25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Tile The SeaSteam
Disclosure

Most of if not all of the models / graphics / music you see in game is made by humans. Rare exceptions were made for some basic models (That we really liked and made a creative decision to keep). We support artists and will continue to do so so in this game and all future ones.

Creator
Derrad
Reviews
-
Added
Oct 1, 2026
Frog PlanterSteam
Disclosure

The music under the trailer is generated by Suno. That's it. I ain't a musician.

Creator
Lazy Platypus Kft.
Reviews
-
Added
Oct 1, 2026
Master BuildersSteam
Disclosure

Master Builders was created through close collaboration between a human developer and AI tools: the concept, rules, balance, narrative, and every creative decision came from the developer, while AI assisted with coding and image production to the developer's exact specifications.

Creator
ZELVANIX
Reviews
-
Added
Oct 1, 2026
FibonexSteam
Disclosure

Generative AI was used during development to create some 2D artwork, including machines, enemies and environments, and to assist with in-game text, English and German localization, and store materials. These are pre-generated assets and texts.

Creator
Fibonexia
Reviews
-
Added
Oct 1, 2026
change dynastiesSteam
Disclosure

A small amount of artwork and text included in the game was created using generative AI during development. All such content is pre-generated. The game does not generate AI content during gameplay or connect to external AI services.

Creator
正义伙伴
Reviews
-
Added
Sep 30, 2026
RailwrightSteam
Disclosure

Generative AI tools were used to assist in creating and iterating on selected promotional artwork and graphical assets for Railwright, including materials used on the Steam store page and related marketing. Gameplay screenshots shown on the store page are captured from the actual game. Railwright does not use generative AI to generate content during gameplay.

Creator
Piu Entertainment
Reviews
-
Added
Sep 30, 2026
Slavlands: Tribes at WarSteam
Disclosure

Gród is designed, built and tested by a solo developer. Every rule, system and pixel of the game follows my own vision. AI tools helped with parts of the production: the voice lines, the music and some store artwork were created with generative AI, then selected, edited and fitted into the game by me. The in-game pixel art is drawn by the game's own code, with no AI image generators. Screenshots and GIFs show real gameplay. The game does not use generative AI while you play.

Creator
SAD Games Studio
Reviews
-
Added
Sep 30, 2026
Harvest Millions Idle FarmSteam
Disclosure

Some of the artworks, such as textures and illustrative elements, were created or enhanced using AI-based tools. All generated content has been reviewed, edited, and integrated to ensure consistency with the overall visual style and quality of the game. No AI is used during gameplay.

Creator
Blackmonkgaming
Reviews
-
Added
Sep 30, 2026
AUREUS GEMWORKS ― リリトリオンの宝石工場Steam
Disclosure

Generative AI was used during development to create and assist with character illustrations, card artwork, textures, other visual assets, music, story text, localization, and store and promotional artwork. The game uses pre-generated content selected and incorporated by the developer. It does not generate content with AI during gameplay or connect to external AI services during gameplay. Generative AI was also used for narration in promotional videos.

Creator
KarmaNeko
Reviews
-
Added
Sep 30, 2026
WatersSteam
Disclosure

Generative AI tools were used to assist in creating selected store and promotional artwork. All such assets were subsequently edited, modified and finalized by a human artist. The game itself does not generate AI content at runtime.

Creator
Mad Wizards
Reviews
-
Added
Sep 30, 2026
Down to BusinessSteam
Disclosure

AI assistance was limited to Python programming, including code that helps to draw environments and visual effects in Pygame. These visuals are rendered in code entirely in Python. Sprite artwork and sound effects were created without generative AI and are sourced from licensed third-party assets. The soundtrack for the game and trailer was composed specifically for the project in FL Studio. No generative AI models run in the game or generate content during gameplay.

Creator
Tuftsy Studios
Reviews
-
Added
Sep 30, 2026
Red SettleSteam
Disclosure

As a solo developer with a very limited budget, the character voices were temporarily generated using AI voice synthesis (ElevenLabs). Our goal is to replace all generated voices with performances by human voice actors as soon as the project secures sufficient funding (through sales, crowdfunding, or community support). Thank you for your understanding and for supporting indie game development! No generative AI content is created in real time while the game is running.

Creator
Jessy Software
Reviews
-
Added
Sep 30, 2026
PAIMT ARENASteam
Disclosure

Some of PAIMT ARENA's 3D weapon models started as AI-generated meshes (Tripo) that were then hand-edited, retopologized, textured and rigged by the team. Some store and library artwork was produced with AI image tools and then edited by hand. No content is generated during play; gameplay, code, level design and UI are human-authored.

Creator
noclue
Reviews
-
Added
Sep 30, 2026
Puzzle TogetherSteam
Disclosure

This game was made with the help of generative AI. AI tools were used during development to create visual assets, sound and music, parts of the source code, and the translations of this page and the in-game text. Everything was chosen, edited and assembled by hand before release. Nothing is generated while you play — all content ships with the game.

Creator
Cozy Tech INC
Reviews
-
Added
Sep 30, 2026
Not Yet KingSteam
Disclosure

Generative Fill and some generative AI editing tools were used while creating the visuals.

Creator
Basman Games
Reviews
-
Added
Sep 30, 2026
By Royal RequestSteam
Disclosure

All of the game's art, music and sound effects were made by human artists (commercially licensed packs, credited in the game). AI tools were used to assist with programming and with writing and translating the game's text; all content was reviewed and edited by the developer. The game does not generate any AI content while you play.

Creator
Nacho Riquelme
Reviews
-
Added
Sep 30, 2026
BrinewrackSteam
Disclosure

Pre-generated content: the pixel art (characters, animations, tiles, props, UI frames) and the store capsule art were made with the help of an AI pixel-art tool, then selected, edited and assembled by the developer. Store page texts and their translations were drafted with AI assistance and reviewed by the developer. The game does not generate any content with AI while you play. Music, sound effects and fonts are licensed assets made by people.

Creator
Ninebark
Reviews
-
Added
Sep 30, 2026
Cast AwaySteam
Disclosure

Generative AI was used during development to assist in the creation of some 3D models and visual assets. These assets are used alongside content created manually by the developer.

Creator
Nightspire Games
Reviews
-
Added
Sep 28, 2026
GRID OPSSteam
Disclosure

AI-generated content is used exclusively for promotional/store library imagery (e.g. store capsule and library artwork). No in-game assets — textures, models, environments, weapons, or character art used during gameplay — are AI-generated. All gameplay-facing art is sourced from licensed marketplace asset packs or created manually.

Creator
XYNDICATE
Reviews
-
Added
Sep 28, 2026
Spaceport ArchitectSteam
Disclosure

All art, audio, and writing are human-made. AI-assisted tools were used during programming (I've been programming since 2008, I know what I'm doing).

Creator
Djentsoft
Reviews
-
Added
Sep 28, 2026
Post Apocalyptic Gas Station (PAGS)Steam
Disclosure

- AI is used to help write scripts that create or modify some 3D models. In addition to creating many, I also personally refine and finish all models in Blender. All additional art is human-made: - Artwork: Created by me and my niece, with some icons licensed from the Unity Asset Store. - Steam capsule artwork is by @Camilieroart - Sound effects were created by myself and Kris McNaney, with additional sounds licensed from Uppbeat’s human-made library. - Original music by Kris McNaney, with additional tracks licensed from Uppbeat’s human-made library.

Creator
BearDog Games
Reviews
-
Added
Sep 28, 2026
Rampartloom: PvP Tower DefenseSteam
Disclosure

Generative AI tools were used during development to create or assist with pre-made visual artwork, interface artwork and icons, procedural 3D modeling scripts, prerecorded faction voice lines, sound effects, and music. This includes voice lines and sound effects generated with ElevenLabs. These assets are prepared and integrated into the game before release. The game does not generate AI content during play or connect to an AI generation service. Computer-controlled opponents use scripted game logic.

Creator
Mumin Bayar
Reviews
-
Added
Sep 28, 2026
Camping Resort SimulatorSteam
Disclosure

Some content in Camping Resort Simulator was made with the help of generative AI tools and then reviewed and reworked by the developer: - base 3D models for some buildings, props and characters, retouched by hand; - the music of the in-game radio; - the first draft of the translations; - some promotional artwork. Nothing is generated by AI while you play.

Creator
Cottondream Studios
Reviews
-
Added
Sep 28, 2026
MetrominoSteam
Disclosure

Generative AI was used during development to create and refine some 2D visual assets, such as building artwork, icons, and promotional graphics. All AI-generated content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
codebooster
Reviews
-
Added
Sep 27, 2026
101 CircuitsSteam
Disclosure

AI models have been used to validate, optimize, rank and test the puzzles and the simulation engine. Soundtrack is procedurally generated music using the same engine that simulates the electronics, powered by the C~ language.

Creator
Chilling Moose Games
Reviews
-
Added
Sep 27, 2026
Rosalia: Match-3 PuzzleSteam
Disclosure

AI tools were used in the creation of every part of this game, including art, text, localization, audio and code.

Creator
Frostbyte Forge
Reviews
-
Added
Sep 27, 2026
The Mayor’s HandSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of some visual assets. All AI-assisted content was selected, reviewed, edited, and integrated by the development team. The game does not use generative AI in real time during gameplay.

Creator
JustCodeIt
Reviews
-
Added
Sep 27, 2026
Terminal SwarmSteam
Disclosure

Some images were created with AI image generation: the crew portraits, loading-screen image, and the current store capsule artwork and logo (commissioned artwork will replace the capsule). The game's code was written with AI coding assistants under the developer's direction; ships, weapons and effects are drawn procedurally by that code. All in-game text is written by the developer.

Creator
Umpfelgrumpf Studio
Reviews
-
Added
Sep 27, 2026
Break Of DawnSteam
Disclosure

The tower and building art began as 3D models made with AI tools and inside Blender. I edited many of them by hand, then turned them into pixel art with our own pipeline. The characters are drawn by hand in Aseprite. Some in-game text and the translations were written with AI assistance.

Creator
Kalyx Games
Reviews
-
Added
Sep 27, 2026
Panelka IdleSteam
Disclosure

Generative AI was used to assist with English texts, localizations, and some pre-generated 3D character models, with all content manually reviewed and edited by the developer.

Creator
Glitchplay
Reviews
-
Added
Sep 27, 2026
Nova OriginSteam
Disclosure

Generative AI was used to create three pre-generated images used in the game: the splash screen, loading screen, and main menu background. No other game content was generated using AI, and the game does not generate AI content during gameplay.

Creator
ZapNova Games
Reviews
-
Added
Sep 26, 2026
Hextinction: Tower DefenseSteam
Disclosure

Pre-generated AI was used to assist in creating the game's logo, some 2D UI elements (HUD icons), and the background music for the promotional teaser (using Soundraw). The game's code, 3D assets, core mechanics, and level design are developed without generative AI.

Creator
A2L Games
Reviews
-
Added
Sep 26, 2026
Minus ZeroSteam
Disclosure

Generative AI was used with human review to assist with portions of the store page text, promotional artwork, and illustrative building blueprint previews. These illustrations are development artwork; actual gameplay appearance may vary. During gameplay, a locally running language model generates text responses in the AI OS tablet and robot chat interfaces. Robot gathering and construction actions use programmed game systems. The language model runs on the player’s computer and does not require an external third-party AI service.

Creator
Black Thorn Labs LLC
Reviews
-
Added
Sep 25, 2026
Fishball DefenceSteam
Disclosure

Generative AI was used during development to help create some visual assets included in the game, including artwork and models, and to assist with translation of in-game text. Generative AI was also used to create promotional artwork and help write the descriptions on this Steam store page. These materials and translations are prepared in advance. The game does not use AI to generate content or code during gameplay and does not connect to external AI services.

Creator
BitForest
Reviews
-
Added
Sep 25, 2026
AetasSteam
Disclosure

Aetas is designed, directed and built by a single developer. Generative AI was used as a development assistant: it helped write code and tools, the in-game texts and their English/Dutch localization, and the store page texts, all under the developer's direction and review. No AI image generation was used: all sprites and tiles are hand-drawn Liberated Pixel Cup art by human artists (credited in the game folder), or assembled programmatically from that art. The trailer music was produced by a synthesis script. The game does not generate any content with AI during gameplay and does not connect to any AI service.

Creator
Consul Games
Reviews
-
Added
Sep 25, 2026
WobbleboundSteam
Disclosure

AI tools were used during development to create illustrated backgrounds, decorative sprites, interface artwork and promotional images. These assets were reviewed and integrated into the finished game. Wobblebound does not generate AI content during gameplay.

Creator
Kasperzack Games
Reviews
-
Added
Sep 25, 2026
Theme Park SimulatorSteam
Disclosure

AI tools were used selectively during development to assist with store page text and the preparation of certain promotional assets.

Creator
Arya Interactive
Reviews
-
Added
Sep 25, 2026
A Life AshoreSteam
Disclosure

Generative AI tools were used during development to help create some 3D models and textures, UI and icon artwork, character voice recordings, sound effects, promotional artwork, and store-page text. These are pre-generated assets and text.

Creator
daggg3r
Reviews
-
Added
Sep 25, 2026
电网大亨Steam
Disclosure

Some store page promotional images and capsule artwork were created with generative AI. All in-game assets, models and UI graphics are manually created by the development team. No AI-generated content will be produced during gameplay.

Creator
ITCG
Reviews
-
Added
Sep 25, 2026
CubeshireSteam
Disclosure

Some of the in-game text was drafted with the help of an AI language model and then reviewed and edited by the developer.

Creator
Richard Hawkesford
Reviews
-
Added
Sep 25, 2026
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