Public Steam disclosure research25,376 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
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This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed in the production pipeline to assist in rendering backgrounds and character designs, ensuring a unique and high-quality artistic style. While AI aids in the creative process, all generated content is carefully reviewed, refined, and finalized by our team of professional artists to meet the highest standards of originality and quality.
We are a small team, and used some AI-tools to help bring our vision to life. Specifically, backgrounds, characters and costumes of the vampire's helpers were AI-rendered. The rest of the content is 100% human-made, including the story, audio, the 3D models and the full vampire village.
The card image resources in this game are generated by AI.
The game features a cyberpunk art style and includes cards with demon imagery, which might be perceived as unsuitable for children. However, these are merely anthropomorphic illustrations and are based on common, traditional tarot card designs. The main purpose of the game is to explain the inner meanings of the cards through text and images.
1. Text Localization: AI-assisted translation is used for the game's store page and in-game text to support multiple language versions.
2. Art Assets: Some in-game icons and character portraits have been generated using AI tools. We plan to gradually replace these assets with original work by human artists in future updates to continuously improve the game's overall quality.
The battle and promotional background images in the game are generated using AI. However, these background images generated by AI do not contain any illegal or infringing content.
We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.
ChatGPT was used to assist in rewriting text/descriptions, generating game logic, debugging and refactoring code for the game. No live-generated AI content has been used.
The development process of the game used AI to generate backgrounds, characters images, and other images such as items for hidden objects, runes for match-3, and jigsaw images. Game logo was partially generated with AI. Additionally, AI was used to generate voice-overs and some part of localizations into french and german.
This match3 game is built with AI:
- Game logic generated from Cline (VSCode plugin) + Claude AI & Unity Muse
- Graphics from Midjourney processed with Rembg
- Music from Udio
- Sound effects from https://www.optimizerai.xyz/ and https://freesound.org/ (non-AI)
- Font suggestions from a mixture of experts with ChatGPT's and Claude's suggestions winning out so far.
- Special effects from Unity Particle Pack (non-AI)
Thank you to all the awesome providers above! See source code at: https://github.com/chrisaharden/SpAIceRocks
Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed in the production pipeline to assist in rendering backgrounds and character designs, ensuring a unique and high-quality artistic style. While AI aids in the creative process, all generated content is carefully reviewed, refined, and finalized by our team of professional artists to meet the highest standards of originality and quality.
The development process of the game used AI to generate backgrounds, characters images, and other images such as runes for match-3, and jigsaw images. Game logo was partially generated with AI. Additionally, AI was used to generate voice-overs and some part of localization into French and German.
The development process of the game used AI to generate backgrounds, characters images, and other images such as items for hidden objects, runes for match-3, and jigsaw images. Game logo was partially generated with AI. Additionally, AI was used to generate voice-overs and some part of localizations into french and german.
AI (DALL-E by OpenAI: ChatGPT) was used to:
- generate the game logo;
- generate textures for physical materials (rocks, wood, etc.);
- generate shields, bushes, flags, gold chains, mosaics, and a sword;
- generate dynamite, rods, enemies, and bonuses;
This game does not use AI to live-generate content or code during gameplay.
All AI assets have undergone human post-processing.
I use AI-enhanced programming for game scripts and shaders. I do not use AI generation for audio or visual assets. I do use 3rd party assets that may themselves contain other AI generated assets.
Game uses built-in text generation AI to determine Unity-chan responses in chat, her relation responses and optionally remembers facts the user tells in chat. All generation happens offline and does not require any third party accounts or payments.
Junk Blocks utilizes advanced generative artificial intelligence to create a portion of visual content and game sound effects, including vibrant item icons, themed backgrounds, and interactive sound effects. This helps us provide better artistic and sound effects. We hope you can understand our decision and continue to support this game. We will continue to strive to provide you with a better gaming experience.
Some base image assets were generated using AI and used in the graphic design of the custom graphics you see in-game. Anything AI generated was heavily edited, animated, and customized for our games needs.
Utilizing AI-generated art, we've enriched pre-existing character designs, infusing them with mesmerizing detail and breathing life into each creation with unparalleled visual appeal
In some of the game's cutscenes, we have used AI tools to generate several images to help present the story. These images have been edited and refined to enhance the player's visual experience.
We are committed to providing rich content for our players and will continue to leverage innovative technologies to improve the overall game experience.
Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed in the production pipeline to assist in rendering backgrounds and character designs, ensuring a unique and high-quality artistic style. While AI aids in the creative process, all generated content is carefully reviewed, refined, and finalized by our team of professional artists to meet the highest standards of originality and quality.
We are a small team, and used some AI-tools to help bring our vision to life. Specifically, backgrounds, characters and costumes of the vampire's helpers were AI-rendered. The rest of the content is 100% human-made, including the story, audio, the 3D models and the full vampire village.
The card image resources in this game are generated by AI.
The game features a cyberpunk art style and includes cards with demon imagery, which might be perceived as unsuitable for children. However, these are merely anthropomorphic illustrations and are based on common, traditional tarot card designs. The main purpose of the game is to explain the inner meanings of the cards through text and images.
1. Text Localization: AI-assisted translation is used for the game's store page and in-game text to support multiple language versions.
2. Art Assets: Some in-game icons and character portraits have been generated using AI tools. We plan to gradually replace these assets with original work by human artists in future updates to continuously improve the game's overall quality.
The battle and promotional background images in the game are generated using AI. However, these background images generated by AI do not contain any illegal or infringing content.
We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.
ChatGPT was used to assist in rewriting text/descriptions, generating game logic, debugging and refactoring code for the game. No live-generated AI content has been used.
The development process of the game used AI to generate backgrounds, characters images, and other images such as items for hidden objects, runes for match-3, and jigsaw images. Game logo was partially generated with AI. Additionally, AI was used to generate voice-overs and some part of localizations into french and german.
This match3 game is built with AI:
- Game logic generated from Cline (VSCode plugin) + Claude AI & Unity Muse
- Graphics from Midjourney processed with Rembg
- Music from Udio
- Sound effects from https://www.optimizerai.xyz/ and https://freesound.org/ (non-AI)
- Font suggestions from a mixture of experts with ChatGPT's and Claude's suggestions winning out so far.
- Special effects from Unity Particle Pack (non-AI)
Thank you to all the awesome providers above! See source code at: https://github.com/chrisaharden/SpAIceRocks
Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed in the production pipeline to assist in rendering backgrounds and character designs, ensuring a unique and high-quality artistic style. While AI aids in the creative process, all generated content is carefully reviewed, refined, and finalized by our team of professional artists to meet the highest standards of originality and quality.
The development process of the game used AI to generate backgrounds, characters images, and other images such as runes for match-3, and jigsaw images. Game logo was partially generated with AI. Additionally, AI was used to generate voice-overs and some part of localization into French and German.
The development process of the game used AI to generate backgrounds, characters images, and other images such as items for hidden objects, runes for match-3, and jigsaw images. Game logo was partially generated with AI. Additionally, AI was used to generate voice-overs and some part of localizations into french and german.
AI (DALL-E by OpenAI: ChatGPT) was used to:
- generate the game logo;
- generate textures for physical materials (rocks, wood, etc.);
- generate shields, bushes, flags, gold chains, mosaics, and a sword;
- generate dynamite, rods, enemies, and bonuses;
This game does not use AI to live-generate content or code during gameplay.
All AI assets have undergone human post-processing.
I use AI-enhanced programming for game scripts and shaders. I do not use AI generation for audio or visual assets. I do use 3rd party assets that may themselves contain other AI generated assets.
Game uses built-in text generation AI to determine Unity-chan responses in chat, her relation responses and optionally remembers facts the user tells in chat. All generation happens offline and does not require any third party accounts or payments.
Junk Blocks utilizes advanced generative artificial intelligence to create a portion of visual content and game sound effects, including vibrant item icons, themed backgrounds, and interactive sound effects. This helps us provide better artistic and sound effects. We hope you can understand our decision and continue to support this game. We will continue to strive to provide you with a better gaming experience.
Some base image assets were generated using AI and used in the graphic design of the custom graphics you see in-game. Anything AI generated was heavily edited, animated, and customized for our games needs.
Utilizing AI-generated art, we've enriched pre-existing character designs, infusing them with mesmerizing detail and breathing life into each creation with unparalleled visual appeal
In some of the game's cutscenes, we have used AI tools to generate several images to help present the story. These images have been edited and refined to enhance the player's visual experience.
We are committed to providing rich content for our players and will continue to leverage innovative technologies to improve the overall game experience.