Indexed October 14, 2026
View on Steam

Disclosure analysis

AI content is included in the game

Generative AI was used to create in-game artwork, music, and sound effects, as well as promotional and store artwork.

Process
AI-generated
Live AI during play
No
Evidence & analysis details
Evidence used
“Generative AI was used during development to help create in-game artwork, music”
“help create in-game artwork, music, and sound effects”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Generative AI was used during development to help create in-game artwork, music, and sound effects. It was also used to help create promotional videos and Steam store and library artwork. This content is created before play. The game does not use generative AI to create content or code during gameplay.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,512 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
70.7%
17,731 of 25,081 disclosures with structured analysis.
Compare this group
Visual assets
76.4%
19,497 of 25,512 indexed disclosures mention this category.
Compare this category
Audio
26.0%
6,631 of 25,512 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Oct 14, 2026
Source last checked
Oct 14, 2026
Automatic analysis updated
Oct 14, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.