Public Steam disclosure research25,714 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
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This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
Some visual or written assets in the game and on the store page were assisted by generative AI tools during development. These include occasional concept ideas or minor graphic elements. No live AI-generated content is used during gameplay.
AI tooling is used during development to assist with programming, documentation, concept art, placeholder asset creation, and some marketing material. AI is a tool to that allows me more time to focus on important parts of the game - not a sloppy replacement for real people doing real people things.
The game uses generative AI in several areas. The in-game dialogue is AI-generated using text-to-speech based on original scripts I wrote. The soundtrack includes AI-generated music. Additionally, the game logo and parts of the menu use AI-generated images.
Many 3D Models generated from Meshy.Ai Pro
Music is generated with Udio Pro
Most textures, text and images are generated with ChatGPT Plus
Some voices are generated with Veed.io or LTX.studio
I've only used generative AI to create a few decorative paintings that appear in the game environment.
No character models, UI elements, or gameplay-related assets were generated with AI.
I'm a solo developer without an art background, and I used AI just to fill in some gaps during development.
In the future, I plan to work with professional artists to replace or enhance these assets.
The major portion of the stories in the game is fundamentally human-made. See below for details.
All raw graphics are generated using AI. Subsequently, manual work is performed by our developer, including composition revisions, visual detail correction, and color synchronization of images.
For Graphics
For all stories, raw graphics are generated by AI. Depending on the image structure and complexity, one to three hours of manual graphics work is required to achieve the final result.
For Stories
Magical Cats: After the images are created by artificial intelligence, we use our natural intelligence to imagine and write appropriate stories for each image. Since these stories make little sense as they are intended to.
Moon Shade Tarot: After the images are created by artificial intelligence, the core story concept and event for each card have been devised by our developer. AI is then used to expand and rewrite this content for narrative fluency and readability.
Missing Velsoro (Rangers Under The Moons): The story, characters, and narrative are written by our writer. Some adjustments are done by our developer. The images are composed of multiple raw images to match the story.
To improve fluency and enjoyment for native speakers, artificial intelligence is used to perform final grammatical and stylistic corrections on all of the stories.
Please check the respective DLC explanations for similar usage details regarding their content.
Store page translations were created with the assistance of AI and reviewed for accuracy. AI was used to generate the background imagery for the Steam capsule art on the store page, while the logo and title were created without AI.
I utilized AI tools during the development process to generate concept art and visual assets for background environments and character portraits, which were then refined and integrated into the game. AI was not used for live content generation during gameplay.
NOTE:A paid subscription has been purchased for the AI tool. Therefore, there is no copyright problem.
Some sounds and visual assets in PLAYNESE were enhanced using generative AI tools during development and are reviewed for quality and consistency. All AI generated content is pre-rendered and static, with no live AI generation during gameplay.
This game uses AI-assisted tools for creating store page assets, translations, marketing materials, and a small portion of visual effects and animations.
Artificial Intelligence was used to assist with the English translation and visual setup of this store page — including grammar corrections and initial layout polishing.
Some early illustrations, mostly placeholders, were created using licensed AI tools. These will be replaced with original artwork in the coming days as part of our ongoing updates.
Currently using AI for music / sounds, and I may use it for some art while the artist does their move across country. There will be ZERO gen-ai content in the final product. These will be used for place holders / testing purposes ONLY.
This game uses pre-rendered images created with generative AI tools. All assets have been reviewed to ensure they do not infringe on copyrights or resemble real individuals. No live AI content is used during gameplay.
In-Game Text Creation and Translation: We use AI to create and translate text for in-game content and store descriptions.
Program Code Generation: We create and optimize the programming code that implements the game's features and systems.
The game features voice acting generated using AI-based voice synthesis tools. All dialogue lines were written by the developer, and AI was used solely to provide voices for characters. No user data or likenesses were used.
Our promotional materials may include some content that has been expanded upon by AI based on the original, while ensuring no infringement of any copyrights.
Artificial intelligence, in particular ChatGPT, was used to create visual elements based on the author's ideas, since the team does not have professional artistic skills. AI also actively helped in the programming process, greatly simplifying and speeding up development.
From the entire FANTOM INK team, thank him so much! We wish ChatGPT further development and new heights.
🧠 Use of Artificial Intelligence in the Game
Our game makes use of artificial intelligence in a creative and controlled manner to enhance the visual and narrative experience. Below is a clear explanation of where and how AI is utilized:
🎨 1. Artwork and Icon Creation
We use AI models to generate achievement icons, background illustrations, and concept art, which are then manually reviewed and refined. All assets are produced using authorized AI models trained on licensed or public domain datasets, in full compliance with copyright regulations.
✍️ 2. Text and Lore Generation
AI also assists in generating achievement descriptions, item lore, and world-building fragments. These texts are edited and curated by the development team to maintain consistency, quality, and thematic alignment.
🛠️ 3. Limitations and Human Oversight
No content generated by AI violates third-party copyrights.
All AI-generated content is curated and approved by human developers.
There is no dynamic or real-time AI content generation on the user's side.
Generative AI played a significant role in early environment creation, allowing rapid visual exploration and iteration during development. These AI-assisted environments were then manually edited, refined, and authored into their final form. All shipped content is static and handcrafted, and the game does not use generative AI during gameplay.
Some visual or written assets in the game and on the store page were assisted by generative AI tools during development. These include occasional concept ideas or minor graphic elements. No live AI-generated content is used during gameplay.
AI tooling is used during development to assist with programming, documentation, concept art, placeholder asset creation, and some marketing material. AI is a tool to that allows me more time to focus on important parts of the game - not a sloppy replacement for real people doing real people things.
The game uses generative AI in several areas. The in-game dialogue is AI-generated using text-to-speech based on original scripts I wrote. The soundtrack includes AI-generated music. Additionally, the game logo and parts of the menu use AI-generated images.
Many 3D Models generated from Meshy.Ai Pro
Music is generated with Udio Pro
Most textures, text and images are generated with ChatGPT Plus
Some voices are generated with Veed.io or LTX.studio
I've only used generative AI to create a few decorative paintings that appear in the game environment.
No character models, UI elements, or gameplay-related assets were generated with AI.
I'm a solo developer without an art background, and I used AI just to fill in some gaps during development.
In the future, I plan to work with professional artists to replace or enhance these assets.
The major portion of the stories in the game is fundamentally human-made. See below for details.
All raw graphics are generated using AI. Subsequently, manual work is performed by our developer, including composition revisions, visual detail correction, and color synchronization of images.
For Graphics
For all stories, raw graphics are generated by AI. Depending on the image structure and complexity, one to three hours of manual graphics work is required to achieve the final result.
For Stories
Magical Cats: After the images are created by artificial intelligence, we use our natural intelligence to imagine and write appropriate stories for each image. Since these stories make little sense as they are intended to.
Moon Shade Tarot: After the images are created by artificial intelligence, the core story concept and event for each card have been devised by our developer. AI is then used to expand and rewrite this content for narrative fluency and readability.
Missing Velsoro (Rangers Under The Moons): The story, characters, and narrative are written by our writer. Some adjustments are done by our developer. The images are composed of multiple raw images to match the story.
To improve fluency and enjoyment for native speakers, artificial intelligence is used to perform final grammatical and stylistic corrections on all of the stories.
Please check the respective DLC explanations for similar usage details regarding their content.
Store page translations were created with the assistance of AI and reviewed for accuracy. AI was used to generate the background imagery for the Steam capsule art on the store page, while the logo and title were created without AI.
I utilized AI tools during the development process to generate concept art and visual assets for background environments and character portraits, which were then refined and integrated into the game. AI was not used for live content generation during gameplay.
NOTE:A paid subscription has been purchased for the AI tool. Therefore, there is no copyright problem.
Some sounds and visual assets in PLAYNESE were enhanced using generative AI tools during development and are reviewed for quality and consistency. All AI generated content is pre-rendered and static, with no live AI generation during gameplay.
This game uses AI-assisted tools for creating store page assets, translations, marketing materials, and a small portion of visual effects and animations.
Artificial Intelligence was used to assist with the English translation and visual setup of this store page — including grammar corrections and initial layout polishing.
Some early illustrations, mostly placeholders, were created using licensed AI tools. These will be replaced with original artwork in the coming days as part of our ongoing updates.
Currently using AI for music / sounds, and I may use it for some art while the artist does their move across country. There will be ZERO gen-ai content in the final product. These will be used for place holders / testing purposes ONLY.
This game uses pre-rendered images created with generative AI tools. All assets have been reviewed to ensure they do not infringe on copyrights or resemble real individuals. No live AI content is used during gameplay.
In-Game Text Creation and Translation: We use AI to create and translate text for in-game content and store descriptions.
Program Code Generation: We create and optimize the programming code that implements the game's features and systems.
The game features voice acting generated using AI-based voice synthesis tools. All dialogue lines were written by the developer, and AI was used solely to provide voices for characters. No user data or likenesses were used.
Our promotional materials may include some content that has been expanded upon by AI based on the original, while ensuring no infringement of any copyrights.
Artificial intelligence, in particular ChatGPT, was used to create visual elements based on the author's ideas, since the team does not have professional artistic skills. AI also actively helped in the programming process, greatly simplifying and speeding up development.
From the entire FANTOM INK team, thank him so much! We wish ChatGPT further development and new heights.
🧠 Use of Artificial Intelligence in the Game
Our game makes use of artificial intelligence in a creative and controlled manner to enhance the visual and narrative experience. Below is a clear explanation of where and how AI is utilized:
🎨 1. Artwork and Icon Creation
We use AI models to generate achievement icons, background illustrations, and concept art, which are then manually reviewed and refined. All assets are produced using authorized AI models trained on licensed or public domain datasets, in full compliance with copyright regulations.
✍️ 2. Text and Lore Generation
AI also assists in generating achievement descriptions, item lore, and world-building fragments. These texts are edited and curated by the development team to maintain consistency, quality, and thematic alignment.
🛠️ 3. Limitations and Human Oversight
No content generated by AI violates third-party copyrights.
All AI-generated content is curated and approved by human developers.
There is no dynamic or real-time AI content generation on the user's side.
Generative AI played a significant role in early environment creation, allowing rapid visual exploration and iteration during development. These AI-assisted environments were then manually edited, refined, and authored into their final form. All shipped content is static and handcrafted, and the game does not use generative AI during gameplay.