this game AI was used to generate a few abstract textures in 4th and 5th game worlds. Game's logo was also made partially with a help of image generation tooling.

Creator
Neubound Games
Reviews
-
Added
Aug 14, 2026
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