25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

群星劫:万界流火Steam
Disclosure

Part of the art resources in this game are generated through AI technology and undergo manual secondary processing To avoid potential infringement risks

Creator
玄冰工作室
Reviews
-
Added
Mar 18, 2026
Infernity: The Devil's ArenaSteam
Disclosure

Infernity: The Devil's Arena utilizes artificial intelligence solely for the creation of the game's music. These AI-generated tracks are designed to enhance the dark and gothic atmosphere of the game. All other content is crafted using pre-made assets and manual design processes.

Creator
SFA
Reviews
-
Added
Mar 18, 2026
S.S.C. RustedSteam
Disclosure

Some music tracks implement artificial intelligence. However, most tracks are by credited artists.

Creator
Series Sun
Reviews
-
Added
Mar 18, 2026
Rebirth of Legal maniac 2Steam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
OKEbasalt
Reviews
-
Added
Mar 18, 2026
Phoenix Nirvana Rebirth 2Steam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
OKEtiger
Reviews
-
Added
Mar 18, 2026
Phoenix Nirvana RebirthSteam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
OKEtiger
Reviews
-
Added
Mar 18, 2026
Last DropSteam
Disclosure

graphical elements, movie posters etc. Some songs in the radio are AI-generated.

Creator
Lohkare Games Oy
Reviews
198
Added
Mar 18, 2026
Little Fighter 2 RemasteredSteam
Disclosure

AI was used in the creation of certain visual assets, including character avatars, title screen artwork, promotional materials, and background art. However, these assets still required substantial manual work such as design, sketching, outline drawing, and polishing. The AI was used primarily as a tool for coloring and enhancement, and it did not dictate the creative direction. The visual style remains faithful to the original Little Fighter 2. Some people assume that because AI was used in certain artwork, it must have been applied throughout the entire project. That is far from the truth. I used AI primarily for large-scale visual tasks. To give a clearer picture: the game includes over 3,000 hand-crafted sprite frames, composed from thousands of hand-drawn body parts. In contrast, only about 100 images were AI-assisted, and many of those, such as promotional artwork, don't even appear in the actual game. I understand that some people may have concerns about the use of AI in the creative process. But I hope people can see the broader context and appreciate the amount of manual effort that went into making this game. Please know that I’m a solo developer working with a limited budget. I’ve been developing this project for around 3.5 years; even quitting my full-time job for a year to work on it full time, without expecting it to cover even half of my previous salary. I've done my best to balance quality and practicality. Your understanding and support mean a great deal to me.

Creator
Little Fighter Co Pty Ltd
Reviews
1.7k
Added
Mar 18, 2026
Kaci Foxx Avenging AngelSteam
Disclosure

Voiced dialogue may use a Unity Store Asset for AI generated voices as placeholder dialogue for alpha/beta testing of the game and/or demo player testing version. Final launched game will NOT contain any AI generated content.

Creator
KR Clark
Reviews
-
Added
Mar 18, 2026
虚衝 - KyoshoSteam
Disclosure

We use generative AI for some textures, models, and pre-translation for multilingual support.

Creator
むつむつプロジェクト(Mutsu'pro)
Reviews
-
Added
Mar 18, 2026
OKeverything with 3000 beauties 3Steam
Disclosure

The video content of the game is created by the creator after creating storyboards, character settings, scene settings, and story content settings, through 3D modeling and animation production, and then using AI for style conversion, and further post production synthesis and rendering by the creators. Music, dubbing, and other elements are all created by creators with the assistance of artificial intelligence and processed by post production personnel.

Creator
XIOF FAN
Reviews
-
Added
Mar 18, 2026
OKeverything with 3000 beauties 2Steam
Disclosure

The videos and images content of this game is created through 3D model action production and recorded into a video, followed by style transfer using AI, and further post production synthesis and rendering by personnel. The music, dubbing, and other elements are all created by the creator and assisted by AI, and processed by personnel in post production.

Creator
XIOF FAN
Reviews
-
Added
Mar 18, 2026
Dimension WarriorSteam
Disclosure

We use artificial intelligence to create graphics such as game covers and other banners. We don't use AI at all in the game itself.

Creator
WrathGames
Reviews
-
Added
Mar 18, 2026
Sifu's QuestSteam
Disclosure

No more than ten UI images used on 'Facility Page' are generated by AI (Midjourney).

Creator
左安门少侠
Reviews
24
Added
Mar 18, 2026
Fight School Simulator: PrologueSteam
Disclosure

I have used AI for generating some of the UI elements such as Buttons, Icons and Shapes in the Game. In addition, I have used AI for generating some of the visuals (Like Capsule Image, etc...) of Store Page.

Creator
Queen
Reviews
61
Added
Mar 18, 2026
三國群英傳:格鬥版Steam
Disclosure

Our game does not use AI in gameplay, character behavior, or system design. A small portion of the game's artwork was created using AI-assisted tools during the development process. All other assets and content were manually created by our team.

Creator
USERJOY Technology Co.,Ltd.
Reviews
-
Added
Mar 18, 2026
Martial RealmsSteam
Disclosure

Some cover art & icons are first generated by AI and then modified/finetuned by human.

Creator
Emptyhanded Whitewolf
Reviews
-
Added
Mar 18, 2026
Ninja 1987Steam
Disclosure

We utilized AI tools to generate internal references for composition and framing. These outputs were then used as a base to manually create handcrafted pixel art assets, ensuring all final in-game visuals follow our custom palettes and artistic standards.

Creator
SEEP
Reviews
28
Added
Mar 18, 2026
Political Punchers: 2024 ArenaSteam
Disclosure

AI Voice changing software was used for voice overs to change the voice actors voice into character voices. Character portraits were drafted by AI and repainted/remastered by an artist.

Creator
GORDO GAMERS
Reviews
15
Added
Mar 18, 2026
Fight School SimulatorSteam
Disclosure

Some visual assets, such as store capsule images and in-game card illustrations, were created with the assistance of generative AI tools. All gameplay and code are original.

Creator
Queen
Reviews
223
Added
Mar 18, 2026
Fighters ForgeSteam
Disclosure

I am currently using ElevenLabs synthetic voices for my eight characters. The synthetic voices are generated from scratch. They are not clones of any real people. I look forward hiring professional voice actors once the game is successful.

Creator
Chaotix
Reviews
-
Added
Mar 18, 2026
Battle StreetSteam
Disclosure

Artificial intelligence has been used in store materials due to financial difficulties.

Creator
X Game Studio
Reviews
-
Added
Mar 18, 2026
修真九要Steam
Disclosure

Due to limited development costs, in this game, we use AI to generate the map background and 2D buildings on the large map when building the map. We will replace all hand drawn materials within the official version in one year.

Creator
剑仙工作室
Reviews
-
Added
Mar 18, 2026
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