25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Core CrusherSteam
Disclosure

Generative AI was used to assist in creating certain store assets. Additionally, some in-game enemy artwork was generated from developer-created mockups.

Creator
gubestudios
Reviews
-
Added
Jul 23, 2026
Evo AscensionSteam
Disclosure

Evo Ascension includes limited AI‑generated content. Some audio and select graphical elements were created using AI tools, with most visuals further refined and hand‑edited in Aseprite. All gameplay systems, pixel art characters, animations, and core design remain handcrafted by the developer.

Creator
C4 Interactive
Reviews
-
Added
Jul 23, 2026
X-RL7: ProgrammaticSteam
Disclosure

Pre-rendered AI imagery was used to create some background looping elements, for example an in-game TV screen. All other artwork, narrative and character art and animation is created by hand.

Creator
X-RL7
Reviews
-
Added
Jul 23, 2026
GomoklearSteam
Disclosure

This game used generative AI as an assistive tool for translation and localization, and for producing some sound effects and music. All final text and audio were reviewed, edited, and approved by humans before inclusion.

Creator
Bunny Dryer
Reviews
-
Added
Jul 23, 2026
BRAVERUNSteam
Disclosure

We used AI‑based tools to create some character images and background assets. All content has been independently edited and refined to ensure it is presented as an original work.

Creator
kosogamekobo
Reviews
-
Added
Jul 23, 2026
NeuralnxSteam
Disclosure

During the development process, I use AI tools to assist with content creation. Specifically, I use them to generate base assets such as textures, visuals, and sound assets, which are then edited and refined by hand before shipping. No content is generated at runtime. In all such cases, the final product reflects my personal creativity, vision, and expression as a solo developer.

Creator
Okydonki
Reviews
-
Added
Jul 23, 2026
Dream Broadcast SimulatorSteam
Disclosure

This game is built by a Master of the Fine Arts in Digital and New Media with a specialization in procedural content. Generative AI tools were used during development to create and iterate on pre-rendered visual assets, including dream artwork, backgrounds, capsule art, and marketing imagery. All AI-assisted content is selected, edited, and integrated by the development team. The game does not generate AI content during gameplay and does not connect to third-party AI services during play.

Creator
Playable Future LLC
Reviews
-
Added
Jul 23, 2026
Monster Emblem: Vision ImpossibleSteam
Disclosure

Generative AI was used to assist with grammar and spelling checks for some in-game text, translate store page content, and generate some sound assets. All content was reviewed and approved by the developer before inclusion. The game does not use live-generated AI.

Creator
Peepton
Reviews
-
Added
Jul 23, 2026
DreamixSteam
Disclosure

The prototypes for a small number of icons and scene images in the game were generated by AI, followed by manual refinement.

Creator
1101 Studio
Reviews
-
Added
Jul 23, 2026
BlackrastSteam
Disclosure

Ever since I was a child, I dreamed of making my own game. I tried again and again — I gathered teams, but something always fell apart and I would give up halfway. This time is different: with the help of AI, I am finally able to bring my dream to life. AI helped me with some of the text and translations — all the art, music, and sound are human-made or licensed, and the game uses no AI while you play. I am an honest person, and I will keep giving this game everything I have. Thank you for taking the time to read this. 💚

Creator
Ortak Games
Reviews
-
Added
Jul 23, 2026
Battle Marine Advance!Steam
Disclosure

The main key art, which is used for the store capsule images, library assets, and the game's opening sequence, was created using generative AI.

Creator
SUZUKI PLAN, Yoji Suzuki
Reviews
-
Added
Jul 22, 2026
Refund SpeedrunSteam
Disclosure

The art, audio, and writing in Refund Speedrun are created by hand. Generative AI was used only for the voice-over narration in our promotional teaser trailer (ElevenLabs). The game does not generate any content using AI at runtime.

Creator
Tigran
Reviews
-
Added
Jul 22, 2026
Heartwood IncrementalSteam
Disclosure

Heartwood Incremental was made by a solo developer working alongside an AI assistant (Anthropic's Claude). The AI helped write the game's code, including the code that procedurally draws its pixel-art sprites, tree, and icons, and helped draft written content such as upgrade, achievement, and store text. Everything was directed, reviewed, and refined by the human developer, and hand-checked before release. No generative AI runs while you play: nothing is created on your device at runtime, and all art and text are fixed in the build.

Creator
Noah Cook
Reviews
-
Added
Jul 22, 2026
Warden of the Sunken KeepSteam
Disclosure

AI generated art and other assets were referenced and partly used during development, but every effort is taken to make the game original. At UWS, we make every effort to support our art/design team and use AI very rarely to meet our production needs

Creator
codegamedev
Reviews
-
Added
Jul 22, 2026
Orcs AgainSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining certain pre-generated 2D visual assets, including character artwork, environments, user interface elements, promotional materials, and store page graphics. All AI-assisted content was reviewed, edited, selected, and integrated by the developer. The game does not generate AI content during gameplay and does not send player input to external AI services.

Creator
Hispagames Estudios
Reviews
-
Added
Jul 22, 2026
Corelink ProtocolSteam
Disclosure

Corelink Protocol uses generative AI as part of its creative workflow, including artwork, sprites, music, and certain development assets. All AI‑assisted content is manually reviewed and refined before being included in the game. No content is generated live during gameplay; everything is pre‑produced to ensure a consistent and curated player experience.

Creator
Corelink Studio
Reviews
-
Added
Jul 22, 2026
Pixel TraderSteam
Disclosure

This game uses generative artificial intelligence in the following ways: pixel character artwork and background images. AI-generated content was reviewed and edited by the developer before being included in the game or store page.

Creator
Ryaland Studio
Reviews
-
Added
Jul 22, 2026
STAY: Possession • Obsession • PermanenceSteam
Disclosure

This game includes some pre-generated artwork and sound effects created with the assistance of generative AI. These assets were reviewed, selected, and integrated by the developer during development. The game does not use live generative AI during gameplay.

Creator
Zyphor Studios
Reviews
-
Added
Jul 22, 2026
Astral BountySteam
Disclosure

Selected background elements, tilesets, and player and boss character models used AI-generated source material that was manually reworked and adapted. Translations were created and edited with AI assistance. Part of the game's logic was developed with AI assistance. All design and gameplay decisions were made by the developer.

Creator
Weepel Games
Reviews
-
Added
Jul 22, 2026
OxytopiaSteam
Disclosure

I use generative AI tools in the development of OXYTOPIA. All AI output is directed, reviewed, and edited by me before it ships. What AI is used for: Branding art — the game's logo and app/store icons were designed with the help of AI models and are rendered in-engine as original vector/code artwork. Source code — parts of the game's code were written with AI coding assistants. What is not AI-generated: the in-game gameplay art (tiles, characters, buildings, items, plants) and all audio are hand-made or licensed from human creators. At runtime: OXYTOPIA generates no content with AI while you play, and no player data is ever sent to any AI service during gameplay.

Creator
iida-lab
Reviews
-
Added
Jul 22, 2026
Delphyr: The Deep WhispersSteam
Disclosure

Some content in this game was created with the assistance of generative AI tools, then curated, edited, and integrated by hand by the solo developer. This includes: character and enemy sprite animations (AI-generated video processed by hand into sprite animations), environment and background artwork, the story tapestry illustrations, title and store artwork, music, and some sound effects. All such content is pre-rendered and ships with the game — nothing is generated live at runtime. All content was reviewed by the developer to ensure it does not include illegal or infringing material.

Creator
Collin Schreyer
Reviews
-
Added
Jul 22, 2026
Naval StrikeSteam
Disclosure

Some of the game's assets and marketing materials were created with the assistance of generative AI tools, then reviewed and edited by the developer. All content is pre-rendered; the game does not generate any content at runtime.

Creator
VGP256
Reviews
-
Added
Jul 22, 2026
Espetero SimulatorSteam
Disclosure

As this is a solo-developed project, I have utilized generative AI assistants for the writing, debugging, and structuring of the game's programming code. Additionally, AI has been used in a very minor and complementary capacity for some secondary environmental visual elements. The vast majority of the core artistic assets, art direction, game design, 3D modeling, and overall experience have been entirely hand-crafted and assembled.

Creator
K0RE GAMES
Reviews
-
Added
Jul 22, 2026
圣盾骑士Steam
Disclosure

Some pre-generated 2D artwork used in the game and store materials was created or assisted with generative AI tools during development, then manually reviewed, edited, resized, and integrated by the developer. The game does not use live-generated AI during gameplay, and no player input is sent to any generative AI service.

Creator
Xingluo Games
Reviews
-
Added
Jul 22, 2026
Journeybound IdleSteam
Disclosure

As a solo developer, I unfortunately cannot afford to hire artists or creators, so the media in my game is a mix of AI-generated and hand-edited/crafted. I would love to have my assets professionally made, but the cost of somewhere around two thousand icons, portraits, and other media assets would be far more than I can afford as just some guy working alone. I've done my best to create the best art and sounds with the tools I have access to, trying extremely hard to make things you will enjoy. If this game were to ever be successful enough, I'd love to hire professional artists one day to remake my assets (and for my future games). I thank you for your understanding, and I hope the game is good enough to get me there eventually!

Creator
Max Luck Gaming
Reviews
26
Added
Jul 22, 2026
Pixel EvolutionSteam
Disclosure

Some visual assets in its store and marketing materials were created with the help of generative AI image tools, and were then edited, refined, and integrated by hand.

Creator
Alfish Games
Reviews
-
Added
Jul 22, 2026
Nada a DeclararSteam
Disclosure

Nothing to Declare is a handcrafted game by a solo developer: all pixel art was drawn by the developer (AI images served only as composition references early in production and do not appear in the game), and the store images are actual in-game screenshots. The dialogue and case writing were created with the assistance of generative AI — always under the developer's direction, curation, and manual editing, to ensure accuracy regarding rules and legal citations based on actual Brazilian law. No content is generated by AI while you play.

Creator
Gabriel D. Paiva
Reviews
-
Added
Jul 22, 2026
Cloud AtlasSteam
Disclosure

The advertising images on some store pages and the background images in games are generated by AI

Creator
Summer Games
Reviews
-
Added
Jul 22, 2026
Rogues & FateSteam
Disclosure

Generative AI was used to help translate this game's text into languages other than English or Spanish.

Creator
David Moralejo Sánchez
Reviews
-
Added
Jul 22, 2026
无尽地下城Steam
Disclosure

Generative AI was used to enhance and improve some cutscene visuals. Apart from these specific visual assets, no other parts of the game were created using generative AI. All gameplay systems, game design, programming, writing, balancing, and the majority of visual content were created manually by the developer.

Creator
起源工作室
Reviews
-
Added
Jul 21, 2026
Choo Choo Survivor 2Steam
Disclosure

Generative artificial intelligence has been used to create store page thumbnails based on the developer's scene work. Generative artificial intelligence has been used by the developer to vastly improve the performance of the developers code with respect to loading times. The developer struggled for months to figure out how to reduce a 30 second+ loading time and thanks to the contributions of gen AI that has been brought down to 5 seconds.

Creator
GTGD
Reviews
40
Added
Jul 21, 2026
Purr in BloomSteam
Disclosure

AI tools were used during development to assist with the creation and refinement of some visual assets. All content included in the final game was selected, edited, and integrated by the developer.

Creator
Thundertale Studio
Reviews
-
Added
Jul 20, 2026
Sultans RevengeSteam
Disclosure

This game uses AI-generated content in two areas: background music tracks were created using Mureka AI, and some pixel art assets were generated using PixelLab. All AI-generated content was reviewed, curated, and integrated by the developer.

Creator
Wagenlight Games
Reviews
-
Added
Jul 20, 2026
TailwindSteam
Disclosure

This game was created with the assistance from Claude Code and elevenlabs for audio.

Creator
OneBrother
Reviews
-
Added
Jul 20, 2026
Tix and ClawSteam
Disclosure

Generative AI was used for creating Store page assets and in game items. Generated content was then manually edited to remove any anomalies and match look and feel of overall game's theme.

Creator
GameGameGames
Reviews
-
Added
Jul 20, 2026
VOIDWAVESteam
Disclosure

VOIDWAVE's game design, programming, and automation simulation are built by hand. Some visual assets — certain sprites, icons, and UI art — were created with the help of generative AI tools and hand-edited to fit the game's style, and the game's music is AI-generated. Sound effects use procedural synthesis (not AI). All gameplay, systems, and balancing are human-designed, and all content is finalized during development — nothing is AI-generated while you play.

Creator
DEV505
Reviews
-
Added
Jul 20, 2026
Drone FarmerSteam
Disclosure

Drone Farmer uses generative AI to create backgrounds and graphics for TV videos.

Creator
Rockit Industries
Reviews
-
Added
Jul 20, 2026
群侠传:幸存者Steam
Disclosure

I know many players have reservations about AI-generated content, so I want to be upfront about exactly how it was used in this game. I'm an ordinary gamer who has played games for almost twenty years and always dreamed of making one of my own. But I can't write code, and I've never been trained in art or music. This game exists because generative AI filled those gaps for me: parts of the code were written with the help of AI coding tools; some character, environment, and UI art was created with image-generation models, then hand-picked and adjusted by me; some animation, music, and sound effects were also made with AI tools. Everything that makes it an actual game, though — the design, the balancing, the game feel, and every "is this fun?" decision — was done by me, across hundreds of playtests. The game contains no live-generated AI content. For me, AI wasn't an assembly line making a game in my place. It's what let an ordinary player finally build the game he'd been dreaming about. I hope some of that comes through when you play — and I'd genuinely welcome your feedback.

Creator
Nenly Studio
Reviews
600
Added
Jul 18, 2026
Blame the WindSteam
Disclosure

Some 2D art assets are created with AI-assisted pixel-art tools. Some sound effects and music are generated with AI audio tools. All AI-generated assets are reviewed, curated, and edited by the developer. No AI-generated content depicts real people, and all assets are used in compliance with the respective tools' licenses.

Creator
Ædrift Studio
Reviews
-
Added
Jul 18, 2026
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