25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Widget Inc.Steam
Disclosure

Pixel art used in the game includes AI-modified variants of my own sketches.

Creator
Leaping Turtle
Reviews
748
Added
Mar 18, 2026
Wizard CatsSteam
Disclosure

In Wizard Cats, AI is used to write the code that powers spells created from runes. No art is generated using AI - all art is hand-drawn by our talented team of artists.

Creator
BigFrogg Studios
Reviews
-
Added
Mar 18, 2026
Wild Script: NatureSteam
Disclosure

Some 2d content, some texts and simple sounds was made with AI help, but then than was careful polishing. Thanks all, that you can help to make all it real!

Creator
Surdarium
Reviews
16
Added
Mar 18, 2026
Skyrift: The Shattered SkySteam
Disclosure

Yes, we used AI tools in a limited capacity during the development of our game. Specifically, AI was utilized for certain aspects of the game's text, such as crafting the Steam page description, and for some pieces of code. However, the core development, design, and creative processes were driven by our team(me). The use of AI was supplementary, aimed at enhancing productivity and efficiency, rather than shaping the core elements of the game.

Creator
Cosma Daniel
Reviews
-
Added
Mar 18, 2026
A Dance of LordsSteam
Disclosure

AI was used for some art in the game as a proof of concept. These elements will be updated in the future.

Creator
Rowan Edmondson
Reviews
-
Added
Mar 18, 2026
Poker TrainSteam
Disclosure

Generative AI was used in some in-game images, specifically for loot items, postcards, and idle manager portraits.

Creator
TTLCIC
Reviews
26
Added
Mar 18, 2026
Tiny Pods Rescue - 2D Board Game EditionSteam
Disclosure

I enjoy crafting dozens of background images in the game, from personal travel photos of varied scenery, drawings, and patiently process and mash them using AI and non AI tools. The art for the board games themselves (pawns, tiles) is abstract and simply done with gimp (traditional 2D image editor)

Creator
Chris Cornu
Reviews
-
Added
Mar 18, 2026
Gaming CopilotSteam
Disclosure

Players can talk to Gaming Copilot by using voice, and Gaming Copilot generates responses using a large language model.

Creator
Wild Road Games
Reviews
111
Added
Mar 18, 2026
Planet MinersSteam
Disclosure

An AI tool was used to translate texts in the game and on the Steam store page.

Creator
Moon Ice Games
Reviews
-
Added
Mar 18, 2026
C.A.S.T.Steam
Disclosure

We used AI for a few textures and voice acting, but we’re planning to replace them if the game does well after the full release

Creator
Ascension Studio
Reviews
731
Added
Mar 18, 2026
ForestygianSteam
Disclosure

The game was created by two brothers, and one of them is 2D artist, who uses both manual drawing and AI assistance. With just manual drawing, it would never be possible to create this amount of art with this team. And we have no budget to hire additional artists. Similar situation with localization.

Creator
Sergii Ievtushenko
Reviews
13
Added
Mar 18, 2026
Beneath The SixSteam
Disclosure

Beneath The Six features an AI narrator who serves as a dungeon master to guide you and comment on your experiences in the daily generated content. We commissioned actor Tom Canton (The Witcher TV series) to record a library of dialogue. This was then used by ElevenLabs to train the AI voice. Both Magicave and ElevenLabs have a commitment to ensuring the rights of voice actors are protected. Magicave has assigned ownership of the AI voice to Tom Canton, licensing it from him for use in the game, while allowing him the freedom to use his AI voice in other media – whether games, voiceovers, animations, audiobooks or movies (https://www.gamewatcher.com/news/beneath-the-six-turn-based-roguelike). Each day we generate new daily content for the dungeon and arena. As part of this we pass the generation data to an LLM to create dialogue for the AI narrator so they can comment on the content included for that day. Some of the daily generated content for the arena and dungeon modes use an LLM to create names for two other purposes. One is for creating the name of any Champion enemies which appear in the dungeon. The other is for creating a name for the daily arena run.

Creator
Magicave
Reviews
25
Added
Mar 18, 2026
SAVESteam
Disclosure

Some video content generated using AI has been partially used in the game.

Creator
Influsion Inc.
Reviews
91
Added
Mar 18, 2026
Sovereign ZeroSteam
Disclosure

This game's development leveraged Gen-AI to sample in-game sprites for the player and enemy ships. These same sprites have been sent over to paid artists to create their own renditions of these sprites. All other assets such as music, sound effects, and steam page capsules were created by paid artists.

Creator
Catnip Arcade
Reviews
-
Added
Mar 18, 2026
AstrobuilderSteam
Disclosure

The game uses a large language model (LLM) in certain parts to reason about NPC behavior and provide strategic guidance.

Creator
wastudio
Reviews
347
Added
Mar 18, 2026
ZOMBETESSteam
Disclosure

The game icon was created with the use of AI. In addition, some ASCII images seen during gameplay are based on AI-generated imagery.

Creator
The Sounding Wave
Reviews
-
Added
Mar 18, 2026
Titans of the PastSteam
Disclosure

Only the player characters portraits and spell/ability icons were created with generative AI.

Creator
Devil's Dozen Games
Reviews
100
Added
Mar 18, 2026
Queen SlayerSteam
Disclosure

The game's BGM and art were created using generative AI as a creative tool, and refined according to the team's direction to achieve the final atmosphere and tone.

Creator
Mantaray161
Reviews
23
Added
Mar 18, 2026
TaiganiaSteam
Disclosure

This game contains AI voice acting for immersive gameplay purposes.

Creator
Borealus
Reviews
-
Added
Mar 18, 2026
Anomalous AdventureSteam
Disclosure

Generative AI was used to create some artwork. All assets were modified to be used with the game's ray traced rendering and shading.

Creator
Andrew Piper
Reviews
-
Added
Mar 18, 2026
How We Die: PrologueSteam
Disclosure

Roll the Die is an AI Midjourney that generates and uses board/story background images, character map token images.

Creator
Doublsb Soft
Reviews
16
Added
Mar 18, 2026
Archipel Logic InfiniteSteam
Disclosure

Our game uses generative AI to create pre-rendered illustrations, narratives, OST tracks, and localization translations. All AI-generated content is included in the game and not generated in real-time.

Creator
WanderLux Games
Reviews
58
Added
Mar 18, 2026
降临之地Steam
Disclosure

Generative AI tools were used during the development of this game to assist in the creation of various pre-generated content, including certain visual assets, text, localization, audio, UI elements, promotional materials, and development support. All content ultimately released or included in the game has been manually reviewed, edited, and approved to ensure it meets the game’s quality standards.

Creator
布兰Blind
Reviews
-
Added
Mar 18, 2026
WhereHurtSteam
Disclosure

Generative Artificial Intelligence Usage in the Game Character Behavior and Interactions: AI algorithms dynamically control the behavior and interactions of in-game characters, creating a more immersive and unpredictable experience. Characters exhibit aggressive behaviors and can attack the player with non-bloody strikes.

Creator
TheOneTrue
Reviews
-
Added
Mar 18, 2026
ZaraqSteam
Disclosure

AI used for a number of symbols base before treatment.

Creator
Pixel Crate Games
Reviews
-
Added
Mar 18, 2026
Shadow of The ForerunnerSteam
Disclosure

We utilize generative AI technologies in the creation of various assets. This typically involves ideating content and generating visual reference materials. AI has been employed to produce some backgrounds and music, although the backgrounds have been subsequently modified.

Creator
Arcon LMD
Reviews
-
Added
Mar 18, 2026
MetalMercsSteam
Disclosure

This game currently uses some stand-in images created via generative AI. This includes some background screens, fluff images, and pilot portraits. All other gameplay visuals are manually crafted.

Creator
RetroAction Games
Reviews
-
Added
Mar 18, 2026
Sigil Of ChaosSteam
Disclosure

AI is used to generate reference elements for the visual novel elements of the game (character portraits), which serve as material for the final character creation by real artists.

Creator
Lonestarr Games
Reviews
-
Added
Mar 18, 2026
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