25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

影袭Steam
Disclosure

Utilize AI for localized translation and pre-rendering

Creator
倍科莱游戏
Reviews
-
Added
Sep 25, 2026
BETWEEN ROOMSSteam
Disclosure

The game includes pre-generated content created with the help of generative AI, including some character voice lines and sound effects.

Creator
Viis
Reviews
-
Added
Sep 25, 2026
Ember DistrictSteam
Disclosure

During development, we used generative AI to assist with some character art assets and early UI concepts. All related assets were subsequently refined and manually adjusted extensively by professional artists and other team members to ensure the finished work matched the game's distinctive style and quality standards.

Creator
Cyber Egg Tart
Reviews
-
Added
Sep 25, 2026
Dungeon DescentSteam
Disclosure

AI was used to help generate code for this game. AI was not used to generate any art, ideas, or features.

Creator
Leviathan Corporation
Reviews
-
Added
Sep 25, 2026
The Town is OverrunSteam
Disclosure

Generative AI tools were used during development to assist in creating some visual artwork and image assets. These images were subsequently edited and modified by the developer using image-editing software before being incorporated into the game. Other game assets include original developer-created artwork and licensed assets purchased from third-party artists/asset creators. No AI-generated content is created live during gameplay.

Creator
Lockstead Studios
Reviews
-
Added
Sep 25, 2026
Rio BeachsideSteam
Disclosure

In the trailer's song, NPC voices (although its only a placeholder) and 2 NPC's shirt textures.

Creator
Fazedor De Jogos
Reviews
-
Added
Sep 25, 2026
A-Train 9 PRIME LINESteam
Disclosure

Generative AI was used in the editing of the main visual image and in the prototyping of some of the music tracks.

Creator
ARTDINK
Reviews
-
Added
Sep 25, 2026
MOBBEDSteam
Disclosure

Generative AI tools were used during development to create and refine some branding, interface artwork, and promotional images. These assets are prepared in advance; the game does not generate AI content during gameplay.

Creator
Stari Studios
Reviews
-
Added
Sep 25, 2026
OneThoughtSteam
Disclosure

This game uses generative AI to help create pre-generated content. Artwork (character art, backgrounds, card illustrations, icons) is produced with AI image generation as base material, then hand-curated, edited and integrated by the developer before it is finalized. Text is drafted with AI assistance and edited by hand. Cinematics and store videos are assembled from AI-generated footage and edited by hand. Background music and stingers are produced with AI music generation and hand-selected. The game contains no AI content generated at runtime and does not connect to any external AI service.

Creator
一念工作室 / OneThought Studio
Reviews
-
Added
Sep 25, 2026
The Enchanted CrayonSteam
Disclosure

Only TTS voices in English. Some fragments of the code was made with AI, but these features are invisible for the client.

Creator
Włodzimierz O. Kubera
Reviews
-
Added
Sep 25, 2026
UNIT 44Steam
Disclosure

AI tools were used during development, including code assistance and design iteration. All creative direction, game design, and final decisions are the work of the developer. The game contains no live/runtime AI-generated content.

Creator
Tyler Selwyn
Reviews
-
Added
Sep 25, 2026
MagnyardSteam
Disclosure

AI is used to proofread texts and to help ensure that visual banners for Steam are formatted correctly.

Creator
Bakogame
Reviews
-
Added
Sep 25, 2026
Baan KhokSteam
Disclosure

AI tools were used to help translate the game's text. All artwork, music and game design were created by the developer.

Creator
Atiwat Cotpakdee
Reviews
-
Added
Sep 25, 2026
Fairy Tales SurvivorsSteam
Disclosure

We are relying on pre-rendered assets for proof-of-concepts, but continuously replacing these with our assets. Our plan to is replace all textures before go-live. No AI-generated music/sfx is used.

Creator
BNO Games
Reviews
-
Added
Sep 25, 2026
Manage Town TogetherSteam
Disclosure

We used AI tools for capsules, library assets, translations, and a limited amount of in-game textures.

Creator
Manas Games
Reviews
-
Added
Sep 25, 2026
Cozy BurgSteam
Disclosure

The game was 100% designed and tested by me and my kids. I did use AI tools to help create the logo, some of the 3d objects in the game (portion of the buildings) and the voice narration in the trailer.

Creator
Noise Harbor
Reviews
-
Added
Sep 25, 2026
NeoPangeaSteam
Disclosure

Generative AI tools were used for selected visual assets, promotional artwork, trailer voices, and text/localization drafts. This content is pre-generated and reviewed during development. The game does not generate AI content during play or connect to an external AI service.

Creator
Lawliet
Reviews
-
Added
Sep 25, 2026
SplitcardSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated visual assets. AI tools were also used as development assistance for programming. No content is generated by AI during gameplay.

Creator
OctaGames
Reviews
-
Added
Sep 25, 2026
MÁGSteam
Disclosure

Some 3D models in the game were created with the assistance of generative AI tools. The generated models were used as part of the art production process, with their final appearance, materials, placement, and artistic direction determined by the developer.

Creator
darth.games
Reviews
-
Added
Sep 25, 2026
ScripturaSteam
Disclosure

Scriptura uses pre-generated AI content for ambient music, sound effects, and some artwork used on the store page and in marketing. The Race Friends trailer includes AI-generated music and sound effects. Certain optional DLC texts include AI-generated translations, identified in their edition information. Scriptura does not generate AI content during gameplay or connect to an AI service while you play.

Creator
Light Burden Software
Reviews
-
Added
Sep 25, 2026
Joey's SlimeventureSteam
Disclosure

The announcement artwork was created with the help of generative AI. I also use AI coding agents for debugging and development assistance. A small number of early-access placeholder sprites were created with AI assistance as well, but these are planned to be replaced before the full release.

Creator
Joshua Pond
Reviews
-
Added
Sep 25, 2026
高山之旅Steam
Disclosure

AI-assisted programming tools were used during development to help write game code. Generative AI was also used to create or assist with portions of the artwork and logo, music, sound effects, written text, and localization in the game and its store and marketing materials. These uses take place during development and content production. The game does not use AI to generate content or code during gameplay and does not connect to external AI services during gameplay.

Creator
PANKUNHONG
Reviews
-
Added
Sep 25, 2026
Scaley KitchenSteam
Disclosure

AI-Generated Content Disclosure This game includes a small number of visual assets, such as certain images and food ingredient models, that were created with the assistance of generative AI. These assets have been carefully curated and refined by the development team to align with the game’s style and quality. All core gameplay, design, player character, dragon character, and player interactions are handcrafted.

Creator
Scale Back Studios
Reviews
-
Added
Sep 25, 2026
Mine It All!Steam
Disclosure

Generative AI was used for some game banners, localization, and a small number of in-game icons.

Creator
Golden Pick Games
Reviews
-
Added
Sep 25, 2026
Project PaladinSteam
Disclosure

Generative AI was used solely to create placeholder card artwork during development, allowing the team to focus on refining the gameplay. The final card artwork will be created by human artists.

Creator
Nebo Games
Reviews
-
Added
Sep 25, 2026
Tank OdysseySteam
Disclosure

This game is developed under the direction of an independent developer. Its core tank mechanics, combat system, UI design, and mission system were all implemented using Godot, with AI-assisted tools incorporated to improve development efficiency. AI tools are primarily used in asset creation, including background images, vehicle images, sound effects, and UI elements. The game’s core design philosophy, gameplay mechanics, and programming logic were all personally conceived and implemented by the developer. AI serves only as a supporting tool and is not the primary source of creation. With the assistance of AI tools, we are able to focus more closely on gameplay and overall quality, allowing our limited resources to be invested in the most important aspects of the player experience.

Creator
px172
Reviews
-
Added
Sep 24, 2026
Drunk GolfSteam
Disclosure

Generative AI tools were used to assist with programming and debugging, and to create some occasional textures.

Creator
Thnked
Reviews
-
Added
Sep 24, 2026
香腸大冒險 Sausage AdventureSteam
Disclosure

AI-assisted tools were used during development to create some visual assets and textures, music and sound effects, and to assist with English localization. Generated promotional illustrations and pre-generated synthetic voice performances are also used in the Steam store materials and trailers. These assets were selected, edited and integrated during production. The game does not generate AI content while it is running.

Creator
Ladle Lantern
Reviews
-
Added
Sep 24, 2026
PROF-MANSteam
Disclosure

PROF-MAN contains pre-generated visual artwork and voice audio created with the assistance of generative AI tools. Visual assets were created and directed by the developer and subsequently edited and refined as part of the game's art production process. The Professor's voice was created using ElevenLabs. No AI-generated content is created during gameplay.

Creator
Prof's Arcade
Reviews
-
Added
Sep 24, 2026
Room Service ReportSteam
Disclosure

AI tools assisted development by speeding up programming. Generative AI was also used for the game logo and Steam promotional artwork.

Creator
OfficialOppoz
Reviews
-
Added
Sep 24, 2026
Oblivion LineSteam
Disclosure

Generative AI was used during development to create some pre-rendered artwork and music, as well as store and promotional artwork. These are pre-created assets. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Deluxe Gaming
Reviews
-
Added
Sep 24, 2026
War From AboveSteam
Disclosure

Some assets used in this game may have been created using AI. Information about these assets can be found in the game's credits. AI-assisted tools were also used during the development of this game.

Creator
BERCAMILAN
Reviews
-
Added
Sep 24, 2026
Cricket Club PresidentSteam
Disclosure

The character portraits, the menu backdrop and the store art were generated with AI image tools in one fixed illustration style, then chosen and checked by the developer. Nothing is generated while you play.

Creator
JSK Software Pty Ltd
Reviews
-
Added
Sep 24, 2026
G.D.F. PHALANX: Missile Defense ProtocolSteam
Disclosure

Generative AI used as developer tool for code, testing, modeling, and sound. Generative AI used directly for campaign mission brief and victory screen full screen background art.

Creator
KC Ogren
Reviews
-
Added
Sep 24, 2026
JIGOKU YUGI: Only The Last Gambler Standing Returns to LifeSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Sep 24, 2026
Dawn of EmbersSteam
Disclosure

Some pre-production assets were generated with AI tools and then hand-finished by the team: 3D character bodies (Tripo) that were re-rigged, textured and animated by hand; concept and brand imagery (OpenAI image generation) redrawn or composited by hand; voice lines and sound effects (ElevenLabs); and music (Suno) under a commercial licence. No AI content is generated during gameplay, and the game connects to no AI service.

Creator
DTX Studios
Reviews
-
Added
Sep 24, 2026
Girigiri Shussha! — One Second to SpareSteam
Disclosure

This game was developed with the help of generative AI (Anthropic's Claude). The game code, in-game text, English translation and store page text were created by AI under the developer's direction and review. The icon and store images were drawn as shapes by AI-written code; no image-generation models were used. Screenshots and trailers are taken from actual gameplay. The game does not use AI while it is being played; all content is fixed at release.

Creator
はるなな
Reviews
-
Added
Sep 24, 2026
RunecastSteam
Disclosure

Runecast’s illustrations were generated with AI tools, then curated, edited and integrated by hand. The soundtrack was generated with Suno under a commercial license. The game’s design and code were developed with AI assistance, directed and reviewed by the developer.

Creator
perdido101
Reviews
-
Added
Sep 24, 2026
Happy Cats MarketSteam
Disclosure

Generative AI was used during development to create image assets, including characters, environments, items and titles, and to create background music. Selected images were adapted into the game's pixel-art assets. AI and machine translation were also used when preparing localized text. These assets are prepared in advance; the game does not generate images, music or text with AI during play.

Creator
Satoshi Onishi
Reviews
-
Added
Sep 24, 2026
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