25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ValoriaSteam
Disclosure

Generative AI tools were used during development to assist with the creation of a limited number of graphical assets and promotional materials. The selected content was reviewed, adapted, and integrated by the development team. The game does not use live-generated AI, and no content is generated while playing.

Creator
Shijou Dev
Reviews
-
Added
Sep 10, 2026
Medieval WarlordSteam
Disclosure

5 village houses and 1 weapon models are generated by AI as placeholder. We planned to replace all of them gradually.

Creator
Medieval Warlord Developers
Reviews
-
Added
Sep 10, 2026
Exile: Idle ARPGSteam
Disclosure

We are using AI to help structure and review written code by the team. AI is also in use for some artwork that will be changed at release!

Creator
ExileDev
Reviews
-
Added
Sep 9, 2026
Leg It: Don't StopSteam
Disclosure

Some visual assets in Leg It: Don't Stop, including character and environment artwork, were created with the assistance of generative AI tools and then selected, edited, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
BonTess Studios
Reviews
-
Added
Sep 6, 2026
Jwala: Himalayan Temple DefenseSteam
Disclosure

Generative AI tools were used during development to help create visual assets for this game, including character art, environments such as the temple, weapons, and other in-game artwork, as well as store and marketing images (capsule art, logo, and store background). All AI-assisted content was reviewed, edited, and finalized by the developer, who holds the rights to use it. No AI-generated content is created live during gameplay.

Creator
MonkVerse
Reviews
-
Added
Sep 6, 2026
DaedaliaSteam
Disclosure

Some of the artwork was created using AI tools. The code was also reviewed with, or assisted by, AI. If the concept finds its audience, we intend to pay an artist to produce artwork that is not AI-generated. Artists who would like to be part of the project are welcome to join us.

Creator
HYB
Reviews
-
Added
Sep 4, 2026
Can You Beat The AI God?Steam
Disclosure

We used generative AI tools (such as Claude) during development to assist with creating certain in-game assets, textures, or text elements. All AI-generated content has been reviewed, selected, and integrated by human creators into the final game.

Creator
Radaruss
Reviews
-
Added
Sep 4, 2026
OtherholdSteam
Disclosure

Generative AI was used during development to assist with the creation of some visual and promotional assets, including artwork used on the Steam store page and marketing materials. All AI-assisted content was reviewed and curated by the developer. No generative AI is used during gameplay.

Creator
Suarez Vanguard
Reviews
-
Added
Sep 3, 2026
Blood VaultsSteam
Disclosure

Blood Vaults was independently developed by Cryptwake Studios with limited assistance from generative AI tools. These tools were used as part of the development workflow to assist with select visual assets, content, and development materials. The game’s design, systems, mechanics, direction, and implementation are developer-created. Any AI-assisted content appearing in the final game is reviewed, modified where appropriate, and integrated by the developer.

Creator
Cryptwake Studios
Reviews
-
Added
Sep 3, 2026
Fides DualisSteam
Disclosure

As a solo independent developer, I used generative AI as a support tool to assist in the creation of selected promotional artwork displayed on the Steam store page. All final assets were manually selected, edited, and integrated by me. No generative AI content is created during gameplay.

Creator
Votive Games
Reviews
-
Added
Sep 3, 2026
AveosSteam
Disclosure

AI has been used to assist in the build process, but has absolutely not been used in thematic creative direction, game play or story direction whatsoever. Aveos is a solo developer project, and nothing has been left for AI to decide. All results have been tailored to fit the output of the vision, and it is used in lieu of a team of developers. Should those resources have been available, they would have been obviously preferred.

Creator
Castles
Reviews
-
Added
Sep 3, 2026
Veridus The Walking NightmareSteam
Disclosure

Generative AI tools were used to assist in creating and refining some pre-generated artwork, including promotional and Steam store imagery. All such material was reviewed and edited by the developer. The game does not generate AI content live during gameplay.

Creator
MagicCraft
Reviews
-
Added
Sep 3, 2026
KharvalenSteam
Disclosure

Artificial intelligence has been used solely to generate certain 2D icons used in the game's menus, such as icons for weapon upgrades, artifacts, and similar elements. AI has not been used under any circumstances to generate 3D models, user interfaces, in-game menus, weapons, enemies, environments, animations, VFX, or any other playable content or assets. The use of AI is strictly limited to specific 2D icons of a visual and informational nature within the interface.

Creator
Lisarde
Reviews
-
Added
Sep 3, 2026
BloodVeilSteam
Disclosure

Some of the capsule art was helped brought to life with AI for store page only no Generative AI Is used in the actual game itself.

Creator
MoonLiteGames
Reviews
-
Added
Sep 3, 2026
Aer IslesSteam
Disclosure

Generative AI was used to create certain promotional artwork for the Steam store page, including capsule images and the community icon. These assets were reviewed and edited by the developer. The game itself does not contain AI-generated artwork, audio, narrative, localization, or live-generated AI content.

Creator
Jonathan Dev
Reviews
-
Added
Sep 1, 2026
Moonwrought BastionSteam
Disclosure

Generative AI was used during development to create or refine pre-generated visual assets, music and audio, and localization drafts included in the game and its marketing materials. All such content was reviewed and curated by the developer before release. The game does not generate AI content during play and does not send player data to external AI services.

Creator
Moonwrought Games
Reviews
-
Added
Sep 1, 2026
Three Kingdoms Heroic TalesSteam
Disclosure

Generative AI was used as a development aid to create and modify program code, produce some visual assets, and draft localized text. All AI-generated content has been reviewed, edited, and adjusted by the developer. No AI content is generated while the game is running.

Creator
hizaniya games
Reviews
-
Added
Sep 1, 2026
Crimson MoonSteam
Disclosure

An AI-assisted tool was used to create a preliminary translation pass that was reviewed and revised by human localization professionals. AI was not and will not be used to generate in-game art, audio, narrative, or gameplay elements.

Creator
ProbablyMonsters
Reviews
-
Added
Sep 1, 2026
CrashFestSteam
Disclosure

CrashFest is a one-person game, built in Unity between coffee and complaints from playtesters. It started as a physics experiment about shoving a low-poly car off a ledge and got out of hand once six controllers were plugged in. I’m a software engineer, not an artist. So a good chunk of CrashFest was made together with Claude AI — art direction, shaders, menus, the visual bits I’d never have drawn on my own — and the soundtrack comes out of Suno. The code, the physics and every questionable design decision are mine.

Creator
Menno van Hout
Reviews
-
Added
Aug 31, 2026
ANIMITE Echoes of the ChasmSteam
Disclosure

To streamline development and enhance our creative vision, generative AI technologies were utilized in the following areas during the production of this game: Programming & Development Support: AI tools assisted in drafting source code and verifying game logic. Art & Visual Assets: AI tools were used to assist with concept art and base background materials, all of which were manually retouched, processed, and reconstructed. Music: AI tools were used to assist in arranging and producing original tracks, followed by manual editing and mastering. All AI-assisted assets have been carefully curated, modified, and reviewed manually by the developer prior to integration into the game. The game does not feature any live-generated AI content during gameplay, and development strictly adheres to all applicable legal standards and Steam's content guidelines.

Creator
Motaro
Reviews
-
Added
Aug 29, 2026
HoodSteam
Disclosure

Some code and animation created with the assistance of LLMs.

Creator
Deep Six Game Studios
Reviews
-
Added
Aug 29, 2026
LaryenSteam
Disclosure

Laryen includes an optional in-game AI companion named Laria. When a player asks Laria a question by voice or text, her answer is generated at runtime by an AI language model, grounded in Laryen's own game data (monsters, hunting grounds, equipment, drops and progression). Laria answers questions about the game only. She does not generate artwork, music, or content that is shared with other players, and using her is never required to play. Some artwork used in our store page and marketing materials was created with the assistance of generative AI tools and reviewed by our team before publication.

Creator
WITHCENTER
Reviews
-
Added
Aug 29, 2026
Life Is a Dungeon: Lean into It.Steam
Disclosure

Generative AI was used to create and iteratively refine some graphics and promotional images, as well as to assist with writing and implementing the game’s code. All outputs were selected, reviewed, and integrated by the developer. No AI-generated content is produced during gameplay.

Creator
Anonymous Works
Reviews
-
Added
Aug 29, 2026
MarrowlightSteam
Disclosure

Artists were aided in creating some promotional content and digital art with the aif of AI image generation and mesh builder tools

Creator
Entropy Digital Entertainment
Reviews
-
Added
Aug 29, 2026
Beneath SolmereSteam
Disclosure

Beneath Solmere includes pre-generated content created with the assistance of generative AI tools. This includes six music tracks created with Google Gemini/Lyria, AI-assisted localization for nine non-English languages, and AI-generated artwork used in Steam Store marketing materials. No generative AI is used during gameplay.

Creator
Matias Devoto
Reviews
-
Added
Aug 28, 2026
Slime Mine SurvivorSteam
Disclosure

Generative AI is used to assist with the translation and localization of in-game text and Steam store page content from the original Japanese into other supported languages.

Creator
Hassaku
Reviews
-
Added
Aug 28, 2026
DUSTBLOOMSteam
Disclosure

"Generative AI tools were used to create 2D promotional images and capsule artwork for the Steam store page. The game itself does not use real-time AI generation during gameplay."

Creator
Corvantia Interactive
Reviews
-
Added
Aug 28, 2026
No SurvivorsSteam
Disclosure

AI has been used to help with coding, asset generation and voice generation.

Creator
Sparky Games
Reviews
-
Added
Aug 28, 2026
NozileSteam
Disclosure

All programming and game music (BGM) are generated by AI.

Creator
Masanori Chida
Reviews
-
Added
Aug 28, 2026
Abyssal DescentSteam
Disclosure

Certain graphical assets, such as the game’s loading-screen images, were generated using AI.

Creator
Trident Studio
Reviews
-
Added
Aug 28, 2026
Traymon World: Taskbar Monster RPGSteam
Disclosure

Generative AI was used to translate (localize) the original Korean text into other languages. The original text was written by the development team, and the AI translations were reviewed before use.

Creator
Kniv Studio Co., Ltd.
Reviews
-
Added
Aug 28, 2026
HedgeHoggedSteam
Disclosure

The game is primarily developed using Houdini, VEX and Godot. Generative AI assists with concept/reference artwork, initial 3D asset generation, and programming. Assets are further processed, optimized, rigged and animated in Houdini before integration into the game.

Creator
VFX South
Reviews
-
Added
Aug 28, 2026
The Goblin PathSteam
Disclosure

Generative AI was used to create portions of the promotional trailer. The game itself does not contain AI-generated 3D assets; its 3D assets are commercially licensed assets.

Creator
muhohum
Reviews
-
Added
Aug 27, 2026
Slot SiegeSteam
Disclosure

Development of the game's code was assisted with AI, and some icons are AI generated.

Creator
Apt 12
Reviews
-
Added
Aug 27, 2026
Sven Rescues a PrincessSteam
Disclosure

Our work incorporates commissioned artwork, licensed and publicly available assets, and AI-generated content. Regardless of the source materials used, the final product is the creative expression of our development team.

Creator
Heroic Forge Games
Reviews
-
Added
Aug 27, 2026
ARCHSCROLLSteam
Disclosure

Some Generative AI were used in the process of creating the assets used in the game.

Creator
DAYNIMIC
Reviews
-
Added
Aug 26, 2026
abductedSteam
Disclosure

Working on replacing some audio and a few other visuals that were generated as place holder assets.

Creator
Super Subatomic Games, LLC
Reviews
-
Added
Aug 26, 2026
桃园幸存者:匡扶汉室Steam
Disclosure

Some artwork and visual assets in this game were created with the assistance of generative AI tools during development. All such content was reviewed, edited, and integrated into the game by the developer.

Creator
Anpena
Reviews
-
Added
Aug 26, 2026
MudangSteam
Disclosure

This game uses generative AI tools in the creation of some of its pre-rendered content, including parts of its artwork and store page assets. All AI-assisted material was reviewed, edited, and approved by the development team before being included in the final product. No content is generated by AI during gameplay, and the game does not connect to any external AI service while running.

Creator
Berrybell Games
Reviews
-
Added
Aug 26, 2026
The Isles of the Nine Crowns: Tales of Alaric StoneheartSteam
Disclosure

Portions of the in-game codex (character biographies, historical battle summaries) were drafted with the assistance of a large language model based on the developer's own lore notes and edited by hand. A subset of pixel-art tile and prop textures were procedurally generated from developer-written Python scripts. All content is reviewed and finalized by the developer; no generative image models (e.g. Stable Diffusion, Midjourney) were used to produce in-game art.

Creator
Nine Crown Games
Reviews
-
Added
Aug 25, 2026
THE BUTCHER WARDSteam
Disclosure

Generative AI tools were used to assist in the creation and enhancement of selected promotional artwork and Store Page imagery. All generated materials were reviewed, edited, and curated by the development team. The game itself does not use generative AI to create content dynamically during gameplay.

Creator
RokugoStudio
Reviews
-
Added
Aug 25, 2026
DreadmarkSteam
Disclosure

Some 2D artwork (key art, item icons, and UI art) was created using generative-AI tools, with human selection and editing.

Creator
Agentas
Reviews
-
Added
Aug 25, 2026
Sanguo SurvivorsSteam
Disclosure

The 2D art in this game — character and enemy sprites, weapon and UI icons, visual effects, tilesets, the title screen, and the store artwork — was produced with the help of generative AI image tools. Every asset was then processed by hand for the game: sliced, colour-keyed, scaled with nearest-neighbour, and assembled into sprite sheets by the developer. All audio is synthesised procedurally by the developer's own scripts — it is not AI generated. The game's code and design are written by the developer. Nothing is generated by AI while you play. All content ships with the game and never changes.

Creator
kevin
Reviews
-
Added
Aug 25, 2026
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