25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Serendia-Random Equip Draw DefenseSteam
Disclosure

Some visual assets, such as concept art and UI elements, were partially created with the help of generative AI tools during development. All final content has been reviewed and edited by human developers to ensure quality and appropriateness. No AI-generated content is used during gameplay.

Creator
zeroinmars
Reviews
-
Added
Mar 18, 2026
Valhalla AwaitsSteam
Disclosure

Valhalla Awaits uses AI-generated visuals and music, carefully selected and refined to match the game’s tone and ensure stylistic consistency. These elements are designed to enhance atmosphere and readability during repeated playthroughs, but are not essential to gameplay. Both music and background imagery can be disabled in the settings for a more minimalist, text-focused experience. All writing was created by a human, with later use of AI tools for proofreading and clarity improvement.

Creator
Tulip Interactive
Reviews
-
Added
Mar 18, 2026
Ultima ChessSteam
Disclosure

We use AI for voice-over, voice localization in cinematics and character dialogues, as well as for subtitle translation.

Creator
Svaiy Art Industries
Reviews
-
Added
Mar 18, 2026
Through The TreesSteam
Disclosure

We used AI to generate the cover art, the death screen, transition screens, and all of the steam capsules. All in game assets otherwise were created by hand.

Creator
Nitrox Nova
Reviews
-
Added
Mar 18, 2026
Dawnhelm DefenseSteam
Disclosure

AI is used in for several art aspects of the game, many 3D models are AI generated, as well as 2D textures in the UI/menus

Creator
DeckTronic
Reviews
-
Added
Mar 18, 2026
ReviveSteam
Disclosure

Generative AI was used to create this game's character and background images, which were then edited with Photoshop. Generative AI was also used for the background music. The scenario was created entirely without the use of AI.

Creator
PlayWriter
Reviews
-
Added
Mar 18, 2026
Alchemia Rogue: Mia and the Mystery LabyrinthSteam
Disclosure

AI tools were used to assist with localization. All translated texts were fully reviewed and edited by humans. No AI was used to create artwork, music, sound effects, or game design.

Creator
Limeleaf Games
Reviews
-
Added
Mar 18, 2026
The Path of BladesSteam
Disclosure

AI was used to Generate Backgrounds for the steam Game page. Edits were made to these backgrounds and altered heavily by the creator.

Creator
Kobe Justice
Reviews
11
Added
Mar 18, 2026
SonakSteam
Disclosure

Some graphical and auditory assets for Sonak were developed using Image and sound effect generation software. The majority of generated content is Icons, and sound effects that the player will encounter while playing Sonak. All assets generated were manually changed and designed to fit the look and feel of the game.

Creator
Sublime Orange LLC
Reviews
-
Added
Mar 18, 2026
Castle WarSteam
Disclosure

我使用AI辅助了我进行了游戏程序的开发,包括一些大量的重复性的工作,AI生成了游戏中一部分的代码。这是仅有的使用了AI的地方

Creator
T.Deamia
Reviews
-
Added
Mar 18, 2026
Path of the OrySteam
Disclosure

In developing Path of the Ory, I harnessed the power of AI tools to create compelling and immersive ending cutscene. Using art editing software, I refined the visual elements of the final cutscene to align with the story’s rich, fantasy-driven aesthetic, enhancing the details and creating cinematic transitions. For voice acting, Eleven Labs provided narration. Suno’s AI-driven music composition tools helped craft two unique songs for the game.

Creator
Starving Lama Games
Reviews
-
Added
Mar 18, 2026
Saga and SeekerSteam
Disclosure

This game is a generative text adventure. Its text contents are generated by AI in response to the player’s text input. Players enjoy their own unique story experience by inputting texts in response to the generated contents. Furthermore, this game does not perform image generation using generative AI.

Creator
Dagdoria Studio
Reviews
161
Added
Mar 18, 2026
Queen's CardsSteam
Disclosure

Some of the background visuals for menus and cutscenes were designed using AI.

Creator
Raphus & Co.
Reviews
12
Added
Mar 18, 2026
Through the EdgesSteam
Disclosure

During the development of Through the Edges, generative AI tools were used to create certain graphical elements and musical compositions. However, all AI-generated content has been carefully edited, refined, and adjusted manually to match the game's artistic style and atmosphere. AI does not influence gameplay in real time and does not generate content during the playthrough. All storylines, characters, and dialogues were written manually to ensure a unique and well-crafted narrative experience.

Creator
Bizi Games
Reviews
-
Added
Mar 18, 2026
异世界小队长Steam
Disclosure

Some of the game's art assets were created with the assistance of AI-generated content, all of which have been manually adjusted and comply with platform content guidelines.

Creator
QiZuo Studio
Reviews
-
Added
Mar 18, 2026
PeklaSteam
Disclosure

The store page capsule image background is generated by AI.

Creator
Project Dawn
Reviews
-
Added
Mar 18, 2026
BannerlandsSteam
Disclosure

NO generative AI will be in the FINAL game. For the current DEMO only, AI (Adobe Firefly) was used to create some art for the demo, but it is being replaced by hand-made art before the full game launch.

Creator
Dark Inertia Studios
Reviews
-
Added
Mar 18, 2026
Chef of SherwoodSteam
Disclosure

We did try gen-IA to create early place holders of the characters (environments and meals are 100% human made). We realized that it sucks and unsurprizingly it can't compare to what human artists can do. What you currently see in the game has already been cleaned up, but in order to make sure there is no trace of gen-IA left, we are in the process of remaking all the characters from scratch.

Creator
Porcelaine Games
Reviews
-
Added
Mar 18, 2026
Monochrome NemesisSteam
Disclosure

We use artificial intelligence to generate pre-rendered content for Monochrome Nemesis, including its store page, marketing materials, and community resources. AI helps us optimize and personalize these elements to offer an engaging and unique experience.

Creator
BidouGameStudio
Reviews
-
Added
Mar 18, 2026
Card Fable QuestSteam
Disclosure

This game uses AI to generate placeholder artwork for the card art. I'm commissioning talented artists like Screwdy Crow https://www.artstation.com/screwdycrow whose art is featured in the screenshots, to gradually replace the AI generated work.

Creator
Purri Cat Studio
Reviews
-
Added
Mar 18, 2026
RogueCraftSteam
Disclosure

We utilized AI to design the game's logo and assist with the localization of the interface, ensuring a seamless experience for players worldwide.

Creator
CraftCoreGames
Reviews
32
Added
Mar 18, 2026
Eutolant SagaSteam
Disclosure

顔グラフィックと立ち絵は、商用利用可能なAIモデルを使用したイラストを加筆修正したものを使用しています。

Creator
Oistar Games
Reviews
104
Added
Mar 18, 2026
DemonsterSteam
Disclosure

use AI for Image 2D (icons, loading image) in-game & Translation (french to english and spanish) in-game and store page

Creator
TE Eric "Erems"
Reviews
-
Added
Mar 18, 2026
DUNGEON OF LOVE: Catch MonstersSteam
Disclosure

Use of AI for color enhancement, lighting, and character posing, combined with Adobe suite programs for the final touch. Applied to the various banners for the Steam store.

Creator
Red Fables
Reviews
10
Added
Mar 18, 2026
Battle For EmboliaSteam
Disclosure

AI was used for text translation into multiple languages and for generating small placeholder images, such as icons and minor UI elements. All core creative assets, gameplay systems, and design decisions were made by the developer, and AI-generated placeholders may be replaced in future updates.

Creator
Ager Games
Reviews
464
Added
Mar 18, 2026
GloamvaultSteam
Disclosure

AI was used for grammar and spell checking, as well as for brainstorming certain problems. A select few generated images were used as a starting point and then further manipulated using image editing software. One example is a generated skull image that was used in the background of some menus. These were heavily altered to have a dithered, pixelated look. No AI was used for any of the sprites found in the game (e.g., the monsters, menu icons, and so on). These were handmade by the awesome artists behind the Dungeon Crawl Stone Soup tileset.

Creator
Grave Hammer Games
Reviews
36
Added
Mar 18, 2026
Deck ComboSteam
Disclosure

The AI was used to create content on the game page (game cover) and the background of the game's main menu.

Creator
Esemte Games
Reviews
-
Added
Mar 18, 2026
Faereld: Old BloodSteam
Disclosure

We make use of co-pilot for code checking. We also make use of various tools during development for UV-wrapping & animation. We will use our own in-house proprietary mini-LLM that is packaged within the game to generate some parts of the dialogue.

Creator
Grimmwyrd Studios
Reviews
-
Added
Mar 18, 2026
Lets Get LootSteam
Disclosure

For Lets Get Loot, we have used generative AI for some store materials and also for some of the music within the game. Aside from this, the gameplay experience does not include in-game generated assets, functionality, or any other form of content.

Creator
John Timpson
Reviews
42
Added
Mar 18, 2026
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