25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Forest of NumbersSteam
Disclosure

Some visual assets and parts of the development workflow for Forest of Numbers were created with the assistance of generative artificial intelligence tools. All content was curated, reviewed, and refined by the developer before being included in the final game.

Creator
Minou Interactive
Reviews
-
Added
May 23, 2026
I HATE SNAKE: Retro Phone SimulatorSteam
Disclosure

Generative AI was used to assist in the creation of the game's soundtrack and audio assets. All AI-generated content has been reviewed and edited to ensure it meets quality standards and does not infringe on existing copyrights.

Creator
Ivory Games
Reviews
-
Added
May 23, 2026
OuroborosSnakeSteam
Disclosure

Generative AI was used to assist with parts of development (including some code drafting) and store page writing. All content was reviewed and finalized by the developer, and no AI-generated runtime content is included.

Creator
whilebox
Reviews
-
Added
May 23, 2026
Grind 'Em AllSteam
Disclosure

AI tools were used to assist with certain visual marketing assets, localized text translations, and music production. All generated content was reviewed, edited, and integrated by the developer before inclusion in the game and store materials.

Creator
wassabiman
Reviews
-
Added
May 23, 2026
Armored MayhemSteam
Disclosure

AI assets are used as placeholders during the development of the game, being replaces trough freelancer work until release.

Creator
Self
Reviews
-
Added
May 23, 2026
甜心跑酷Steam
Disclosure

本游戏部分场景模型及次要美术资产采用AI工具辅助生成,均经人工审核优化。开发者无法保证AI生成的美术资产0缺陷。立绘部分可能使用AI生成,开发者保证所有公开均符合A-SOUL二创规则5.0及相关二创授权文件的要求。

Creator
Hakumao Games
Reviews
-
Added
May 23, 2026
Death Before DecafSteam
Disclosure

Death Before Decaf uses generative AI tools to assist with visual asset production. This includes character and enemy sprites, environment art, and marketing capsule images, all created using a fine-tuned model trained on reference materials owned by Overdose Interactive (Scenario.gg with a custom DBD LoRA, plus Replicate/Flux for select assets). All AI-generated outputs are reviewed, edited, and approved by a human art director before being shipped in the game. The game itself does not generate any AI content at runtime: all assets are pre-rendered and bundled with the build. The game does not connect to any external AI services during gameplay.

Creator
Overdose Interactive
Reviews
-
Added
May 23, 2026
Donut SmashSteam
Disclosure

Donut Smash uses generative AI for selected voice acting, music creation, and early prototyping support. All AI-assisted content has been reviewed and adjusted by the development team.

Creator
Enigma Verse
Reviews
-
Added
May 23, 2026
WinBoloSteam
Disclosure

WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 modernization — including build system updates, the networking rewrite and platform ports — was developed with assistance from AI coding tools, with all architectural decisions, code review, and final integration handled by John Morrison. Some non-gameplay marketing materials — including images and video elements used in trailers, social media, and the store page — were created using AI image generation as a starting point, with composition, editing, effects, and final selection done by hand. Gameplay screenshots and video footage are unedited captures from the actual game. The game itself contains no generative AI content at runtime. Player-facing in-game assets (graphics, sound, music, text, UI) are human-created. The in-game AI opponents ("Brains," including NewAutopilot and future ML-trained agents) use traditional game AI techniques and trained reinforcement-learning models — they don't generate text, images, or audio during play.

Creator
John Morrison
Reviews
13
Added
May 23, 2026
Clawless CoinSteam
Disclosure

Some visual assets were generated with AI tools as a starting point, then hand-edited, pixel-refined, and composited by the developer. All creative direction, design, and final polish is human-made.

Creator
Mobmonks
Reviews
-
Added
May 23, 2026
The Wizard's PathSteam
Disclosure

The game was made with the help of generative AI tools for visual assets, store artwork, music, localization support, and development assistance. AI-assisted materials were reviewed, selected, edited where necessary, and integrated by the developer.

Creator
Beruke Games
Reviews
-
Added
May 23, 2026
Alpha StarSteam
Disclosure

Some 2D graphic assets in this game, including character concept art and background images, were pre-rendered using generative AI tools. These AI-generated assets were then manually edited, refined, and optimized by the developer to fit the game's specific space theme and pixel art aesthetic.

Creator
Minands
Reviews
-
Added
May 23, 2026
Thunder InfinitySteam
Disclosure

Thunder Infinity was developed by a single person with no resources or financial support. The artwork for the project was produced by generative AI under strict artistic guidelines. In the future, if the game is well-received and sells well, a redesign by professional artists could be considered.

Creator
Enrique G. Galvez
Reviews
-
Added
May 23, 2026
Glowbot Tower DefenseSteam
Disclosure

Some store assets (such as capsules and promotional images) were created with the assistance of AI tools due to limited resources during development. All gameplay, design, and core content of Glowbot Tower Defense are fully original and developed by me. As future projects grow, I plan to collaborate with artists to further enhance the visual presentation.

Creator
Jacob Stetka
Reviews
-
Added
May 23, 2026
雪骑:怪力,大头,双马尾Steam
Disclosure

This game uses generative AI to assist in creating certain in-game assets, including pixel-style character art, environmental backgrounds, and music. All AI-generated content was created using licensed commercial services.

Creator
POPO
Reviews
-
Added
May 23, 2026
爆走!ランデブーSteam
Disclosure

Some background music in this game was generated using Google Gemini Lyria 2. Gameplay, characters, story, and UI are human-made.

Creator
datsusara_aki
Reviews
-
Added
May 23, 2026
NUMBAKO-なんばこ-Steam
Disclosure

This game uses AI technologies such as Antigravity and LLM for programming, as well as for translating the story and UI.

Creator
CarasOhmi
Reviews
-
Added
May 23, 2026
Rescue Guys - Firefighters SimulatorSteam
Disclosure

Some promo art elements (promo character) and logo for the game were created using AI tools. Also parts of trailer and in-game soundtrack was created using AI-based tools.

Creator
Digital Melody
Reviews
-
Added
May 23, 2026
Skate Rush: 90s Retro ArcadeSteam
Disclosure

This game was developed with the assistance of generative AI tools for portions of code, store text, and some marketing/supporting visual assets. The game does not generate AI content during gameplay.

Creator
LefterisKr
Reviews
16
Added
May 23, 2026
Ninja SurvivorSteam
Disclosure

Some visual assets in this game (including the main menu background and Steam store page capsule images) were created using generative AI tools (Google Gemini). All AI-generated content was pre-rendered during development and reviewed by the developer. The game does not use any AI generation during gameplay — all assets are static and packaged with the game.

Creator
olyan
Reviews
-
Added
May 23, 2026
Not a Trolley Problem!Steam
Disclosure

1. In-game artwork Some visual assets (e.g., character/decor sprites, UI icons) are generated with Google Gemini and OpenAI ChatGPT (image generation) and further edited, retouched, and composed by the developer in the final art pipeline. 2. Store page and marketing graphical assets Capsule art, library hero, library capsule, and promotional images are generated with Google Gemini and OpenAI ChatGPT, and further edited, retouched, and composed by the developer before upload. 3. In-game localization Text translations are AI-assisted using Anthropic Claude, with developer review for tone and accuracy. Runtime behavior: - No generative AI models are bundled with or called from the shipped game binary. - All AI-generated content is pre-rendered and baked into final assets at build time. - No user inputs are sent to any AI service during gameplay.

Creator
NEOTOLIS LLC
Reviews
-
Added
May 23, 2026
PULSARISteam
Disclosure

At combo 32, a full synth pad blooms into the void. That peak harmonic layer is generated by Google's Lyria 3 Pro music model, then mastered, EQ'd, and timed by hand to fit each track's BPM and key. The other audio layers — kick, bass, arpeggio — are synthesized live in the Web Audio API. All beat charts, timing windows, and gameplay are hand-designed. No procedural or AI-generated content drives play.

Creator
Critics Arcade
Reviews
-
Added
May 23, 2026
ComboChain PulseSteam
Disclosure

Some visual assets and audio elements in the game were created using AI-assisted tools and then refined and integrated into the final experience by the developer.

Creator
DaminDesign
Reviews
-
Added
May 23, 2026
LoopfallSteam
Disclosure

Loopfall uses generative AI for select shipped content: • Music — created in collaboration with ElevenLabs. • Sound effects — generated with ElevenLabs Sound Effects. • Localization — store text and in-game UI strings are translated from English to 14 other languages via the Anthropic Claude API. All AI-generated content is pre-rendered and baked into the build — no live AI runs at runtime. Every asset is licensed under each provider's commercial-use terms and was reviewed by the developer before release.

Creator
Lukas Korba
Reviews
-
Added
May 23, 2026
NoCubeSteam
Disclosure

The game contains assets generated with AI, such as textures.

Creator
KuutioPixel Oy
Reviews
-
Added
May 23, 2026
Just DyingSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
Toloko Games
Reviews
-
Added
May 23, 2026
ElecadeSteam
Disclosure

This title uses generative AI for part of its localization process. AI-generated translation drafts are reviewed and edited by the developer before implementation. No content is dynamically generated by generative AI during gameplay.

Creator
PongorianGames
Reviews
-
Added
May 23, 2026
BitrocaSteam
Disclosure

Some of Bitroca's visual assets, UI elements, and audio were created with the help of generative AI tools, then reviewed and finalized by a human developer before shipping. All content is pre-rendered and baked into the build no AI content is generated during gameplay.

Creator
BitRoca
Reviews
-
Added
May 23, 2026
AstrominoSteam
Disclosure

This game was made available in many languages thanks to generative AI. Creation of some assets was performed or aided by generative AI tools. If you ever beat an open-world game, you probably used more power than was used to generate all the assets in this game, including the ones that went unused. If you 100%'d that game, you used much, much more.

Creator
Ben Hendel-Doying
Reviews
-
Added
May 23, 2026
Arena Arcade FestSteam
Disclosure

AI has been used to check for localizations mistakes, some PoC textures that will be replaced, and boiler plate code.

Creator
Oscar Ortigueira López
Reviews
-
Added
May 23, 2026
Mostly DeliveredSteam
Disclosure

Some store page artwork, marketing text, and game code were created with the assistance of AI tools (including this text), with direction, editing, and curation by the developer. All game design and creative decisions are human-made.

Creator
Could Be Worse Games
Reviews
-
Added
May 23, 2026
klik.Steam
Disclosure

Some visual assets including store page imagery and artwork were created with the assistance of AI image generation tools and refined by hand

Creator
HydroYT
Reviews
-
Added
May 23, 2026
Animal UFOSteam
Disclosure

キャラクターの原案および下書きはすべて制作者自身の手描きによるものですが、その清書や着彩の工程において、補助的に生成AI(Stable Diffusion等)を使用しています。

Creator
Okamotodo
Reviews
-
Added
May 23, 2026
HyperlineSteam
Disclosure

Spaceship models and some sound effects have been developed with the use of AI.

Creator
Eden Alba
Reviews
-
Added
May 23, 2026
Astral ArchiveSteam
Disclosure

AI was used in the production of a number of visual assets and the background music.

Creator
Frostice Dev
Reviews
-
Added
May 23, 2026
Trees IncSteam
Disclosure

This game uses generative AI tools during development to create some visual assets, including store capsule artwork, and to assist with localization. All AI-generated content has been reviewed, edited, and refined to ensure consistency and quality.

Creator
Mobmonks
Reviews
35
Added
May 23, 2026
NODGESteam
Disclosure

AI tools were used to help create the game’s soundtrack by generating the initial instrumental stems and raw audio elements. Those materials were then brought into Logic Pro, where the developer manually arranged, remixed, edited, and mastered them into the final tracks.

Creator
KarateSalad Games
Reviews
-
Added
May 23, 2026
Hansi auf SyltSteam
Disclosure

AI Disclosure This game uses pre-generated AI assets for specific visual elements: The beach background featured in branding and the title screen. Selected environmental details and decorative art within the game world (such as shop window graphics). AI tools were also used as efficiency aids during the development process (coding and reviews).

Creator
Frank Dirk Rittberger
Reviews
-
Added
May 23, 2026
Picklemania: The Ultimate ShowdownSteam
Disclosure

This game uses generative artificial intelligence to assist in the creation of certain visual elements. AI tools are used during development to help generate concept art, and refine environmental details. All AI-assisted content is carefully reviewed, edited, and integrated by the development team to ensure originality and consistency with the game’s style and design.

Creator
The Pickle Inc.
Reviews
-
Added
May 23, 2026
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