25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

DucksSteam
Disclosure

Images of the ducks are inspired by artificial intelligence and heavily edited by our artists

Creator
The Duck Company
Reviews
173
Added
Mar 18, 2026
Elixir EmporiumSteam
Disclosure

Players are able to have free-form conversations with NPCs. We also use generative AI for item data, quest generation, NPC memory and decision-making, crafting recipes, in-game events, game logic, and more.

Creator
Andrew Brown
Reviews
-
Added
Mar 18, 2026
Witchcraft TalesSteam
Disclosure

Some of the character concept art or background filler images in the store visuals for the game were generated with AI assistance and then further processed.

Creator
Nonereal Games
Reviews
-
Added
Mar 18, 2026
FactoryCapiSteam
Disclosure

As a solo developer, I didn't find the founds to hire artists to make my game assets. I used Midjourney to create some assets, not all of them. Most of buildings, and illustrations on buttons were made by AI. The game is totally free. If I come to monetize the game, I will consider hiring artists to draw once again everything.

Creator
Nafffen
Reviews
17
Added
Mar 18, 2026
Library Of LyriaSteam
Disclosure

Library Of Lyria will not contain any AI-generated content! As we believe it is very important to have an honest relationship with our community, we will not make any secret of the fact that we used some AI content as placeholders during the very early stages of development. Handcrafted content is our top priority, and so our game will not contain any AI content!

Creator
RainLight
Reviews
-
Added
Mar 18, 2026
AnimalLaboratorySteam
Disclosure

The main actions of the human form of the protagonist in the game are generated from Mixamo, such as running/jumping/walking/swimming/getting injured/dying, etc. The actions of the soldiers and enemies in the game are also generated from Mixamo.The UI background image of the item description, as well as the Icon avatar to start the game were generated using the mjd journey.

Creator
独立摇滚
Reviews
-
Added
Mar 18, 2026
RavensthornSteam
Disclosure

Certain visual UI components were initially generated as primitive draft concepts using AI-assisted tools and were subsequently heavily edited, reworked, and finalized by a sole human designer. AI was not used in the development of any gameplay mechanics, systems, logic, or non-UI content. All such elements were entirely designed and implemented by a sole human developer.

Creator
CaffeineBoosterGames
Reviews
-
Added
Mar 18, 2026
回家的猫Steam
Disclosure

Most of our generated content has been carefully designed and built in advance, mainly related to cat travel and scenic spot replies. Local model generated content will align with Steam rules, and there will be no negative guidance in the generated content. We will strictly follow the rules and guidelines of the Steam platform to ensure that every output meets Steam's standards and requirements.

Creator
Farlight Games
Reviews
-
Added
Mar 18, 2026
NihilandSteam
Disclosure

I used CONVAI to generate an AI character: the Sage, in my app that is able to have real-time dialogue. The player can interact with it by entering text. The AI will only explain more background story to the player, and guide the player towards the ending of the storyline.

Creator
Cassandra Wang
Reviews
-
Added
Mar 18, 2026
EndeavorSteam
Disclosure

Using AI to generate visual posters and visual elements used for marketing purposes

Creator
Shrey Games Inc.
Reviews
-
Added
Mar 18, 2026
King's SubsidySteam
Disclosure

In development process some images were generated by AI. Also localizations of all text's were generated by AI - all languages except english and polish

Creator
Marcin Henzel
Reviews
13
Added
Mar 18, 2026
Playable AlphaSteam
Disclosure

Some 2D visuals are created with the help of AI. Like pictures in picture frames, or posters hanging at walls.

Creator
Prime Rendering
Reviews
-
Added
Mar 18, 2026
Faun TownSteam
Disclosure

The AI-generated elements in the game include: NPC character illustrations in the game

Creator
游乐坊
Reviews
70
Added
Mar 18, 2026
OrendaleSteam
Disclosure

Some dialogue art are created and assisted by artists using AI.

Creator
Wendel Studios
Reviews
-
Added
Mar 18, 2026
Workshop WorksSteam
Disclosure

I use chat gpt to help make graphical assets that i then post edit into artwork.

Creator
Kenneth Barnett
Reviews
-
Added
Mar 18, 2026
Revelation of DecaySteam
Disclosure

Some objects in the game use AI for reference design. Some promotional images for the game are drawn using AI.

Creator
狼猫游戏 / Wolfy Cat
Reviews
-
Added
Mar 18, 2026
Far HorizonSteam
Disclosure

AI tools were used for some robot voices, images used with one of the puzzles, and some elements in the story video.

Creator
BEACHAM Games
Reviews
37
Added
Mar 18, 2026
ANGST: A TALE OF SURVIVALSteam
Disclosure

Using AI allowed us to translate ANGST into the following languages: French, Italian, Spanish, Portuguese, Russian, Simplified Chinese, Japanese and Turkish.

Creator
Cherrypick Games
Reviews
211
Added
Mar 18, 2026
MutationSteam
Disclosure

"Mutation" contains a few sporadic elements generated through AI, but all of them have been refined and enhanced by human work to ensure high quality.

Creator
Ossified Games
Reviews
-
Added
Mar 18, 2026
ArcheanSteam
Disclosure

This game uses generative AI to assist in the creation of certain visual assets.

Creator
batcholi
Reviews
235
Added
Mar 18, 2026
DungeumSteam
Disclosure

Dungeum includes a large number of unique pet images that were created using generative AI tools during development. All AI-generated content is pre-rendered and manually reviewed to ensure quality, consistency, and appropriateness. No AI-generated content is created during gameplay.

Creator
crilleaz
Reviews
-
Added
Mar 18, 2026
Realms of AlterraSteam
Disclosure

Whilst building our game “Realms of Alterra”, we have had the unique opportunity to craft our game world around these agents. Building the game world in tandem with the AI has allowed us to simulate societies. I will now go into more detail about the ingredients that make up the technology we have built. Our characters currently utilize an internal monologue to guide its interactions. This is based on a number of factors such as relationships, feelings, and its observation about the current world. The crucial component that ties it all together is the use of an adaptive long term memory, which allows AIs to recall all interactions its had with different people, as well as significant events that have happened. Relevant memories recalled based on what is happening to the character at the moment. Our system of emotions allows us to determine how a character is feeling at any given time; These are used to then further guide the behavior of our characters, both in speech and decision making. With regards to autonomy, our agents can freely choose what to do in the world. We accomplish this by making the available actions known to each character, and giving them the option to choose their intention, which is then executed on the game engine. In the near future we plan to include task planning and reprioritization, which allows each character to dynamically change its priorities, and thus its behaviors, constantly as the world changes around them. In addition to this, we also plan to improve the memory system to include relationship and associative memories, which allow for more complex reasoning and conditioning behaviors We think that this is the future of RPG gaming. With our technology, we can create a new market of gamer- the social gamer to freely interact in a social simulation sandbox where anything is possible. I can’t be the only one who has wondered what would happen if I just took my pants off in the middle of an important business meeting, how people around me would react, and how my life would change as a result of that interaction. With a social simulation sandbox, these burning questions can be answered!

Creator
Legend Has It
Reviews
-
Added
Mar 18, 2026
Zector 7Steam
Disclosure

I've used AI to help create concept art, help outline some general story and eventually voice acting until I can afford to pay someone to do all of those things.

Creator
SocksandGoats Studios
Reviews
-
Added
Mar 18, 2026
Z-FactorSteam
Disclosure

Artificial intelligence is used only for the design of the store page.

Creator
The Creator One
Reviews
-
Added
Mar 18, 2026
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