25,706 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Artificial AffectionSteam
Disclosure

This game contains content created with the help of AI technology. – Some parts of the scenario text were generated with AI assistance. – Certain character illustrations and background art were created using AI-generated images. – The background music includes AI-generated compositions. No AI-generated voice acting is used. There are no features allowing users to generate or submit AI-generated content.

Creator
Neutopia
Reviews
-
Added
Mar 18, 2026
KernelbaySteam
Disclosure

Some of Kernelbay’s 2D assets and music tracks were initially generated using AI tools as a base. However, every asset has been processed, refined, and modified by our team to ensure consistency, quality, and full integration with the game’s art direction and atmosphere.

Creator
Nexent Games
Reviews
38
Added
Mar 18, 2026
Creepy SupportSteam
Disclosure

Some illustrations in the game generated by AI, whose license allows commercial use of the results. AI used only for rare illustrations or manipulation of photographs taken by the authors themselves. No AI was used to write any texts.

Creator
Squirrel Melting
Reviews
-
Added
Mar 18, 2026
《十三州行动》三国搜打撤Steam
Disclosure

Some parts of the game use AI-generated technology to restore historical illustrations, historical artifacts and other pre-rendered content.And it can have AI generated conversations with NPCs

Creator
绝汪
Reviews
516
Added
Mar 18, 2026
HelldeliverersSteam
Disclosure

I receive suggestions on how to further optimize the existing code. I also use it for translations into languages other than English and Turkish.

Creator
KUP Interactive
Reviews
-
Added
Mar 18, 2026
Beer Onsen ResortSteam
Disclosure

We use generative AI as a supportive tool—drafting boilerplate code, polishing in-game and marketing texts, and creating initial translations—then our team refines and validates every output to ensure the final content is high-quality, authentic, and true to our vision.

Creator
Green Tea Bee Studio
Reviews
-
Added
Mar 18, 2026
Battle of NowhereSteam
Disclosure

Our game uses generative AI exclusively for creating synthetic sounds and voiceovers. These AI-generated audio elements are entirely artificial and are not based on or identifiable with any real individual. We do not use AI for gameplay, narrative, or character design—only for enhancing the audio experience.

Creator
Great Victory Legends, Inc.
Reviews
-
Added
Mar 18, 2026
NINA: The Wedding of ShadowsSteam
Disclosure

For the visuals of our game’s store page, we utilized generative artificial intelligence to create some of the content. However, all of these visuals have been personally edited and refined by me using Photoshop and other editing software. The AI-generated content only served as a basic framework, and all designs, color adjustments, compositions, and final touches have been carefully reviewed and adjusted by me. Additionally, I have ensured that the created visuals do not infringe on any existing copyrights, and I guarantee their compliance with legal standards. If there are any issues with missing credits or references for certain sounds, visuals, or elements, I will promptly correct them and provide proper attribution where necessary.

Creator
VProd Studios
Reviews
-
Added
Mar 18, 2026
GeTrixSteam
Disclosure

GeTrix uses AI-powered gesture recognition for intuitive, camera-based controls. Additionally, AI was used during development to assist with the creation of background music. No AI is used to generate content or code during gameplay.

Creator
ToGGy
Reviews
-
Added
Mar 18, 2026
Gambler’s LoopSteam
Disclosure

As a solo developer with limited capabilities, some artwork uses AI-generated initial drafts that have been further adjusted and modified.

Creator
123隐士321
Reviews
-
Added
Mar 18, 2026
Day XSteam
Disclosure

Some of the artwork was edited/created using AI tools.

Creator
Nexus Media
Reviews
-
Added
Mar 18, 2026
水浒:八方枭雄Steam
Disclosure

At present, the game is being developed by one person, and AI assistance is used to improve efficiency. In terms of code and illustrations, dubbing, and music, if there is funding, manual updates will be used to improve the quality of the game.

Creator
逐梦工作室
Reviews
-
Added
Mar 18, 2026
Future War Tactics: SOF vs Alien Invasion – Turn-Based StrategySteam
Disclosure

We apply artificial intelligence to enhance original materials in 2D content, such as character avatars and loading screens. Initially, we capture a screenshot of the staging scene within the game. Subsequently, this screenshot undergoes processing using artificial intelligence while preserving all key proportions and details of the original material. Following this, our artists conduct final processing if necessary.

Creator
QuadCom Interactive
Reviews
141
Added
Mar 18, 2026
AI PAINTER: Painting SimulatorSteam
Disclosure

This game uses AI technology for sketch-to-image generation. Players can draw sketches in-game and use AI models based on Stable Diffusion 1.5 to convert sketches into complete images. We use self-trained LoRA models to provide specific artistic styles. All AI-generated content is controlled through a strict prompt filtering system to ensure compliance with Steam's content policies.

Creator
Magic Cat
Reviews
-
Added
Mar 18, 2026
BlotbarrowSteam
Disclosure

AI was used to assist with the translation of in-game text (localization) into different languages. The original narrative, dialogues, and all visual assets were created by humans.

Creator
Ascripture Games
Reviews
-
Added
Mar 18, 2026
DuskmarchSteam
Disclosure

As a solo developer, I’ve leveraged AI tools to enhance various aspects of Duskmarch’s development while ensuring the game remains a deeply personal and creative project. Specifically, I’ve used AI to assist with the following: Artwork Creation: AI has been instrumental in generating some of the game’s images, helping me bring the dark fantasy world of Duskmarch to life with visuals that match my vision. These AI-generated assets are carefully curated and often edited to ensure they align with the game’s unique aesthetic. Text Polishing: To ensure clarity and professionalism, I’ve used AI to correct grammatical and lexical errors in the game’s text, including story content and UI elements. This helps me deliver a polished experience for players. Localization: AI has also supported the localization process, assisting with translating the game’s stories and interface into multiple languages. This allows me to reach a broader audience while maintaining the integrity of the narrative. All AI-assisted translations are reviewed and refined to ensure accuracy and cultural sensitivity. While AI has been a valuable tool in streamlining these aspects of development, the core design, storytelling, and gameplay mechanics of Duskmarch are crafted by me, reflecting my passion for creating an immersive and engaging experience. I’m committed to using AI responsibly and transparently, and I’m excited to share this journey with the community!

Creator
Aberrance Guild
Reviews
-
Added
Mar 18, 2026
Fallen HunterSteam
Disclosure

Fallen Hunter uses AI voice technology via Resemble AI to bring its characters to life with natural, immersive performances. This enhances the emotional depth of the story and helps create a more cinematic experience.

Creator
GrimHawk
Reviews
-
Added
Mar 18, 2026
The Dark LegacySteam
Disclosure

We used AI-based image generation tools to create our visual assets (store banners, concept art, and some in-game backgrounds). Voice performances were recorded manually, then processed with AI audio tools to enhance and modulate the actor’s voice (e.g. adjusting thickness and tone). No generative AI is used during actual gameplay or to create code or dialogue in real time.

Creator
Hollowseed
Reviews
29
Added
Mar 18, 2026
Pet Hero vs ZombieSteam
Disclosure

Artificial intelligence helped create some of the basic graphics and sounds in the game. It was not used for the game code. We plan to use AI for future promotions and for entertaining content for the community and fans of the game.

Creator
CatLowe
Reviews
50
Added
Mar 18, 2026
Unsealed PactSteam
Disclosure

The game uses generative artificial intelligence to generate some pre-rendered visual content.

Creator
Rockbench Studio
Reviews
-
Added
Mar 18, 2026
Idle Awakening: Mages PathSteam
Disclosure

Some visual assets used in the game and on this store page were created with the assistance of AI tools. These include background illustrations and certain icons. All gameplay design, logic, and writing were created manually.

Creator
Strange Matter Gaming
Reviews
168
Added
Mar 18, 2026
PigUPSteam
Disclosure

Some promotional images are generated by AI, but AI-generated content or code will not be used in real time during the game.

Creator
小猪猪
Reviews
-
Added
Mar 18, 2026
Void ProtocolSteam
Disclosure

Select marketing assets underwent AI-assisted pre-generation during the creation process, with all content strictly adhering to the game's authentic representation and containing no misleading depictions or fabricated elements.

Creator
CelestialArk
Reviews
-
Added
Mar 18, 2026
万界商人Steam
Disclosure

In our content, only the part of the art assets is generated by AI. Due to the extremely large number of our art resource images, we are unable to complete the production in a short period of time. We can only temporarily rely on AI to express the art. We apologize for any inconvenience this may cause.

Creator
Weihai Fantasy Color Computer Software Development Co.,Ltd
Reviews
-
Added
Mar 18, 2026
DuoQSteam
Disclosure

DuoQ. uses on-device transcription, activated by the player via push-to-talk, to transcribe the player's voice. That transcription is sent directly to a cloud LLM, which tells Tala what action to take next. All transcription data is discarded immediately after use.

Creator
The Duo Crew
Reviews
61
Added
Mar 18, 2026
Brix InfiniteSteam
Disclosure

I use a highly curated AI prompt, driven by automation software, to generate levels for the game. By taking an AI prompt that describes the basic architecture of a level, and adding the difficulty and a theme description, I get back an 8x20 grid. I then run a post process bit of code that looks for errors, and re-generates the level if an error is found. I also use a highly curated AI prompt, driven by automation software, to generate new avatars. Again, I add a theme (e.g. cute baby animals dressed as pirates) plus a list of about 260 animals to generate the base avatars. I then run image processing to remove the background and create a variety of sizes. Finally, I look at each avatar individually and edit to finalize removal of the background if anything was missed, or even redo the background removal manually if it got messed up by the automated image processor.

Creator
SupaFloof Games
Reviews
-
Added
Mar 18, 2026
3TowerSteam
Disclosure

To ease up the production there was AI used to generate a few minor models in the game and enhance the visual appearance of pre-rendered graphics.

Creator
Wechselbalg Studio
Reviews
-
Added
Mar 18, 2026
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