26,458 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The LamentSteam
Disclosure

Generative AI was used to create background music, paintings displayed throughout the motel, and selected 3D assets, including sequence props, keys, relics, and pedestals. AI assistance was also used to draft portions of the store page text.

Creator
Gregory Montoya
Reviews
-
Added
Oct 11, 2026
建造防线Steam
Disclosure

Some visual assets in this game, including certain 3D models, textures, UI elements, icons, and character portraits, as well as background music and some sound effects, were created in advance with the help of generative AI tools. The developer reviewed and integrated the AI-generated assets. Some music and UI, victory, and defeat sound effects were generated with Google Gemini; other sound effects use third-party recordings or procedural synthesis. The game does not use generative AI at runtime, generate content while you play, or connect to AI services.

Creator
MagicalConch
Reviews
-
Added
Oct 11, 2026
Your Sweet Little KittySteam
Disclosure

Generative AI is used solely to assist with localization and translation work; all texts are reviewed and modified by the developers. This work does not use AI-generated art, audio, or real-time AI-generated content within the game.

Creator
Nad∅
Reviews
-
Added
Oct 11, 2026
SignarchySteam
Disclosure

Signarchy was developed with the help of an AI coding assistant (Anthropic's Claude). It was used to write program code and to draft in-game text such as level descriptions, tutorial lines and translations. All of it was directed, reviewed, tested and edited by the developer. The game itself contains no generative AI. Nothing is generated while you play: the traffic simulation is deterministic and runs entirely on your computer, without any connection to AI services. The 3D models are built procedurally from our own scripts, and road sign artwork follows official national standards.

Creator
Reflective Realms Games
Reviews
-
Added
Oct 11, 2026
Akgwi SlashSteam
Disclosure

The current game features temporary music tracks generated using AI. We plan to replace these with original compositions created specifically for the game by the full release or future updates.

Creator
Funnection
Reviews
-
Added
Oct 11, 2026
Furniture Store SimulatorSteam
Disclosure

Generative AI was used for some Steam store and marketing materials only (section banners and draft store copy). These assets were reviewed and edited before publishing. No generative AI is used in the shipped game at runtime. In-game 3D furniture, environments, and gameplay content are created with traditional art and development tools (purchased/licensed assets and original work). AI-assisted coding tools were used during development; they are not used to generate player-facing game content.

Creator
Infrangible Studio
Reviews
-
Added
Oct 11, 2026
KnightoriaSteam
Disclosure

Some artwork and marketing materials for Knightoria were created using generative AI. AI-generated content is pre-rendered and is not generated during gameplay.

Creator
Veyransia Studios
Reviews
-
Added
Oct 11, 2026
Fuel & SteelSteam
Disclosure

This game was made by one developer with the help of generative AI tools. 3D models of vehicles, buildings and props were generated with Tripo and then edited and assembled by hand. Some textures and the key art were created with image generators. Music, radio voices and some sound effects were generated with ElevenLabs. Game code was written with the assistance of Claude Code. Game design, missions, story and level layout are the developer's own work. Nothing is generated while you play.

Creator
Create Visions
Reviews
-
Added
Oct 11, 2026
VoxelCraftSteam
Disclosure

Generative AI tools were used to help create promotional artwork and store page images for VoxelCraft. AI is not used to generate in-game content, code, or gameplay at runtime.

Creator
Pale Static Games
Reviews
-
Added
Oct 11, 2026
Tirona RebirthSteam
Disclosure

Tirona's development used AI tools for much of its 2D artwork (character portraits, card and scene illustrations, quest illustrations), some 3D models, the music (ElevenLabs) and the character voice performers' reference voices. All of it was selected, edited and placed by the developer, and ships as fixed game content. While you play, a third-party large language model writes the narration and the dialogue of non-player characters in response to what you type or say. Character voices are synthesised locally on your PC from the generated text. You can optionally generate a portrait for your character from your creation choices. The AI never decides the rules: dice, hit points, gold, items, experience, spells and quest progress change only through the game's own systems. Romance is opt-in, and anything sexual fades to black.

Creator
Wireloop I.K.E.
Reviews
-
Added
Oct 11, 2026
Auto Battle BuddiesSteam
Disclosure

Generative AI was used to assist with localization of in-game text from English to Spanish, French, German, Japanese, Korean, Simplified Chinese, Portuguese, and Russian.

Creator
Casual Clam
Reviews
-
Added
Oct 11, 2026
Freedom Fighters FloodSteam
Disclosure

Generative AI was used for minor texture touch-ups during development. All AI-assisted content was manually reviewed and finalized by the developer.

Creator
Viosama Studios
Reviews
-
Added
Oct 11, 2026
先成仙再说Steam
Disclosure

The promotional image of the game, as well as NPCs and a small number of scene components, are generated by AI.And the opening and closing of the promotional video

Creator
Yuexin
Reviews
-
Added
Oct 11, 2026
Beast SnapSteam
Disclosure

Generative tools were used as part of the visual and audio development process. Final assets were reviewed, selected, edited, and refined by human developers before being implemented in the game.

Creator
Alejandro Rives
Reviews
-
Added
Oct 11, 2026
Exodus SurvivorsSteam
Disclosure

Generative AI tools were used during the development of Exodus Survivors to create some of the game's visual assets and music. AI was also used as a development tool to assist with programming and other aspects of production. The game was developed and assembled by the developer, with the final content selected, edited, integrated, and reviewed as part of the development process.

Creator
Joan Sabé Martínez
Reviews
-
Added
Oct 11, 2026
No One Came BackSteam
Disclosure

The game's pixel art, sound effects and music, in-game text (including translation), program code, and the store page text and images were created using an AI tool (Anthropic's Claude) under the developer's direction and review. The game does not generate any content with AI while it is running.

Creator
ImpressaEntertainment,Inc.
Reviews
-
Added
Oct 10, 2026
RunemoorSteam
Disclosure

Runemoor was made by a small independent team with the help of generative AI tools. Every AI output was directed, reviewed, edited and integrated by the developer, and checked to keep all designs original. No AI content is generated while you play. - 3D characters: the champion models, their weapons and props were generated with Meshy (image-to-3D), including its auto-rigging and animation clips, then cleaned up and integrated by hand and with our own scripts. - 2D art: concept art, key art and store artwork, the logo and app icon, UI artwork and backgrounds, item and spell icons, and material and terrain textures were generated with an OpenAI image model, then selected, post-processed and composited. - Environment: the map, buildings, rocks and plants are built by our own procedural modeling scripts (no AI model generates the geometry) and use the AI-generated textures listed above. - Voice: the match announcer voice lines are AI-generated speech (Google Gemini text-to-speech). - Music (trailer): the music of the store trailer was generated with Google Lyria and carries Google's inaudible SynthID watermark. The in-game music is not AI-generated: it is synthesized procedurally by our own audio code. - Sound effects and ambience: not AI-generated. They are synthesized procedurally by our own audio code.

Creator
Runemoor
Reviews
-
Added
Oct 10, 2026
DageshSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of selected visual assets and promotional artwork. All AI-assisted content was reviewed and edited by the development team before being included in the game or store materials. The game does not use generative AI to create content during gameplay.

Creator
Buggy Code
Reviews
-
Added
Oct 10, 2026
Number BoundSteam
Disclosure

Used Ai to generate a NPC of my daughter Princess Octavia, Also used it to implement bought assets from epic store. Used to generate capsules for steam page.

Creator
Liberated Games
Reviews
-
Added
Oct 10, 2026
Spring Breeze ShokudoSteam
Disclosure

Some of the in-game text (dialogue and descriptions) was written with the help of AI and reviewed and edited line by line by the developer. All pixel art and music are drawn and synthesized in real time by the game's own code, which was written with AI assistance; no AI image or audio generation models were used.

Creator
AOYUE DESIGN
Reviews
-
Added
Oct 10, 2026
The ScratcherSteam
Disclosure

Some of the game's illustrations (characters, enemies, backgrounds, store art), its music, its sound effects and parts of its text were created with the help of AI tools during development, then selected, edited and integrated by hand. The game does not generate any content while you play.

Creator
Terra Somnia Studio
Reviews
-
Added
Oct 10, 2026
Robo Dream PartySteam
Disclosure

We used AI tools to assist with parts of development: writing some of the game code, changing the colors of existing 2D textures, and localizing the game's text into other languages. All AI-assisted results were reviewed and edited by our team.

Creator
thispring studio
Reviews
-
Added
Oct 10, 2026
SEAMARKSteam
Disclosure

Generative AI assisted in creating selected illustrations, visual assets, narrative text, and translations during development, including store materials. No content is generated by AI during gameplay.

Creator
UREMORU
Reviews
-
Added
Oct 10, 2026
JarnvardSteam
Disclosure

Some character and equipment models were generated with an AI 3D tool and then rigged, recoloured and edited by hand. The icons were designed with AI tools and drawn in code, and the game's text was written with AI assistance and edited by the developer. Environments use asset packs made by people, sound effects come from a sound pack recorded by people, and the music is synthesised by the game's own code. No AI generates anything while you play.

Creator
CrowSteel
Reviews
-
Added
Oct 10, 2026
Astra GenesisSteam
Disclosure

Generative AI tools were used during development to create pre-rendered visual assets, UI elements, and marketing materials. All generated assets were reviewed, finalized, and statically integrated into the game build prior to release. No content is generated in real-time or dynamically during gameplay.

Creator
Revo Games
Reviews
-
Added
Oct 10, 2026
Bubble HuntersSteam
Disclosure

Generative AI tools were used during development to create selected visual and audio assets. All AI-generated content was reviewed, edited, and integrated by the development team.

Creator
DREAMPATH
Reviews
-
Added
Oct 10, 2026
CropocalypseSteam
Disclosure

Made by one developer with a little help from AI! Some artwork and text started life in generative AI tools, then got edited and polished by hand. Nothing is generated while you play.

Creator
CORS Services
Reviews
-
Added
Oct 10, 2026
Endless LootSteam
Disclosure

Some monster and equipment assets, as well as images used on the Steam store page, were AI-generated and subsequently refined and edited manually.

Creator
TRUGOY
Reviews
-
Added
Oct 10, 2026
HalaskargaziSteam
Disclosure

Generative AI tools were used during development to create certain content included with the game: Visual Art: Store/capsule art, character portraits, icons, UI illustrations, map visuals, and textures. Audio: Narrator voiceovers generated using text-to-speech (TTS) tools, and select ambient sounds. Music: A portion of the in-game music was generated using AI music tools.

Creator
Sinan Soyalıç
Reviews
-
Added
Oct 10, 2026
MOOSteam
Disclosure

The game uses pre-generated AI-assisted artwork, including some game visuals and Steam promotional artwork. An optional local large language model generates character conversations, some fictional social text and short resident plans during play. Players can turn the local AI feature off and continue playing.

Creator
SPRING FALL TECHNOLOGIES LTD
Reviews
-
Added
Oct 10, 2026
Stack Coffee ShopSteam
Disclosure

AI tools were used during development to assist with writing and debugging game code and to generate card illustrations and promotional artwork. All AI-generated content is created before release. The game does not generate AI content during gameplay.

Creator
JayZed
Reviews
-
Added
Oct 10, 2026
Provincia WarsSteam
Disclosure

Some visual assets were created with the assistance of generative AI during development, while others were created manually. AI-assisted assets were reviewed and adjusted by the developer. The game does not generate AI content during gameplay.

Creator
William FS
Reviews
-
Added
Oct 10, 2026
Trick or RollSteam
Disclosure

AI tools created the models, textures, skies, art, music and sound effects during development. No AI content is generated during gameplay.

Creator
Bitmagic
Reviews
-
Added
Oct 10, 2026
WallbreakerSteam
Disclosure

Generative AI tools were used during development to create and refine pre-made visual assets, music and sound assets, and localized text. These assets are bundled with the game. No content is generated by AI during gameplay.

Creator
LHJ
Reviews
-
Added
Oct 10, 2026
Aim TracerSteam
Disclosure

The game's code was written with AI assistance. The art is also made by AI.

Creator
Michael Pascual
Reviews
-
Added
Oct 10, 2026
HACHIKOMA: Underground Stadium No. 8Steam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 10, 2026
They Keep ComingSteam
Disclosure

AI tools helped us write parts of the game's code and create some of its art. No content is generated by AI while you play.

Creator
McHunter Studio
Reviews
-
Added
Oct 10, 2026
ElyaSteam
Disclosure

Elya uses generative AI for optional real-time character conversations and synthesized speech. AI-assisted tools were also used to prepare portions of the store localization and selected marketing artwork. The game includes bundled local models, and users may optionally connect compatible third-party AI services or configure their own providers. Live-generated content is based on user input and character settings.

Creator
Elya
Reviews
-
Added
Oct 10, 2026
Pack GoblinSteam
Disclosure

I used AI tools to turn my sketches into clean vector (SVG) art: the goblin, the cards, the decorations, the logo and the store images. The text of this store page was written with AI help, from my own notes and my own story, and edited by me. The game does not create any AI content while you play: everything you see was made before release.

Creator
JOPA Studio
Reviews
-
Added
Oct 10, 2026
Too Many Orbs!Steam
Disclosure

various visual assets and materials for Too Many Orbs! were created with the assistance of generative AI tools. All AI-generated content was reviewed, refined, and integrated by the developer to ensure consistency with the game's artistic direction and quality standards.

Creator
Shahin Mohammadpour
Reviews
-
Added
Oct 10, 2026
Swish and Flick: Tidy Up TogetherSteam
Disclosure

The game is made by a single developer, with help from two friends. I used generative AI for some of the artwork (backgrounds, portraits, icons, book covers, record sleeves, skies) and for some of the music, selecting, editing and integrating every asset by hand. The 3D models were bought from their creators, taken from free libraries or made in Blender, and the sound effects come from free sound libraries: all authors are credited in the game.

Creator
Sylvanus
Reviews
-
Added
Oct 10, 2026
Battle AnimatorSteam
Disclosure

Generative AI was used during development as a programming assistance tool and to help create selected pre-generated visual assets and marketing materials. All such content is reviewed and curated by the developer. Battle Animator does not generate AI content during runtime and does not connect to external AI services.

Creator
Mário Wittman
Reviews
-
Added
Oct 10, 2026
26,458 results
Page 31 of 530
Missing a product? Let us know