Public Steam disclosure research25,383 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
As a two‑person indie studio, we use AI tools to assist with specific parts of development including voice work, certain video cut‑scenes, and in‑game portraits.
All core game content : characters, world design, and animation , is handcrafted by us and our collaborating artists.
With very limited resources, AI allows us to stay efficient and make the most of the countless hours we dedicate to this project.
All visual art, gameplay assets, music and written narrative were created by humans. No AI is used to generate content during gameplay. The game uses AI-generated voice acting for cinematic and in-game character dialogue.
We intentionally use generative artificial intelligence to conceptualize unique architectural models and details of the new district, details of the environment. And to get new original and author's ideas. This will allow us to finish the project on time and not let people down. However, every detail is carefully redrawn by the hands of artists and 3D modelers. graphic artists-people to ensure compliance with the aesthetics and visual identity of the game. Also, people do painstaking technical work with raw materials from AI.
Some images in the game were generated using AI. These images are displayed throughout the game as gallery artwork and posters. None of it depicts nudity or sexual situations of any kind. Also some of the images are also used as icons and artwork in the store game description page.
2D character art and title screen was generated and enhanced from pre-production reference sketches drawn by the developer.
Some music in the game was generated utilizing Suno, and edited to fit the thematic elements of the game.
All designs are conceived and created by hand, but I also use AI tools during the pre-production phase to help develop details and after the compositing stage.
The music in the game is generated by AI based on predefined parameters.
The game does not use any real-time AI-generated content.
Artificial intelligence was used to enhance various aspects of the game. Narrations were generated with AI to provide an immersive experience. AI also assisted in editing and formatting the store texts, ensuring clarity and impact. Additionally, promotional images and the game video were created using AI technology, resulting in engaging and high-quality visual content. Translations were also performed with AI, enabling accessible communication for different audiences.
Some logos, text, in-game translations, and character voices were created with AI assistance. All other gameplay content, including characters, animations, and code, is handcrafted.
Some promotional artwork was created by the developer or commissioned from artists, and later enhanced using AI-assisted tools before being edited and finalized by the developer. AI tools were also used to assist with localization and translation.
Our small indie team has responsibly used generative AI tools to accelerate our development while maintaining full creative control.
We used MidJourney to generate base visual assets, which were then carefully edited, customized, and rendered by our artists to match the game’s artistic direction. These AI-generated elements are part of the final visual content, but were not used “as-is” and underwent human refinement.
For localization, we used AI-based tools to assist with proofreading and translation consistency, ensuring clearer communication across languages.
No AI systems are used during gameplay or in real-time content generation. All interactive and gameplay logic was developed by our team.
We fully comply with Steam’s policies regarding AI use, and all assets were created and integrated within the scope of ethical and legal use.
Transparency and player trust are at the heart of our approach.
AI was used for text translation into multiple languages and for generating small placeholder images, such as icons and minor UI elements.
All core creative assets, gameplay systems, and design decisions were made by the developer, and AI-generated placeholders may be replaced in future updates.
For Lets Get Loot, we have used generative AI for some store materials and also for some of the music within the game. Aside from this, the gameplay experience does not include in-game generated assets, functionality, or any other form of content.
Our designers manually craft the game logo, though we employ neural networks during pre-production to expedite the rendering of intricate character details.
No live AI-generated content is used!
Our graphical novel game features visually captivating art brought to life with the help of AI-powered tools. By combining the creativity of our team with advanced AI technology, we've crafted rich, immersive environments and expressive character designs that enhance the storytelling experience. Dive into a world where art and innovation meet, creating a unique visual journey for players. Additionally, the AI technologies utilized in the game are credited.
Some of the game’s loading screens and UI icons / character portraits were created using AI tools during development. These assets are pre-generated (i.e. not generated in real-time during gameplay), are original, and do not depict real people or copyrighted material.
All rights are retained by the developer.
As a two‑person indie studio, we use AI tools to assist with specific parts of development including voice work, certain video cut‑scenes, and in‑game portraits.
All core game content : characters, world design, and animation , is handcrafted by us and our collaborating artists.
With very limited resources, AI allows us to stay efficient and make the most of the countless hours we dedicate to this project.
All visual art, gameplay assets, music and written narrative were created by humans. No AI is used to generate content during gameplay. The game uses AI-generated voice acting for cinematic and in-game character dialogue.
We intentionally use generative artificial intelligence to conceptualize unique architectural models and details of the new district, details of the environment. And to get new original and author's ideas. This will allow us to finish the project on time and not let people down. However, every detail is carefully redrawn by the hands of artists and 3D modelers. graphic artists-people to ensure compliance with the aesthetics and visual identity of the game. Also, people do painstaking technical work with raw materials from AI.
Some images in the game were generated using AI. These images are displayed throughout the game as gallery artwork and posters. None of it depicts nudity or sexual situations of any kind. Also some of the images are also used as icons and artwork in the store game description page.
2D character art and title screen was generated and enhanced from pre-production reference sketches drawn by the developer.
Some music in the game was generated utilizing Suno, and edited to fit the thematic elements of the game.
All designs are conceived and created by hand, but I also use AI tools during the pre-production phase to help develop details and after the compositing stage.
The music in the game is generated by AI based on predefined parameters.
The game does not use any real-time AI-generated content.
Artificial intelligence was used to enhance various aspects of the game. Narrations were generated with AI to provide an immersive experience. AI also assisted in editing and formatting the store texts, ensuring clarity and impact. Additionally, promotional images and the game video were created using AI technology, resulting in engaging and high-quality visual content. Translations were also performed with AI, enabling accessible communication for different audiences.
Some logos, text, in-game translations, and character voices were created with AI assistance. All other gameplay content, including characters, animations, and code, is handcrafted.
Some promotional artwork was created by the developer or commissioned from artists, and later enhanced using AI-assisted tools before being edited and finalized by the developer. AI tools were also used to assist with localization and translation.
Our small indie team has responsibly used generative AI tools to accelerate our development while maintaining full creative control.
We used MidJourney to generate base visual assets, which were then carefully edited, customized, and rendered by our artists to match the game’s artistic direction. These AI-generated elements are part of the final visual content, but were not used “as-is” and underwent human refinement.
For localization, we used AI-based tools to assist with proofreading and translation consistency, ensuring clearer communication across languages.
No AI systems are used during gameplay or in real-time content generation. All interactive and gameplay logic was developed by our team.
We fully comply with Steam’s policies regarding AI use, and all assets were created and integrated within the scope of ethical and legal use.
Transparency and player trust are at the heart of our approach.
AI was used for text translation into multiple languages and for generating small placeholder images, such as icons and minor UI elements.
All core creative assets, gameplay systems, and design decisions were made by the developer, and AI-generated placeholders may be replaced in future updates.
For Lets Get Loot, we have used generative AI for some store materials and also for some of the music within the game. Aside from this, the gameplay experience does not include in-game generated assets, functionality, or any other form of content.
Our designers manually craft the game logo, though we employ neural networks during pre-production to expedite the rendering of intricate character details.
No live AI-generated content is used!
Our graphical novel game features visually captivating art brought to life with the help of AI-powered tools. By combining the creativity of our team with advanced AI technology, we've crafted rich, immersive environments and expressive character designs that enhance the storytelling experience. Dive into a world where art and innovation meet, creating a unique visual journey for players. Additionally, the AI technologies utilized in the game are credited.
Some of the game’s loading screens and UI icons / character portraits were created using AI tools during development. These assets are pre-generated (i.e. not generated in real-time during gameplay), are original, and do not depict real people or copyrighted material.
All rights are retained by the developer.