25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

A Vila Sobre o PoçoSteam
Disclosure

We used generative AI tools during development to help create pre-rendered assets: part of the visual art (environments, buildings, characters and interface elements), the music, and store page artwork. All AI-generated content was reviewed, edited and assembled by us. Generative AI is not used at runtime — the game generates no AI content while you play.

Creator
STREAM ON
Reviews
-
Added
Aug 28, 2026
Dungeon ContractorSteam
Disclosure

AI is used to poilish the Steam Page content, as well as helping in generating some artworks in-game.

Creator
Perseverance Games
Reviews
-
Added
Aug 28, 2026
Yushou Xianmen: Mortal RealmSteam
Disclosure

This game uses generative AI tools during development to assist with some content creation, including concept art, visual references, promotional materials, text drafts, and placeholder voice or sound assets. All content used in the game and on the store page is manually reviewed, edited, integrated, and approved by the developer. The game does not use real-time AI generation during gameplay and does not connect to external AI services while the player is playing.

Creator
CHENLIN
Reviews
-
Added
Aug 28, 2026
Do I Know You?Steam
Disclosure

In this game, players converse with characters via free-form text input. Responses are text generated by AI and will vary depending on the player's input.

Creator
Defios Game Studio
Reviews
-
Added
Aug 28, 2026
Swirl TogetherSteam
Disclosure

Swirl Together contains a rotoscoping/masking model similar to Adobe’s roto brush, or Davinci Resolve's magic masking tool, and a depth-estimating model for colliders.

Creator
Gabriel Martin
Reviews
-
Added
Aug 28, 2026
TreeLineSteam
Disclosure

AI tools were used to assist in creating the game logo, marketing artwork, and some 2D in-game assets such as item icons and illustrations. All AI-generated content is pre-generated (nothing is generated at runtime) and was manually reviewed and edited. All 3D models, gameplay, code, and game design are hand-crafted.

Creator
Ravenmaul
Reviews
-
Added
Aug 28, 2026
TOWERPUNKSteam
Disclosure

All art, music, and sound in TOWERPUNK are original to this project, produced by procedural code written specifically for the game. None of it is derived from generative media models. AI coding assistants were used during development to help write the game's source code and some functional interface text (menu labels, status readouts). All narrative and creative writing is authored by the developer.

Creator
TESSERAX GAMES
Reviews
-
Added
Aug 28, 2026
Derby Dynasty : Horse Racing RPGSteam
Disclosure

Generative AI technologies were utilized during the development and content creation process of our game. In addition to software development support, AI tools were used to draft in-game narratives, assist with localization, and generate store page descriptions. All AI-assisted content has been thoroughly reviewed, edited, and curated by the development team to ensure quality standards and compliance with copyright policies.

Creator
Corvein Studio
Reviews
-
Added
Aug 28, 2026
Space TravelersSteam
Disclosure

Space Travelers uses generative AI only as a writing aid during development. The game's text content (interface text, event and log lines) and its localization into the 14 supported interface languages were produced with the assistance of large language models, directed and reviewed by the developer. Parts of this store page were drafted the same way. No AI-generated images, audio or video are used: all artwork, animation and sound in the game are produced by hand-written procedural code. The game does not generate any content with AI while you play, and it never connects to an external AI service.

Creator
Enes Altas
Reviews
-
Added
Aug 28, 2026
RuneEraSteam
Disclosure

Generative AI tools were used during development to assist with portions of selected sprite artwork and to create some sound effects and background music. All AI-assisted content was generated before release, reviewed and curated by the developer, and edited or integrated into the final game as appropriate. RuneEra does not use AI to generate content while the game is running.

Creator
Spellstead Games
Reviews
-
Added
Aug 28, 2026
DOG LIVES: Space Pirates WarSteam
Disclosure

This game makes limited, supplementary use of generative AI tools during development. The primary uses are programming assistance (such as debugging), certain image and audio assets, and assistance with translating text into English. Generated image and audio assets are not used as-is. The development team reviews their content and makes additions, revisions, edits, and other adjustments to ensure that they are appropriately refined and fit the game. For text translated with the assistance of generative AI, the development team reviews the context and content and makes any necessary revisions before using it in the game. Please note that generative AI does not generate any game content during gameplay.

Creator
Space Corgi Games
Reviews
-
Added
Aug 28, 2026
Heavyweight BoutSteam
Disclosure

Developer used AI to create some visual components of the game and Steam store page.

Creator
GameChanger Studio
Reviews
-
Added
Aug 28, 2026
DATUM: Rescue OneSteam
Disclosure

AI language model assistance was used to help draft, translate, and refine store page content.

Creator
Spirit North
Reviews
-
Added
Aug 28, 2026
The Last Home : Curse of LannaSteam
Disclosure

The in-game videos were created using AI tools. All dialogue writing, choices, characters, environments, game systems, minigames, UI design, and programming were handcrafted by the development team.

Creator
TULAIDEA
Reviews
-
Added
Aug 28, 2026
HedgeHoggedSteam
Disclosure

The game is primarily developed using Houdini, VEX and Godot. Generative AI assists with concept/reference artwork, initial 3D asset generation, and programming. Assets are further processed, optimized, rigged and animated in Houdini before integration into the game.

Creator
VFX South
Reviews
-
Added
Aug 28, 2026
Marina ManagerSteam
Disclosure

Generative AI was used to assist with some Steam store artwork, marketing materials, and localization.

Creator
Gyrfalcon Games
Reviews
-
Added
Aug 28, 2026
WankerSteam
Disclosure

This game includes a small amount of generative AI content used only for optional tutorial and demonstration materials. These pre‑generated, G‑rated assets illustrate how the game’s IN‑OUT‑based timing loop works. They do not appear in normal gameplay and do not influence any game systems. All core mechanics, visuals, audio, and interactive content are fully handcrafted and do not use AI generation during play.

Creator
Totally Discrete, LLC
Reviews
-
Added
Aug 28, 2026
PixelFallSteam
Disclosure

Standard C++ game code, written during development with the assistance of an AI programming assistant, used as a pair-programming tool. This includes gameplay systems (crafting, inventory, world simulation), rendering and UI code, and development tooling. It is ordinary, static game logic. AI assistance was used only during development, directed by myself through specific requests, with every change reviewed, tested, and committed to version control by myself. The shipped game contains no AI models and does not execute or generate any code or content via AI at runtime. The game is a fully offline, single-player experience.

Creator
Miguel Benavides
Reviews
-
Added
Aug 28, 2026
SSN: ArtemisSteam
Disclosure

Generative AI has been used in the production of sound and video assets for this title. All copy has been written by humans.

Creator
Ceres Labs
Reviews
-
Added
Aug 28, 2026
Rainbow BridgeSteam
Disclosure

Explanation about the game development process: In the early concept design and creative ideation stage of this game, we did use AI technology as an auxiliary tool to help us explore and validate various artistic styles and creative directions more quickly. These AI-generated reference materials provided us with initial inspiration. However, the core creative concepts, story writing, character design, and all artistic assets presented in the final game were personally conceived and carefully crafted by our creative team. Each game element underwent repeated human optimization and fine-tuning to ensure the best gaming experience. AI was only used as an auxiliary tool, and the final game content presented is the result of human creation. We have always adhered to human creation as the main driver, committed to bringing players a unique and meticulously polished gaming experience.

Creator
Magic Cat
Reviews
-
Added
Aug 28, 2026
BirchSteam
Disclosure

There is no AI-generated art or audio anywhere in this game. Every sprite, animation and character design is hand-drawn by me. The game has no audio at all, and the music in the trailer is my own work too. Nothing is generated while the game runs, and it never connects to an AI service. AI was used to help with text, in three places. The store page description and short description, in all 11 languages. Translating the interface labels into the 10 languages other than English. There are only 24 strings in the whole game and no prose of any kind: 11 are labels like "Clear all" and "Cancel", and the other 13 are bird names, which are the real common names of each species, looked up per language rather than made up. Some of our Steam community and marketing posts. Chinese (both) I checked myself, and Japanese was checked at N2. Korean, Spanish, Russian, Brazilian Portuguese and German have not been checked by a native speaker.

Creator
ANYMACTION STUDIO
Reviews
-
Added
Aug 28, 2026
429Steam
Disclosure

There is some art work and pictures in the game that uses generative AI, not much though, also does not really affect the game play.

Creator
ScreamingPie
Reviews
-
Added
Aug 28, 2026
PROMOTER: The Fight GameSteam
Disclosure

We used generative AI on fighter portraits for deeper immersion and as a pre-production tool for early concept layouts. From there, all character assets and visual elements were extensively edited and manually hand-painted by human artists to ensure high visual quality and artistic control.

Creator
Langa Publishing
Reviews
-
Added
Aug 27, 2026
NOT ONE OF USSteam
Disclosure

Generative AI tools were used during development to assist in creating some pre-generated 2D visual assets, including character imagery and certain promotional and store page artwork. All AI-assisted content is pre-generated, reviewed, selected, and edited by the developer before being included in the game or its marketing materials. The game does not use live generative AI and no content is generated by AI during gameplay.

Creator
Ivan Zubak
Reviews
-
Added
Aug 27, 2026
Dominar SanctumSteam
Disclosure

The vast majority of Dominar Sanctum has been created and developed without generative AI. Generative AI has only been used selectively for a small number of 2D icons, slide narration and a narrative voiceover, primarily for early prototyping and development. Even those icons have been manually reworked. These few AI-assisted assets are not representative of the game's overall art, design, programming, or development process. They may be replaced or further refined before the full release.

Creator
Florisworlds GmbH
Reviews
-
Added
Aug 27, 2026
HABAPSteam
Disclosure

Some of the game's 2D artwork, including character, enemy and boss sprites, item icons, and backgrounds, was created using generative AI tools. All such assets were individually reviewed, selected, polished and integrated by the development team.

Creator
VZH GAMES
Reviews
-
Added
Aug 27, 2026
BATTLE: PARTS & POWERSteam
Disclosure

Generative AI was used during development to assist with coding and the creation of pre-generated visual assets. No AI content is generated during gameplay.

Creator
Cartoon Rocket Games
Reviews
-
Added
Aug 26, 2026
CogniteSteam
Disclosure

Artificial intelligence was used to create the game's cover.

Creator
Frosted Wings Studio
Reviews
-
Added
Aug 26, 2026
Devour & EvolveSteam
Disclosure

Generative AI was used during development as a coding assistant and to assist with drafting and translating store-page and marketing text. Some pixel-art assets were rendered by deterministic drawing code written with AI assistance; the final images were not directly output by a text-to-image or diffusion model. All shipped and published content was reviewed and edited by the developer. No generative AI runs in the game, and no content is generated from player input.

Creator
sasoriken-games
Reviews
-
Added
Aug 26, 2026
ねこ部屋日和Steam
Disclosure

Generative AI was used in the creation of some artwork and music. No content is generated by AI during gameplay.

Creator
Icycozy Games
Reviews
-
Added
Aug 26, 2026
DicepotSteam
Disclosure

The Steam graphics and promotional visuals were made using AI. However, no AI was used for any of the in-game designs or assets.

Creator
Unmei Studio
Reviews
-
Added
Aug 26, 2026
The Grand FurnaceSteam
Disclosure

This game uses generative AI in two ways. (1) Live generation: narrative text and NPC dialogue are generated in real time based on the player's choices and current game state. Illustrative images for locations, scenes and items are also generated on demand the first time such an element appears, then cached and reused. Core game rules, numerical outcomes, inventory changes, and progression are always resolved by deterministic game systems. Live text generation is governed by server-side content rules that cannot be directly modified by player input. Live image generation uses server-controlled prompt templates based on structured game data (entity type, name, and a short in-world description) within a fixed ink-painting style; players cannot directly provide image-generation prompts. (2) Development-time generation: some static art assets (including location, scene, item and background illustrations) were generated with image-generation AI tools during development. Store-facing marketing assets and selected screenshots containing such artwork were reviewed by a human before publication. Store page copy was drafted with AI assistance and reviewed by a human. 本游戏以两种方式使用生成式AI。(1)实时生成:叙事文本与NPC对话根据玩家选择与当前游戏状态实时生成;地点/场景/物品的插画也会在其首次出现时按需生成,之后缓存复用。核心规则、数值结算、物品变动与进度始终由确定性游戏系统裁定。实时文本生成受服务端内容规则约束(玩家输入无法直接修改);实时图像生成使用服务端控制的提示词模板,基于结构化游戏数据(实体类别、名称与简短的世界内描述)并锁定水墨画风格,玩家不能直接书写图像提示词。(2)开发期生成:部分静态美术素材(包括地点、场景、物品与背景插画)在开发过程中使用图像生成AI制作;用于商店宣传以及所选商店截图中的相关素材均经过人工审阅后发布。商店页文案由AI辅助创作、经人工审定。

Creator
Zhanjidao
Reviews
-
Added
Aug 26, 2026
All Our WintersSteam
Disclosure

Some promotional and store assets for this game, including the capsule images, library artwork and application icons, were created with the assistance of generative AI tools. All in game visuals are generated procedurally by the game's own code at runtime: characters, buildings, terrain, animals and effects are drawn from algorithmic vector shapes, not from AI generated images. All audio is synthesised in real time by the game engine. All game code was written by the developer.

Creator
Distant Hearth Games
Reviews
-
Added
Aug 26, 2026
Gremio del CazadorSteam
Disclosure

Pre-generated content only. This game does not run any AI at runtime. Visual art: 444 image files were created with generative AI during development — equipment sprites, ability icons, monster sheets, character portraits, building art, terrain and UI textures, the title screen and the game icon. The tool was ChatGPT (OpenAI), web interface, image generation, in sessions between 13 July and 1 August 2026. The author recalls the model as GPT-5.5, but the interface did not record the exact model version, so only the date range is documented. Text: the in-game text — tutorial, mission and event wording, item and interface strings — was drafted with generative AI assistance and then reviewed and edited by the author. Spanish is the original language. Translations: the English, German and Italian versions of the in-game text were produced from the Spanish original with generative AI. Not AI-generated: all remaining art comes from CC0, CC BY 3.0 and CC BY-SA 3.0 sources (Liberated Pixel Cup, 7Soul, Kenney), credited in full on the in-game credits screen. All music and sound effects are CC0 or CC BY. No AI-generated voice or music ships with the game.

Creator
TanaRgz
Reviews
-
Added
Aug 26, 2026
At Once, My Lord!Steam
Disclosure

Generative AI has been used solely as a supporting tool to create some of the icons used for the character's abilities and upgrades, as well as to assist with translating the game's text into other languages.

Creator
Who Makes Games
Reviews
-
Added
Aug 26, 2026
MapbornSteam
Disclosure

Some in-game icons were created with the assistance of generative AI during development.

Creator
Yunfc Games
Reviews
-
Added
Aug 26, 2026
桌面寵物工作室 - DesktopPetStudioSteam
Disclosure

The application includes a small set of pre-generated pixel-art example assets, including default cat character poses, icons, and promotional visuals. They were created with generative AI assistance during development and curated as static demonstration content shipped with the application. The product does not generate AI content at runtime and does not embed, call, or operate a generative AI model or service. Its AI Material Assistant only provides editable prompt templates and links to third-party services outside the application. Players may import their own images, GIFs, audio, and Workshop content.

Creator
Rowan.l
Reviews
-
Added
Aug 26, 2026
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