25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

DON'T DROP ITSteam
Disclosure

Generative AI was used to assist with some development and promotional content. All AI-assisted output was reviewed and curated by the developer.

Creator
Public Liability Games
Reviews
-
Added
Sep 21, 2026
Eat the SkySteam
Disclosure

Pre-generated content only. Some 2D art assets in the game (planet, star and interface sprites) and the store page capsule artwork were produced using generative AI image tools, then edited, composited, colour-corrected and integrated by hand. No generative AI runs at runtime and no content is generated live during gameplay. All audio is either licensed under Creative Commons with attribution given in-game, or original.

Creator
Parahyba Games
Reviews
-
Added
Sep 21, 2026
Word LinkSteam
Disclosure

The word catalog (word lists, definitions, hints, fun facts and emoji clues) was drafted with the help of AI tools and then reviewed and edited by the developers. No AI-generated content is created at runtime, and the game contains no AI-generated art, voice, or music.

Creator
Brain Boost Ninja
Reviews
-
Added
Sep 21, 2026
The Solitaire Tower of DoomSteam
Disclosure

Only the game's source code was written with the assistance of an AI coding tool. All art, music, writing, and other creative assets were created by hand without generative AI.

Creator
emjayhar
Reviews
-
Added
Sep 21, 2026
The Omega StrainSteam
Disclosure

Pre-generated AI-assisted artwork is used for some store/marketing graphical assets. The game does not generate AI content at runtime. All assets are reviewed by the developer before release.

Creator
Coincidence of Imagina
Reviews
-
Added
Sep 21, 2026
Peagle XPSteam
Disclosure

This game's code and music were developed with the assistance of generative AI tools.

Creator
Roulianos
Reviews
-
Added
Sep 21, 2026
Hexed HandSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated text, localization, and promotional/store materials. All AI-assisted content was reviewed and edited by the developer. Hexed Hand does not generate AI content during gameplay and does not connect to external AI services.

Creator
Green Wall Studios
Reviews
-
Added
Sep 19, 2026
Vampire SuplexSteam
Disclosure

Some of this game's art assets and store page text were created with the help of generative AI tools. All AI-assisted material is pre-rendered and reviewed by the developer before release. No content is generated by AI while the game is running.

Creator
DUMARU Inc.
Reviews
-
Added
Sep 19, 2026
AVALANCHESteam
Disclosure

Some store-page and marketing artwork for AVALANCHE was created or edited using generative AI. The game does not generate content during gameplay and does not connect to external AI services.

Creator
SGGame
Reviews
-
Added
Sep 19, 2026
Game Keeper: Somebody Messed Up My Shop!Steam
Disclosure

We want to be transparent about our use of AI. AI was used only as a supporting tool for selected textures and sounds. Due to our limited budget, it helped us create visual assets that would otherwise have been difficult to produce within our resources. We deeply respect the work of real artists. The game’s concept, creative direction, design, and programming were created entirely by humans. AI was used only as a supplementary tool in a limited part of the audio/visual production process.

Creator
VeinStudios
Reviews
-
Added
Sep 19, 2026
Open LateSteam
Disclosure

Some visual and audio assets were created with generative AI tools and then reviewed and edited by the developer: the city background scenes, the store trailers (including the animated cinematic and its character), the music tracks and ambient loops, and store/marketing images such as capsules and the icon. All gameplay, game design, code, UI, and text were written by the developer. No AI-generated content is created at runtime.

Creator
Legion Forge
Reviews
-
Added
Sep 18, 2026
套圈圈模拟器Steam
Disclosure

Some artwork, character voice lines and store promotional assets were created with generative AI during development and are supplied as fixed, pre-generated content. The game does not generate AI content during play or connect to external AI services.

Creator
shanjianyeren
Reviews
-
Added
Sep 18, 2026
TIC.EXESteam
Disclosure

We conducted game testing with AI bots and fine-tuned the balance. TIC.EXE does not use AI while you play. The procedurally generated boards, runs and the chiptune soundtrack are all produced by hand-written algorithms, and no content is generated at runtime.

Creator
RedRock Games
Reviews
-
Added
Sep 18, 2026
Where's WigglyJigglySteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, and development iteration. No generative AI is used during gameplay, no live AI-generated content is produced, and the game does not connect to external AI services during play.

Creator
CurlyGames
Reviews
-
Added
Sep 18, 2026
HEATSINKSteam
Disclosure

The text in HEATSINK — its interface strings and its translations — was written with the assistance of generative AI. Nothing is generated while you play. There are no AI-generated images or audio in this game, because there are no image or audio files at all: every shape on screen is drawn by code, and every sound is synthesised when the game launches.

Creator
Anquri
Reviews
-
Added
Sep 18, 2026
Minefield MayhemSteam
Disclosure

Artificial Intelligence was used in the programming process and creation of Steam store assets.

Creator
David Allendorfer
Reviews
-
Added
Sep 18, 2026
TesseraSteam
Disclosure

Some of Tessera's assets - including monster and character artwork, background art, gem and tile art, certain UI icons, and some audio - were created with the assistance of generative AI tools (Google Gemini) during development. These assets were reviewed, edited, curated, and integrated by the developer. Tessera does NOT generate any AI content live during gameplay; all AI-assisted content is pre-made and fixed in the build.

Creator
Peace War Found
Reviews
-
Added
Sep 18, 2026
GreedingsSteam
Disclosure

Since we, as developers, have no artistic design skills, artificial intelligence was used to create this game’s visual elements and music.

Creator
FatCatS
Reviews
-
Added
Sep 18, 2026
SlimefallSteam
Disclosure

Generative AI tools were used during development to assist with code optimization and UI icon prototyping. All content is safe for all audiences and does not infringe any copyrights.

Creator
Funny Turtle Games
Reviews
-
Added
Sep 18, 2026
Ski SurvivalSteam
Disclosure

Some character art and store artwork were created with generative AI tools and then human edited and composited. The game contains no AI generated content created at runtime.

Creator
Temple Academy Games
Reviews
-
Added
Sep 16, 2026
SortalisSteam
Disclosure

As a solo developer AI is helping bring this vision to life by generating some of the visual and audio assets as well as assisting with development.

Creator
Mike Schmoyer
Reviews
-
Added
Sep 16, 2026
Clever BallSteam
Disclosure

Generative AI was used only to assist with the localization of in-game text. All AI-assisted translations are manually reviewed and edited by the developer before being included in the game. No generative AI is used to generate content during gameplay.

Creator
Riaru Games
Reviews
-
Added
Sep 16, 2026
NOYAKI — CONTROLLED BURNSteam
Disclosure

This game uses generative AI in parts of its development. - Code — an AI coding assistant was used to help write the source code. - Text translation — AI was used to translate the game's text into each supported language. All of the above was reviewed and adjusted by the developer before release. No content is generated by AI while the game is running.

Creator
PinCool
Reviews
-
Added
Sep 16, 2026
MatryoshkaSteam
Disclosure

The background, as well as the mesh and base textures for the Matryoshka dolls, were created entirely by hand. Some of the Matryoshka patterns and the fang meshes were generated using AI, then however directed and revised by humans. AI tools were also used to assist with language localization.

Creator
flapper3
Reviews
-
Added
Sep 16, 2026
KICK//LINESteam
Disclosure

Generative AI tools were used during development to create some artwork, music and sound effects, and to prepare store and promotional artwork based on gameplay captures. These assets are prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
SHINGO IRIE
Reviews
-
Added
Sep 15, 2026
Kipopy: Photocard CollectorSteam
Disclosure

Generative AI was used to create musical compositions for fictional K-pop groups. All such content was created in advance; the AI ​​does not generate new content during gameplay.

Creator
Kipopy
Reviews
-
Added
Sep 15, 2026
Boom CrewSteam
Disclosure

Some of the artwork in Boom Crew was created with the help of generative AI image tools. This covers character and object sprites, ground and paper textures, the game logo, and the capsule art on this store page. Every generated image was directed from hand-drawn mockups, then cut out, corrected and assembled by hand before it shipped. Code, level generation, on-screen text and audio contain no generative AI content, and nothing is generated live while you play.

Creator
Orchakov
Reviews
-
Added
Sep 15, 2026
Super Brik BrikSteam
Disclosure

AI-assisted artwork was used for store marketing assets. The shipped game does not generate content during gameplay and does not connect to an AI service at runtime.

Creator
Infiland
Reviews
-
Added
Sep 15, 2026
Bomb Star BounceSteam
Disclosure

Generative AI was used to assist in creating some character illustrations, background images, and localized text. All generated content was reviewed, edited, and adjusted by the developer before being implemented in the game. The game does not generate any AI content in real time during gameplay.

Creator
Yareyare
Reviews
-
Added
Sep 13, 2026
Trampoline to TomorrowSteam
Disclosure

An AI assistant helped write the code, the translations and the store page texts; everything was reviewed and tested by the developer. All in-game visuals and sounds are generated procedurally by the game's own code. AI is not used at runtime.

Creator
Solvyndra
Reviews
-
Added
Sep 13, 2026
VestibuleSteam
Disclosure

Vestibule's pixel art was generated with an AI art tool, with every design directed, refined, and hand-edited by the developer. Individual trailer and cinematic clips were generated with an AI video tool, built from the game's own artwork and developer-written scene descriptions — the final edit, scene sequencing, and music timing were done manually by the developer in After Effects. All game design, systems, writing, and code are original work.

Creator
blightwork
Reviews
-
Added
Sep 13, 2026
Sole Mates: Tidy Up the Shoe StoreSteam
Disclosure

Some of this game's content was created with the assistance of generative AI tools and was then reviewed, edited and curated by the developer. This includes a portion of the 3D shoe models (generated with AI 3D tools and hand-adjusted), the game logo and store/marketing artwork (AI image tools), and the translation of interface text into languages other than Turkish and English. No content is generated by AI at runtime and the game does not connect to any AI service.

Creator
Velron Games
Reviews
-
Added
Sep 13, 2026
Motion de censureSteam
Disclosure

Some illustrations used in the game and on its Steam store page, including card artwork, interface backgrounds, and promotional materials, were created or enhanced using generative artificial intelligence tools. This content is generated in advance, then selected, edited, and manually integrated by the developer. The game does not use generative AI in real time and does not generate content during gameplay.

Creator
SMARTCUB3D Studio
Reviews
-
Added
Sep 13, 2026
TROPHY FLEETSteam
Disclosure

Pre-generated AI content: TROPHY FLEET's visual assets and its synthetic character voice performances were produced using AI image and voice generation as a starting point during development. Every generated asset was then selected, chroma-keyed against a solid key background, retouched, resized and hand-aligned by the developer before shipping. Boss artwork is collision-aligned to gameplay: each visible weak point on a boss sprite corresponds to an actual targetable hitbox at that exact position. Source masters and shipped runtime assets are both retained in the project repository. The soundtrack is not AI-generated. It consists of 39 CC0-licensed music tracks, curated per world and normalized to -16 LUFS, with full attribution shipped in the game's THIRD_PARTY_NOTICES file. All game design, code, level authoring, enemy behaviour, boss mechanics and balance systems are the developer's own work. The game generates no content while it is running. It sends no player data or prompts to any AI service or any other service, requires no network connection, and functions fully offline.

Creator
Windvix Games
Reviews
-
Added
Sep 12, 2026
Fortress Full FurySteam
Disclosure

Contains code written with AI assistance (like probably every other game out there by now since it's impossible to even use Google without using AI).

Creator
kerntief
Reviews
-
Added
Sep 12, 2026
Ember CrownSteam
Disclosure

Generative AI tools were used throughout development to create all of the game's visual art assets and program code, as well as localization and promotional materials. All outputs were directed, reviewed, edited, tested, and integrated under the developer's supervision. The game does not generate AI content during gameplay or connect to external AI services.

Creator
PrismDiscus Studio
Reviews
-
Added
Sep 12, 2026
IWAKUNI RUNSteam
Disclosure

This game uses AI-generated images for some of its backgrounds, obstacles, collectible items, UI, fonts, logo, and visual effects, and an AI-generated sound effect on the results screen. Character designs were primarily hand-drawn by REBORNSMITH's designers, with generative AI used as an assistive tool in places. Generative AI tools were also used for some of the background music and parts of the promotional trailer. All AI-assisted content was reviewed and edited by our team. The game does not generate any images, audio, or text with AI during gameplay.

Creator
REBORNSMITH
Reviews
-
Added
Sep 12, 2026
Neon BastionSteam
Disclosure

Neon Bastion uses pre-generated AI-assisted artwork and some written game/interface text. All content was reviewed and integrated by the developer. No AI content is generated during gameplay.

Creator
Kasperzack Games
Reviews
-
Added
Sep 12, 2026
Neon EndstateSteam
Disclosure

Development used generative AI tools to create pre-generated visual assets: seven battlefield and escalation backgrounds, twenty-six combat-art atlases, and one progression-card atlas (34 bitmap files total). AI tools also helped translate the store page and in-game text from the original, manually written English into eight languages. All generated content is pre-generated and curated; the game does not generate content while running. No third-party logos, characters, or source art were used as image-generation references.

Creator
Kasperzack Games
Reviews
-
Added
Sep 12, 2026
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