25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Love LocksSteam
Disclosure

Love Locks is handcrafted with love. Generative AI was used only for marketing materials, voiceovers, and translations.

Creator
Collision Games
Reviews
-
Added
Oct 10, 2026
MightmancerSteam
Disclosure

Generative AI tools were used in the development of some visual assets, primarily to help enhance and upscale textures and create additional variations. All assets were reviewed and integrated by the development team as part of the game's art pipeline.

Creator
Haphazardly
Reviews
-
Added
Oct 10, 2026
Catch The DucksSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated text and localization included in the game, its Steam store page and marketing materials. No generative AI content is created during gameplay.

Creator
Angel Carrillo
Reviews
-
Added
Oct 10, 2026
BibimBoBSteam
Disclosure

The core assets, music, 3D objects, and story of this game were entirely reviewed, refined, and crafted by the developer. However, generative AI tools were utilized to assist in creating certain sound effects and a few background/UI images. As this is my very first game developed entirely as a solo indie developer, these tools were used to help overcome the immense challenges of managing all aspects of production alone. All AI-assisted contents have been thoroughly checked to ensure quality and compliance.

Creator
Devnyangyummy
Reviews
-
Added
Oct 10, 2026
Messa AnomalySteam
Disclosure

Pre-generated AI was used to create selected 2D artwork included in the game, including a painting and menu imagery. All generated content was reviewed and selected by the developer before inclusion. The game does not generate AI content during gameplay and does not connect to a live AI service.

Creator
1,5 Games
Reviews
-
Added
Oct 10, 2026
Harbor MasterSteam
Disclosure

I used generative AI to help me restructure my code and translate the game into other languages.

Creator
J19 Games
Reviews
-
Added
Oct 10, 2026
Glass TanksSteam
Disclosure

Some sound effects, music, and artwork were made with the help of AI. All artwork involved human creation or adjustment and processing.

Creator
Wutot Games
Reviews
-
Added
Oct 10, 2026
RailGameSteam
Disclosure

Automated temporary localization files, that can be overrided by mods

Creator
Levia Labs
Reviews
-
Added
Oct 10, 2026
Doctrine StrikeSteam
Disclosure

Doctrine Strike uses generative AI in its art pipeline. Unit models, structures, faction artwork, and the key art on this page were produced with AI image and 3D generation tools, then reviewed, edited and assembled by the team before shipping. Every asset that reaches the game passes human review. While playing, players can also generate landmark models, units and faction artwork from their own text descriptions. This uses third-party AI services reached through our own server and costs credits bought in-game through Steam. The results are stored only on the player's own computer and are never shared with other players.

Creator
Triple O Games
Reviews
-
Added
Oct 10, 2026
Artificially StupidSteam
Disclosure

Some 3D models and character animations were generated with Meshy and then edited by our team in Blender. Some 2D artwork (backdrops, posters, signage art) was generated with Stable Diffusion XL and finished by hand. Some sound effects, ambience and the trailer music were generated with ElevenLabs. The Boss and announcer voice lines use text-to-speech. The game's translations were produced with AI and are being reviewed. No AI content is generated while you play.

Creator
DYVEXAR Studio
Reviews
-
Added
Oct 10, 2026
StarcoreSteam
Disclosure

Some artwork and promotional images, dialogue, synthesized character voices, and sound effects were created with generative AI tools during development. These are pre-generated, fixed assets. No content is generated by AI during gameplay, and the game does not connect to third-party AI services while you play.

Creator
Eternium Forge Studios
Reviews
-
Added
Oct 10, 2026
Epoch of DimensionsSteam
Disclosure

Parts of this game's code were generated with AI assistance. All code has been manually reviewed and tested by the developer.

Creator
Liu Hao
Reviews
-
Added
Oct 10, 2026
Lobby No. 5Steam
Disclosure

Generative AI tools were used during development to assist with the creation of game content. All final content was reviewed and refined by the development team.

Creator
Nitroyale
Reviews
-
Added
Oct 10, 2026
MillionCubeSteam
Disclosure

Some assets in this game were created with the assistance of generative AI tools. All AI-assisted assets were reviewed, edited, and integrated into the game by our team.

Creator
PushForward
Reviews
-
Added
Oct 10, 2026
Chaos TriggerSteam
Disclosure

This game utilizes art, sounds and code created in part by generative AI.

Creator
Topjimmies
Reviews
-
Added
Oct 10, 2026
atomicaSteam
Disclosure

Atomica's translations into the thirteen languages other than English were made by an AI language model and have not yet been reviewed by native speakers. Much of the game's code and the store text were written with AI assistance. Nothing else is AI-generated. The cell is assembled by ordinary procedural code, not machine learning, from real data: Scripps Research's cellPACK model of Mycoplasma genitalium, protein structures from the Protein Data Bank (PDB), and ligands from the wwPDB Chemical Component Dictionary (CCD). The sounds are synthesized from the cell's real activity, and the store images are in-game screenshots.

Creator
Steven R Ness
Reviews
12
Added
Oct 10, 2026
A Day with WukiSteam
Disclosure

Parts of this store page, as well as certain code elements of the game, were created with the assistance of AI tools. These tools helped speed up development and improve clarity, while all creative direction, design choices, and final implementation remain in the hands of the developer.

Creator
Cravex Games
Reviews
-
Added
Oct 10, 2026
Goblin Mode: Loot & LunacySteam
Disclosure

Generative AI tools were used during development to assist in the creation of 3D models and other visual assets. AI-assisted development tools were also used extensively for programming and implementation. All generated and AI-assisted content was reviewed, directed, and integrated by the developer. No generative AI is used at runtime.

Creator
Boreder
Reviews
-
Added
Oct 9, 2026
Frog CollectorSteam
Disclosure

Some artwork and music in the game were created using generative AI. Generative AI was also used to create store and promotional artwork.

Creator
TidyMage
Reviews
-
Added
Oct 9, 2026
Mafia Deck OnlineSteam
Disclosure

Generative AI tools were used to create some of this game's store page and marketing artwork, including images and the logo.

Creator
Nichita Levandovici
Reviews
-
Added
Oct 9, 2026
Derelict Division, LLCSteam
Disclosure

Generative AI was used during development to create the galaxy illustration displayed in the game’s galaxy-map interface and menus, as well as promotional artwork used for Steam capsule and library images. Trailer production uses AI-generated music and selected transition sound effects. These materials are generated during development, rather than during gameplay. The game does not offer player-facing live AI content generation.

Creator
Everbreak Studios, LLC
Reviews
-
Added
Oct 9, 2026
Banners & CrownsSteam
Disclosure

The key art, story illustrations, kingdom portraits, music, opening film, menu video and its narration were produced with generative AI tools (Ideogram, Lyria, Seedance, Kling and ElevenLabs, through Artlist) and then selected, edited and assembled by the developer. The 3D map, units and buildings are procedural low-poly models built in code, and the sound effects are synthesised in the game. The game was written with the help of an AI coding assistant. No content is generated while the game is running; everything is pre-generated and shipped in the build. No real people's likenesses or voices are used.

Creator
EDOBGames
Reviews
-
Added
Oct 9, 2026
Parcel CannonSteam
Disclosure

Some art and promotional assets were created with the help of AI tools, and AI assisted the developer during coding.

Creator
Soda Elephant Studio
Reviews
-
Added
Oct 9, 2026
Maeli KeusSteam
Disclosure

Generative AI tools were used during development. Some of the game's 3D models and parts of its programming code were created with AI assistance, then reviewed and refined by the developer. No content is generated by AI while the game is running.

Creator
Devoniak Studios
Reviews
-
Added
Oct 9, 2026
ByeByeObake!Steam
Disclosure

Generative AI tools were used extensively throughout development. Most of the game's visual content, user interface, written text, audio, narrative and localization, and program code were created with the assistance of generative AI, then selected, edited, integrated, and refined by the developer. Generative AI is used only during development. The game does not connect to AI services or generate content in real time during gameplay.

Creator
おまど
Reviews
-
Added
Oct 9, 2026
IncreGateSteam
Disclosure

Some store artwork (key art, logo and capsule images) and some in-game icons were created with the help of generative AI tools, then reviewed and edited by the developer. Some in-game text translations were drafted with AI and reviewed by the developer. 3D models, textures and animations come from licensed asset packs. No content is generated by AI while you play.

Creator
STAGE Games
Reviews
-
Added
Oct 9, 2026
Elevator Button SimulatorSteam
Disclosure

Generative AI was used as a development aid for drafting and refining some in-game text, English localization, the game logo, and certain visual design elements. The game does not use generative AI to create content during gameplay.

Creator
Facish
Reviews
-
Added
Oct 9, 2026
ÉchappéeSteam
Disclosure

Some pre-generated branding artwork, icons, menu illustrations and Steam marketing assets were created with assistance from generative AI. The 3D world is generated procedurally by the game code. No generative AI runs during gameplay and the game does not connect to external AI services.

Creator
Benjamin Dupin
Reviews
-
Added
Oct 9, 2026
ScrapmilesSteam
Disclosure

Generative AI was used extensively during the development of this game, including assistance with game code, selected visual assets, text and translations, and store and library artwork. These materials were prepared in advance. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Falvey Studios
Reviews
-
Added
Oct 9, 2026
Slaskescape 2Steam
Disclosure

AI tools were used during development to create music, selected sound effects and promotional artwork, and to assist with written content and translations. Content is prepared in advance; no AI content is generated during gameplay.

Creator
Slaske Studios
Reviews
-
Added
Oct 9, 2026
VOXFRAGSteam
Disclosure

AI tools were used under the developer’s creative direction to assist with implementation, interface text, localization, documentation, procedural visuals, and selected promotional artwork, including the manual’s cover. No generative AI runs during gameplay.

Creator
Gaboo Arts Entertainment
Reviews
-
Added
Oct 9, 2026
Slay the TireSteam
Disclosure

Slay the Tire combines original human authorship with generative AI tools. I designed and wrote the game, its locations, and gameplay. AI assisted with visual assets, including card art, textures, 3D models, scenery, and marketing artwork, as well as audio production and store text. The soundtrack began as music I composed and performed on instruments, then used Suno for styling, orchestration, and production. All content is prepared during development; no AI content is generated during gameplay.

Creator
Save Point LLC
Reviews
-
Added
Oct 9, 2026
On PaperSteam
Disclosure

Nuclear Kitty Games is a human-led studio whose team brings 15 years of professional game-development experience. We use AI and large language models (LLMs) to support development and content creation, improve our workflows and speed up iteration. Our developers direct the design and development of every game, and review and integrate the final content. We are game makers and players who care about the games we create. Some content included in this game and its promotional materials was created with generative AI assistance. No content is AI-generated during gameplay.

Creator
Nuclear Kitty Games
Reviews
-
Added
Oct 9, 2026
DRAFTEDSteam
Disclosure

During development we used procedural and AI-assisted tools to help create some content. The game does not generate any content with AI while you play.

Creator
Brady Kearley
Reviews
-
Added
Oct 9, 2026
Blamcon's Range DaySteam
Disclosure

This game was created with a lot of help from AI. Although I'm an experienced game developer a lot of the physics, graphic elements, and code were generate with the help of AI.

Creator
Chris Patch
Reviews
-
Added
Oct 9, 2026
She's Coming Over & My Place is a Dump!Steam
Disclosure

Generative AI tools may be used to assist with text localization/translation and to support sound effects or background audio production during development. No AI-generated visual assets, 3D models, or artwork are used in the final build of the game.

Creator
We Had a Plan
Reviews
-
Added
Oct 9, 2026
BeadroomSteam
Disclosure

AI created promotional images, cinematic trailer footage and helped translate this store page. No AI content is generated during gameplay. The game does not connect to an external AI service while playing.

Creator
Panda Games VK
Reviews
-
Added
Oct 9, 2026
Not Another Garbage SimulatorSteam
Disclosure

3D models were made with Meshy and the radio and trailer music with ElevenLabs, all then selected and edited by the developer. Code was written with AI assistance. Nothing is generated while you play.

Creator
Score Software LLC
Reviews
-
Added
Oct 9, 2026
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