AI used to create some marketing materials. 1 man dev team so used AI to go from concept sketch to digital assets.
- Creator
- Kadath Productions
- Reviews
- -
- Added
- Mar 18, 2026
Public Steam disclosure research 25,710 disclosures tracked
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Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
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AI used to create some marketing materials. 1 man dev team so used AI to go from concept sketch to digital assets.
Background image material and character image material are generated by AI
AI for background.
Sound Photos Images
Title menu and store/library page artwork excluding logo.
The game designers occasionally use AI tools to generate creative assets like logos, images, etc.
During development, AI-powered tools were used to assist with coding, early concept art, and placeholder voice acting (AI voice acting is temporary). These tools supported early prototyping, but the assets they produced are not representative of the final game and will be replaced by human-created content before the game reaches the Early Access stage.
Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists.
Improving marketing and promo materials
Regarding the composition of game and store images, I used the AI model DeepSeek-R1 to generate them. The website is: https://chat.baidu.com/search As far as I know, images generated by AI usually do not have copyright
We utilized AI for creating the spell/skill cards images as well as the loading screen and main menu graphical art.
The background of the game and parts of the items are generated by AI
Some characters, music are generated by AI
The dialogues and some images related to the story. These were partially or completely reworked by the creator.
Artificial Intelligence is used for generation in the game itself, on its store page, and in Steam marketing and community materials.
There is one soundtrack option for our own made (instrumental) songs and there are optional music styles you can unlock, these are all made using ai (including singing with funny mythic skijumping songs). Some 3d environment parts were made using ai. The portraits of the sponsors and trainers were made with ai. We do not have or use any AI Live / Online features, we only used it to help us to produce content parts that we control and improve before adding it to our game.
AI was used to complete the missing sections of the background image for store page marketing purposes.
The character portraits and CG in this game are rendered using deep learning models such as Stable Diffusion based on convolutional neural networks.
A neural network was used to create music and ambient
The big character portraits in the character choice screen are generated by AI and manually polished. Everything else is hand made by me.
Some of the marketing billboard textures have been created with AI. Image and Logo enhancements with AI tools in Photoshop
Some visual or written assets in the game and on the store page were assisted by generative AI tools during development. These include occasional concept ideas or minor graphic elements. No live AI-generated content is used during gameplay.
Use AI to create enemy character designs and music.
illustration
AI tooling is used during development to assist with programming, documentation, concept art, placeholder asset creation, and some marketing material. AI is a tool to that allows me more time to focus on important parts of the game - not a sloppy replacement for real people doing real people things.
The promotional images and UI art assets of this game are generated using AI !
The game uses generative AI in several areas. The in-game dialogue is AI-generated using text-to-speech based on original scripts I wrote. The soundtrack includes AI-generated music. Additionally, the game logo and parts of the menu use AI-generated images.
AI generates maps and illustrations, in the future I would prefer to hire real artists
AI has been used for the generation of illustrations
The game uses pre-generated voice lines for the boss character
Store page translations were created with the assistance of AI and reviewed for accuracy. AI was used to generate the background imagery for the Steam capsule art on the store page, while the logo and title were created without AI.
I utilized AI tools during the development process to generate concept art and visual assets for background environments and character portraits, which were then refined and integrated into the game. AI was not used for live content generation during gameplay. NOTE:A paid subscription has been purchased for the AI tool. Therefore, there is no copyright problem.
AI-generated content used only for Steam page
We use AI to make translation of text in different languages. After that we try always to proofread the texts by native speaker.
I used AIVA to create the music and ChatGPT helped me write the text.
Some sounds and visual assets in PLAYNESE were enhanced using generative AI tools during development and are reviewed for quality and consistency. All AI generated content is pre-rendered and static, with no live AI generation during gameplay.
This game uses AI-assisted tools for creating store page assets, translations, marketing materials, and a small portion of visual effects and animations.
AI was used during prototyping as a tool only
Language translations done with DeepSeeK AI
We've leveraged the capabilities of Generative AI technology to create some of the unique themed backgrounds, characters, and content elements featured in our game. This innovative approach allows us to deliver a richer, more immersive experience, filled with visually captivating and creatively inspired designs that enhance every moment of gameplay.
Currently using AI for music / sounds, and I may use it for some art while the artist does their move across country. There will be ZERO gen-ai content in the final product. These will be used for place holders / testing purposes ONLY.
AI tools were used during development to generate a few concept images and visuals. No live AI generation occurs during gameplay.
AI has only been used on the visuals of the store, to expand our main visual.
Some graphic assets make use of AI-generated content.
AI-generated content is used selectively in this game to enhance visual and audio presentation. Specifically, AI-generated images are utilized for store page artwork, in-game billboards, and a few textures applied to non-essential assets. Additionally, AI voice generation is used for certain character voices to streamline development and maintain stylistic consistency. All AI-generated elements are carefully curated and integrated to support the game’s atmosphere without compromising originality or gameplay experience.
Some textures and 2D environmental paintings were generated using AI tools during development. These assets are limited to decorative elements only. No generative AI is used during gameplay or for game logic. All final assets were manually reviewed, edited, and integrated.
A.I. was only used to produce the music
Translation
The AI was used to work with some animations
Some icons and loading screen are AI generated
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
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