25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BiztopiaSteam
Disclosure

Translations for languages other than English are provided using DeepL AI.

Creator
Lymo Games
Reviews
100
Added
Mar 18, 2026
中国足球模拟器Steam
Disclosure

AI is used to generate mass art assets used in the game, for example, the facial texture of generic soccer players and NPCs

Creator
悟空实验室
Reviews
276
Added
Mar 18, 2026
VeilSteam
Disclosure

Some textures were generated with AI.

Creator
State of the Art Game Studio
Reviews
-
Added
Mar 18, 2026
Sugar RushSteam
Disclosure

Some languages are translated with the help of AI, some graphical assets have been created with AI.

Creator
Candy World Games
Reviews
-
Added
Mar 18, 2026
Malware TycoonSteam
Disclosure

Malware Tycoon uses AI to the most minimal extent possible. This includes some music (but never any lyrical content) and a minimal subset of graphics (less than 5%). AI is not used liberally in the production of Malware Tycoon, and where a feasible effort can be made to exclude it, that effort is executed.

Creator
JIMMY DIAMOND
Reviews
-
Added
Mar 18, 2026
Mars ExodusSteam
Disclosure

AI like ChatGPT is used to check edit dialog and UI texts because English is my second language. Let me know if I made mistakes anyway.

Creator
Leon Arndt
Reviews
-
Added
Mar 18, 2026
Five Mysterious Murders - Part 2Steam
Disclosure

HUMAN FREELANCE ARTISTS designed the locations and the characters' original looks. Proofs https://five-mysterious-murders.com/artwork/2.jpg https://five-mysterious-murders.com/artwork/1.jpg However, I enriched some artwork using AI to make the game look more diverse. Voice acting was done entirely by AI. I will replace everything made by AI as soon as I have a bit of money. If this doesn't work for you, please don't buy the game. Yours, Silencer

Creator
Silencer
Reviews
17
Added
Mar 18, 2026
How to GodSteam
Disclosure

Pre-generated voice Text-to-Speech as productional placeholders where it makes sense creatively. Placeholders will be replaced by real voice acting as development continues. Please note: All voices were used consensually and voice actors were compensated for the use of their voices.

Creator
Thoughtfish GmbH
Reviews
-
Added
Mar 18, 2026
RPG1: Rancid Polluted GlobeSteam
Disclosure

Some use of AI to generate background music, text or other artwork that is then heavily edited and vetted and appears in the game seamlessly with the large amount of hand-made artwork, to help fill gaps in a small low-budget production and enhance the overall experience.

Creator
Lost Astronaut Studios
Reviews
-
Added
Mar 18, 2026
Tormented SoulSteam
Disclosure

As a two man bootstrapped indie team, achieving our game's vision without AI would have been literally impossible. We have used AI tools such as Midjourney for item icons, some materials in game, & parts of our trailers. We also used AI such as Soundraw.io for our soundtrack in-game, Suno for trailer music, Elevenlabs for voice acting, and a few other AI tools for technical areas of the game.

Creator
ChainSoul Studio
Reviews
-
Added
Mar 18, 2026
Alchemy Laboratory: SimulatorSteam
Disclosure

AI helps us in the basis of our design of new graphics and renderings for the different decorative elements at the marketing and in-game level.

Creator
Afk Pixel Studio
Reviews
-
Added
Mar 18, 2026
Mad Miner 2Steam
Disclosure

I created the original sound tracks of Mad Miner 2 with artificial intelligence.

Creator
Mercimek Games
Reviews
-
Added
Mar 18, 2026
Tutien PathSteam
Disclosure

In our game, AI is used to generate pre-rendered content, specifically for creating descriptive texts for in-game items. These AI-generated descriptions provide detailed explanations, lore, and attributes for various game elements such as weapons, potions, and resources. All AI-generated content is finalized and embedded into the game during development, ensuring that no dynamic AI processes are run during gameplay.

Creator
Truong Thanh Triet
Reviews
16
Added
Mar 18, 2026
GravebindSteam
Disclosure

1. NPC and Player Still Portraits (Planned to be replaced eventually) 2. Voice Narration 3. Some Menu Backgrounds were partially AI generated Over 99% of the game image assets were purchased from the community, are free assets, or done custom by our partner, Deco Games.

Creator
Seamless Network Systems, LLC
Reviews
14
Added
Mar 18, 2026
Bandeirantes: O jogo.Steam
Disclosure

We used AI to generate a series of Comics that will be used on the marketing of the game, but not in the game itself or assets inside the game.

Creator
Argo Games
Reviews
-
Added
Mar 18, 2026
人生模拟器 Life SimulatorSteam
Disclosure

The vast majority of art materials in this game are generated using AI. But the generated art materials are mostly scenes, food, tables, chairs, benches, etc., so there is no copyright issue.

Creator
Little Blue Studio
Reviews
-
Added
Mar 18, 2026
The UncalledSteam
Disclosure

Our Policy for AI Use Even if, and disclose from time to time that, we use AI in some of our products, it never means that our product consists of AI-generated content, which is simply impossible but may be presumed by some people. We continue our due diligence and necessary efforts to come up with the best content. AI is a field that we keep track of and welcome curiously and excitedly. It is something not the world gives us but what we get from the world according to our requirements. However, We always consider the rights of commercial and ethical use of AI. Therefore, we subscribe to their content, pay their respective fee, and keep their receipts/licenses. How may we use AI? We may use outsourced AI in a number of different ways in addition to our own in-game AI mechanics, as it gives us uniqueness and originality as we like, and as long as its content is compliant with our above policy: Sound files: We have a large collection of audio clips we have purchased and keep purchasing. We also have the means to make our own sound files. Sometimes we may also use AI-made sounds to make audio clips as well if we fail to find what we are looking for in our archive. Graphics: We may use AI for some of our graphical assets. We have various means like software with which we can create characters, particularly our animated characters in the trailers and cutscenes, which are our own unique designs. Ideas: We may chat with AI about whether an idea is suitable for the current genre we are working on. However, we plan to discontinue this use of AI as it lacks originality. For example, when we asked for the names of two female characters for a fantasy game, AI suggested “Anya and Ayleen.” They are obviously names used before and we needed to change the names of our two characters. The above use of our AI may naturally appear on our store page as we include fragments from our game to introduce and promote it. This policy may be subject to change depending on the developments, ethical considerations, and circumstances regarding the use of AI in the future.

Creator
lynXoft
Reviews
-
Added
Mar 18, 2026
The Eldritch AscentSteam
Disclosure

All AI images used are edited to heavily edited by hand. They were used for the cover art, enemies and background art.

Creator
BlisSpectre
Reviews
-
Added
Mar 18, 2026
BelatorisSteam
Disclosure

Some character portraits and visual elements were created with the assistance of generative AI tools as part of the art production process. All assets were curated, edited, and integrated to maintain a consistent artistic direction. As the game continues development, certain visual elements may be refined or replaced. AI-assisted tools may also be used to support translations.

Creator
Adrian Labudzki
Reviews
-
Added
Mar 18, 2026
Retail MageSteam
Disclosure

Our game uses GenAI at run time in our game engine to power various gameplay mechanics so that the game can respond to whatever players say and do in the moment. We're excited to build on both known game dev tools and also develop new capabilities, all to be able to build games that are more improvisational and responsive to player creativity and agency. We did not use AI generation for any of our art assets, nor for the NPC customer motivations, personalities, or quests.

Creator
Jam & Tea Studios
Reviews
45
Added
Mar 18, 2026
Trapped In The OmniverseSteam
Disclosure

Use of Generative AI This game makes selective use of generative AI tools as part of its development pipeline. Generative AI has been used to assist in the creation of certain visual elements, including concept art, some 3D environment assets, NPC prototyping, and promotional/store imagery. These tools are integrated as part of a broader creative workflow. Some narrative texts, descriptions, and written content were generated, refined, or edited with the assistance of AI tools, based on original ideas, concepts, and direction provided by the author. The core design, gameplay systems, level design, programming, balancing, and a significant portion of the art and world-building have been handcrafted and developed directly by the creator using industry-standard tools. Generative AI is used as a complementary tool to enhance productivity and support creative iteration, while maintaining full creative direction and artistic control.

Creator
Mariano Miguel Lanzi
Reviews
-
Added
Mar 18, 2026
SwordRoadSteam
Disclosure

Item images and icon images of shops, Forge, and dungeons were created with the AI. All the BGM in the game was created with AI.

Creator
Bagilmong
Reviews
15
Added
Mar 18, 2026
Poly Plaza ULTIMATESteam
Disclosure

I use AI to help with steam achievements as well as translations, voices and marketing images.

Creator
Victor Game Studio
Reviews
18
Added
Mar 18, 2026
Argillite TamersSteam
Disclosure

Argillite Tamers connects to self hosted open source models on our personal kubernetes cluster in GCP. Players use an LLM and generative image model to create a Monster's likeness, stats, and moves.

Creator
Shoebox Studios
Reviews
-
Added
Mar 18, 2026
Chef BrawlSteam
Disclosure

"In Chef Brawl, we have utilized AI in the following ways: Content Generation: Some game content was initially generated using AI tools. This served as a starting point for our creative process. Design References: AI was used to create design references and inspiration for our final product. Human Refinement: While AI assisted in the initial stages, all AI-generated content and designs were reviewed, refined, and finalized by our human development team to ensure quality and coherence with our game vision. No core gameplay mechanics or critical narrative elements rely on real-time AI processing. The AI was primarily used as a tool in our development process to enhance creativity and efficiency."

Creator
Strive Games
Reviews
-
Added
Mar 18, 2026
Arcanus LegendsSteam
Disclosure

It is used in the steam capsule and also during the loading screen. Sometimes used to optimize code.

Creator
Arctic Flame Games
Reviews
-
Added
Mar 18, 2026
OverPourSteam
Disclosure

In the game, AI is used to enhance the bartending experience by providing players with a vast and dynamic selection of nearly 20,000 unique drinks that they can discover and create. Each drink comes with its own history, offering a rich backstory that adds depth to the gameplay. While these histories are largely fictional, they serve to immerse players in the world of mixology and bartending. The AI-driven system ensures that players can continuously explore and experiment with different combinations, making each playthrough a unique experience.

Creator
Tiny Boulder Studios
Reviews
-
Added
Mar 18, 2026
Distant TrailsSteam
Disclosure

All voices heard in the game are generated by ElevenLabs AI audio. ElevenLabs provides a platform for voice actors to earn revenue by sharing an AI model of their voice. All rights to use their voice are provided by the actor and have been attained for use in this game.

Creator
Two Acres Inc
Reviews
-
Added
Mar 18, 2026
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