Indexed March 17, 2026
View on Steam Disclosure analysis
AI content is included in the game
AI-generated voiceovers are used for in-game characters, with pre-rendered audio during development and no live generation during gameplay.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Their unique personalities and lore were crafted by our team, with their voices pre-rendered using AI during development”
“These AI-generated voices are carefully designed to enhance immersion while respecting all applicable guidelines”
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
In Ashes of Mankind, we utilize AI-generated voiceovers to bring life to key in-game characters, such as GRIM and E.M.A. These entities serve as guides and narrators within the battlefield, known as The Citadel. Their unique personalities and lore were crafted by our team, with their voices pre-rendered using AI during development. Importantly, this use of AI is not generated live during gameplay, and there is no intention to impersonate real individuals or infringe upon existing copyrights. These AI-generated voices are carefully designed to enhance immersion while respecting all applicable guidelines. We remain committed to creating an engaging and authentic experience while ensuring transparency and compliance with Steam's policies.
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