25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CRUSH LOADSteam
Disclosure

Generative AI was used during development to create some artwork, character animation assets, music, and promotional artwork. These assets were prepared before release. The game does not generate AI content during gameplay or connect to an AI service.

Creator
BREYES
Reviews
-
Added
Sep 30, 2026
HeliobaneSteam
Disclosure

HELIOBANE was made with the help of generative AI tools. - Assets: AI was used to generate some of the game's assets, including artwork, voice lines, sound effects, in-game text and translations. Artwork was edited and fitted to the game's 32-colour palette and style before use. - Music: the soundtrack was made with a custom tracker built for agentic work, by an AI trained on a curated collection of public-domain tracker (MOD) music. - Some store page and marketing art is also AI-assisted. Nothing is generated while you play. All content is fixed in the build, and the game does not connect to any AI service.

Creator
Gand
Reviews
-
Added
Sep 30, 2026
Starfall DefenseSteam
Disclosure

本项目在研发阶段使用生成式人工智能工具辅助生成了部分 2D 美术概念立绘与宣传图形资产,所有生成内容均经过人工审核、精修与合规审查,不包含任何侵权、成人或违法敏感内容。游戏在运行过程中不会实时调用生成式 AI。 Generative AI Disclosure: During the development phase, generative artificial intelligence tools were used to assist in creating certain 2D concept art and promotional graphical assets. All generated content has been manually reviewed, polished, and vetted for compliance, containing no infringing, adult, or illegal sensitive content. The game does not call generative AI services during runtime.

Creator
Astrix Game Studio
Reviews
-
Added
Sep 30, 2026
星際傭兵團Steam
Disclosure

Generative AI assisted in creating some in-game and promotional assets. All such content was reviewed and edited by the developer. The game does not generate AI content during gameplay or connect to external AI services.

Creator
鉅墨遊戲JUMO GAMES
Reviews
-
Added
Sep 30, 2026
OortboundSteam
Disclosure

AI tools were used to help draft and edit some English text: store page copy and some in-game UI strings such as hints, item descriptions and dialogs. All text was reviewed and edited by the developer. All art, models, audio and music are human-made or licensed assets. The game does not generate any content with AI at runtime.

Creator
Viking Mango
Reviews
-
Added
Sep 30, 2026
Thrust: the HuntSteam
Disclosure

Generative AI tools were used to assist in the creation and refinement of some pre-rendered artwork and interface elements. AI-generated music is also used, and AI tools assisted with store-page text and localization. All AI-assisted content was selected, edited, and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
ZIG GAMES
Reviews
-
Added
Sep 30, 2026
CORE//PULSESteam
Disclosure

Generative AI was used to assist with drafting and translating store-page text and localization. No live-generated AI content is used during gameplay.

Creator
EEE Inc.
Reviews
-
Added
Sep 30, 2026
ARIASteam
Disclosure

ARIA's dialogue and speech are generated on the player's own machine at runtime by a language model and a text-to-speech voice that ship with the game. Nothing is sent to an external service and no player data leaves the machine. What ARIA says is constrained to the station's fiction and to evidence the player has actually found in-game. Some art, audio and text assets in the game were produced with AI tools and reviewed by the developer before shipping.

Creator
Dreamtime Game Studios
Reviews
-
Added
Sep 30, 2026
FrontierSteam
Disclosure

Frontier was conceived, designed, directed, and extensively play tested by a solo developer. Generative AI was used as the primary production tool to implement that vision, including programming, artwork, audio, writing, and other game assets. Every aspect of the game was developed through an iterative human-directed process, with the developer specifying requirements, reviewing results, requesting revisions, making design decisions, integrating systems, and personally testing and approving the final content. No generative AI is used during gameplay.

Creator
Gunthrek
Reviews
-
Added
Sep 30, 2026
PlanderSteam
Disclosure

AI-assisted tools were used during development to help create visual assets. These assets are included as finished content; the game does not use generative AI during gameplay.

Creator
https://shortstorygames.eu
Reviews
-
Added
Sep 30, 2026
Odyssey WarsSteam
Disclosure

The campaign's spoken dialogue is AI-generated speech. Over 650 lines were produced with ElevenLabs under a paid plan that licenses commercial use of the output. I wrote every line of that dialogue myself - the writing is mine, the performance is synthetic. I would prefer human voice actors and intend to replace these recordings when the project can afford it. No AI-generated art ships in the game. Every ship, station and environment mesh is either licensed art or made by me. A set of AI-generated 3D models was removed from the project in July 2026. The combat and zone music tracks are AI-generated songs I made with Suno on a paid plan that grants commercial-use rights to the output. The remaining music and all sound effects are licensed audio packs and my own work.

Creator
Doidge Interactive
Reviews
-
Added
Sep 30, 2026
Red SettleSteam
Disclosure

As a solo developer with a very limited budget, the character voices were temporarily generated using AI voice synthesis (ElevenLabs). Our goal is to replace all generated voices with performances by human voice actors as soon as the project secures sufficient funding (through sales, crowdfunding, or community support). Thank you for your understanding and for supporting indie game development! No generative AI content is created in real time while the game is running.

Creator
Jessy Software
Reviews
-
Added
Sep 30, 2026
畸界:雾城Steam
Disclosure

Generative AI tools were used during development to assist with creative work and the production of Steam store page assets.

Creator
鹏砚
Reviews
-
Added
Sep 30, 2026
Black Hole SimulatorSteam
Disclosure

AI was used for localization, generating achievement textures, and the title card in the trailer.

Creator
Black Hole Simulator
Reviews
-
Added
Sep 30, 2026
TrapointSteam
Disclosure

Trapoint is made by a single developer. 3D models, 2D art, sound, music, UI text, and the English localization were generated with AI tools from the developer's own prompts and then edited and integrated by hand; game design, systems, and level data are the developer's own work.

Creator
Taruby
Reviews
-
Added
Sep 30, 2026
Rift WardSteam
Disclosure

The music and much of the artwork in Rift Ward were created with generative AI tools, then chosen and edited.

Creator
Shamak
Reviews
-
Added
Sep 30, 2026
rogOutSteam
Disclosure

Portraits of characters and creatures are generated using Stable Diffusion. They appear in-game and in store page materials. I plan to replace all generated portraits with hand-drawn art. Some in-game labels and text descriptions are placeholders generated by an LLM. I am gradually rewriting them by hand.

Creator
Stasoun
Reviews
-
Added
Sep 30, 2026
DeepstrataSteam
Disclosure

Store listing assets & descriptions passed through generative AI for enhancements & review.

Creator
Gelm
Reviews
-
Added
Sep 30, 2026
Solis ChroniclesSteam
Disclosure

Solis Chronicles uses generative AI for pre-rendered content. Character art, backgrounds, event illustrations, video sequences, the title artwork, and the logo were created with generative AI tools (Flux, Nano Banana, Seedream, PixVerse, WAN) under human art direction, with reference-locked character designs. The music was generated locally with ACE-Step under human direction. The story, characters, and game design are human-authored. Dialogue was written with substantial AI assistance and edited by the developer. No AI content is generated during gameplay; everything is pre-rendered and human-reviewed.

Creator
FrostByte Project
Reviews
-
Added
Sep 28, 2026
TindalosSteam
Disclosure

Some music, sound effects were created with the assistance of generative AI. No AI content is generated during gameplay.

Creator
FFSKYChocobo
Reviews
-
Added
Sep 28, 2026
Salvage FrontierSteam
Disclosure

Generative AI tools are used during development to create some 3D assets as Place Holders and assist with Art/ music Content. These materials are prepared in advance and incorporated into the game or its store page. The game does not generate content using generative AI during gameplay. Some character voice recordings are also created using generative AI.

Creator
bambideath Studios
Reviews
-
Added
Sep 28, 2026
Alien ApplicantSteam
Disclosure

All images in the game were generated by AI, as was the artwork on the Steam page.

Creator
WizardSotyGames
Reviews
-
Added
Sep 28, 2026
Spaceport ArchitectSteam
Disclosure

All art, audio, and writing are human-made. AI-assisted tools were used during programming (I've been programming since 2008, I know what I'm doing).

Creator
Djentsoft
Reviews
-
Added
Sep 28, 2026
NARONSteam
Disclosure

I’m developing NARON as a solo project. I use AI tools to translate the in-game text into additional languages.

Creator
TIDERAFT
Reviews
-
Added
Sep 28, 2026
Pioneer Venture: EchoSteam
Disclosure

Generative AI assisted in creating some in-game art and visual-effect assets, Steam store promotional images, background music, and some localized text. The developer reviewed and selected these materials, editing them where needed before including them in the game or store page. The game does not use generative AI to create content at runtime.

Creator
destinyhworld
Reviews
-
Added
Sep 27, 2026
HEXPANSESteam
Disclosure

Hexpanse is a solo developer's experiment in building a game 100% with AI, and it is developed with AI assistance (including its source code). The game itself is built almost entirely from procedural, code-generated pixel art and synthesized audio — produced algorithmically by our own code, not by AI. Generative AI was used in two limited, pre-rendered ways: (1) as a starting point for some ship and station part illustrations, later cleaned up, processed and integrated by hand; and (2) to produce the neural text-to-speech voice-over of the intro cinematic. In Early Access, the community feedback I find relevant feeds the AI-assisted development. No generative AI runs while you play — nothing is generated live in-game.

Creator
Seedforge Studio
Reviews
-
Added
Sep 27, 2026
Project NekoSteam
Disclosure

AI tools assisted with pre-rendered artwork, character illustrations, UI, achievement icons, narrative and marketing materials. No AI content is generated during gameplay.

Creator
Nuclear Kitty Games
Reviews
-
Added
Sep 27, 2026
Stellarite MinerSteam
Disclosure

The game's original languages are Portuguese and English. Generative AI was used exclusively to translate and localize the text into the other supported languages, making the game accessible to more players worldwide at launch. All code, game design, artwork, audio, and original Portuguese and English text were created by humans.

Creator
Rising Moon Games
Reviews
-
Added
Sep 27, 2026
HYALOSFALLSteam
Disclosure

HYALOSFALL uses generative AI in part of its audio and text. Music. The eleven soundtrack recordings were created with Suno by the developer, under a paid subscription that grants commercial rights. The fallback synthesiser melodies — played when a recording is unavailable — are derived from those same pieces. Translations. The in-game text was translated into twelve languages with AI assistance. The Spanish source text is written by hand. Store and marketing material. The trailer music was created with Suno, and the studio intro animation with Grok. Everything else is not AI-generated. The 3D models, textures, visual effects, sound effects and level designs are produced by the project's own code and tools. Nothing is generated while you play. The game ships no AI models and makes no network connections.

Creator
NORBILANDIA
Reviews
-
Added
Sep 27, 2026
Emergency WarpSteam
Disclosure

Generative AI tools were utilized to generate base assets for various 3D models and musical tracks. All AI-generated content was subsequently edited, refined, and integrated manually to match the vision of the game.

Creator
Erbcode
Reviews
-
Added
Sep 27, 2026
Terminal SwarmSteam
Disclosure

Some images were created with AI image generation: the crew portraits, loading-screen image, and the current store capsule artwork and logo (commissioned artwork will replace the capsule). The game's code was written with AI coding assistants under the developer's direction; ships, weapons and effects are drawn procedurally by that code. All in-game text is written by the developer.

Creator
Umpfelgrumpf Studio
Reviews
-
Added
Sep 27, 2026
Streaming SimulatorSteam
Disclosure

Contains Pre-rendered AI generated content. Example: Bunch of posters available at in-game store. The content has right to be used commercially.

Creator
ShIRLey
Reviews
-
Added
Sep 27, 2026
OVCSteam
Disclosure

Contains some assets created with generative AI tools.

Creator
Noetherian Studios
Reviews
-
Added
Sep 27, 2026
MirrorBulletSteam
Disclosure

Generative AI tools assisted with pre-generated artwork, including Steam store capsules and library images, and some localization text. The game does not generate AI content during play or connect to external AI services.

Creator
Ark
Reviews
-
Added
Sep 27, 2026
Nova OriginSteam
Disclosure

Generative AI was used to create three pre-generated images used in the game: the splash screen, loading screen, and main menu background. No other game content was generated using AI, and the game does not generate AI content during gameplay.

Creator
ZapNova Games
Reviews
-
Added
Sep 26, 2026
Hextinction: Tower DefenseSteam
Disclosure

Pre-generated AI was used to assist in creating the game's logo, some 2D UI elements (HUD icons), and the background music for the promotional teaser (using Soundraw). The game's code, 3D assets, core mechanics, and level design are developed without generative AI.

Creator
A2L Games
Reviews
-
Added
Sep 26, 2026
Tic Tac&ToeSteam
Disclosure

The game's 2D artwork (characters, environments, and title lettering) and music were created with the assistance of generative AI tools, then curated, edited, and animated by the developer. All AI-assisted content is pre-rendered; nothing is generated by AI while you play.

Creator
Sidekick Studio
Reviews
-
Added
Sep 25, 2026
Formula Minus OneSteam
Disclosure

Generative AI tools were used during development to create images, textures, 3D models and music, and to assist with translations. This content is prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Moisés Cabello
Reviews
-
Added
Sep 25, 2026
ColdstarSteam
Disclosure

Some steps of the art production used AI tools, for example to create or upscale backgrounds and illustrations that were then refined by hand, and for first drafts of language translations. No AI content is generated during gameplay.

Creator
Coldstar Games
Reviews
-
Added
Sep 25, 2026
My Friend is BlindSteam
Disclosure

Some of the game's 3D models and artwork were created with the help of generative AI tools and then cleaned up and edited by hand. Parts of the store page text were drafted with AI assistance. The game does not generate any AI content while you play.

Creator
SStudio
Reviews
-
Added
Sep 25, 2026
Connecting NeuronsSteam
Disclosure

The music in this game was created using the Suno AI music generation tool. All other content — including all art and pixel art, level and puzzle design, mechanics, writing, — was created by hand by the developer, without generative AI.

Creator
Team Kalango
Reviews
-
Added
Sep 25, 2026
Intergalactic Burger JointSteam
Disclosure

Intergalactic Burger Joint has been a labor of love, with a lot of time, attention, and care put into bringing this little corner of the galaxy to life. The game’s 3D characters, environments, and props use licensed Synty assets. Generative AI helped create achievement icons, some interface and branding artwork, Steam store images, music, ambient audio, sound effects, and chef and customer voices. It also helped us write in-game text and dialogue. Choosing what belonged, refining the details, and bringing everything together into a game took time, experimentation, and care. We hope you feel that love in the little details as you play. All AI-generated content was created during development. Nothing is generated live while you play.

Creator
Aettir Studios, LLC
Reviews
-
Added
Sep 25, 2026
BLASTCORESteam
Disclosure

Artificial intelligence was used as a supportive developer tool. It helped create conceptual background environment art. It also generated ambient layers for the soundtrack. This was done solely to enhance the neon synthwave atmosphere. All content underwent manual selection and final refinement.

Creator
Grin Igor
Reviews
-
Added
Sep 25, 2026
Star Steel VanguardSteam
Disclosure

Some visual effect textures in this game were generated using AI image tools and then edited by hand before being used. All other content - character and environment art, animation, models, music, sound and writing was created with love by humans. All AI-assisted assets were reviewed and edited before inclusion.

Creator
Patch Notes Games
Reviews
-
Added
Sep 25, 2026
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