25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BLACKBELLSteam
Disclosure

Generative AI tools were used extensively during the development of BLACKBELL, including for artwork, writing, audio, code, and production support. All AI-generated content included in the shipped game is pre-generated, selected, edited, and integrated by the developer. The developer is responsible for the game's creative direction, design, curation, quality control, and final implementation.

Creator
PALE WINDOW STUDIO
Reviews
-
Added
Oct 12, 2026
Memento ReverseSteam
Disclosure

Some of the card illustrations, title art, UI elements, and character voices in this game, as well as the store capsule images, library artwork, and other promotional images, were created with generative AI, then selected and adjusted by the developer. The English text is based on AI translation and has been reviewed by the developer. As an optional feature, players can connect their own Claude (Anthropic's AI assistant) through a Claude Desktop extension to play against it or watch it play against the CPU. Claude's lines shown in the game are written by the player's own Claude; the game itself does not generate text or communicate with any AI service.

Creator
Jloo
Reviews
-
Added
Oct 12, 2026
LuckforgeSteam
Disclosure

Luckforge was made with the help of generative AI tools, selected and directed by the developer. The title-screen and battle backdrops were generated from our own layout briefs and screenshots, then converted to the game's pixel grid and colour palette. The pixel sprites, in-game text, translations and store text were created with AI assistance. Some promotional materials use AI-generated art or music. Nothing is generated by AI while you play.

Creator
Kasperzack Games
Reviews
-
Added
Oct 12, 2026
Joker's WildSteam
Disclosure

Some of the game's artwork (cards, bosses, mascot, icons) and music were initially created with generative AI tools, then reworked, edited and integrated by the developer. All code, game design, writing and balancing were made by the developer. No content is generated by AI while the game is running.

Creator
Haven Forge
Reviews
-
Added
Oct 12, 2026
PawnbrokeSteam
Disclosure

AI tools were used during development to create the pixel art, the game's text and promotional images. Pawnbroke does not generate AI content during gameplay.

Creator
Kasperzack Games
Reviews
-
Added
Oct 12, 2026
ASHEEPGAMESteam
Disclosure

Pre-generated content: Parts of the game were made with generative AI tools and then selected, edited and integrated by the developer: the soundtrack (made with Suno), interface icons and stickers, the painted world illustrations on the level cards and act screens, sound effects and the spoken sheep lines. Some in-game and store texts, including the English translation, were drafted with an AI assistant and edited by the developer. All 3D models, animations and levels are made by the developer's own tools. The game does not generate content with AI while it runs.

Creator
bakedbytes
Reviews
-
Added
Oct 12, 2026
Autonomous System ZeroSteam
Disclosure

Generative AI tools were used to create music and visual artwork, including store and promotional images. These assets were generated before release and selected by the developer. No AI content is generated during gameplay.

Creator
OneManSprint
Reviews
-
Added
Oct 12, 2026
DicebloomSteam
Disclosure

The game's art (plants, items, menu illustrations, store art) was made with the help of image generation tools and then edited and assembled by the developer. No AI content is generated while you play.

Creator
ArtemiZ
Reviews
-
Added
Oct 12, 2026
Shhh, IT!Steam
Disclosure

Artwork: cards, lobby illustrations and achievement icons were pregenerated with AI image tools and rewritten by hand. The visual style was reviewed and rewritten artist. Text: The German and Italian localizations were made with AI translation.

Creator
dalerank
Reviews
-
Added
Oct 12, 2026
Ludus MagnaSteam
Disclosure

Ludus Magna uses pre-generated, AI-assisted content created during development. This includes parts of the game's visual content such as character portraits, backgrounds and other illustrations, as well as AI-assisted text and localization. All content is selected, edited and reviewed by the developer before being included in the game. No generative AI content is created while the game is running.

Creator
Ludus Magna
Reviews
-
Added
Oct 12, 2026
厄瑞博斯征途Steam
Disclosure

Generative AI tools were used during development to create visual assets, including character artwork, environments, and visual effects, as well as in-game music. AI tools also assisted with promotional artwork and the translation of store descriptions. These contents were generated during development. The game does not generate content using AI during gameplay.

Creator
Huhu Morningwind
Reviews
-
Added
Oct 12, 2026
Goblin ProblemSteam
Disclosure

Steam page arts polished with gen AI (soon my game arts will be done and it will be replaced)

Creator
Zzpasta Games
Reviews
-
Added
Oct 12, 2026
HeartriftSteam
Disclosure

Generative AI was used during development to create artwork, UI and promotional assets, as well as audio content, including character voices. AI tools also assisted with writing and refining the game’s code. All AI-generated content is pre-generated; HEARTRIFT does not generate content or code with AI during gameplay or connect to an external AI service.

Creator
Kustepuchengames
Reviews
-
Added
Oct 12, 2026
CrownmasonSteam
Disclosure

Generative AI was used during development to create text content.

Creator
Funkenkauz Studios
Reviews
-
Added
Oct 12, 2026
Cao Cao the LegendSteam
Disclosure

This game uses generative AI in the creation of some visual elements, including character illustrations and backgrounds; all results were reviewed and retouched by hand. Voice audio is based on dubbing and recordings by real people, which were then converted or refined using generative AI.

Creator
MaengLab
Reviews
-
Added
Oct 12, 2026
Three Kingdoms: Art of CommandSteam
Disclosure

Generative AI tools were used during development to help create pre-made content: officer portraits, map and interface artwork, music and sound effects, and drafts of in-game text and its translations. All of it was selected and edited by the developer. The game does not generate any content with AI while you play.

Creator
Wish Ember
Reviews
-
Added
Oct 12, 2026
Mythilus: The AwakeningSteam
Disclosure

Game contains AI generated code. Some icons. logos, marketing assets or placeholders may be AI generated. In-game screenshots and footage are displayed as-is and are unaltered by AI.

Creator
Onibox
Reviews
-
Added
Oct 12, 2026
Maru Kaite Dokan!Steam
Disclosure

Generative AI was used to help write the text in the game and on the store page, including their translations. The game does not generate any AI content during play.

Creator
soyukke
Reviews
-
Added
Oct 12, 2026
Joker's KnockSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of some visual assets, marketing materials and localizations. No content is generated by AI during gameplay.

Creator
Noxam
Reviews
-
Added
Oct 12, 2026
The Ant GameSteam
Disclosure

This game was made by a solo developer with the help of AI tools. Some of the pixel art was drawn by hand by the developer and then revised with AI tools. Other art (including the logo, interface icons, menu backgrounds and some terrain tiles) was created with an AI pixel-art tool and then edited by the developer. The music and sound effects are synthesized in code, and were composed and designed with the help of an AI assistant. Some in-game text, such as the Field Guide and tutorial tips, was drafted with AI assistance and edited by the developer. No AI is used while you play: nothing is generated live, and the game never connects to an AI service.

Creator
devappler
Reviews
-
Added
Oct 12, 2026
Tales & DuelsSteam
Disclosure

The translations used on the current store page and in the upcoming demo were created using generative AI. For the full release, these translations will be reviewed by human translators or replaced with complete human translations, and we will faithfully announce any changes. All other artwork, sound, and narrative in the game are created entirely by the developer.

Creator
NORU
Reviews
-
Added
Oct 12, 2026
Sushi ShogunSteam
Disclosure

Generative AI tools were used during development to help create some visual assets and branding. Some music and sound effects were developed with AI-assisted composition and procedural sound synthesis. Store screenshots and gameplay video are captured from the game. These assets are prepared before release.

Creator
Black Fruit Studios
Reviews
-
Added
Oct 12, 2026
DECIBLOWSteam
Disclosure

DECIBLOW utilized generative AI for a few small things like localization & partial involvement in some of the music to speed up production (heavy human involvement at a DAW level).

Creator
Feral Games Studio
Reviews
-
Added
Oct 12, 2026
ZompiolandSteam
Disclosure

OpenAI's ChatGPT and Codex, including image-generation tools accessed through them, were used during the development of Zompioland. AI-assisted work includes programming and development scripts, code used to construct procedural 3D models and visual effects, interface elements, localization, and written in-game text. AI assistance was also used to create and prepare pre-generated Steam marketing materials, including capsule and library artwork, header graphics, the game logo, store-page text, and the trailer's planning, titles, and editing. The trailer's gameplay footage was captured from the actual game. Steam gameplay screenshots are direct captures of the game, while AI-assisted promotional artwork is presented as store graphics rather than gameplay screenshots. The developer reviewed, edited, tested, and integrated the AI-assisted work. Some models and effects are assembled while the game runs by conventional game code; this is not live generative AI. Zompioland does not connect to a generative AI service or use a generative AI model to create new content during gameplay.

Creator
Vebane Studios
Reviews
-
Added
Oct 12, 2026
BILLIONAIRE'S BUNKERSteam
Disclosure

Yes, AI has been used. Here's the breakdown. Code = 50% (route-finding, NPC AI). Art = 35% SFX/music = 0%

Creator
EAT THE RICH
Reviews
-
Added
Oct 12, 2026
STAROPHAGESteam
Disclosure

We use generative AI tools as part of STAROPHAGE’s content creation workflow. The final content is selected, refined, and integrated under our development team’s creative direction.

Creator
CannyEdge Interactive
Reviews
-
Added
Oct 12, 2026
Empty ThroneSteam
Disclosure

Some AI-generated content is used as placeholder during development and will be replaced before release.

Creator
Man All In Studios
Reviews
-
Added
Oct 12, 2026
赌狗仙侠Steam
Disclosure

Generative AI was used during development to create fixed visual assets, including backgrounds, item and achievement icons, interface artwork, and store marketing art. Some music, ambience, and sound effects were also created with generative AI. AI assisted in-game text and English localization. These assets are included as fixed files. The game does not accept player prompts or generate images, audio, text, or code during play.

Creator
dongguzai
Reviews
-
Added
Oct 12, 2026
Brassleaf TacticsSteam
Disclosure

I use generative AI throughout the development of Brassleaf Tactics, including programming, game design, artwork and store-page content. The game includes AI-generated artwork. I set the creative direction, decide what goes into the game, and make the final design decisions, shaping the experience through playtesting, balancing and ongoing refinement. Generative AI is used during development only; no AI-generated content is created while you play.

Creator
Luke Lachlan Day
Reviews
-
Added
Oct 11, 2026
Fuel & SteelSteam
Disclosure

This game was made by one developer with the help of generative AI tools. 3D models of vehicles, buildings and props were generated with Tripo and then edited and assembled by hand. Some textures and the key art were created with image generators. Music, radio voices and some sound effects were generated with ElevenLabs. Game code was written with the assistance of Claude Code. Game design, missions, story and level layout are the developer's own work. Nothing is generated while you play.

Creator
Create Visions
Reviews
-
Added
Oct 11, 2026
Auto Battle BuddiesSteam
Disclosure

Generative AI was used to assist with localization of in-game text from English to Spanish, French, German, Japanese, Korean, Simplified Chinese, Portuguese, and Russian.

Creator
Casual Clam
Reviews
-
Added
Oct 11, 2026
先成仙再说Steam
Disclosure

The promotional image of the game, as well as NPCs and a small number of scene components, are generated by AI.And the opening and closing of the promotional video

Creator
Yuexin
Reviews
-
Added
Oct 11, 2026
Beast SnapSteam
Disclosure

Generative tools were used as part of the visual and audio development process. Final assets were reviewed, selected, edited, and refined by human developers before being implemented in the game.

Creator
Alejandro Rives
Reviews
-
Added
Oct 11, 2026
The ScratcherSteam
Disclosure

Some of the game's illustrations (characters, enemies, backgrounds, store art), its music, its sound effects and parts of its text were created with the help of AI tools during development, then selected, edited and integrated by hand. The game does not generate any content while you play.

Creator
Terra Somnia Studio
Reviews
-
Added
Oct 10, 2026
Provincia WarsSteam
Disclosure

Some visual assets were created with the assistance of generative AI during development, while others were created manually. AI-assisted assets were reviewed and adjusted by the developer. The game does not generate AI content during gameplay.

Creator
William FS
Reviews
-
Added
Oct 10, 2026
DronesteadSteam
Disclosure

AI tools were used to help translate the game's text into other languages and to draft the store page copy. All of it was reviewed by the developer. The game does not generate any content with AI while you play.

Creator
Allan Postal
Reviews
-
Added
Oct 10, 2026
CLACKPOT: Marble Bounce RoguelikeSteam
Disclosure

A few in-game images were generated with an AI image tool and edited by the developer. The game's translations were drafted with AI tools and reviewed by the developer. All other art, sound and design were made by the developer.

Creator
gamjadeulkkae
Reviews
-
Added
Oct 10, 2026
ZifirSteam
Disclosure

Pre-generated AI artwork and audio. No AI is generated during gameplay. Licensed third-party assets are used.

Creator
KNM Game Studio
Reviews
-
Added
Oct 10, 2026
Haunted SchoolbagSteam
Disclosure

Character art, portraits, monsters, backgrounds, item and skill icons, and story illustrations were created with AI image-generation tools, then selected, reviewed and laid out in the game by the developers. The background music was created with an AI music-generation tool (Suno). The code and text were written with AI assistance and reviewed by the developers. The game does not generate any AI content while it runs.

Creator
550 Atelier
Reviews
-
Added
Oct 10, 2026
BlackstartSteam
Disclosure

Some text in the game and on the store page, including translations, was written with the help of AI tools.

Creator
TessaroApps
Reviews
-
Added
Oct 10, 2026
GodmantleSteam
Disclosure

This game includes pre-generated artwork, music, and text created with generative AI. The game does not generate AI content during gameplay or connect to external AI services.

Creator
fjyaosun
Reviews
-
Added
Oct 10, 2026
Capital CircuitSteam
Disclosure

This game contains pre-generated content only: no AI generates content during gameplay. The game's translations (English, German, Italian, Spanish) and the store page texts were produced with the help of AI tools, then reviewed. All in-game visuals are rendered from the game's own 3D models.

Creator
MLG Productions
Reviews
-
Added
Oct 10, 2026
Birdie's Backyard BattleSteam
Disclosure

Character, enemy and background pixel art was created with AI image tools (ChatGPT, PixelLab) from photos of our real dog and cat and our own design notes, then edited, cut and arranged by the developer. Sprite animations were generated with PixelLab from that art. Game code was written with AI coding assistance (Claude) under the developer's direction. All game text was written or approved by the developer. The music is original, written note by note as code with AI coding assistance (Claude) and rendered with the free GeneralUser GS SoundFont; no AI audio generation and nothing sampled.

Creator
Wilhelm MFG
Reviews
-
Added
Oct 10, 2026
SpirithaleSteam
Disclosure

I use Codex as a programming assistant to help write, debug, and optimize portions of the game’s code. Everything else like artwork and stuff were made by humans.

Creator
Glassy Turtle
Reviews
-
Added
Oct 10, 2026
MAZZIOSISteam
Disclosure

MAZZIOSI is made and polished by our team. During development, AI tools help us find bugs and make the game more enjoyable. Selected illustrations, UI art, music, sound effects, and parts of the story and localization were created or refined with AI, then reviewed and finalized by us. The game has no live AI generation or connection to AI services while you play.

Creator
Linewake Studio
Reviews
-
Added
Oct 10, 2026
Warcamp RivalsSteam
Disclosure

Generative AI tools were used during development to assist with some UI artwork. The game does not generate new content using generative AI during gameplay.

Creator
Gergely Osbath
Reviews
-
Added
Oct 10, 2026
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