25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SkyRenSteam
Disclosure

AI is used to help create the game’s art and music, as well as promotional and community content. Players will experience these AI-assisted visuals and audio as part of the game’s aesthetic, but all gameplay mechanics are hand-crafted and unaffected by AI.

Creator
Kyodai Khan
Reviews
-
Added
Mar 18, 2026
Goal GangSteam
Disclosure

We sometimes use procedural and AI tools to help bring our ideas to life, but every final asset is crafted and guided by the imagination of our team.

Creator
Turbo Futur
Reviews
-
Added
Mar 18, 2026
Tammuz: Blood & SandSteam
Disclosure

We've used AI to generate all of the voice acting for the characters in the game. However, it was also heavily manually edited and remastered by our team members (100% humans guaranteed) before reaching your ears.

Creator
Bad GOAT Studio
Reviews
-
Added
Mar 18, 2026
BarfenderSteam
Disclosure

Generative AI tools were used only in the narration / voice acting workflow, with consent from the voice artist. All visual assets, gameplay content, and core creative work are created by our team and external artists."

Creator
Proto Division
Reviews
-
Added
Mar 18, 2026
QPopGirlSteam
Disclosure

This game utilizes generative AI technology to create certain 2D images, background music (BGM), and sound effects to enhance the overall production quality.

Creator
Emotion Dynamics
Reviews
-
Added
Mar 18, 2026
ExovoreSteam
Disclosure

Some assets were assisted by AI tools in the art pipeline. AI was not used for final renders.

Creator
Tapzilla
Reviews
-
Added
Mar 18, 2026
How Asian Parents went to SchoolSteam
Disclosure

To keep this project viable without selling a kidney, generative AI was used to assist with Tablo Escobar's motivational dialogues and localization. However, I didn’t make AI slop... I manually reviewed and edited every line to make sure the robots didn't accidentally declare war on the player.

Creator
Andy Yeet
Reviews
25
Added
Mar 18, 2026
ThrostSteam
Disclosure

Pre-generated only. The game contains artwork and music created with generative AI before release. All visuals were edited and finalized by the developer in Photoshop. Music was generated with Suno and mastered for in-game use. No runtime AI is used — the game does not generate content while running. No user prompts or uploads are accepted.

Creator
ZiG GAMES
Reviews
-
Added
Mar 18, 2026
Salmon TowerSteam
Disclosure

Various AI code edits for simple functions and easier testing. Some music and sound effects. No art.

Creator
Oolong Studios
Reviews
36
Added
Mar 18, 2026
ShrednSpreadSteam
Disclosure

Created with a mix of AI tools and human touch – recorded, remixed, and lovingly polished in Audacity.

Creator
Sculptyfix
Reviews
-
Added
Mar 18, 2026
Snägäri PinballSteam
Disclosure

Some sound effects and supplementary music tracks were created using generative AI tools. No AI-generated visuals or gameplay elements are used in the game itself.

Creator
Owlkeep
Reviews
-
Added
Mar 18, 2026
分头行动:chibichibiSteam
Disclosure

In the title screen scene displayed after launching the game, some poster artworks, prop covers, and similar visual elements were created with the assistance of AI. The game’s background music was produced with AI assistance to enhance its overall presentation. In addition, some in-game level asset textures, such as billboards, were also created with the assistance of AI.

Creator
ManaWanderer
Reviews
333
Added
Mar 18, 2026
Degen RivalsSteam
Disclosure

This game uses generative AI only to create a player character’s 3D head. The AI uses a fixed set of pre-approved traits and does not allow text prompts, user uploads, copyrighted references, brands, or trademarked characters. All outputs are controlled and reviewed to ensure they follow Steam’s guidelines.

Creator
Tevaera Labs, LLC
Reviews
-
Added
Mar 18, 2026
TROID BLASTER 2Steam
Disclosure

I used Ai to help with promotional content and improve some of my original artwork ie as a timesaver

Creator
KINGSGUARD GAMES
Reviews
-
Added
Mar 18, 2026
Fast & FracturedSteam
Disclosure

As a small Indie studio, we can't afford a composer and voice actors, so for the moment we decided to use AI. Ideally, for the release, we will be using real voices actors and music composed by a real composer.

Creator
CEVR-ICALES
Reviews
-
Added
Mar 18, 2026
ParkTourSteam
Disclosure

This game uses Artificial Intelligence tools only to generate pre-rendered content such as promotional images, concept art, and some non-essential visual elements. The music tracks are also AI-generated. No part of the gameplay uses AI in real time; no levels, code, or dynamic content are generated during play. All gameplay, level design, programming, and mechanics were created manually, with AI assistance only used to solve specific issues and speed up the development process. Artificial Intelligence does not intervene in or modify the player’s experience during gameplay.

Creator
Federico Garcia
Reviews
-
Added
Mar 18, 2026
Kinmen KillSteam
Disclosure

Kinmen Kill uses a custom-built AI agent that operates directly within the Unity Editor to write code and develop the game.

Creator
Kongroth
Reviews
-
Added
Mar 18, 2026
Quiet Office FloorsSteam
Disclosure

There's one painting inside the mansion building, in chapter 2 called "Full House" chapter. That painting was generated by OpenAI ChatGpt as texture for painting mesh. it's not live-generate content, but it's pre-rendered by AI.

Creator
Andri Stefanus Games
Reviews
-
Added
Mar 18, 2026
LudicrumSteam
Disclosure

AI is not used for any major assets or parts of Ludicrum's development. The limited usage was for a few custom generated, niche textures that could not be easily produced.

Creator
Cheese Tart
Reviews
-
Added
Mar 18, 2026
PUNCH ARENASteam
Disclosure

Generative AI is used only during the initial creation of 2D marketing assets, UI icons, and loading screens, which are later manually refined and finalized by the development team.

Creator
Cankivanc Yigit
Reviews
-
Added
Mar 18, 2026
Explore the Universe 2175Steam
Disclosure

Explore the Universe 2175 uses AI in two distinct ways, and we want to be clear about both. Real-time simulation (the core of the game). The galaxy is driven by a custom AI system we built ourselves. Faction behavior, MEGABOT's roaming strategy, enemy tactics, and the way wars unfold across sectors are all computed live in our own engine — not generated text or assets. This is procedural and rule-based simulation: the "intelligence" you fight against is real-time decision-making, the same category as the AI in any strategy game, just deeper. Dialogue is human-written, scripted in advance. Music and sound are human-created. Some in-game entity visuals and animations are AI-generated (created during development, not dynamically while you play). Some marketing and store-page images are AI-generated. Gameplay screenshots are authentic. No AI-generated content is used to deceive players or misrepresent the game.

Creator
Elliot Telford
Reviews
-
Added
Mar 18, 2026
BEATSHIFT ARENASteam
Disclosure

This game was developed by a solo developer using AI-assisted tools to support parts of the creative and technical workflow, including marketing materials, store page assets, music, and portions of code. All AI-assisted outputs were reviewed, refined, and integrated by the developer. No AI systems are used to generate content during gameplay.

Creator
Bondigi Games
Reviews
-
Added
Mar 18, 2026
2,257 results
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