25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Gunship Battle Total WarfareSteam
Disclosure

We used AI tools during development to assist with localization. We also used AI-based tools in the production of some cutscene videos. All outputs included in the game were reviewed and edited by our development team.

Creator
JOYCITY
Reviews
192
Added
May 23, 2026
ARBO Arena TacticsSteam
Disclosure

Our game was hand-crafted with love, however we use newer AI technologies, limited to the Arena Tactics' Enhanced Auto Battler mode, to enable a feature whereby players can write plain-text instructions to inform the Computer/AI's realtime gameplay.

Creator
ReBlink
Reviews
-
Added
May 23, 2026
Global RescueSteam
Disclosure

All of our art assets are handmade by our artists. We only use AI for things that would not be technically possible otherwise. We use a text-to-speech solution for the voices because we want to include custom names for vehicles, streets and employees (which can also be changed) in the messages. We also want to support modding missions with voices. None of this is possible with pre-recorded footage.

Creator
PeDePe GbR
Reviews
1.8k
Added
May 23, 2026
BalkanijaSteam
Disclosure

AI-powered tools were used to help create bitmaps and music scores in this game.

Creator
Mattone Studio
Reviews
-
Added
May 23, 2026
Space Memory TDGSteam
Disclosure

"I used generative AI tools (GPT and Claude) to assist with scriptwriting and game logic. For visual assets, I used AI image generation tools (Imagine and Midjourney via Discord) to create background art, UI elements, and character illustrations."

Creator
TDG Gaming Studio
Reviews
-
Added
May 23, 2026
StarfendSteam
Disclosure

This game uses generative artificial intelligence to create some of its visual content, particularly the images shown in cutscenes. These AI-generated visuals help bring the story to life and allow for faster iteration and creative exploration. The cutscene images will be updated regularly as the technology improves and as the game's story evolves. This means you may notice changes in visual quality and storytelling over time, as we continue to refine and enhance the experience.

Creator
Ranieri Silva
Reviews
10
Added
May 23, 2026
HexivSteam
Disclosure

Several music tracks used AI tools during production. When possible I used historical paintings for reference in drawing pixel art for cards, but some card art used generated art for inspiration instead.

Creator
Graeme Little
Reviews
-
Added
May 23, 2026
Rise Of The GeneralSteam
Disclosure

Some visual assets used in the store page and marketing materials may include AI-assisted elements. These assets are reviewed and modified by the development team to ensure quality and consistency with the game's art direction.

Creator
Nani Studios LLC
Reviews
-
Added
May 23, 2026
ColoniserSteam
Disclosure

AI was used assist in the creation of certain sound and visual elements.

Creator
Cantos Games
Reviews
-
Added
May 23, 2026
Eternal MistSteam
Disclosure

We used AI to localize the text, as well as to enhance some of the graphical assets on the Steam store page. AI is not used in the game content itself.

Creator
Rionix
Reviews
-
Added
May 23, 2026
Arcana RiftSteam
Disclosure

Some of the game art and game trailers were generated with the aid of AI tools

Creator
Pixcelz Studios
Reviews
-
Added
May 23, 2026
WarlaneSteam
Disclosure

AI has been used to generate a small portion of the artwork (abilities / units icons) and some abilities descriptions / names.

Creator
Adrian Vat
Reviews
-
Added
May 23, 2026
VeterumSteam
Disclosure

We have added support for Chinese, German, French, and Portuguese using AI-based translation to make the game more accessible to a wider audience.

Creator
Crasleen Games
Reviews
135
Added
May 23, 2026
Quantum ConquestSteam
Disclosure

AI was used to help generate marketing materials and give better descriptions for the Steam Store page

Creator
adoa.games
Reviews
-
Added
May 23, 2026
Draft of DarknessSteam
Disclosure

Generative AI is initially used in the localization, but later replaced with human-translated text in the main release version. Additional languages only available in the optional "testing" beta branch contains AI-translated text that is not yet replaced.

Creator
Crawly Games
Reviews
336
Added
May 23, 2026
IslandustrySteam
Disclosure

Cover art and localizations were made with the help of generative artificial intelligence.

Creator
Proper Puppy
Reviews
-
Added
Mar 18, 2026
ShardSpaceSteam
Disclosure

Some code snippets and store page images were edited or generated using artificial intelligence.

Creator
SmartMita
Reviews
-
Added
Mar 18, 2026
Omnicore: Freiza's RetributionSteam
Disclosure

This game uses AI-generated content in the following areas: select voice lines were produced using text-to-speech, and some store page artwork and marketing capsule images were created with the assistance of AI image generation tools. All core gameplay art, sprites, game mechanics, code, and level design were not generated by AI.

Creator
Mayur
Reviews
-
Added
Mar 18, 2026
Dope Wars - The DopestSteam
Disclosure

This game has used AI as a coding assistant and to help build tooling and interconnections (think API development and unit-testing). I've not used AI to make the premise of any function, utilize it for pure vibe-coding or anything beyond additional tooling for the asset and behaviors.

Creator
JohnDou
Reviews
-
Added
Mar 18, 2026
Risk & ResponsibilitySteam
Disclosure

Generative AI tools were used in the creation of store page artwork and marketing materials, including capsule images.

Creator
Karmic Loop Studios
Reviews
-
Added
Mar 18, 2026
HecatombSteam
Disclosure

Hecatomb uses AI generated artwork for card art, backgrounds, and other in-game assets.

Creator
Simulacrumb
Reviews
-
Added
Mar 18, 2026
Dawn of SilenceSteam
Disclosure

Limited amount of AI was used only for the enhancement of some images and background music.

Creator
Rift Games
Reviews
-
Added
Mar 18, 2026
Chess AISteam
Disclosure

Some in-game artwork, including silver and gold tier chess pieces, game boards, and character upgrade images, were created using AI image generation tools.

Creator
General Turtle
Reviews
-
Added
Mar 18, 2026
One Of UsSteam
Disclosure

The voice clips in this game have been rendered on a computer.

Creator
One Of Us Games
Reviews
-
Added
Mar 18, 2026
TyrantsSteam
Disclosure

In the interest of transparency, illustrations were created with the help of AI-assisted tools, used as creative support within a human-led artistic process.

Creator
Artifex Parvus
Reviews
-
Added
Mar 18, 2026
:RECODEDSteam
Disclosure

This game was created with the use of Cursor for coding almost exclusively. Storefront uses AI images, all else is created by the developer.

Creator
Joshua Gibson
Reviews
-
Added
Mar 18, 2026
背包地牢Steam
Disclosure

Some pixel art assets (item icons, monster sprites) were created with AI assistance.

Creator
夜喵
Reviews
591
Added
Mar 18, 2026
Crown & Coin: The Hundred YearsSteam
Disclosure

AI was used to generate some of the 2D assets and portraits. I have personally selected and verified all generated content to ensure it fits the game's historical theme.

Creator
MUZINA GAMES
Reviews
-
Added
Mar 18, 2026
Arcana, Gas & Waterworks Inc.Steam
Disclosure

The pipes, ley lines, and gas mains of Arcana, Gas & Waterworks Inc. were designed, debated, and duct-taped together by a single developer. All music was licensed from real indie musicians, who did NOT use generative AI in any way, and who are credited in the game. Generative AI tools helped bring AGW Inc. to life by turning hand-drawn sketches into finished art, scripting sound effects, and contributing early drafts of in-game text. All of this content was rewritten, expanded, or replaced by the developer to fit the game's voice and world. Thanks to the help of these AI tools, I was able to finally answer the burning question, "What if fantasy worlds needed infrastructure?"

Creator
Shawn Rider
Reviews
-
Added
Mar 18, 2026
Eon EmpiresSteam
Disclosure

Graphical elements in the game (screens, icons, illustrations) were created with the assistance of generative tools and then edited and refined by hand to match the game’s visual style. Additionally, translation was supported by AI.

Creator
Aeonforge Studio
Reviews
-
Added
Mar 18, 2026
Dice ArkSteam
Disclosure

This game uses generative AI in parts of the development process. Claude was used for programming assistance, ChatGPT Images for creating and refining some visual assets, and Suno for producing some music. All AI-assisted content was reviewed, selected, and modified as necessary by the developer before being included in the game. The game does not generate content or code with AI during gameplay and does not connect to external AI services.

Creator
Yoigoshi Studio
Reviews
-
Added
Mar 18, 2026
白蛇之子 | The Son of White Snake: Roguelike DeckbuilderSteam
Disclosure

本游戏开发过程中使用了生成式人工智能工具: • 代码编写:使用AI辅助生成部分代码逻辑 • 美术资产:部分图像资源使用AI辅助创作 所有AI生成内容均经过人工审核和修改,确保符合游戏品质要求。

Creator
Shanghai Watchman Network Technology Co., Ltd
Reviews
-
Added
Mar 18, 2026
Personality ImprintSteam
Disclosure

Personality Imprint utilizes generative AI tools to enhance certain visual and narrative elements. Specifically, AI was used to assist in creating some character portraits, background art for specific in-game text sequences, and select marketing assets for the store page. All other core components, including 3D models, level design, and additional art assets, are either handcrafted by our team or sourced from licensed asset libraries.

Creator
有个朋友工作室
Reviews
-
Added
Mar 18, 2026
Starwing TacticsSteam
Disclosure

- some UI Icons have been generated using AI Tools and were hand-edited by a human artist

Creator
Forward Thrust Works
Reviews
-
Added
Mar 18, 2026
SlotboundSteam
Disclosure

Some visual assets and promotional materials for Slotbound were created with the assistance of generative AI tools. All AI-generated content was reviewed, refined, and integrated by the developer to ensure consistency with the game's artistic direction and quality standards.

Creator
Optima Arch
Reviews
-
Added
Mar 18, 2026
GodisnjeSteam
Disclosure

I was the archaic and fragmented DNA in the amber bound insect. AI was the frog DNA. Original Card Game: All card art is original, hand painted on canvas and physically printed on real cards (5,000 in total). The face images are scans of those pained canvas prints/ cards. AI was used to generate the card's backs and some of the playing surfaces/backgrounds. Coding: While I on and off experience in JavaScript since 2002, AI was used to help generate and debug portions of the code. I especially used AI when predicting potential conflicts and integration problems (especially Steam integration) before implementing new code. I found it very helpful when changing long sets of repetitive blocks of code. The volume of human error that was cut down was tremendous. Localization: Localization will be finalized in Beta. Initial translations were done with AI. Corrections and finalization will be done after input from the community (new game, some new terms). Music: We are Streamer first. Streamer need background music that won't affect their monetization. From the beginning, music that was all original, was critical to me. I wanted Streamers to have no worries when letting our background music play for hours. Musicians want astronomical payments and deals that will leave me perpetually paying them. I generated all of our music in Suno and own it all. I plan on releasing more, in two hour blocks, that will be available as free DLC's. All AI I used was after human talent quoted cost ineffective numbers or outright turned me down. This is a simple card game. A vehicle for a game and art I have made. I set out to make an affordable, sturdy, reliable, user focused game. AI helped me make the best product I could.

Creator
New Zadar Studios LLC
Reviews
-
Added
Mar 18, 2026
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