25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Soul Snake 3DSteam
Disclosure

Some in-game 3D models, textures and sound effects are generated by code written with AI assistance.

Creator
nanophage research
Reviews
-
Added
Oct 10, 2026
Just One More FlySteam
Disclosure

AI tools helped create some artwork, textures, visual effects, sound effects, ambience, instrumental music, translations, and store text. These are pre-generated, fixed assets. No AI content is generated and no third-party AI service is contacted during gameplay.

Creator
Vengbox
Reviews
-
Added
Oct 10, 2026
Billiard CatSteam
Disclosure

Some content in this game and its store materials was created with the help of generative AI: - Sound effects and background music were generated with Stable Audio (Stability AI) and edited by the developer. - The trailer narration was generated with ElevenLabs. - The store capsule artwork was created with Google's image-generation AI (Nano Banana) and finished by hand. Cat vocalizations (meows, purrs, hisses) are real recordings, not AI-generated. The game does not generate any content with AI during gameplay.

Creator
YOIAO
Reviews
-
Added
Oct 10, 2026
Prison EmpireSteam
Disclosure

The English voice-over for story dialogue and prison PA announcements was generated with an open-source text-to-speech model (Kokoro) from scripts written for the game. Much of the game's code, dialogue text and localisation was written with AI assistance under the developer's direction. No AI generates content while you play. 3D models, textures, sound effects and music come from human-made asset libraries (CC0 sources and Mixamo).

Creator
HIS Games
Reviews
-
Added
Oct 10, 2026
DON'T LET THEM BOARD!Steam
Disclosure

Generative AI was used to create some of the game's content. The illustrations and the characters (character designs and artwork and models) were created with the help of generative AI tools, then selected, edited and integrated by the developer. Some English localization text (UI and character descriptions) and the store page description were also drafted with an AI assistant and reviewed and edited by the developer. The game does not generate any content with AI while it is running.

Creator
Nakaday
Reviews
-
Added
Oct 10, 2026
Order of the Crystalline TortoiseSteam
Disclosure

NBD2 is an AI game development studio. As a solo indie dev who is unlikely to ever make a dime from any of my games, there's no other way I could bring my ideas to life. Order of the Crystalline Tortoise was created using generative AI throughout development, including its game code, 3D models, interface art, sound and text. The models were built by AI agents writing Blender scripts, the poster is drawn by code, and the music and sound effects were synthesized by code, with gull calls from a CC0 field recording. All AI generation took place during development. The game does not generate AI content or code during play or connect to an external AI service. I recognize AI in game development is an extremely sensitive topic and I appreciate both sides. I only hope the game is fun. The goal should always be making something that human beings will enjoy.

Creator
NBD2
Reviews
-
Added
Oct 10, 2026
Hole Lotta LootSteam
Disclosure

We used AI tools to help write some of the text in the game and on this store page.

Creator
HustleGrow AB
Reviews
-
Added
Oct 10, 2026
Capital CircuitSteam
Disclosure

This game contains pre-generated content only: no AI generates content during gameplay. The game's translations (English, German, Italian, Spanish) and the store page texts were produced with the help of AI tools, then reviewed. All in-game visuals are rendered from the game's own 3D models.

Creator
MLG Productions
Reviews
-
Added
Oct 10, 2026
Last Call: Bar SimulatorSteam
Disclosure

Generative AI was used to create promotional store artwork and assist with written store descriptions. The game includes Midnight Cocktails, an instrumental background-music track created with Suno. It contains no sung or spoken words.

Creator
Marji Development Studio
Reviews
-
Added
Oct 10, 2026
Minato Shokudo: Mirage of the Great ClamSteam
Disclosure

Generative AI tools were used for parts of this game during development: some story and dialogue text, the English localization, store page text, and some of the code that draws patterns and shapes. The developer directed all of it, chose what to keep, and reviewed and edited every piece. The music and sound effects were not made with AI, and nothing is generated by AI while you play.

Creator
電脳鈴木組
Reviews
-
Added
Oct 10, 2026
辞职修仙传Steam
Disclosure

Some visual assets, audio and text were created with generative AI tools and edited by the developer.

Creator
Infans Studio
Reviews
-
Added
Oct 10, 2026
The Last UNIONSteam
Disclosure

Some images in the game were generated using AI tools and then refined by the game's developer. All the music in the game was written by the game's developer, but the mastering was done using AI tools. The 3D character models (all except the zombie mutants) were initially generated via AI and later refined and adapted by the game's developer.

Creator
DevStoria
Reviews
-
Added
Oct 10, 2026
AbaxSteam
Disclosure

-AI was used in limited capacity during development to assist with lighting effects and animation assets. These outputs were reviewed, edited, and integrated by the development team. AI is not used to generate content dynamically during gameplay, and the game does not use live AI systems to create images, audio, text, animations, or other player-facing content.

Creator
AtheridGames
Reviews
-
Added
Oct 10, 2026
Sons of Infinite DawnSteam
Disclosure

Generative AI was used during the visual development of Sons of Infinite Dawn to create and refine selected 2D artwork, textures and other visual assets used in the game and its store presentation. The resulting assets are reviewed and adjusted before use. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
MDC Gaming
Reviews
-
Added
Oct 10, 2026
DesktopKinsSteam
Disclosure

The code base is built with help from AI including artwork and sounds.

Creator
IamGru
Reviews
-
Added
Oct 10, 2026
别被老师逮到!Steam
Disclosure

Except for gameplay design and some sound effects and art assets, the game’s code, 3D models, localization text, and other content were generated by GPT during development. Development was carried out through direct conversations with the 6.0-Astra and 6.1sol large language models, without predefined workflows or external Skills. The 3D models were created from written descriptions and reference images, with GPT writing and executing Blender scripts. All such content was created during development. The game does not use generative AI to create content in real time during gameplay. In the future, we may use newer large language models to further improve the game’s art quality and visual presentation, while comparing how different large language models perform in game development.

Creator
mofishya
Reviews
-
Added
Oct 10, 2026
Roadside Burger ShackSteam
Disclosure

Generative AI tools were used during development to assist with localization, translation drafts, and selected promotional artwork. All AI-assisted content is pre-generated and reviewed before use. No generative AI is used at runtime.

Creator
ShiftWave Games
Reviews
-
Added
Oct 10, 2026
I'm not an IdiotSteam
Disclosure

The store texts and parts of the game's content, such as text and some 3D models, were made with the help of generative AI and then reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
alpacaman
Reviews
-
Added
Oct 10, 2026
unchessSteam
Disclosure

Some pre-made assets were created with the help of generative AI tools and then selected and edited by the developers: power-up card illustrations, achievement icons, store and key art, and some 3D chess piece models for cosmetic sets. The game does not generate any AI content while you play.

Creator
Trash Games
Reviews
-
Added
Oct 10, 2026
3D Printing Store SimulatorSteam
Disclosure

Generative AI tools were used during development to assist in creating some pre-generated 3D assets. All AI-assisted content is created and reviewed during development. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
IW Works
Reviews
-
Added
Oct 10, 2026
白将Steam
Disclosure

Generative AI tools were used during development to help create portions of the game's audio, visual assets, and written content, including background music and sound effects. AI assistance was also used for promotional artwork. These materials were selected, edited, and reviewed by the developer before inclusion. The core gameplay rules, design decisions, and final implementation were directed by the developer. The game uses pre-generated content and does not generate new content with AI during gameplay.

Creator
Laoshan
Reviews
-
Added
Oct 10, 2026
BROKEN CHORDSteam
Disclosure

BROKEN CHORD uses generative AI in the creation of selected music and visual assets used in the game and its presentation. AI-generated material is curated, edited, and integrated into the game’s overall artistic and audiovisual direction by the developer.

Creator
ilkerrbr
Reviews
-
Added
Oct 10, 2026
SpherionSteam
Disclosure

Some pre-rendered 2D artwork and textures, including promotional artwork, were created with generative AI and reviewed and edited by the developer. The game does not generate AI content during play.

Creator
DPとーやま
Reviews
-
Added
Oct 10, 2026
ENROQUIASteam
Disclosure

ENROQUIA uses generative AI for pre-made content included in the game; nothing is generated during play and the game does not connect to any AI service. Made with AI: the voice of James, the coach (an original synthetic voice that does not imitate any real person), the music, the club entrance video, the 3D props and textures, the paintings on the club walls, the character designs (the 20 opponents and James), the in-game text and its translations into 12 languages, and the promotional material. The chess engine and its analysis are the game's own, with no AI models, and James's comments on your games are chosen during play based on that analysis.

Creator
NORBILANDIA
Reviews
-
Added
Oct 10, 2026
배달 시뮬레이터: 판교역Steam
Disclosure

Game content and promotional materials for Delivery Simulator: Pangyo Station were created with the assistance of generative AI tools. All AI-generated content was reviewed, refined, and integrated by the developer to ensure consistency with the game's creative direction and quality standards.

Creator
Works On My PC Studio
Reviews
-
Added
Oct 10, 2026
EVICTIOSteam
Disclosure

AI tools were used for some voice lines, some 3D props, and some textures.

Creator
BD Interactive Studios
Reviews
-
Added
Oct 10, 2026
SWIMSUIT ZOMBIESSteam
Disclosure

The game does not contain AI-generated content. AI-generated content is used just for a few Steam Images.

Creator
CIVILIUS
Reviews
-
Added
Oct 10, 2026
Sunlit SuitesSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Sunlit Suites Studio
Reviews
-
Added
Oct 10, 2026
Fishing TrawlerSteam
Disclosure

Generative AI tools were used during development to assist with some visual and audio assets in Fishing Trawler. All AI-assisted content is reviewed, edited, and integrated by the developer.

Creator
Killer Cozy Games
Reviews
-
Added
Oct 10, 2026
Halloween 3DSteam
Disclosure

Store page capsule art, library artwork and some store page text were created with the help of AI tools and reviewed by the developer. The game does not generate any content with AI while playing.

Creator
jmApp
Reviews
-
Added
Oct 10, 2026
Escape From NecromazeSteam
Disclosure

AI Disclosure: Environment & Art: 20% AI-assisted — used for fixing minor 3D model anomalies and supplementing certain Unity assets. Programming: 50% AI-assisted — used alongside custom coding to assist with code refactoring and feature development. Music: 100% generated using SUNO AI. Sound Effects: 20% generated via AI, with the majority sourced from licensed SFX libraries. UI & User Interaction: 50% AI-assisted, 50% Unity Assets.

Creator
Unwilling Studio
Reviews
-
Added
Oct 10, 2026
Simply PadelSteam
Disclosure

The game's interface translations were made with AI translation tools, and AI tools helped draft some store page text. The game's art, animation, audio and gameplay were not made with generative AI, and no AI content is generated while you play.

Creator
Avzilabs
Reviews
-
Added
Oct 10, 2026
Call Me, LiarSteam
Disclosure

Some voices, music, sound effects, 3D models, images, text, translations and code were made with AI tools and then edited by the developer. Nothing is generated by AI while you play.

Creator
MrLkn
Reviews
-
Added
Oct 10, 2026
Carrer Manager 27Steam
Disclosure

As a solo developer from a small town in Brazil, I used AI-assisted tools to help create some of the game’s visual assets. This allowed me to bring the project to life with limited resources while focusing my time on gameplay, systems, and the overall player experience.

Creator
Turn Games
Reviews
-
Added
Oct 10, 2026
Airport Land: Air Traffic ControlSteam
Disclosure

Made with AI tools and reviewed and edited by the developer: the character portraits of pilots and controllers, the app icon and the medal artwork (image generation); some 3D props (image-to-3D, then edited); the radio voices, which are original designed voices (not imitating real people) synthesised with text-to-speech. The voices speak only the game's own radio phrases; players cannot make them say other text.

Creator
Safafish
Reviews
-
Added
Oct 10, 2026
Eclipse ConquestSteam
Disclosure

Pre-generated content: some 3D props and models, music tracks, sound effects and some artwork were created with generative AI tools (such as Meshy and ElevenLabs) and then reviewed, edited and integrated by the developer. No content is generated in real time during gameplay.

Creator
NoxFern Games
Reviews
-
Added
Oct 10, 2026
EmberquiverSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Emberquiver Studio
Reviews
-
Added
Oct 10, 2026
Put the Ball in the HoleSteam
Disclosure

Some content in this game was made with AI tools: the translations, textures, and interface icons. The music and sound effects are human recordings. Nothing is generated by AI while you play.

Creator
Uggly Game Studios
Reviews
-
Added
Oct 10, 2026
Estación LibertadSteam
Disclosure

Some voice lines and background audio effects in this game were generated or modified using generative artificial intelligence tools. These audio files were then processed and mixed manually by the developer.

Creator
Sebastián Barra
Reviews
-
Added
Oct 10, 2026
The Long WatchSteam
Disclosure

Pre-generated content: generative AI tools were used during development to help create some of the game's 3D models, concept art and illustrations, music, voice lines and sound effects, as well as part of the store artwork and trailer footage. All of this content was selected, edited, integrated and adjusted by hand by the developer. The game's design, writing, story, code and balance are human-made. No content is generated by AI while the game is running.

Creator
Lone Torch Games
Reviews
-
Added
Oct 10, 2026
Çay Ocağı: Bir Bardak DahaSteam
Disclosure

Several 3D assets in this game — including some character models and props — were created with generative AI tools (Meshy) and then converted, cleaned up and hand-adjusted before being used in the game. Textures are either hand-made or generated procedurally with our own code.

Creator
Akgul Studio
Reviews
-
Added
Oct 10, 2026
MAYBE YOU!Steam
Disclosure

Generative AI assisted in creating some assets, including characters, images, music, and sound effects.

Creator
kasajin
Reviews
-
Added
Oct 10, 2026
GamejamSteam
Disclosure

We use generative AI tools during development for some game art, 3D models and text. Everything generated is selected, edited and integrated by our team. No content is generated while you play, and the app does not connect to AI services.

Creator
Sentifold
Reviews
-
Added
Oct 10, 2026
HypedSteam
Disclosure

Generative AI was used to create some promotional artwork.

Creator
Nick
Reviews
-
Added
Oct 10, 2026
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