AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Pixel Graphics
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Arrownomics textartcode | The game is mostly made by hand, ai was used for this things: 1) Translations 2) A couple of sprites and scripts 3) Comp... | 717 pixels | - | May 23, 2026 | |
KUMANO artaudio | This title uses generative AI tools as supporting tools in limited parts of development.The game design, animation, asse... | moly | - | May 23, 2026 | |
Liminal 98 code | This game was developed with the assistance of AI-based tools for programming support, debugging, and general developmen... | BloodHound Studio | - | May 23, 2026 | |
Kung-Fu Space Fighters art | Generative AI was used only during production for early concept exploration and the creation of some promotional asset d... | FunFactor | - | May 23, 2026 | |
Deeplords artcodeaudio | The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools an... | Deeplords Studio | - | May 23, 2026 | |
Vibe Idler art | Generative AI was used to generate store page design assets. | Area Denial | - | May 23, 2026 | |
Spikes&Traps art | Spikes&Traps includes AI Content Generated, such as videos and icons. | WizzTheDev | - | May 23, 2026 | |
QianNian XuanJian art | Some store-page and marketing visual assets may be created or assisted with generative AI. The game itself does not gene... | 千年玄剑 | - | May 23, 2026 | |
Pour Decisions codeaudioart | This game was developed with the assistance of generative AI tools. AI was used during development to assist with code, ... | Way She Goes Studios | - | May 23, 2026 | |
GANA FORCE art | Some game assets were designed with reference to AI-generated images | Liao Kai | - | May 23, 2026 | |
White Signal art | Visual assets used in this game were created with the assistance of generative AI and were curated, edited, and integrat... | Frenari | - | May 23, 2026 | |
PNR: Point of No return audiotext | Generative AI tools were used during the development of this game to assist with creating sound assets and translating i... | COKIRI Works | - | May 23, 2026 | |
Lovecraft Survivors artaudio | Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound eff... | Threshold Games | - | May 23, 2026 | |
The York Realms art | Some Images such as the Game Splashscreen artwork is AI Generated. | Yorky | - | May 23, 2026 | |
AITA: The Dark Domain art | Generative AI was used to create artwork for the game, including visual assets seen by players and/or promotional materi... | Tommyruin | - | May 23, 2026 | |
Lizard Slayer art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | May 23, 2026 | |
content moderator. art | This game contains pre-generated AI-created images, including realistic and horror-themed imagery used during gameplay. ... | READY! | - | May 23, 2026 | |
Project Melvin code | I used ai for some parts of coding to make tedious tasks quick. Or for help when needing to know how to program somethin... | CrunchyCookie | - | May 23, 2026 | |
MyBiz: Pomodoro Desk Tycoon artaudio | -Key Visual initial composition was AI-generated, then manually modified piece by piece. -Achievement icons — the 25 in-... | Bizpro Games | - | May 23, 2026 | |
Vector Storm code | Vector Storm's music is procedurally generated in real time using mathematical audio synthesis — not a generative AI m... | WHODATYAT | - | May 23, 2026 | |
乒乓行 general | Used minimal AI to assist in the creation. | RoeBox | - | May 23, 2026 | |
Sacrificium art | The game's initial photos were taken from free resources and stock photos. AI was used to accelerate image processing to... | Agard Games | - | May 23, 2026 | |
IconicQuest audioarttext | Some music tracks in IconicQuest are generated using AI based on the developer's creative direction and prompts, then cu... | Swerk | - | May 23, 2026 | |
Lang! code | AI is used when coding. All arts are hand-drawn. | Team Lang! | - | May 23, 2026 | |
Lords Of Heck general | Generative AI was used to help develop the prototype. | Smokey Chill Games | - | May 23, 2026 | |
Video Mahjong Tutorial code | Generative AI coding tools were used during development to assist with portions of the game code. The game does not use ... | YMGS | - | May 23, 2026 | |
GeneWorld textcode | GeneWorld uses generative AI for dynamic NPC interactions and adaptive dialogue systems. NPC responses, quest interactio... | GeneWorld Studios | - | May 23, 2026 | |
Uchi No Heya! textcode | AI was used to help generate event text and to help during the coding process. All sumo logic, sprites, and animations a... | James West | - | May 23, 2026 | |
Pucked Up audio | Due to a complete lack of musical talent, or anything resembling a budget, all music (excluding SFX) currently within th... | 37Unicorns | - | May 23, 2026 | |
Pixel Darts: From Pub to Glory general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | zweipilot | - | May 23, 2026 | |
IncreTop code | We used AI to help write some of the code for the game. | Inspiration Beggar | - | May 23, 2026 | |
Tilting artaudio | A note on AI-generated content Tilting is a solo project. The code, design, gameplay systems, AI opponents, game logic... | Low Light Games | - | May 23, 2026 | |
GRIMLOOP artaudio | Yes — achievement icons via PixelLab, VFX & SFX via ElevenLabs | Slipgun Studios | - | May 23, 2026 | |
MageTender code | Our team's Generative AI policy is that we cannot use it at all for Assets, Sounds, and Arts. The only thing we have all... | Team TAAAZED | - | May 23, 2026 | |
Card Traveler textart | Programs, localization, and some posters. | YAoGuang | - | May 23, 2026 | |
Shadow Saw Us audiotextcode | Used AI for some sound elements, language translation, and assisting with gameplay system development. | Sawie Noowie | - | May 23, 2026 | |
Hold The Gates art | The capsule art includes developer-created imagery that was enhanced and polished using generative AI tools. | DragonSmashStudios | - | May 23, 2026 | |
Clankerfront art | Temporary pre-rendered visual assets were created with the assistance of generative AI tools. The game does not use gene... | Lizz Studio | - | May 23, 2026 | |
Meoware artcode | uses midjourney for the pictures used on cards and the pictures for each cat. claude for code assistance or guidance. | Gamer Games LLC | - | May 23, 2026 | |
Astrojumper code | According to our Generative AI policy, all Assets, Sounds, and Art are and will be human-generated. Subject to change.... | GalacticGoons | - | May 23, 2026 | |
Fearia Clicker art | Note: The game uses human-made digital artwork inspired by designs developed by AI including designs that have been made... | Fearia | - | May 23, 2026 | |
Invaders Loop general | This game uses generative AI to provide players with the best possible experience. | hunterllama | - | May 23, 2026 | |
Soul Clicker art | AI was used in the making of imagery for the game. | SlayerOfOdin | - | May 23, 2026 | |
Gobballing audio | AI was used to create background music | Azatone39 | - | May 23, 2026 | |
Return to Lumia artaudiotext | Some visual assets, music, sound effects, and character animations in this game were created with the assistance of AI g... | hwangso.world | - | May 23, 2026 | |
Strikeloop art | Generative AI was used for some of the image assets in this game. | Amotohajime | - | May 23, 2026 | |
Hello Mayor art | Portions of the artwork in this game were generated using Artificial Intelligence. | JZHL | - | May 23, 2026 | |
Deskwaters codetext | This is my first project as a solo developer, I used AI to support with some of the backend code and concept generation. | Deskwaters Studios | - | May 23, 2026 | |
HELLBENT art | For now there are some placeholder assets that we generated by AI to fill in some of the UI but we do not intend to incl... | HELLBENT Team | - | May 23, 2026 | |
Crazy Bird Hunt text | localization for simplified chinese, brasilian portuguese and spanish | Schlexii | - | May 23, 2026 |
2,150 results
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