25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

No More LightSteam
Disclosure

Voice Acting (But this is just a template that we will later replace with real voice actors.)

Creator
Para 51 Games
Reviews
-
Added
Mar 18, 2026
Wild PlanetSteam
Disclosure

AI was used to help with translating content , generate visual ideas or content that our artists and content creators use later.

Creator
MonkeyFactory Media
Reviews
42
Added
Mar 18, 2026
GraeHartSteam
Disclosure

Quick note: The capsule art is AI-generated as a temporary placeholder, but I’m already working with an artist to replace and upgrade it with final artwork.

Creator
Cole Hardin
Reviews
-
Added
Mar 18, 2026
Space BattleSteam
Disclosure

We’ve utilized AI to assist in the creation of certain visual elements, such as asteroids and ships, which are featured in the game. These AI-generated assets were thoughtfully integrated to enhance your visual experience. Please note, AI is not involved in gameplay or player interactions.

Creator
Adrián Corbalán
Reviews
-
Added
Mar 18, 2026
NovaSteam
Disclosure

The background of our logo is generated by AI. As a solo developer I've been 100% focused on gameplay and have not had the time or resources to work with an artist for marketing and social materials. Hopefully as we grow our community during Early Access we can find a few artists that are passionate about creating personalized content that best represent Nova. Nothing in-game is generated by AI.

Creator
Tenlastic
Reviews
-
Added
Mar 18, 2026
DSS war partySteam
Disclosure

Chat GPT is used to search for programming solutions and to generate names. AI is used to translate to other languages than English. The paintings are prepared with a mixed canvas of AI images, 3D models, photos, textures and other paintings. And is then manually painted over, together with some filters and effects. Generated audio melodies, voices and sound filters for game events are used.

Creator
vikingfabian
Reviews
95
Added
Mar 18, 2026
Medieval FrontiersSteam
Disclosure

Some game content, marketing materials, and character voices for Medieval Frontiers were created or translated with the assistance of AI tools. While we use these technologies to support our workflow, every feature and narrative beat is a result of our team’s deliberate creative decisions. The final experience is hand-guided by our vision to ensure the world feels authentic to our players.

Creator
Active Fungus Studios
Reviews
-
Added
Mar 18, 2026
I Am Jesus ChristSteam
Disclosure

AI tools were used in the production of the voice acting. We are a five-person team that has been working on this project for several years without the budget of a large studio. In our case, this was a practical solution that allowed us to complete the game at the level of quality we were aiming for. All creative decisions and the final shape of the game were made by our team. AI was used as a supporting production tool, not as a replacement for the creative work behind the game.

Creator
Space Boat Studios
Reviews
1.3k
Added
Mar 18, 2026
Neon TailSteam
Disclosure

We use AI to generate art pictures or graffiti used in some backgrounds.

Creator
Fei
Reviews
69
Added
Mar 17, 2026
CarX StreetSteam
Disclosure

During development, we may use AI tools to assist with character voice-overs and certain illustrations. In all such cases, AI-generated materials are treated as draft content: our team selects, edits, and combines them before approving the end result. The final product is made under the full creative control of our developers and artists and reflects their artistic vision.

Creator
CarX Technologies, LLC
Reviews
9.4k
Added
Mar 17, 2026
FOUNDRYSteam
Disclosure

We leveraged AI-generated content to enrich our game with elements that would have been otherwise challenging to include. Specifically, we used AI for the AI character voiceover in different languages, a feature made possible thanks to this technology. In this case it made even more sense since the character is actually an AI. Otherwise, all the core art and visual elements of the game have been designed by human talents.

Creator
Channel 3 Entertainment
Reviews
2k
Added
Mar 17, 2026
Alaloth: Champions of The Four KingdomsSteam
Disclosure

We do not use generative AI in the game. For community-requested languages that are not officially supported, we use DeepL to assist with localization, with the help of community members who review and improve the translations.

Creator
Gamera Interactive
Reviews
1.5k
Added
Mar 17, 2026
MultiverseSteam
Disclosure

Players may experience NPCs that provide AI generated information on their notifications or the location.

Creator
Future Tech Studios Ltd
Reviews
-
Added
Mar 17, 2026
ΔV: Rings of SaturnSteam
Disclosure

This project did not use tools to create content from text prompts. Because "Generative Artificial Intelligence" is inconcistently defined, following it the list all Machine Learning technologies I use. Many of them are widely used and not commonly considered AI, but meet the current dictionary definition of "computer system that has some qualities of human brain that is able to produce text, images, etc.", so I list them for full transparency: - Generating crew portraits with artist-driven sliders for facial features. - Creating portrait depth maps for dynamic lighting. - Upscaling promotional images. - Denoising rendered images. - Enhancing in-game ads with actor face replacement for realism. - Spell-checking, grammar-checking and rephrasing some text.

Creator
Kodera Software
Reviews
2.3k
Added
Mar 17, 2026
大逃亡专家/Escape ExpertSteam
Disclosure

In the game, there are AI chat and AI reading features, and the content generated by them is only intended to help improve the gaming experience.

Creator
刘俊亨(Junheng Liu)
Reviews
139
Added
Mar 17, 2026
Ashes of MankindSteam
Disclosure

In Ashes of Mankind, we utilize AI-generated voiceovers to bring life to key in-game characters, such as GRIM and E.M.A. These entities serve as guides and narrators within the battlefield, known as The Citadel. Their unique personalities and lore were crafted by our team, with their voices pre-rendered using AI during development. Importantly, this use of AI is not generated live during gameplay, and there is no intention to impersonate real individuals or infringe upon existing copyrights. These AI-generated voices are carefully designed to enhance immersion while respecting all applicable guidelines. We remain committed to creating an engaging and authentic experience while ensuring transparency and compliance with Steam's policies.

Creator
Black Ice Studios
Reviews
-
Added
Mar 17, 2026
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