25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dice Clash WorldSteam
Disclosure

The background images of some of the UI interfaces in the game use AI to generate the basic base map before drawing and adjusting.

Creator
BEWHALE CULTURE CO., LTD.
Reviews
-
Added
Mar 18, 2026
Pawn & RollSteam
Disclosure

We are a small indie game development team made up of two programmers and one animator. As a tiny group, we don’t have a dedicated artist, so we use AI-generated art in our projects. However, that doesn’t mean we cut corners—every detail is carefully chosen, and we pour our passion and effort into every aspect of the game. From coding to animation to design, we’re committed to creating something unique and enjoyable. Despite the challenges, we believe our creativity and dedication shine through. We're excited to share our vision with players and grow together as developers and storytellers.

Creator
Julio Duque Montero
Reviews
-
Added
Mar 18, 2026
Stake N ClickSteam
Disclosure

Some of the images in the user interface are curated and/or adapted from generations using Generative AI models.

Creator
Polylusion Games
Reviews
-
Added
Mar 18, 2026
Beneath The SixSteam
Disclosure

Beneath The Six features an AI narrator who serves as a dungeon master to guide you and comment on your experiences in the daily generated content. We commissioned actor Tom Canton (The Witcher TV series) to record a library of dialogue. This was then used by ElevenLabs to train the AI voice. Both Magicave and ElevenLabs have a commitment to ensuring the rights of voice actors are protected. Magicave has assigned ownership of the AI voice to Tom Canton, licensing it from him for use in the game, while allowing him the freedom to use his AI voice in other media – whether games, voiceovers, animations, audiobooks or movies (https://www.gamewatcher.com/news/beneath-the-six-turn-based-roguelike). Each day we generate new daily content for the dungeon and arena. As part of this we pass the generation data to an LLM to create dialogue for the AI narrator so they can comment on the content included for that day. Some of the daily generated content for the arena and dungeon modes use an LLM to create names for two other purposes. One is for creating the name of any Champion enemies which appear in the dungeon. The other is for creating a name for the daily arena run.

Creator
Magicave
Reviews
25
Added
Mar 18, 2026
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